raze-gles/source/platform/posix
Mitchell Richters 1ce4081d37 - change 'refreshfreq' from int to double.
A double is already used in CalcSmoothRatio. Further to this, displays that use TV standard frequencies do not use perfect 60Hz frequencies, but frequencies such as 59.94Hz, 23.976Hz (precisely, 24*(1000/1001) = 23.9760239760239760...) etc.

Reference: 'https://www.ghacks.net/2010/04/28/59-hertz-refresh-rate/', 'http://www.paradiso-design.net/videostandards_en.html'.

# Conflicts:
#	source/build/include/baselayer.h
#	source/platform/posix/cocoa/i_main.mm
2020-04-16 00:03:00 +02:00
..
cocoa - change 'refreshfreq' from int to double. 2020-04-16 00:03:00 +02:00
osx - unified demo path handling for all platforms 2020-02-06 12:04:51 +01:00
sdl - change 'refreshfreq' from int to double. 2020-04-16 00:03:00 +02:00
unix - Repair compiling on Arch Linux with GCC 9.3.0. 2020-04-13 23:59:51 +02:00
dikeys.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
game.xpm - replace Linux xpm icon, even though it doesn't seem like it's ever being used 2020-01-27 21:31:08 -05:00
hardware.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
i_steam.cpp - fixed error when Steam config cannot be opened 2020-04-13 23:59:53 +02:00
i_system.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
readme.md - added the Posix backend code. 2020-01-05 21:40:18 +01:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.