raze-gles/source/common/fonts
Christoph Oelckers 8fae793341 - defined a new constant, CR_NATIVEPAL, to use the font functions with a predefined palette.
This is mainly for code clarification, the value is the same as CR_UNDEFINED.
2021-05-29 11:47:05 +02:00
..
font.cpp - font system fixes. 2021-05-28 12:16:07 +02:00
fontinternals.h - refactored the special fonts away from BuildTranslation so that this function and the entire large heap of ugly baggage it drags in can finally be deleted. 2021-05-25 12:59:09 +02:00
hexfont.cpp - rewrote the default translation handling to be compatible with luminosity translations. 2021-05-25 12:59:09 +02:00
myiswalpha.h - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
singlelumpfont.cpp - rewrote the default translation handling to be compatible with luminosity translations. 2021-05-25 12:59:09 +02:00
singlepicfont.cpp - rewrote the default translation handling to be compatible with luminosity translations. 2021-05-25 12:59:09 +02:00
specialfont.cpp - font system fixes. 2021-05-28 12:16:07 +02:00
v_font.cpp - font system fixes. 2021-05-28 12:16:07 +02:00
v_font.h - defined a new constant, CR_NATIVEPAL, to use the font functions with a predefined palette. 2021-05-29 11:47:05 +02:00
v_text.cpp - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
v_text.h - v_text updated and moved to 'common'. 2020-05-24 22:32:05 +02:00