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https://github.com/ZDoom/raze-gles.git
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67438d0cd2
Set the tinting RGB values of textures being rendered. Can be used in DISPLAYROOMS or before rotatesprite (similar to setaspect). Remember to reset the values afterwards. Patch from Fox. git-svn-id: https://svn.eduke32.com/eduke32@6591 1a8010ca-5511-0410-912e-c29ae57300e0
143 lines
3.4 KiB
C
143 lines
3.4 KiB
C
#ifndef HIGHTILE_PRIV_H
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#define HIGHTILE_PRIV_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct hicskybox_t {
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char *face[6];
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};
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typedef struct hicreplc_t {
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struct hicreplc_t *next;
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char *filename;
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struct hicskybox_t *skybox;
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vec2f_t scale;
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float alphacut, specpower, specfactor;
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char palnum, flags;
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} hicreplctyp;
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typedef struct {
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polytintflags_t f;
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uint8_t r, g, b;
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uint8_t sr, sg, sb;
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} polytint_t;
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extern polytint_t hictinting[MAXPALOOKUPS];
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extern hicreplctyp *hicreplc[MAXTILES];
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extern int32_t hicinitcounter;
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typedef struct texcachehead_t
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{
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char magic[4]; // 'PMST', was 'Polymost'
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int xdim, ydim; // of image, unpadded
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int flags; // 1 = !2^x, 2 = has alpha, 4 = lzw compressed
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int quality; // r_downsize at the time the cache was written
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} texcacheheader;
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typedef struct texcachepic_t
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{
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int size;
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int format;
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int xdim, ydim; // of mipmap (possibly padded)
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int border, depth;
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} texcachepicture;
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hicreplctyp * hicfindsubst(int picnum, int palnum, int nozero = 0);
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hicreplctyp * hicfindskybox(int picnum, int palnum, int nozero = 0);
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static inline int have_basepal_tint(void)
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{
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polytint_t const & tint = hictinting[MAXPALOOKUPS-1];
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return (tint.r != 255 ||
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tint.g != 255 ||
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tint.b != 255);
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}
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static inline void hictinting_apply(float *color, int32_t palnum)
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{
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polytint_t const & tint = hictinting[palnum];
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color[0] *= (float)tint.r * (1.f/255.f);
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color[1] *= (float)tint.g * (1.f/255.f);
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color[2] *= (float)tint.b * (1.f/255.f);
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}
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static inline void hictinting_apply_ub(uint8_t *color, int32_t palnum)
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{
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polytint_t const & tint = hictinting[palnum];
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color[0] = (uint8_t)(color[0] * (float)tint.r * (1.f/255.f));
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color[1] = (uint8_t)(color[1] * (float)tint.g * (1.f/255.f));
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color[2] = (uint8_t)(color[2] * (float)tint.b * (1.f/255.f));
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}
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static inline void globaltinting_apply(float *color)
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{
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color[0] *= (float)globalr * (1.f/255.f);
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color[1] *= (float)globalg * (1.f/255.f);
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color[2] *= (float)globalb * (1.f/255.f);
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}
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static inline void globaltinting_apply_ub(uint8_t *color)
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{
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color[0] = (uint8_t)(color[0] * (float)globalr * (1.f/255.f));
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color[1] = (uint8_t)(color[1] * (float)globalg * (1.f/255.f));
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color[2] = (uint8_t)(color[2] * (float)globalb * (1.f/255.f));
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}
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// texcacheheader cachead.flags bits
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enum
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{
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CACHEAD_NONPOW2 = 1,
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CACHEAD_HASALPHA = 2,
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CACHEAD_COMPRESSED = 4,
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CACHEAD_NODOWNSIZE = 8,
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CACHEAD_HASFULLBRIGHT = 16,
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CACHEAD_NPOTWALL = 32,
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};
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// hicreplctyp hicr->flags bits
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enum
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{
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HICR_NOTEXCOMPRESS = 1,
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HICR_FORCEFILTER = 2,
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HICR_NODOWNSIZE = 16,
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HICR_ARTIMMUNITY = 32,
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};
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// hictinting[].f / gloadtile_hi() and mdloadskin() <effect> arg bits
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enum
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{
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HICTINT_GRAYSCALE = 1,
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HICTINT_INVERT = 2,
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HICTINT_COLORIZE = 4,
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HICTINT_USEONART = 8,
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HICTINT_APPLYOVERPALSWAP = 16,
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HICTINT_APPLYOVERALTPAL = 32,
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HICTINT_BLEND_MULTIPLY = 0<<6,
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HICTINT_BLEND_SCREEN = 1<<6,
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HICTINT_BLEND_OVERLAY = 2<<6,
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HICTINT_BLEND_HARDLIGHT = 3<<6,
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HICTINT_BLENDMASK = 64|128,
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HICTINT_ALWAYSUSEART = 256,
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HICTINT_NOFOGSHADE = 512,
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HICTINT_PRECOMPUTED = HICTINT_COLORIZE | HICTINT_BLENDMASK,
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HICTINT_IN_MEMORY = HICTINT_PRECOMPUTED | HICTINT_GRAYSCALE | HICTINT_INVERT,
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HICTINT_MEMORY_COMBINATIONS = 1<<5,
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};
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#define GRAYSCALE_COEFF_RED 0.3
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#define GRAYSCALE_COEFF_GREEN 0.59
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#define GRAYSCALE_COEFF_BLUE 0.11
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#ifdef __cplusplus
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}
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#endif
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#endif
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