mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 12:10:41 +00:00
a0c87b5fda
Includes https://github.com/Dav1dde/glad/pull/140 git-svn-id: https://svn.eduke32.com/eduke32@6948 1a8010ca-5511-0410-912e-c29ae57300e0
3276 lines
156 KiB
C
3276 lines
156 KiB
C
/*
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OpenGL, OpenGL ES loader generated by glad 0.1.25 on Mon Jul 23 02:57:25 2018.
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Language/Generator: C/C++
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Specification: gl
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APIs: gl=2.0, gles2=2.0, gles1=1.0
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Profile: compatibility
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Extensions:
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GL_ARB_buffer_storage,
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GL_ARB_debug_output,
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GL_ARB_map_buffer_range,
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GL_ARB_sync,
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GL_ARB_texture_rectangle,
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GL_EXT_fog_coord,
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GL_EXT_framebuffer_object,
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GL_EXT_texture_compression_s3tc,
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GL_EXT_texture_filter_anisotropic,
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GL_NV_fog_distance,
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GL_NV_multisample_filter_hint,
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GL_SGIS_fog_function,
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GL_SGIX_fog_offset
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Loader: True
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Local files: False
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Omit khrplatform: False
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Commandline:
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--profile="compatibility" --api="gl=2.0,gles2=2.0,gles1=1.0" --generator="c" --spec="gl" --extensions="GL_ARB_buffer_storage,GL_ARB_debug_output,GL_ARB_map_buffer_range,GL_ARB_sync,GL_ARB_texture_rectangle,GL_EXT_fog_coord,GL_EXT_framebuffer_object,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_NV_fog_distance,GL_NV_multisample_filter_hint,GL_SGIS_fog_function,GL_SGIX_fog_offset"
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Online:
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http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D2.0&api=gles2%3D2.0&api=gles1%3D1.0&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_debug_output&extensions=GL_ARB_map_buffer_range&extensions=GL_ARB_sync&extensions=GL_ARB_texture_rectangle&extensions=GL_EXT_fog_coord&extensions=GL_EXT_framebuffer_object&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_NV_fog_distance&extensions=GL_NV_multisample_filter_hint&extensions=GL_SGIS_fog_function&extensions=GL_SGIX_fog_offset
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*/
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#ifndef __glad_h_
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#define __glad_h_
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#ifdef __gl_h_
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#error OpenGL header already included, remove this include, glad already provides it
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#endif
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#define __gl_h_
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#ifdef __gl2_h_
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#error OpenGL ES 2 header already included, remove this include, glad already provides it
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#endif
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#define __gl2_h_
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#ifdef __gl3_h_
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#error OpenGL ES 3 header already included, remove this include, glad already provides it
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#endif
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#define __gl3_h_
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX 1
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#endif
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#include <windows.h>
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#endif
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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#ifndef APIENTRYP
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#define APIENTRYP APIENTRY *
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct gladGLversionStruct {
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int major;
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int minor;
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};
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typedef void* (* GLADloadproc)(const char *name);
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#ifndef GLAPI
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# if defined(GLAD_GLAPI_EXPORT)
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# if defined(_WIN32) || defined(__CYGWIN__)
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# if defined(GLAD_GLAPI_EXPORT_BUILD)
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# if defined(__GNUC__)
