raze-gles/polymer/eduke32/source/config.c
hendricks266 1ea0796b43 Name map best time entries in the cfg by MD4 checksum instead of filename.
Existing filename-demarcated personal bests are still read as a fallback if an MD4 is not found, but only MD4 entries are written.

Fans of both Lunar Apocalypse and Nuclear Winter should sort out the MapTimes section of their cfg file manually.

git-svn-id: https://svn.eduke32.com/eduke32@5470 1a8010ca-5511-0410-912e-c29ae57300e0
2015-12-20 05:18:59 +00:00

1027 lines
34 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
/*
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <ctype.h>
#include <time.h>
*/
#include "baselayer.h"
#include "duke3d.h"
#include "game.h"
#include "common_game.h"
#include "scriplib.h"
#include "osd.h"
#include "osdcmds.h"
#include "osdfuncs.h"
#ifdef _WIN32
#include "winlayer.h"
#endif
#ifdef __ANDROID__
#include "android.h"
#endif
// we load this in to get default button and key assignments
// as well as setting up function mappings
#define __SETUP__ // JBF 20031211
#include "_functio.h"
/*
===================
=
= CONFIG_FunctionNameToNum
=
===================
*/
hashtable_t h_gamefuncs = { NUMGAMEFUNCTIONS<<1, NULL };
int32_t CONFIG_FunctionNameToNum(const char *func)
{
int32_t i;
if (!func)
return -1;
i = hash_find(&h_gamefuncs,func);
if (i < 0)
{
char *str = Bstrtolower(Xstrdup(func));
i = hash_find(&h_gamefuncs,str);
Bfree(str);
return i;
}
return i;
}
/*
===================
=
= CONFIG_FunctionNumToName
=
===================
*/
char *CONFIG_FunctionNumToName(int32_t func)
{
if ((unsigned)func >= (unsigned)NUMGAMEFUNCTIONS)
return NULL;
return gamefunctions[func];
}
/*
===================
=
= CONFIG_AnalogNameToNum
=
===================
*/
int32_t CONFIG_AnalogNameToNum(const char *func)
{
if (!func)
return -1;
if (!Bstrcasecmp(func,"analog_turning"))
{
return analog_turning;
}
if (!Bstrcasecmp(func,"analog_strafing"))
{
return analog_strafing;
}
if (!Bstrcasecmp(func,"analog_moving"))
{
return analog_moving;
}
if (!Bstrcasecmp(func,"analog_lookingupanddown"))
{
return analog_lookingupanddown;
}
return -1;
}
const char *CONFIG_AnalogNumToName(int32_t func)
{
switch (func)
{
case analog_turning:
return "analog_turning";
case analog_strafing:
return "analog_strafing";
case analog_moving:
return "analog_moving";
case analog_lookingupanddown:
return "analog_lookingupanddown";
}
return NULL;
}
/*
===================
=
= CONFIG_SetDefaults
=
===================
*/
void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN])
{
int32_t i,f;
Bmemset(ud.config.KeyboardKeys, 0xff, sizeof(ud.config.KeyboardKeys));
CONTROL_ClearAllBinds();
for (i=0; i < (int32_t)ARRAY_SIZE(keydefaults); i+=3)
{
f = CONFIG_FunctionNameToNum(keyptr[i+0]);
if (f == -1) continue;
ud.config.KeyboardKeys[f][0] = KB_StringToScanCode(keyptr[i+1]);
ud.config.KeyboardKeys[f][1] = KB_StringToScanCode(keyptr[i+2]);
if (f == gamefunc_Show_Console) OSD_CaptureKey(ud.config.KeyboardKeys[f][0]);
else CONFIG_MapKey(f, ud.config.KeyboardKeys[f][0], 0, ud.config.KeyboardKeys[f][1], 0);
}
}
void CONFIG_SetDefaults(void)
{
// JBF 20031211
int32_t i;
ud.config.scripthandle = -1;
#ifdef __ANDROID__
droidinput.forward_sens = 5.f;
droidinput.strafe_sens = 5.f;
droidinput.pitch_sens = 5.f;
droidinput.yaw_sens = 5.f;
droidinput.hideStick = 0;
droidinput.gameControlsAlpha = 0.5;
