mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-07 13:31:27 +00:00
1cc9d13ccf
Files moved but not modified. Changes to follow in a subsequent commit. You down with CPP? git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
247 lines
5.1 KiB
C++
247 lines
5.1 KiB
C++
/* The Lunatic Interpreter, part of EDuke32. Common, engine-side stuff. */
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef USE_LUAJIT_2_1
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# include <luajit-2.1/lua.h>
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# include <luajit-2.1/lualib.h>
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# include <luajit-2.1/lauxlib.h>
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#else
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# include <luajit-2.0/lua.h>
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# include <luajit-2.0/lualib.h>
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# include <luajit-2.0/lauxlib.h>
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#endif
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#ifdef __cplusplus
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}
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#endif
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#include "build.h"
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#include "cache1d.h"
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#include "osd.h"
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#include "lunatic.h"
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////////// HELPER FUNCTIONS //////////
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// Lua-registry key for debug.traceback
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static uint8_t debug_traceback_key;
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void L_CheckAndRegisterFunction(lua_State *L, void *regkeyaddr)
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{
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushlightuserdata(L, regkeyaddr); // 3, push address
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lua_pushvalue(L, -2); // 4, push copy of lua function
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lua_settable(L, LUA_REGISTRYINDEX); // "registry[regkeyaddr] = <lua function>", pop 2
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}
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static void L_SetupDebugTraceback(lua_State *L)
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{
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// get debug.traceback
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lua_getglobal(L, "debug");
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lua_getfield(L, -1, "traceback");
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Bassert(lua_isfunction(L, -1));
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L_CheckAndRegisterFunction(L, &debug_traceback_key);
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lua_pop(L, 2);
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}
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void L_PushDebugTraceback(lua_State *L)
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{
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// get debug.traceback
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lua_pushlightuserdata(L, &debug_traceback_key);
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lua_gettable(L, LUA_REGISTRYINDEX);
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Bassert(lua_isfunction(L, -1));
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}
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static int32_t read_whole_file(const char *fn, char **retbufptr)
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{
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int32_t fid, flen, i;
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char *buf;
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*retbufptr = NULL;
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fid = kopen4load(fn, 0); // TODO: g_loadFromGroupOnly, kopen4loadfrommod ?
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if (fid < 0)
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return 1;
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flen = kfilelength(fid);
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if (flen == 0)
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return 5;
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buf = (char *)Xmalloc(flen+1);
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i = kread(fid, buf, flen);
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kclose(fid);
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if (i != flen)
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{
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Bfree(buf);
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return 2;
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}
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buf[flen] = 0;
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*retbufptr = buf;
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return 0;
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}
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////////// EXTERNAL FUNCTIONS //////////
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// 0: success, <0: failure
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int L_CreateState(L_State *estate, const char *name, void (*StateSetupFunc)(lua_State *))
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{
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lua_State *L;
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estate->name = Xstrdup(name);
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L = estate->L = luaL_newstate();
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if (!estate->L)
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{
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DO_FREE_AND_NULL(estate->name);
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return -2;
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}
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luaL_openlibs(L);
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L_SetupDebugTraceback(L);
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if (StateSetupFunc)
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StateSetupFunc(L);
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if (lua_gettop(L)==0)
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L_PushDebugTraceback(L);
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// Otherwise, it is assumed that StateSetupFunc pushed a custom traceback
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// function onto the stack.
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Bassert(lua_gettop(L)==1);
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return 0;
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}
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void L_DestroyState(L_State *estate)
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{
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if (!L_IsInitialized(estate))
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return;
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DO_FREE_AND_NULL(estate->name);
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lua_close(estate->L);
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estate->L = NULL;
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}
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static void L_OnOutOfMem(void)
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{
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OSD_Printf("Out of memory in Lunatic.\n");
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uninitengine();
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exit(127);
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}
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void (*L_ErrorFunc)(const char *) = NULL;
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void (*L_OutOfMemFunc)(void) = L_OnOutOfMem;
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int L_HandleError(lua_State *L, int errcode, void (*ErrorPrintFunc)(const char *))
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{
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if (errcode == LUA_ERRMEM)
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L_OutOfMemFunc();
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if (errcode == LUA_ERRRUN || errcode == LUA_ERRERR)
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{
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if (lua_isboolean(L, -1))
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{
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int32_t killit = lua_toboolean(L, -1);
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lua_pop(L, 1);
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return killit;
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}
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else
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{
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const char *errstr = (lua_type(L, -1)==LUA_TSTRING) ?
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lua_tostring(L, -1) : "??? (error message not a string)";
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ErrorPrintFunc(errstr);
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if (L_ErrorFunc)
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L_ErrorFunc(errstr);
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lua_pop(L, 1);
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return -1;
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}
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}
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/* unreachable */
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#ifndef NDEBUG
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Bassert(0);
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#endif
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return 0;
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}
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static void L_ErrorPrint(const char *errmsg)
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{
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OSD_Printf(OSD_ERROR "runtime error: %s\n", errmsg);
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}
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// size < 0: length of <buf> is determined using strlen()
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// size >= 0: size given, for loading of LuaJIT bytecode
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int L_RunString(L_State *estate, char const *buf, int size, const char *name)
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{
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int32_t i;
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lua_State *L = estate->L;
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// -- lua --
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Bassert(lua_gettop(L)==1);
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// on top: a traceback function
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Bassert(lua_iscfunction(L, 1));
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if (size < 0)
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i = luaL_loadstring(L, buf);
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else
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i = luaL_loadbuffer(L, buf, size, name);
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Bassert(lua_gettop(L)==2);
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if (i == LUA_ERRMEM)
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L_OutOfMemFunc();
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if (i == LUA_ERRSYNTAX)
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{
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OSD_Printf(OSD_ERROR "state \"%s\" syntax error: %s\n", estate->name,
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lua_tostring(L, -1)); // get err msg
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lua_pop(L, 1); // pop errmsg
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return 3;
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}
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// call the lua chunk!
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i = lua_pcall(L, 0, 0, 1);
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Bassert(lua_gettop(L) == 1 + (i!=0));
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if (i != 0)
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L_HandleError(L, i, &L_ErrorPrint);
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Bassert(lua_gettop(L)==1);
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return i ? 4 : 0;
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}
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// -1: alloc failure
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// 0: success
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// 1: didn't find file
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// 2: couldn't read whole file
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// 3: syntax error in lua file
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// 4: runtime error while executing lua file
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// 5: empty file
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int L_RunOnce(L_State *estate, const char *fn)
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{
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char *buf;
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int32_t i = read_whole_file(fn, &buf);
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if (i != 0)
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return i;
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int const retval = L_RunString(estate, buf, -1, fn);
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Bfree(buf);
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return retval;
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}
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