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# define GLAPI __attribute__ ((dllexport)) extern
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# else
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# define GLAPI __declspec(dllexport) extern
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# endif
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# else
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# if defined(__GNUC__)
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# define GLAPI __attribute__ ((dllimport)) extern
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# else
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# define GLAPI __declspec(dllimport) extern
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# endif
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# endif
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# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
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# define GLAPI __attribute__ ((visibility ("default"))) extern
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# else
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# define GLAPI extern
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# endif
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# else
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# define GLAPI extern
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# endif
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#endif
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GLAPI struct gladGLversionStruct GLVersion;
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GLAPI int gladLoadGL(void);
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GLAPI int gladLoadGLLoader(GLADloadproc);
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GLAPI int gladLoadGLES2Loader(GLADloadproc);
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GLAPI int gladLoadGLES1Loader(GLADloadproc);
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#include <stddef.h>
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#include <KHR/khrplatform.h>
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#ifndef GLEXT_64_TYPES_DEFINED
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/* This code block is duplicated in glxext.h, so must be protected */
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#define GLEXT_64_TYPES_DEFINED
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/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
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/* (as used in the GL_EXT_timer_query extension). */
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#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
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#include <inttypes.h>
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#elif defined(__sun__) || defined(__digital__)
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#include <inttypes.h>
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#if defined(__STDC__)
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#if defined(__arch64__) || defined(_LP64)
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typedef long int int64_t;
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typedef unsigned long int uint64_t;
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#else
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typedef long long int int64_t;
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typedef unsigned long long int uint64_t;
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#endif /* __arch64__ */
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#endif /* __STDC__ */
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#elif defined( __VMS ) || defined(__sgi)
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#include <inttypes.h>
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#elif defined(__SCO__) || defined(__USLC__)
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#include <stdint.h>
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#elif defined(__UNIXOS2__) || defined(__SOL64__)
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typedef long int int32_t;
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typedef long long int int64_t;
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typedef unsigned long long int uint64_t;
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#elif defined(_WIN32) && defined(__GNUC__)
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#include <stdint.h>
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#elif defined(_WIN32)
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typedef __int32 int32_t;
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typedef __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#else
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/* Fallback if nothing above works */
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#include <inttypes.h>
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#endif
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#endif
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef void GLvoid;
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typedef signed char GLbyte;
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typedef short GLshort;
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typedef int GLint;
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typedef int GLclampx;