droidinput.toggleCrouch = 1;
droidinput.quickSelectWeapon = 1;
ud.config.ScreenWidth = droidinfo.screen_width;
ud.config.ScreenHeight = droidinfo.screen_height;
#else
ud.config.ScreenWidth = 1024;
ud.config.ScreenHeight = 768;
#endif
ud.config.ScreenMode = 0;
#ifdef USE_OPENGL
ud.config.ScreenBPP = 32;
#else
ud.config.ScreenBPP = 8;
#endif
ud.config.useprecache = 1;
ud.config.ForceSetup = 1;
ud.config.NoAutoLoad = 1;
ud.config.AmbienceToggle = 1;
ud.config.AutoAim = 1;
ud.config.MasterVolume = 255;
ud.config.FXVolume = 225;
#if defined(_WIN32)
ud.config.MixRate = 44100;
#elif defined __ANDROID__
ud.config.MixRate = droidinfo.audio_sample_rate;
#else
ud.config.MixRate = 48000;
#endif
ud.config.MouseBias = 0;
ud.config.MouseDeadZone = 0;
ud.config.MusicToggle = 1;
ud.config.MusicVolume = 195;
g_myAimMode = g_player[0].ps->aim_mode = 1;
ud.config.NumBits = 16;
ud.config.NumChannels = 2;
ud.config.NumVoices = 32;
ud.config.ReverseStereo = 0;
ud.auto_run = 1;
ud.config.ShowOpponentWeapons = 0;
ud.config.SmoothInput = 1;
ud.config.SoundToggle = 1;
ud.althud = 1;
ud.automsg = 0;
ud.autovote = 0;
ud.brightness = 8;
ud.camerasprite = -1;
#if defined GEKKO || defined __OPENDINGUX__
ud.camera_time = 11;
#elif defined(__ANDROID__)
ud.camera_time = 7;
#else
ud.camera_time = 4;
#endif
ud.color = 0;
ud.crosshair = 1;
ud.crosshairscale = 50;
ud.obituaries = 1;
ud.democams = 1;
ud.detail = 1;
ud.drawweapon = 1;
ud.idplayers = 1;
ud.levelstats = 0;
ud.lockout = 0;
ud.m_ffire = 1;
ud.m_marker = 1;
ud.mouseaiming = 0;
ud.mouseflip = 1;
ud.msgdisptime = 120;
ud.pwlockout[0] = '\0';
ud.runkey_mode = 0;
ud.screen_size = 4;
ud.screen_tilting = 1;
ud.shadows = 1;
ud.statusbarmode = 1;
ud.statusbarscale = 100;
ud.team = 0;
ud.viewbob = 1;
ud.weaponsway = 1;
ud.weaponswitch = 3; // new+empty
ud.angleinterpolation = 0;
#ifdef GEKKO
ud.config.UseJoystick = 1;
#else
ud.config.UseJoystick = 0;
#endif
ud.config.UseMouse = 1;
ud.config.VoiceToggle = 5; // bitfield, 1 = local, 2 = dummy, 4 = other players in DM
ud.display_bonus_screen = 1;
ud.show_level_text = 1;
ud.configversion = 0;
ud.weaponscale = 100;
ud.textscale = 100;
ud.config.CheckForUpdates = 1;
if (g_rtsNamePtr == NULL)
Bstrcpy(ud.rtsname, G_DefaultRtsFile());
Bstrcpy(szPlayerName, "Duke");
Bstrcpy(ud.ridecule[0], "An inspiration for birth control.");
Bstrcpy(ud.ridecule[1], "You're gonna die for that!");
Bstrcpy(ud.ridecule[2], "It hurts to be you.");
Bstrcpy(ud.ridecule[3], "Lucky son of a bitch.");
Bstrcpy(ud.ridecule[4], "Hmmm... payback time.");
Bstrcpy(ud.ridecule[5], "You bottom dwelling scum sucker.");
Bstrcpy(ud.ridecule[6], "Damn, you're ugly.");
Bstrcpy(ud.ridecule[7], "Ha ha ha... wasted!");
Bstrcpy(ud.ridecule[8], "You suck!");
Bstrcpy(ud.ridecule[9], "AARRRGHHHHH!!!");
// JBF 20031211
CONFIG_SetDefaultKeys((const char (*)[MAXGAMEFUNCLEN])keydefaults);
memset(ud.config.MouseFunctions, -1, sizeof(ud.config.MouseFunctions));
for (i=0; i<MAXMOUSEBUTTONS; i++)
{
ud.config.MouseFunctions[i][0] = CONFIG_FunctionNameToNum(mousedefaults[i]);
CONTROL_MapButton(ud.config.MouseFunctions[i][0], i, 0, controldevice_mouse);
if (i>=4) continue;
ud.config.MouseFunctions[i][1] = CONFIG_FunctionNameToNum(mouseclickeddefaults[i]);
CONTROL_MapButton(ud.config.MouseFunctions[i][1], i, 1, controldevice_mouse);
}
memset(ud.config.MouseDigitalFunctions, -1, sizeof(ud.config.MouseDigitalFunctions));
