raze-gles/source/common/rendering/hwrenderer
2021-04-16 21:27:54 +02:00
..
data - pad out the StreamData buffer to 16 bytes and avoid any form of conditional compilation here. 2021-04-05 18:00:02 +02:00
postprocessing - moved colormap constants to backend. 2021-03-06 23:06:26 +01:00
hw_draw2d.cpp - cleaned up the screen job's fade handling, now that the jobs no longer depend on an external timer. 2021-04-16 21:27:54 +02:00