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26 lines
635 B
C++
26 lines
635 B
C++
#pragma once
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#include "hwrenderer/data/buffers.h"
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#include "i_modelvertexbuffer.h"
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class FModelRenderer;
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class FModelVertexBuffer : public IModelVertexBuffer
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{
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IVertexBuffer *mVertexBuffer;
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IIndexBuffer *mIndexBuffer;
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public:
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FModelVertexBuffer(bool needindex, bool singleframe);
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~FModelVertexBuffer();
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FModelVertex *LockVertexBuffer(unsigned int size) override;
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void UnlockVertexBuffer() override;
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unsigned int *LockIndexBuffer(unsigned int size) override;
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void UnlockIndexBuffer() override;
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IVertexBuffer* vertexBuffer() const { return mVertexBuffer; }
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IIndexBuffer* indexBuffer() const { return mIndexBuffer; }
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};
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