for (i=0; i<MAXMOUSEAXES; i++)
{
ud.config.MouseAnalogueScale[i] = DEFAULTMOUSEANALOGUESCALE;
CONTROL_SetAnalogAxisScale(i, ud.config.MouseAnalogueScale[i], controldevice_mouse);
ud.config.MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2]);
ud.config.MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2+1]);
CONTROL_MapDigitalAxis(i, ud.config.MouseDigitalFunctions[i][0], 0, controldevice_mouse);
CONTROL_MapDigitalAxis(i, ud.config.MouseDigitalFunctions[i][1], 1, controldevice_mouse);
ud.config.MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(mouseanalogdefaults[i]);
CONTROL_MapAnalogAxis(i, ud.config.MouseAnalogueAxes[i], controldevice_mouse);
}
CONTROL_MouseSensitivity = DEFAULTMOUSESENSITIVITY;
memset(ud.config.JoystickFunctions, -1, sizeof(ud.config.JoystickFunctions));
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
{
ud.config.JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(joystickdefaults[i]);
ud.config.JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(joystickclickeddefaults[i]);
CONTROL_MapButton(ud.config.JoystickFunctions[i][0], i, 0, controldevice_joystick);
CONTROL_MapButton(ud.config.JoystickFunctions[i][1], i, 1, controldevice_joystick);
}
memset(ud.config.JoystickDigitalFunctions, -1, sizeof(ud.config.JoystickDigitalFunctions));
for (i=0; i<MAXJOYAXES; i++)
{
ud.config.JoystickAnalogueScale[i] = DEFAULTJOYSTICKANALOGUESCALE;
ud.config.JoystickAnalogueDead[i] = DEFAULTJOYSTICKANALOGUEDEAD;
ud.config.JoystickAnalogueSaturate[i] = DEFAULTJOYSTICKANALOGUESATURATE;
CONTROL_SetAnalogAxisScale(i, ud.config.JoystickAnalogueScale[i], controldevice_joystick);
ud.config.JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2]);
ud.config.JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2+1]);
CONTROL_MapDigitalAxis(i, ud.config.JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
CONTROL_MapDigitalAxis(i, ud.config.JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
ud.config.JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(joystickanalogdefaults[i]);
CONTROL_MapAnalogAxis(i, ud.config.JoystickAnalogueAxes[i], controldevice_joystick);
}
}
// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup
void CONFIG_MapKey(int32_t which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
{
int32_t i, j, k;
int32_t ii[] = { key1, key2, oldkey1, oldkey2 };
char buf[2*MAXGAMEFUNCLEN];
UNREFERENCED_PARAMETER(which);
// CONTROL_MapKey(which, key1, key2);
if (which == gamefunc_Show_Console)
OSD_CaptureKey(key1);
for (k = 0; (unsigned)k < ARRAY_SIZE(ii); k++)
{
if (ii[k] == 0xff || !ii[k])
continue;
for (j=0; ConsoleKeys[j].name; j++)
if (ii[k] == ConsoleKeys[j].id)
break;
tempbuf[0] = 0;
for (i=NUMGAMEFUNCTIONS-1; i>=0; i--)
{
if (ud.config.KeyboardKeys[i][0] == ii[k] || ud.config.KeyboardKeys[i][1] == ii[k])
{
Bsprintf(buf,"gamefunc_%s; ",CONFIG_FunctionNumToName(i));
Bstrcat(tempbuf,buf);
}
}
i = Bstrlen(tempbuf);
if (i >= 2)
{
tempbuf[i-2] = 0; // cut off the trailing "; "
CONTROL_BindKey(ii[k], tempbuf, 1, ConsoleKeys[j].name ? ConsoleKeys[j].name : "<?>");
}
else
{
CONTROL_FreeKeyBind(ii[k]);
}
}
}
/*
===================
=
= CONFIG_SetupMouse
=
===================
*/
void CONFIG_SetupMouse(void)
{
int32_t i;
char str[80];
char temp[80];
int32_t scale;
if (ud.config.scripthandle < 0) return;
for (i=0; i<MAXMOUSEBUTTONS; i++)
{
