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https://github.com/ZDoom/raze-gles.git
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499ed52972
Although a bit overkill for single player saves only, this will ensure consistent behavior between both engines regarding the menu.
338 lines
6.7 KiB
C++
338 lines
6.7 KiB
C++
/*
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** c_cmds.cpp
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** Miscellaneous game independent console commands.
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef _WIN32
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#include <unistd.h>
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#else
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#include <direct.h>
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#endif
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <errno.h>
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#include "c_console.h"
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#include "c_dispatch.h"
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#include "engineerrors.h"
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#include "printf.h"
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#include "files.h"
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#include "filesystem.h"
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#include "gstrings.h"
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#include "version.h"
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#include "findfile.h"
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#include "md5.h"
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extern FILE* Logfile;
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CCMD (quit)
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{
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throw CExitEvent(0);
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}
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CCMD (exit)
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{
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throw CExitEvent(0);
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}
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CCMD (gameversion)
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{
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Printf ("%s @ %s\nCommit %s\n", GetVersionString(), GetGitTime(), GetGitHash());
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}
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CCMD (print)
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{
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if (argv.argc() != 2)
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{
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Printf ("print <name>: Print a string from the string table\n");
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return;
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}
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const char *str = GStrings[argv[1]];
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if (str == NULL)
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{
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Printf ("%s unknown\n", argv[1]);
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}
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else
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{
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Printf ("%s\n", str);
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}
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}
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UNSAFE_CCMD (exec)
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{
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if (argv.argc() < 2)
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return;
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for (int i = 1; i < argv.argc(); ++i)
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{
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if (!C_ExecFile(argv[i]))
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{
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Printf ("Could not exec \"%s\"\n", argv[i]);
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break;
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}
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}
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}
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void execLogfile(const char *fn, bool append)
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{
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if ((Logfile = fopen(fn, append? "a" : "w")))
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{
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const char *timestr = myasctime();
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Printf("Log started: %s\n", timestr);
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}
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else
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{
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Printf("Could not start log\n");
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}
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}
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UNSAFE_CCMD (logfile)
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{
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if (Logfile)
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{
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const char *timestr = myasctime();
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Printf("Log stopped: %s\n", timestr);
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fclose (Logfile);
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Logfile = NULL;
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}
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if (argv.argc() >= 2)
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{
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execLogfile(argv[1], argv.argc() >=3? !!argv[2]:false);
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}
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}
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CCMD (error)
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{
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if (argv.argc() > 1)
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{
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I_Error ("%s", argv[1]);
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}
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else
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{
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Printf ("Usage: error <error text>\n");
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}
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}
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UNSAFE_CCMD (error_fatal)
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{
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if (argv.argc() > 1)
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{
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I_FatalError ("%s", argv[1]);
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}
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else
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{
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Printf ("Usage: error_fatal <error text>\n");
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}
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}
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//==========================================================================
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//
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// CCMD crashout
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//
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// Debugging routine for testing the crash logger.
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// Useless in a win32 debug build, because that doesn't enable the crash logger.
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//
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//==========================================================================
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#if !defined(_WIN32) || !defined(_DEBUG)
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UNSAFE_CCMD (crashout)
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{
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*(volatile int *)0 = 0;
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}
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#endif
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UNSAFE_CCMD (dir)
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{
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FString dir, path;
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char curdir[256];
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const char *match;
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findstate_t c_file;
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void *file;
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if (!getcwd (curdir, countof(curdir)))
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{
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Printf ("Current path too long\n");
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return;
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}
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if (argv.argc() > 1)
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{
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path = NicePath(argv[1]);
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if (chdir(path))
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{
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match = path;
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dir = ExtractFilePath(path);
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if (dir[0] != '\0')
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{
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match += dir.Len();
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}
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else
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{
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dir = "./";
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}
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if (match[0] == '\0')
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{
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match = "*";
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}
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if (chdir (dir))
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{
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Printf ("%s not found\n", dir.GetChars());
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return;
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}
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}
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else
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{
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match = "*";
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dir = path;
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}
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}
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else
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{
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match = "*";
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dir = curdir;
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}
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if (dir[dir.Len()-1] != '/')
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{
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dir += '/';
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}
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if ( (file = I_FindFirst (match, &c_file)) == ((void *)(-1)))
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Printf ("Nothing matching %s%s\n", dir.GetChars(), match);
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else
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{
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Printf ("Listing of %s%s:\n", dir.GetChars(), match);
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do
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{
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if (I_FindAttr (&c_file) & FA_DIREC)
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Printf (PRINT_BOLD, "%s <dir>\n", I_FindName (&c_file));
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else
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Printf ("%s\n", I_FindName (&c_file));
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} while (I_FindNext (file, &c_file) == 0);
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I_FindClose (file);
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}
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chdir (curdir);
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}
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//==========================================================================
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//
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// CCMD wdir
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//
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// Lists the contents of a loaded wad file.
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//
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//==========================================================================
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CCMD (wdir)
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{
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int wadnum;
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if (argv.argc() != 2) wadnum = -1;
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else
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{
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wadnum = fileSystem.CheckIfResourceFileLoaded (argv[1]);
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if (wadnum < 0)
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{
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Printf ("%s must be loaded to view its directory.\n", argv[1]);
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return;
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}
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}
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for (int i = 0; i < fileSystem.GetNumEntries(); ++i)
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{
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if (wadnum == -1 || fileSystem.GetFileContainer(i) == wadnum)
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{
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Printf ("%10d %s\n", fileSystem.FileLength(i), fileSystem.GetFileFullName(i));
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}
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}
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}
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//==========================================================================
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//
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// CCMD md5sum
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//
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// Like the command-line tool, because I wanted to make sure I had it right.
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//
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//==========================================================================
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CCMD (md5sum)
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{
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if (argv.argc() < 2)
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{
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Printf("Usage: md5sum <file> ...\n");
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}
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for (int i = 1; i < argv.argc(); ++i)
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{
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FileReader fr;
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if (!fr.OpenFile(argv[i]))
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{
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Printf("%s: %s\n", argv[i], strerror(errno));
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}
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else
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{
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MD5Context md5;
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uint8_t readbuf[8192];
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size_t len;
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while ((len = fr.Read(readbuf, sizeof(readbuf))) > 0)
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{
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md5.Update(readbuf, (unsigned int)len);
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}
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md5.Final(readbuf);
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for(int j = 0; j < 16; ++j)
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{
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Printf("%02x", readbuf[j]);
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}
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Printf(" *%s\n", argv[i]);
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}
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}
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}
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CCMD(printlocalized)
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{
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if (argv.argc() > 1)
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{
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if (argv.argc() > 2)
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{
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FString lang = argv[2];
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lang.ToLower();
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if (lang.Len() >= 2)
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{
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Printf("%s\n", GStrings.GetLanguageString(argv[1], MAKE_ID(lang[0], lang[1], lang[2], 0)));
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return;
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}
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}
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Printf("%s\n", GStrings(argv[1]));
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}
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}
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