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https://github.com/ZDoom/raze-gles.git
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8d3585afe1
The bulk of the console is now free of game dependencies.
39 lines
680 B
C++
39 lines
680 B
C++
#pragma once
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#include "zstring.h"
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#include "tarray.h"
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class FFont;
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struct FNotifyText
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{
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int TimeOut;
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int Ticker;
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int PrintLevel;
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FString Text;
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};
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class FNotifyBufferBase
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{
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public:
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virtual ~FNotifyBufferBase() = default;
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virtual void AddString(int printlevel, FString source) = 0;
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virtual void Shift(int maxlines);
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virtual void Clear();
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virtual void Tick();
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virtual void Draw() = 0;
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protected:
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TArray<FNotifyText> Text;
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int Top = 0;
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int TopGoal = 0;
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int LineHeight = 0;
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enum { NEWLINE, APPENDLINE, REPLACELINE } AddType = NEWLINE;
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void AddString(int printlevel, FFont *printFont, const FString &source, int formatwidth, float keeptime, int maxlines);
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};
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