Bsprintf(str,"MouseButton%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle,"Controls", str,temp))
ud.config.MouseFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseButtonClicked%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle,"Controls", str,temp))
ud.config.MouseFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
}
// map over the axes
for (i=0; i<MAXMOUSEAXES; i++)
{
Bsprintf(str,"MouseAnalogAxes%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_AnalogNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
Bsprintf(str,"MouseDigitalAxes%d_0",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseDigitalAxes%d_1",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseAnalogScale%d",i);
scale = ud.config.MouseAnalogueScale[i];
SCRIPT_GetNumber(ud.config.scripthandle, "Controls", str,&scale);
ud.config.MouseAnalogueScale[i] = scale;
}
{
tempbuf[0] = 0;
SCRIPT_GetString(ud.config.scripthandle, "Controls","Mouse_Sensitivity",&tempbuf[0]);
if (tempbuf[0]) CONTROL_MouseSensitivity = atof(tempbuf);
}
for (i=0; i<MAXMOUSEBUTTONS; i++)
{
CONTROL_MapButton(ud.config.MouseFunctions[i][0], i, 0, controldevice_mouse);
CONTROL_MapButton(ud.config.MouseFunctions[i][1], i, 1, controldevice_mouse);
}
for (i=0; i<MAXMOUSEAXES; i++)
{
CONTROL_MapAnalogAxis(i, ud.config.MouseAnalogueAxes[i], controldevice_mouse);
CONTROL_MapDigitalAxis(i, ud.config.MouseDigitalFunctions[i][0], 0,controldevice_mouse);
CONTROL_MapDigitalAxis(i, ud.config.MouseDigitalFunctions[i][1], 1,controldevice_mouse);
CONTROL_SetAnalogAxisScale(i, ud.config.MouseAnalogueScale[i], controldevice_mouse);
}
}
/*
===================
=
= CONFIG_SetupJoystick
=
===================
*/
void CONFIG_SetupJoystick(void)
{
int32_t i;
char str[80];
char temp[80];
int32_t scale;
if (ud.config.scripthandle < 0) return;
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
{
Bsprintf(str,"JoystickButton%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle,"Controls", str,temp))
ud.config.JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickButtonClicked%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle,"Controls", str,temp))
ud.config.JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
}
// map over the axes
for (i=0; i<MAXJOYAXES; i++)
{
Bsprintf(str,"JoystickAnalogAxes%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_AnalogNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
Bsprintf(str,"JoystickDigitalAxes%d_0",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickDigitalAxes%d_1",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickAnalogScale%d",i);
scale = ud.config.JoystickAnalogueScale[i];
SCRIPT_GetNumber(ud.config.scripthandle, "Controls", str,&scale);
ud.config.JoystickAnalogueScale[i] = scale;
Bsprintf(str,"JoystickAnalogDead%d",i);
scale = ud.config.JoystickAnalogueDead[i];
SCRIPT_GetNumber(ud.config.scripthandle, "Controls", str,&scale);
ud.config.JoystickAnalogueDead[i] = scale;
Bsprintf(str,"JoystickAnalogSaturate%d",i);
scale = ud.config.JoystickAnalogueSaturate[i];
SCRIPT_GetNumber(ud.config.scripthandle, "Controls", str,&scale);
ud.config.JoystickAnalogueSaturate[i] = scale;
}
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
{
CONTROL_MapButton(ud.config.JoystickFunctions[i][0], i, 0, controldevice_joystick);
CONTROL_MapButton(ud.config.JoystickFunctions[i][1], i, 1, controldevice_joystick);
}
for (i=0; i<MAXJOYAXES; i++)
{
CONTROL_MapAnalogAxis(i, ud.config.JoystickAnalogueAxes[i], controldevice_joystick);
CONTROL_MapDigitalAxis(i, ud.config.JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
CONTROL_MapDigitalAxis(i, ud.config.JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
CONTROL_SetAnalogAxisScale(i, ud.config.JoystickAnalogueScale[i], controldevice_joystick);
}
}
/*
===================
=
= CONFIG_ReadSetup
=
===================
*/
extern void G_CheckPlayerColor(int32_t *color,int32_t prev_color);
extern palette_t CrosshairColors;
extern palette_t DefaultCrosshairColors;
extern char g_modDir[BMAX_PATH];
extern int32_t r_maxfps;
extern int32_t g_noSetup;
extern int32_t demorec_diffs_cvar, demoplay_diffs;
extern int32_t demorec_difftics_cvar, demorec_diffcompress_cvar, demorec_synccompress_cvar;
int32_t CONFIG_ReadSetup(void)
{
int32_t dummy, i = 0;
char commmacro[] = "CommbatMacro# ";
char tempbuf[1024];
CONTROL_ClearAssignments();
CONFIG_SetDefaults();
ud.config.setupread = 1;
pathsearchmode = 1;
#ifndef EDUKE32_TOUCH_DEVICES
if (SafeFileExists(setupfilename) && ud.config.scripthandle < 0) // JBF 20031211
ud.config.scripthandle = SCRIPT_Load(setupfilename);
else if (SafeFileExists(SETUPFILENAME) && ud.config.scripthandle < 0)
{
i=wm_ynbox("Import Configuration Settings", "The configuration file \"%s\" was not found. "
"Import configuration data from \"%s\"?",setupfilename,SETUPFILENAME);
if (i) ud.config.scripthandle = SCRIPT_Load(SETUPFILENAME);
}
else if (SafeFileExists("duke3d.cfg") && ud.config.scripthandle < 0)
{
i=wm_ynbox("Import Configuration Settings", "The configuration file \"%s\" was not found. "
"Import configuration data from \"duke3d.cfg\"?",setupfilename);
if (i) ud.config.scripthandle = SCRIPT_Load("duke3d.cfg");
}
#endif
pathsearchmode = 0;
if (ud.config.scripthandle < 0) return -1;
if (ud.config.scripthandle >= 0)
{
char dummybuf[64];
for (dummy = 0; dummy < MAXRIDECULE; dummy++)
{
commmacro[13] = dummy+'0';
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
}
Bmemset(tempbuf, 0, sizeof(tempbuf));
// Bmemset(dummybuf, 0, sizeof(dummybuf));
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
while (Bstrlen(OSD_StripColors(dummybuf,tempbuf)) > 10)
tempbuf[Bstrlen(tempbuf)-1] = '\0';
Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
if (g_rtsNamePtr == NULL)
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup","ConfigVersion",&ud.configversion);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup","ForceSetup",&ud.config.ForceSetup);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup","NoAutoLoad",&ud.config.NoAutoLoad);
// #ifdef _WIN32
if (g_noSetup == 0 && g_modDir[0] == '/')
{
struct Bstat st;
SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&g_modDir[0]);
if (Bstat(g_modDir, &st))
{
if ((st.st_mode & S_IFDIR) != S_IFDIR)
{
initprintf("Invalid mod dir in cfg!\n");
Bsprintf(g_modDir,"/");
}
}
}
// #endif
if (g_grpNamePtr == NULL && g_usingAddon == 0)
{
SCRIPT_GetStringPtr(ud.config.scripthandle, "Setup","SelectedGRP",&g_grpNamePtr);
if (g_grpNamePtr && !Bstrlen(g_grpNamePtr))
g_grpNamePtr = dup_filename(G_DefaultGrpFile());
}
if (!NAM_WW2GI)
{
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out",&ud.lockout);
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup","Password",&ud.pwlockout[0]);
}
