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jaudiolib
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
jmact
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Misc changes
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2006-04-15 03:12:08 +00:00 |
misc
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
_functio.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
_rts.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
actors.c
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Added toggle for demo cameras
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2006-04-17 01:01:32 +00:00 |
anim.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
astub.c
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Brightskins tweak, more whitespace
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2006-04-16 03:42:36 +00:00 |
config.c
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Added toggle for demo cameras
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2006-04-17 01:01:32 +00:00 |
config.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
develop.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
duke3d.h
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Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support
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2006-04-17 20:51:00 +00:00 |
funct.h
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Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu.
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2006-04-15 08:05:02 +00:00 |
function.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
game.c
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Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
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2006-04-17 22:02:10 +00:00 |
gamedef.c
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Fixes one of those CON commands nobody ever tried to use until now
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2006-04-17 19:26:37 +00:00 |
gamedef.h
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Added toggle for demo cameras
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2006-04-17 01:01:32 +00:00 |
gamedefs.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
gameexec.c
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Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
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2006-04-17 22:02:10 +00:00 |
global.c
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Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
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2006-04-15 22:34:44 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
jfaud_sounds.cpp
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Small jfaud_sounds.cpp update from JonoF
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2006-04-17 16:46:43 +00:00 |
keys.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
mapster32.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
menus.c
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Added toggle for demo cameras
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2006-04-17 01:01:32 +00:00 |
names.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
namesdyn.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
namesdyn.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdcmds.c
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Brightskins tweak, more whitespace
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2006-04-16 03:42:36 +00:00 |
osdcmds.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdfuncs.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdfuncs.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
player.c
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Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;)
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2006-04-18 00:24:24 +00:00 |
premap.c
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Brightskins tweak, more whitespace
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2006-04-16 03:42:36 +00:00 |
rts.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
rts.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
savegame.c
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Brightskins tweak, more whitespace
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2006-04-16 03:42:36 +00:00 |
sector.c
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Brightskins tweak, more whitespace
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2006-04-16 03:42:36 +00:00 |
soundefs.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
sounds.c
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Brightskins tweak, more whitespace
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2006-04-16 03:42:36 +00:00 |
sounds.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
testcd.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
winbits.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |