raze-gles/polymer
helixhorned 21ee6fadc0 splitscreen: use updatesector instead of *z.
When shrunk, the player position is below the floor for some weird reason.
Updatesectorz would set the sector to -1, and the view would not be drawn.

git-svn-id: https://svn.eduke32.com/eduke32@2907 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-16 21:48:38 +00:00
..
eduke32 splitscreen: use updatesector instead of *z. 2012-08-16 21:48:38 +00:00
synthesis.sh synthesis.sh: 2012-03-04 09:33:23 +00:00