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",&ud.config.ScreenHeight);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",&ud.config.ScreenMode);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",&ud.config.ScreenWidth);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
windowx = -1;
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
windowy = -1;
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
#ifdef RENDERTYPEWIN
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
#endif
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.config.ScreenBPP);
if (ud.config.ScreenBPP < 8) ud.config.ScreenBPP = 32;
#ifdef POLYMER
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Polymer", &dummy);
if (dummy > 0 && ud.config.ScreenBPP >= 16) glrendmode = REND_POLYMER;
else glrendmode = REND_POLYMOST;
#endif
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Color",&ud.color);
G_CheckPlayerColor((int32_t *)&ud.color,-1);
g_player[0].ps->palookup = g_player[0].pcolor = ud.color;
tempbuf[0] = 0;
*/
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Executions",&ud.executions);
#ifdef _WIN32
SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", &ud.config.CheckForUpdates);
SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", &ud.config.LastUpdateCheck);
#endif
}
//CONFIG_SetupMouse(ud.config.scripthandle);
//CONFIG_SetupJoystick(ud.config.scripthandle);
ud.config.setupread = 1;
return 0;
}
/*
===================
=
= CONFIG_WriteSetup
=
===================
*/
void CONFIG_WriteSettings(void) // save binds and aliases to <cfgname>_settings.cfg
{
int32_t i;
BFILE *fp;
char *ptr = Xstrdup(setupfilename);
char tempbuf[128];
if (!Bstrcmp(setupfilename, SETUPFILENAME))
Bsprintf(tempbuf, "settings.cfg");
else Bsprintf(tempbuf, "%s_settings.cfg", strtok(ptr, "."));
fp = Bfopen(tempbuf, "wt");
if (fp)
{
Bfprintf(fp,"// this file is automatically generated by EDuke32\n");
Bfprintf(fp,"// these settings take precedence over your main cfg file\n");
Bfprintf(fp,"// do not modify if you lack common sense\n");
Bfprintf(fp,"unbindall\n");
for (i=0; i<MAXBOUNDKEYS; i++)
if (CONTROL_KeyIsBound(i))
Bfprintf(fp,"bind \"%s\"%s \"%s\"\n",CONTROL_KeyBinds[i].key,
CONTROL_KeyBinds[i].repeat?"":" norepeat",CONTROL_KeyBinds[i].cmdstr);
for (i=0; i<MAXMOUSEBUTTONS; i++)
if (CONTROL_MouseIsBound(i))
Bfprintf(fp,"bind \"%s\"%s \"%s\"\n",CONTROL_MouseBinds[i].key,
CONTROL_MouseBinds[i].repeat?"":" norepeat",CONTROL_MouseBinds[i].cmdstr);
OSD_WriteAliases(fp);
if (g_crosshairSum && g_crosshairSum != DefaultCrosshairColors.r+(DefaultCrosshairColors.g<<1)+(DefaultCrosshairColors.b<<2))
Bfprintf(fp, "crosshaircolor %d %d %d\n", CrosshairColors.r, CrosshairColors.g, CrosshairColors.b);
OSD_WriteCvars(fp);
Bfclose(fp);
if (!Bstrcmp(setupfilename, SETUPFILENAME))
OSD_Printf("Wrote settings.cfg\n");
else OSD_Printf("Wrote %s_settings.cfg\n",ptr);
Bfree(ptr);
return;
}
if (!Bstrcmp(setupfilename, SETUPFILENAME))
OSD_Printf("Error writing settings.cfg: %s\n", strerror(errno));
else OSD_Printf("Error writing %s_settings.cfg: %s\n",ptr,strerror(errno));
Bfree(ptr);
}
void CONFIG_WriteSetup(uint32_t flags)
{
int32_t dummy;
if (!ud.config.setupread) return;
if (ud.config.scripthandle < 0)