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typedef unsigned char GLubyte;
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typedef unsigned short GLushort;
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typedef unsigned int GLuint;
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typedef int GLsizei;
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typedef float GLfloat;
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typedef float GLclampf;
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typedef double GLdouble;
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typedef double GLclampd;
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typedef void *GLeglClientBufferEXT;
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typedef void *GLeglImageOES;
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typedef char GLchar;
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typedef char GLcharARB;
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#ifdef __APPLE__
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typedef void *GLhandleARB;
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#else
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typedef unsigned int GLhandleARB;
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#endif
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typedef unsigned short GLhalfARB;
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typedef unsigned short GLhalf;
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typedef GLint GLfixed;
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typedef khronos_intptr_t GLintptr;
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typedef khronos_ssize_t GLsizeiptr;
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typedef int64_t GLint64;
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typedef uint64_t GLuint64;
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#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
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typedef long GLintptrARB;
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#else
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typedef ptrdiff_t GLintptrARB;
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#endif
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#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
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typedef long GLsizeiptrARB;
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#else
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typedef ptrdiff_t GLsizeiptrARB;
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#endif
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typedef int64_t GLint64EXT;
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typedef uint64_t GLuint64EXT;
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typedef struct __GLsync *GLsync;
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struct _cl_context;
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struct _cl_event;
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typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
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typedef unsigned short GLhalfNV;
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typedef GLintptr GLvdpauSurfaceNV;
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typedef void (APIENTRY *GLVULKANPROCNV)(void);
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#define GL_DEPTH_BUFFER_BIT 0x00000100
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#define GL_STENCIL_BUFFER_BIT 0x00000400
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#define GL_COLOR_BUFFER_BIT 0x00004000
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#define GL_FALSE 0
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#define GL_TRUE 1
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#define GL_POINTS 0x0000
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#define GL_LINES 0x0001
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#define GL_LINE_LOOP 0x0002
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#define GL_LINE_STRIP 0x0003
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#define GL_TRIANGLES 0x0004
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#define GL_TRIANGLE_STRIP 0x0005
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#define GL_TRIANGLE_FAN 0x0006
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#define GL_QUADS 0x0007
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#define GL_NEVER 0x0200
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#define GL_LESS 0x0201
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#define GL_EQUAL 0x0202
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#define GL_LEQUAL 0x0203
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#define GL_GREATER 0x0204
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#define GL_NOTEQUAL 0x0205
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#define GL_GEQUAL 0x0206
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#define GL_ALWAYS 0x0207
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#define GL_ZERO 0
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#define GL_ONE 1
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#define GL_SRC_COLOR 0x0300
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#define GL_ONE_MINUS_SRC_COLOR 0x0301
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#define GL_SRC_ALPHA 0x0302
