mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
116 lines
4.4 KiB
C
116 lines
4.4 KiB
C
/*
|
|
Copyright (C) 1994-1995 Apogee Software, Ltd.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*/
|
|
/**********************************************************************
|
|
module: FX_MAN.H
|
|
|
|
author: James R. Dose
|
|
date: March 17, 1994
|
|
|
|
Public header for FX_MAN.C
|
|
|
|
(c) Copyright 1994 James R. Dose. All Rights Reserved.
|
|
**********************************************************************/
|
|
|
|
#ifndef FX_MAN_H_
|
|
#define FX_MAN_H_
|
|
|
|
#include "drivers.h"
|
|
#include <inttypes.h>
|
|
#include "limits.h"
|
|
#include "multivoc.h"
|
|
|
|
enum FX_ERRORS
|
|
{
|
|
FX_Warning = -2,
|
|
FX_Error = -1,
|
|
FX_Ok = 0,
|
|
FX_InvalidCard,
|
|
FX_MultiVocError,
|
|
};
|
|
|
|
enum FX_LOOP_HOW
|
|
{
|
|
FX_ONESHOT = -1,
|
|
FX_LOOP = 0,
|
|
};
|
|
|
|
#define FX_MUSIC_PRIORITY INT_MAX
|
|
|
|
const char *FX_ErrorString(int ErrorNumber);
|
|
int FX_Init(int numvoices, int numchannels, int mixrate, void *initdata);
|
|
int FX_Shutdown(void);
|
|
int FX_GetDevice(void);
|
|
|
|
|
|
|
|
int FX_Play(char *ptr, uint32_t ptrlength, int loopstart, int loopend, int pitchoffset,
|
|
int vol, int left, int right, int priority, float volume, intptr_t callbackval);
|
|
int FX_Play3D(char *ptr, uint32_t ptrlength, int loophow, int pitchoffset, int angle,
|
|
int distance, int priority, float volume, intptr_t callbackval);
|
|
int FX_PlayRaw(char *ptr, uint32_t ptrlength, int rate, int pitchoffset, int vol,
|
|
int left, int right, int priority, float volume, intptr_t callbackval);
|
|
int FX_PlayLoopedRaw(char *ptr, uint32_t ptrlength, char *loopstart, char *loopend, int rate,
|
|
int pitchoffset, int vol, int left, int right, int priority, float volume, intptr_t callbackval);
|
|
|
|
|
|
int FX_SetPrintf(void(*function)(const char *, ...));
|
|
|
|
extern int FX_ErrorCode;
|
|
#define FX_SetErrorCode(status) FX_ErrorCode = (status);
|
|
|
|
static FORCE_INLINE int FX_CheckMVErr(int status)
|
|
{
|
|
if (status != MV_Ok)
|
|
{
|
|
FX_SetErrorCode(FX_MultiVocError);
|
|
status = FX_Warning;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
static FORCE_INLINE void FX_SetCallBack(void(*function)(intptr_t)) { MV_SetCallBack(function); }
|
|
static FORCE_INLINE void FX_SetVolume(int volume) { MV_SetVolume(volume); }
|
|
static FORCE_INLINE int FX_GetVolume(void) { return MV_GetVolume(); }
|
|
static FORCE_INLINE void FX_SetReverseStereo(int setting) { MV_SetReverseStereo(setting); }
|
|
static FORCE_INLINE int FX_GetReverseStereo(void) { return MV_GetReverseStereo(); }
|
|
static FORCE_INLINE void FX_SetReverb(int reverb) { MV_SetReverb(reverb); }
|
|
static FORCE_INLINE int FX_GetMaxReverbDelay(void) { return MV_GetMaxReverbDelay(); }
|
|
static FORCE_INLINE int FX_GetReverbDelay(void) { return MV_GetReverbDelay(); }
|
|
static FORCE_INLINE void FX_SetReverbDelay(int delay) { MV_SetReverbDelay(delay); }
|
|
static FORCE_INLINE int FX_VoiceAvailable(int priority) { return MV_VoiceAvailable(priority); }
|
|
static FORCE_INLINE int FX_PauseVoice(int handle, int pause) { return FX_CheckMVErr(MV_PauseVoice(handle, pause)); }
|
|
static FORCE_INLINE int FX_EndLooping(int handle) { return FX_CheckMVErr(MV_EndLooping(handle)); }
|
|
static FORCE_INLINE int FX_SetPan(int handle, int vol, int left, int right)
|
|
{
|
|
return FX_CheckMVErr(MV_SetPan(handle, vol, left, right));
|
|
}
|
|
static FORCE_INLINE int FX_SetPitch(int handle, int pitchoffset) { return FX_CheckMVErr(MV_SetPitch(handle, pitchoffset)); }
|
|
static FORCE_INLINE int FX_SetFrequency(int handle, int frequency) { return FX_CheckMVErr(MV_SetFrequency(handle, frequency)); }
|
|
static FORCE_INLINE int FX_Pan3D(int handle, int angle, int distance)
|
|
{
|
|
return FX_CheckMVErr(MV_Pan3D(handle, angle, distance));
|
|
}
|
|
static FORCE_INLINE int FX_SoundActive(int handle) { return MV_VoicePlaying(handle); }
|
|
static FORCE_INLINE int FX_SoundsPlaying(void) { return MV_VoicesPlaying(); }
|
|
static FORCE_INLINE int FX_StopSound(int handle) { return FX_CheckMVErr(MV_Kill(handle)); }
|
|
static FORCE_INLINE int FX_StopAllSounds(void) { return FX_CheckMVErr(MV_KillAllVoices()); }
|
|
|
|
#endif
|