ud.config.scripthandle = SCRIPT_Init(setupfilename);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Executions",++ud.executions,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup","ConfigVersion",BYTEVERSION_JF,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "ForceSetup",ud.config.ForceSetup,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad",ud.config.NoAutoLoad,FALSE,FALSE);
#ifdef POLYMER
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == REND_POLYMER,FALSE,FALSE);
#endif
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP",ud.config.ScreenBPP,FALSE,FALSE); // JBF 20040523
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",ud.config.ScreenHeight,FALSE,FALSE); // JBF 20031206
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",ud.config.ScreenMode,FALSE,FALSE); // JBF 20031206
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",ud.config.ScreenWidth,FALSE,FALSE); // JBF 20031206
if (g_grpNamePtr && !g_usingAddon)
SCRIPT_PutString(ud.config.scripthandle, "Setup","SelectedGRP",g_grpNamePtr);
// XXX: should be "if compiled without startup GUI"
#if !defined __linux || defined HAVE_GTK2
if (g_noSetup == 0)
SCRIPT_PutString(ud.config.scripthandle, "Setup","ModDir",&g_modDir[0]);
#endif
// exit early after only updating the values that can be changed from the startup window
if (flags & 1)
{
SCRIPT_Save(ud.config.scripthandle, setupfilename);
SCRIPT_Free(ud.config.scripthandle);
OSD_Printf("Updated %s\n",setupfilename);
return;
}
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", windowpos, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", windowx, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", windowy, FALSE, FALSE);
#ifdef RENDERTYPEWIN
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", maxrefreshfreq, FALSE, FALSE);
#endif
if (!NAM_WW2GI)
{
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Out",ud.lockout,FALSE,FALSE);
SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "Password",ud.pwlockout);
}
#ifdef _WIN32
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", ud.config.CheckForUpdates, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, FALSE, FALSE);
#endif
if (ud.config.UseMouse)
{
for (dummy=0; dummy<MAXMOUSEBUTTONS; dummy++)
{
if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]))
{
Bsprintf(buf, "MouseButton%d", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]));
}
if (dummy >= (MAXMOUSEBUTTONS-2)) continue;
if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1]))
{
Bsprintf(buf, "MouseButtonClicked%d", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1]));
}
}
for (dummy=0; dummy<MAXMOUSEAXES; dummy++)
{
if (CONFIG_AnalogNumToName(ud.config.MouseAnalogueAxes[dummy]))
{
Bsprintf(buf, "MouseAnalogAxes%d", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_AnalogNumToName(ud.config.MouseAnalogueAxes[dummy]));
}
if (CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][0]))
{
Bsprintf(buf, "MouseDigitalAxes%d_0", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][0]));
}
if (CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]))
{
Bsprintf(buf, "MouseDigitalAxes%d_1", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]));
}
if (ud.config.MouseAnalogueScale[dummy] != DEFAULTMOUSEANALOGUESCALE)
{
Bsprintf(buf, "MouseAnalogScale%d", dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.MouseAnalogueScale[dummy], FALSE, FALSE);
}
}
}
if (ud.config.UseJoystick)
{
for (dummy=0; dummy<MAXJOYBUTTONSANDHATS; dummy++)
{
if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0]))