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_DST_ALPHA 0x0304
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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#define GL_DST_COLOR 0x0306
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#define GL_ONE_MINUS_DST_COLOR 0x0307
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#define GL_SRC_ALPHA_SATURATE 0x0308
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#define GL_NONE 0
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#define GL_FRONT_LEFT 0x0400
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#define GL_FRONT_RIGHT 0x0401
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#define GL_BACK_LEFT 0x0402
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#define GL_BACK_RIGHT 0x0403
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#define GL_FRONT 0x0404
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#define GL_BACK 0x0405
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#define GL_LEFT 0x0406
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#define GL_RIGHT 0x0407
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#define GL_FRONT_AND_BACK 0x0408
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#define GL_NO_ERROR 0
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#define GL_INVALID_ENUM 0x0500
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#define GL_INVALID_VALUE 0x0501
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#define GL_INVALID_OPERATION 0x0502
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#define GL_OUT_OF_MEMORY 0x0505
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#define GL_CW 0x0900
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#define GL_CCW 0x0901
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#define GL_POINT_SIZE 0x0B11
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#define GL_POINT_SIZE_RANGE 0x0B12
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#define GL_POINT_SIZE_GRANULARITY 0x0B13
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#define GL_LINE_SMOOTH 0x0B20
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#define GL_LINE_WIDTH 0x0B21
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#define GL_LINE_WIDTH_RANGE 0x0B22
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#define GL_LINE_WIDTH_GRANULARITY 0x0B23
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#define GL_POLYGON_MODE 0x0B40
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#define GL_POLYGON_SMOOTH 0x0B41
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#define GL_CULL_FACE 0x0B44
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#define GL_CULL_FACE_MODE 0x0B45
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#define GL_FRONT_FACE 0x0B46
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#define GL_DEPTH_RANGE 0x0B70
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#define GL_DEPTH_TEST 0x0B71
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#define GL_DEPTH_WRITEMASK 0x0B72
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#define GL_DEPTH_CLEAR_VALUE 0x0B73
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#define GL_DEPTH_FUNC 0x0B74
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#define GL_STENCIL_TEST 0x0B90
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#define GL_STENCIL_CLEAR_VALUE 0x0B91
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#define GL_STENCIL_FUNC 0x0B92
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#define GL_STENCIL_VALUE_MASK 0x0B93
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#define GL_STENCIL_FAIL 0x0B94
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#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
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#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
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#define GL_STENCIL_REF 0x0B97
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#define GL_STENCIL_WRITEMASK 0x0B98
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#define GL_VIEWPORT 0x0BA2
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#define GL_DITHER 0x0BD0
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#define GL_BLEND_DST 0x0BE0
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#define GL_BLEND_SRC 0x0BE1
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#define GL_BLEND 0x0BE2
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#define GL_LOGIC_OP_MODE 0x0BF0
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#define GL_DRAW_BUFFER 0x0C01
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#define GL_READ_BUFFER 0x0C02
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#define GL_SCISSOR_BOX 0x0C10
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#define GL_SCISSOR_TEST 0x0C11
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#define GL_COLOR_CLEAR_VALUE 0x0C22
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#define GL_COLOR_WRITEMASK 0x0C23
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#define GL_DOUBLEBUFFER 0x0C32
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#define GL_STEREO 0x0C33
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#define GL_LINE_SMOOTH_HINT 0x0C52
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#define GL_POLYGON_SMOOTH_HINT 0x0C53
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#define GL_UNPACK_SWAP_BYTES 0x0CF0
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#define GL_UNPACK_LSB_FIRST 0x0CF1
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#define GL_UNPACK_ROW_LENGTH 0x0CF2
