mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-14 08:30:58 +00:00
9f61e6e2d5
- Help window text cleaned and made more consistent between game and editor - Added help entry for "-clipmap" - Log text for using CON, DEF, and RTS files has been made consistent - All instances of '%s' have been replaced with \"%s\" because ' is a valid filename character. (At least on Windows.) git-svn-id: https://svn.eduke32.com/eduke32@2538 1a8010ca-5511-0410-912e-c29ae57300e0
114 lines
No EOL
2.9 KiB
C++
114 lines
No EOL
2.9 KiB
C++
#include <cstdio>
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#include "mdump.h"
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#include <tchar.h>
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LPCSTR MiniDumper::m_szAppName;
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MiniDumper g_dumper("eduke32");
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MiniDumper::MiniDumper( LPCSTR szAppName )
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{
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// if this assert fires then you have two instances of MiniDumper
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// which is not allowed
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assert( m_szAppName==NULL );
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m_szAppName = szAppName ? _strdup(szAppName) : "Application";
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::SetUnhandledExceptionFilter( TopLevelFilter );
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}
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LONG MiniDumper::TopLevelFilter( struct _EXCEPTION_POINTERS *pExceptionInfo )
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{
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LONG retval = EXCEPTION_CONTINUE_SEARCH;
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//HWND hParent = NULL; // find a better value for your app
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// firstly see if dbghelp.dll is around and has the function we need
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// look next to the EXE first, as the one in System32 might be old
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// (e.g. Windows 2000)
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HMODULE hDll = NULL;
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char szDbgHelpPath[_MAX_PATH];
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if (GetModuleFileName( NULL, szDbgHelpPath, _MAX_PATH ))
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{
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char *pSlash = _tcsrchr( szDbgHelpPath, '\\' );
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if (pSlash)
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{
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_tcscpy( pSlash+1, "DBGHELP.DLL" );
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hDll = ::LoadLibrary( szDbgHelpPath );
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}
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}
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if (hDll==NULL)
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{
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// load any version we can
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hDll = ::LoadLibrary( "DBGHELP.DLL" );
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}
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LPCTSTR szResult = NULL;
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if (hDll)
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{
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MINIDUMPWRITEDUMP pDump = (MINIDUMPWRITEDUMP)::GetProcAddress( hDll, "MiniDumpWriteDump" );
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if (pDump)
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{
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char szDumpPath[_MAX_PATH];
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char szScratch [_MAX_PATH];
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// work out a good place for the dump file
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/*if (!GetTempPath( _MAX_PATH, szDumpPath ))
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_tcscpy( szDumpPath, "c:\\temp\\" );
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*/
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sprintf(szDumpPath,"%s_%u",m_szAppName,timeGetTime());
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_tcscat( szDumpPath, ".dmp" );
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// ask the user if they want to save a dump file
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//if (::MessageBox( NULL, "Something bad happened in your program, would you like to save a diagnostic file?", m_szAppName, MB_YESNO )==IDYES)
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{
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// create the file
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HANDLE hFile = ::CreateFile( szDumpPath, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS,
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FILE_ATTRIBUTE_NORMAL, NULL );
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if (hFile!=INVALID_HANDLE_VALUE)
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{
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_MINIDUMP_EXCEPTION_INFORMATION ExInfo;
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ExInfo.ThreadId = ::GetCurrentThreadId();
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ExInfo.ExceptionPointers = pExceptionInfo;
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ExInfo.ClientPointers = NULL;
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// write the dump
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BOOL bOK = pDump( GetCurrentProcess(), GetCurrentProcessId(), hFile, MiniDumpNormal, &ExInfo, NULL, NULL );
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if (bOK)
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{
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sprintf( szScratch, "Saved dump file to \"%s\"", szDumpPath );
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szResult = szScratch;
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retval = EXCEPTION_EXECUTE_HANDLER;
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}
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else
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{
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sprintf( szScratch, "Failed to save dump file to \"%s\" (error %d)", szDumpPath, GetLastError() );
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szResult = szScratch;
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}
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::CloseHandle(hFile);
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}
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else
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{
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sprintf( szScratch, "Failed to create dump file \"%s\" (error %d)", szDumpPath, GetLastError() );
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szResult = szScratch;
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}
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}
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}
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else
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{
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szResult = "DBGHELP.DLL too old";
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}
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}
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else
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{
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szResult = "DBGHELP.DLL not found";
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}
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if (szResult)
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::MessageBox( NULL, szResult, m_szAppName, MB_OK );
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return retval;
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} |