raze-gles/source/common/platform/posix/sdl/i_system.cpp
2020-09-27 16:12:50 +02:00

320 lines
7.9 KiB
C++

/*
** i_system.cpp
** Main startup code
**
**---------------------------------------------------------------------------
** Copyright 1999-2016 Randy Heit
** Copyright 2019-2020 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include <dirent.h>
#include <sys/wait.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <fnmatch.h>
#include <unistd.h>
#include <stdarg.h>
#include <fcntl.h>
#include <time.h>
#include <unistd.h>
#include <SDL.h>
#include "x86.h"
#include "version.h"
#include "cmdlib.h"
#include "m_argv.h"
#include "i_sound.h"
#include "i_interface.h"
#include "v_font.h"
#include "c_cvars.h"
#include "palutil.h"
#ifndef NO_GTK
bool I_GtkAvailable ();
int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad);
void I_ShowFatalError_Gtk(const char* errortext);
#elif defined(__APPLE__)
int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad);
#endif
double PerfToSec, PerfToMillisec;
CVAR(Bool, con_printansi, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
CVAR(Bool, con_4bitansi, false, CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
void I_SetIWADInfo()
{
}
//
// I_Error
//
#ifdef __APPLE__
void Mac_I_FatalError(const char* errortext);
#endif
#ifdef __unix__
void Unix_I_FatalError(const char* errortext)
{
// Close window or exit fullscreen and release mouse capture
SDL_Quit();
const char *str;
if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
{
FString cmd;
cmd << "kdialog --title \"" GAMENAME " " << GetVersionString()
<< "\" --msgbox \"" << errortext << "\"";
popen(cmd, "r");
}
#ifndef NO_GTK
else if (I_GtkAvailable())
{
I_ShowFatalError_Gtk(errortext);
}
#endif
else
{
FString title;
title << GAMENAME " " << GetVersionString();
if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, title, errortext, NULL) < 0)
{
printf("\n%s\n", errortext);
}
}
}
#endif
void I_ShowFatalError(const char *message)
{
#ifdef __APPLE__
Mac_I_FatalError(message);
#elif defined __unix__
Unix_I_FatalError(message);
#else
// ???
#endif
}
void CalculateCPUSpeed()
{
}
void I_PrintStr(const char *cp)
{
const char * srcp = cp;
FString printData = "";
while (*srcp != 0)
{
if (*srcp == 0x1c && con_printansi)
{
srcp += 1;
EColorRange range = V_ParseFontColor((const uint8_t*&)srcp, CR_UNTRANSLATED, CR_YELLOW);
if (range != CR_UNDEFINED)
{
PalEntry color = V_LogColorFromColorRange(range);
if (con_4bitansi)
{
float h, s, v, r, g, b;
int attrib = 0;
RGBtoHSV(color.r / 255.f, color.g / 255.f, color.b / 255.f, &h, &s, &v);
if (s != 0)
{ // color
HSVtoRGB(&r, &g, &b, h, 1, 1);
if (r == 1) attrib = 0x1;
if (g == 1) attrib |= 0x2;
if (b == 1) attrib |= 0x4;
if (v > 0.6) attrib |= 0x8;
}
else
{ // gray
if (v < 0.33) attrib = 0x8;
else if (v < 0.90) attrib = 0x7;
else attrib = 0x15;
}
printData.AppendFormat("\033[%um",((attrib & 0x8) ? 90 : 30) + (attrib & 0x7));
}
else printData.AppendFormat("\033[38;2;%u;%u;%um",color.r,color.g,color.b);
}
}
else if (*srcp != 0x1c && *srcp != 0x1d && *srcp != 0x1e && *srcp != 0x1f)
{
printData += *srcp++;
}
else
{
if (srcp[1] != 0) srcp += 2;
else break;
}
}
fputs(printData.GetChars(),stdout);
fputs("\033[0m",stdout);
}
int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
{
int i;
if (!showwin)
{
return defaultiwad;
}
#ifndef __APPLE__
const char *str;
if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
{
FString cmd("kdialog --title \"" GAMENAME " ");
cmd << GetVersionString() << ": Select an IWAD to use\""
" --menu \"" GAMENAME " found more than one IWAD\n"
"Select from the list below to determine which one to use:\"";
for(i = 0; i < numwads; ++i)
{
const char *filepart = strrchr(wads[i].Path, '/');
if(filepart == NULL)
filepart = wads[i].Path;
else
filepart++;
// Menu entries are specified in "tag" "item" pairs, where when a
// particular item is selected (and the Okay button clicked), its
// corresponding tag is printed to stdout for identification.
cmd.AppendFormat(" \"%d\" \"%s (%s)\"", i, wads[i].Name.GetChars(), filepart);
}
if(defaultiwad >= 0 && defaultiwad < numwads)
{
const char *filepart = strrchr(wads[defaultiwad].Path, '/');
if(filepart == NULL)
filepart = wads[defaultiwad].Path;
else
filepart++;
cmd.AppendFormat(" --default \"%s (%s)\"", wads[defaultiwad].Name.GetChars(), filepart);
}
FILE *f = popen(cmd, "r");
if(f != NULL)
{
char gotstr[16];
if(fgets(gotstr, sizeof(gotstr), f) == NULL ||
sscanf(gotstr, "%d", &i) != 1)
i = -1;
// Exit status = 1 means the selection was canceled (either by
// Cancel/Esc or the X button), not that there was an error running
// the program. In that case, nothing was printed so fgets will
// have failed. Other values can indicate an error running the app,
// so fall back to whatever else can be used.
int status = pclose(f);
if(WIFEXITED(status) && (WEXITSTATUS(status) == 0 || WEXITSTATUS(status) == 1))
return i;
}
}
#endif
#ifndef NO_GTK
if (I_GtkAvailable())
{
return I_PickIWad_Gtk (wads, numwads, showwin, defaultiwad);
}
#endif
#ifdef __APPLE__
return I_PickIWad_Cocoa (wads, numwads, showwin, defaultiwad);
#endif
if (!isatty(fileno(stdin)))
{
return defaultiwad;
}
printf ("Please select a game wad (or 0 to exit):\n");
for (i = 0; i < numwads; ++i)
{
const char *filepart = strrchr (wads[i].Path, '/');
if (filepart == NULL)
filepart = wads[i].Path;
else
filepart++;
printf ("%d. %s (%s)\n", i+1, wads[i].Name.GetChars(), filepart);
}
printf ("Which one? ");
if (scanf ("%d", &i) != 1 || i > numwads)
return -1;
return i-1;
}
void I_PutInClipboard (const char *str)
{
SDL_SetClipboardText(str);
}
FString I_GetFromClipboard (bool use_primary_selection)
{
if(char *ret = SDL_GetClipboardText())
{
FString text(ret);
SDL_free(ret);
return text;
}
return "";
}
// Return a random seed, preferably one with lots of entropy.
unsigned int I_MakeRNGSeed()
{
unsigned int seed;
int file;
// Try reading from /dev/urandom first, then /dev/random, then
// if all else fails, use a crappy seed from time().
seed = time(NULL);
file = open("/dev/urandom", O_RDONLY);
if (file < 0)
{
file = open("/dev/random", O_RDONLY);
}
if (file >= 0)
{
read(file, &seed, sizeof(seed));
close(file);
}
return seed;
}