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#define GL_UNPACK_SKIP_ROWS 0x0CF3
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#define GL_UNPACK_SKIP_PIXELS 0x0CF4
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#define GL_UNPACK_ALIGNMENT 0x0CF5
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#define GL_PACK_SWAP_BYTES 0x0D00
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#define GL_PACK_LSB_FIRST 0x0D01
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#define GL_PACK_ROW_LENGTH 0x0D02
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#define GL_PACK_SKIP_ROWS 0x0D03
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#define GL_PACK_SKIP_PIXELS 0x0D04
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#define GL_PACK_ALIGNMENT 0x0D05
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#define GL_MAX_TEXTURE_SIZE 0x0D33
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#define GL_MAX_VIEWPORT_DIMS 0x0D3A
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#define GL_SUBPIXEL_BITS 0x0D50
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#define GL_TEXTURE_1D 0x0DE0
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#define GL_TEXTURE_2D 0x0DE1
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#define GL_TEXTURE_WIDTH 0x1000
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#define GL_TEXTURE_HEIGHT 0x1001
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#define GL_TEXTURE_BORDER_COLOR 0x1004
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#define GL_DONT_CARE 0x1100
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#define GL_FASTEST 0x1101
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#define GL_NICEST 0x1102
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#define GL_BYTE 0x1400
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#define GL_UNSIGNED_BYTE 0x1401
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#define GL_SHORT 0x1402
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#define GL_UNSIGNED_SHORT 0x1403
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#define GL_INT 0x1404
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#define GL_UNSIGNED_INT 0x1405
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#define GL_FLOAT 0x1406
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#define GL_STACK_OVERFLOW 0x0503
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#define GL_STACK_UNDERFLOW 0x0504
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#define GL_CLEAR 0x1500
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#define GL_AND 0x1501
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#define GL_AND_REVERSE 0x1502
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#define GL_COPY 0x1503
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#define GL_AND_INVERTED 0x1504
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#define GL_NOOP 0x1505
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#define GL_XOR 0x1506
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#define GL_OR 0x1507
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#define GL_NOR 0x1508
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#define GL_EQUIV 0x1509
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#define GL_INVERT 0x150A
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#define GL_OR_REVERSE 0x150B
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#define GL_COPY_INVERTED 0x150C
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#define GL_OR_INVERTED 0x150D
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#define GL_NAND 0x150E
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#define GL_SET 0x150F
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#define GL_TEXTURE 0x1702
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#define GL_COLOR 0x1800
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#define GL_DEPTH 0x1801
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#define GL_STENCIL 0x1802
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#define GL_STENCIL_INDEX 0x1901
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#define GL_DEPTH_COMPONENT 0x1902
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#define GL_RED 0x1903
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#define GL_GREEN 0x1904
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#define GL_BLUE 0x1905
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#define GL_ALPHA 0x1906
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#define GL_RGB 0x1907
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#define GL_RGBA 0x1908
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#define GL_POINT 0x1B00
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#define GL_LINE 0x1B01
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#define GL_FILL 0x1B02
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#define GL_KEEP 0x1E00
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#define GL_REPLACE 0x1E01
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#define GL_INCR 0x1E02
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#define GL_DECR 0x1E03
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#define GL_VENDOR 0x1F00
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#define GL_RENDERER 0x1F01
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#define GL_VERSION 0x1F02
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#define GL_EXTENSIONS 0x1F03