{
Bsprintf(buf, "JoystickButton%d", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0]));
}
if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1]))
{
Bsprintf(buf, "JoystickButtonClicked%d", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1]));
}
}
for (dummy=0; dummy<MAXJOYAXES; dummy++)
{
if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[dummy]))
{
Bsprintf(buf, "JoystickAnalogAxes%d", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[dummy]));
}
if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0]))
{
Bsprintf(buf, "JoystickDigitalAxes%d_0", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0]));
}
if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]))
{
Bsprintf(buf, "JoystickDigitalAxes%d_1", dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]));
}
if (ud.config.JoystickAnalogueScale[dummy] != DEFAULTJOYSTICKANALOGUESCALE)
{
Bsprintf(buf, "JoystickAnalogScale%d", dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueScale[dummy], FALSE, FALSE);
}
if (ud.config.JoystickAnalogueDead[dummy] != DEFAULTJOYSTICKANALOGUEDEAD)
{
Bsprintf(buf, "JoystickAnalogDead%d", dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueDead[dummy], FALSE, FALSE);
}
if (ud.config.JoystickAnalogueSaturate[dummy] != DEFAULTJOYSTICKANALOGUESATURATE)
{
Bsprintf(buf, "JoystickAnalogSaturate%d", dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueSaturate[dummy], FALSE, FALSE);
}
}
}
SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
if (g_rtsNamePtr == NULL)
SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
char commmacro[] = "CommbatMacro# ";
for (dummy = 0; dummy < MAXRIDECULE; dummy++)
{
commmacro[13] = dummy+'0';
SCRIPT_PutString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
}
SCRIPT_Save(ud.config.scripthandle, setupfilename);
if ((flags & 2) == 0)
SCRIPT_Free(ud.config.scripthandle);
OSD_Printf("Wrote %s\n",setupfilename);
CONFIG_WriteSettings();
Bfflush(NULL);
}
static const char *CONFIG_GetMapEntryName(char m[], char const * const mapname)
{
strcpy(m, mapname);
char *p = strrchr(m, '/');
if (!p) p = strrchr(m, '\\');
if (p) Bmemmove(m, p, Bstrlen(p)+1);
for (p=m; *p; p++) *p = tolower(*p);
// cheap hack because SCRIPT_GetNumber doesn't like the slashes
p = m;
while (*p == '/') p++;
return p;
}
static void CONFIG_GetMD4EntryName(char m[], uint8_t const * const md4)
{
sprintf(m, "MD4_%08x%08x%08x%08x",
B_BIG32(B_UNBUF32(&md4[0])), B_BIG32(B_UNBUF32(&md4[4])),
B_BIG32(B_UNBUF32(&md4[8])), B_BIG32(B_UNBUF32(&md4[12])));
}
int32_t CONFIG_GetMapBestTime(char const * const mapname, uint8_t const * const mapmd4)
{
if (!ud.config.setupread) return -1;
if (ud.config.scripthandle < 0) return -1;
char m[37];
CONFIG_GetMD4EntryName(m, mapmd4);
int32_t t = -1;
if (SCRIPT_GetNumber(ud.config.scripthandle, "MapTimes", m, &t))
{
// fall back to map filenames
char m2[BMAX_PATH];
char const * const p = CONFIG_GetMapEntryName(m2, mapname);
SCRIPT_GetNumber(ud.config.scripthandle, "MapTimes", p, &t);
}
return t;
}
int32_t CONFIG_SetMapBestTime(uint8_t const * const mapmd4, int32_t const tm)
{
if (ud.config.scripthandle < 0) ud.config.scripthandle = SCRIPT_Init(setupfilename);
if (ud.config.scripthandle < 0) return -1;
char m[37];
CONFIG_GetMD4EntryName(m, mapmd4);
SCRIPT_PutNumber(ud.config.scripthandle, "MapTimes", m, tm, FALSE, FALSE);
return 0;
}
/*
* vim:ts=4:sw=4:
*/