mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
264d42179e
The setters in FRenderState should check if the value actually changes and the wall drawer should only call it for non-translucent wall sprites. |
||
---|---|---|
.. | ||
data | ||
postprocessing | ||
hw_draw2d.cpp |