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#define GL_NEAREST 0x2600
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#define GL_LINEAR 0x2601
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#define GL_NEAREST_MIPMAP_NEAREST 0x2700
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#define GL_LINEAR_MIPMAP_NEAREST 0x2701
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#define GL_NEAREST_MIPMAP_LINEAR 0x2702
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#define GL_LINEAR_MIPMAP_LINEAR 0x2703
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#define GL_TEXTURE_MAG_FILTER 0x2800
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#define GL_TEXTURE_MIN_FILTER 0x2801
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#define GL_TEXTURE_WRAP_S 0x2802
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#define GL_TEXTURE_WRAP_T 0x2803
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#define GL_REPEAT 0x2901
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#define GL_CURRENT_BIT 0x00000001
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#define GL_POINT_BIT 0x00000002
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#define GL_LINE_BIT 0x00000004
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#define GL_POLYGON_BIT 0x00000008
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#define GL_POLYGON_STIPPLE_BIT 0x00000010
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#define GL_PIXEL_MODE_BIT 0x00000020
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#define GL_LIGHTING_BIT 0x00000040
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#define GL_FOG_BIT 0x00000080
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#define GL_ACCUM_BUFFER_BIT 0x00000200
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#define GL_VIEWPORT_BIT 0x00000800
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#define GL_TRANSFORM_BIT 0x00001000
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#define GL_ENABLE_BIT 0x00002000
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#define GL_HINT_BIT 0x00008000
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#define GL_EVAL_BIT 0x00010000
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#define GL_LIST_BIT 0x00020000
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#define GL_TEXTURE_BIT 0x00040000
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#define GL_SCISSOR_BIT 0x00080000
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#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
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#define GL_QUAD_STRIP 0x0008
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#define GL_POLYGON 0x0009
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#define GL_ACCUM 0x0100
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#define GL_LOAD 0x0101
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#define GL_RETURN 0x0102
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#define GL_MULT 0x0103
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#define GL_ADD 0x0104
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#define GL_AUX0 0x0409
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#define GL_AUX1 0x040A
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#define GL_AUX2 0x040B
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#define GL_AUX3 0x040C
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#define GL_2D 0x0600
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#define GL_3D 0x0601
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#define GL_3D_COLOR 0x0602
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#define GL_3D_COLOR_TEXTURE 0x0603
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#define GL_4D_COLOR_TEXTURE 0x0604
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#define GL_PASS_THROUGH_TOKEN 0x0700
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#define GL_POINT_TOKEN 0x0701
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#define GL_LINE_TOKEN 0x0702
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#define GL_POLYGON_TOKEN 0x0703
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#define GL_BITMAP_TOKEN 0x0704
|
|
#define GL_DRAW_PIXEL_TOKEN 0x0705
|
|
#define GL_COPY_PIXEL_TOKEN 0x0706
|
|
#define GL_LINE_RESET_TOKEN 0x0707
|
|
#define GL_EXP 0x0800
|
|
#define GL_EXP2 0x0801
|
|
#define GL_COEFF 0x0A00
|
|
#define GL_ORDER 0x0A01
|
|
#define GL_DOMAIN 0x0A02
|
|
#define GL_PIXEL_MAP_I_TO_I 0x0C70
|
|
#define GL_PIXEL_MAP_S_TO_S 0x0C71
|
|
#define GL_PIXEL_MAP_I_TO_R 0x0C72
|
|
#define GL_PIXEL_MAP_I_TO_G 0x0C73
|
|
#define GL_PIXEL_MAP_I_TO_B 0x0C74
|
|
#define GL_PIXEL_MAP_I_TO_A 0x0C75
|
|
#define GL_PIXEL_MAP_R_TO_R 0x0C76
|
|
#define GL_PIXEL_MAP_G_TO_G 0x0C77
|
|
#define GL_PIXEL_MAP_B_TO_B 0x0C78
|
|
#define GL_PIXEL_MAP_A_TO_A 0x0C79
|
|
#define GL_CURRENT_COLOR 0x0B00
|
|
#define GL_CURRENT_INDEX 0x0B01
|
|
#define GL_CURRENT_NORMAL 0x0B02
|
|
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
|
|
#define GL_CURRENT_RASTER_COLOR 0x0B04
|
|
#define GL_CURRENT_RASTER_INDEX 0x0B05
|
|
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
|
|
#define GL_CURRENT_RASTER_POSITION 0x0B07
|
|
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
|
|
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
|
|
#define GL_POINT_SMOOTH 0x0B10
|
|
#define GL_LINE_STIPPLE 0x0B24
|
|
#define GL_LINE_STIPPLE_PATTERN 0x0B25
|
|
#define GL_LINE_STIPPLE_REPEAT 0x0B26
|
|
#define GL_LIST_MODE 0x0B30
|
|
#define GL_MAX_LIST_NESTING 0x0B31
|
|
#define GL_LIST_BASE 0x0B32
