mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-29 13:00:43 +00:00
fccd054381
This should make it easier to work on this.
53 lines
781 B
CMake
53 lines
781 B
CMake
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set( PCH_SOURCES
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src/2d.cpp
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src/anims.cpp
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src/anubis.cpp
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src/bubbles.cpp
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src/bullet.cpp
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src/cd.cpp
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src/enginesubs.cpp
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src/exhumed.cpp
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src/fish.cpp
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src/gameloop.cpp
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src/grenade.cpp
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src/gun.cpp
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src/init.cpp
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src/input.cpp
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src/items.cpp
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src/lavadude.cpp
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src/light.cpp
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src/lighting.cpp
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src/lion.cpp
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src/map.cpp
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src/menu.cpp
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src/move.cpp
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src/movie.cpp
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src/mummy.cpp
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src/object.cpp
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src/osdcmds.cpp
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src/player.cpp
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src/queen.cpp
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src/ra.cpp
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src/ramses.cpp
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src/random.cpp
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src/rat.cpp
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src/rex.cpp
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src/roach.cpp
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src/runlist.cpp
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src/save.cpp
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src/scorp.cpp
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src/sequence.cpp
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src/set.cpp
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src/snake.cpp
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src/sound.cpp
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src/spider.cpp
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src/status.cpp
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src/switch.cpp
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src/trigdat.cpp
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src/view.cpp
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src/wasp.cpp
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src/d_menu.cpp
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)
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add_game_library( exhumed )
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