|
|
#define GL_LIST_INDEX 0x0B33
|
|
#define GL_POLYGON_STIPPLE 0x0B42
|
|
#define GL_EDGE_FLAG 0x0B43
|
|
#define GL_LIGHTING 0x0B50
|
|
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
|
|
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
|
|
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
|
|
#define GL_SHADE_MODEL 0x0B54
|
|
#define GL_COLOR_MATERIAL_FACE 0x0B55
|
|
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
|
|
#define GL_COLOR_MATERIAL 0x0B57
|
|
#define GL_FOG 0x0B60
|
|
#define GL_FOG_INDEX 0x0B61
|
|
#define GL_FOG_DENSITY 0x0B62
|
|
#define GL_FOG_START 0x0B63
|
|
#define GL_FOG_END 0x0B64
|
|
#define GL_FOG_MODE 0x0B65
|
|
#define GL_FOG_COLOR 0x0B66
|
|
#define GL_ACCUM_CLEAR_VALUE 0x0B80
|
|
#define GL_MATRIX_MODE 0x0BA0
|
|
#define GL_NORMALIZE 0x0BA1
|
|
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
|
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
|
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
|
#define GL_MODELVIEW_MATRIX 0x0BA6
|
|
#define GL_PROJECTION_MATRIX 0x0BA7
|
|
#define GL_TEXTURE_MATRIX 0x0BA8
|
|
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
|
#define GL_ALPHA_TEST 0x0BC0
|
|
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
|
#define GL_ALPHA_TEST_REF 0x0BC2
|
|
#define GL_LOGIC_OP 0x0BF1
|
|
#define GL_AUX_BUFFERS 0x0C00
|
|
#define GL_INDEX_CLEAR_VALUE 0x0C20
|
|
#define GL_INDEX_WRITEMASK 0x0C21
|
|
#define GL_INDEX_MODE 0x0C30
|
|
#define GL_RGBA_MODE 0x0C31
|
|
#define GL_RENDER_MODE 0x0C40
|
|
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
|
#define GL_POINT_SMOOTH_HINT 0x0C51
|
|
#define GL_FOG_HINT 0x0C54
|
|
#define GL_TEXTURE_GEN_S 0x0C60
|
|
#define GL_TEXTURE_GEN_T 0x0C61
|
|
#define GL_TEXTURE_GEN_R 0x0C62
|
|
#define GL_TEXTURE_GEN_Q 0x0C63
|
|
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
|
|
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
|
|
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
|
|
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
|
|
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
|
|
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
|
|
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
|
|
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
|
|
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
|
|
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
|
|
#define GL_MAP_COLOR 0x0D10
|
|
#define GL_MAP_STENCIL 0x0D11
|
|
#define GL_INDEX_SHIFT 0x0D12
|
|
#define GL_INDEX_OFFSET 0x0D13
|
|
#define GL_RED_SCALE 0x0D14
|
|
#define GL_RED_BIAS 0x0D15
|
|
#define GL_ZOOM_X 0x0D16
|
|
#define GL_ZOOM_Y 0x0D17
|
|
#define GL_GREEN_SCALE 0x0D18
|
|
#define GL_GREEN_BIAS 0x0D19
|
|
#define GL_BLUE_SCALE 0x0D1A
|
|
#define GL_BLUE_BIAS 0x0D1B
|
|
#define GL_ALPHA_SCALE 0x0D1C
|
|
#define GL_ALPHA_BIAS 0x0D1D
|
|
#define GL_DEPTH_SCALE 0x0D1E
|
|
#define GL_DEPTH_BIAS 0x0D1F
|
|
#define GL_MAX_EVAL_ORDER 0x0D30
|
|
#define GL_MAX_LIGHTS 0x0D31
|
|
#define GL_MAX_CLIP_PLANES 0x0D32
|
|
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
|
|
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
|
|
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
|
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
|
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
|
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
|
#define GL_INDEX_BITS 0x0D51
|
|
#define GL_RED_BITS 0x0D52
|
|
#define GL_GREEN_BITS 0x0D53
|
|
#define GL_BLUE_BITS 0x0D54
|
|
#define GL_ALPHA_BITS 0x0D55
|
|
#define GL_DEPTH_BITS 0x0D56
|
|
#define GL_STENCIL_BITS 0x0D57
|
|
#define GL_ACCUM_RED_BITS 0x0D58
|
|
#define GL_ACCUM_GREEN_BITS 0x0D59
|
|
#define GL_ACCUM_BLUE_BITS 0x0D5A
|
|
#define GL_ACCUM_ALPHA_BITS 0x0D5B
|
|
#define GL_NAME_STACK_DEPTH 0x0D70
|
|
#define GL_AUTO_NORMAL 0x0D80
|
|
#define GL_MAP1_COLOR_4 0x0D90
|
|
#define GL_MAP1_INDEX 0x0D91
|
|
#define GL_MAP1_NORMAL 0x0D92
|
|
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
|
|
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
|
|
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
|
|
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
|
|
#define GL_MAP1_VERTEX_3 0x0D97
|
|
#define GL_MAP1_VERTEX_4 0x0D98
|
|
#define GL_MAP2_COLOR_4 0x0DB0
|
|
#define GL_MAP2_INDEX 0x0DB1
|
|
#define GL_MAP2_NORMAL 0x0DB2
|
|
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
|
|
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
|
|
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
|
|
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
|
|
#define GL_MAP2_VERTEX_3 0x0DB7
|
|
#define GL_MAP2_VERTEX_4 0x0DB8
|
|
#define GL_MAP1_GRID_DOMAIN 0x0DD0
|
|
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
|
#define GL_MAP2_GRID_DOMAIN 0x0DD2
|
|
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
|
#define GL_TEXTURE_COMPONENTS 0x1003
|
|
#define GL_TEXTURE_BORDER 0x1005
|
|
#define GL_AMBIENT 0x1200
|
|
#define GL_DIFFUSE 0x1201
|
|
#define GL_SPECULAR 0x1202
|
|
#define GL_POSITION 0x1203
|
|
#define GL_SPOT_DIRECTION 0x1204
|
|
#define GL_SPOT_EXPONENT 0x1205
|
|
#define GL_SPOT_CUTOFF 0x1206
|
|
#define GL_CONSTANT_ATTENUATION 0x1207
|
|
#define GL_LINEAR_ATTENUATION 0x1208
|
|
#define GL_QUADRATIC_ATTENUATION 0x1209
|
|
#define GL_COMPILE 0x1300
|
|
#define GL_COMPILE_AND_EXECUTE 0x1301
|
|
#define GL_2_BYTES 0x1407
|
|
#define GL_3_BYTES 0x1408
|
|
#define GL_4_BYTES 0x1409
|
|
#define GL_EMISSION 0x1600
|
|
#define GL_SHININESS 0x1601
|
|
#define GL_AMBIENT_AND_DIFFUSE 0x1602
|
|
#define GL_COLOR_INDEXES 0x1603
|
|
#define GL_MODELVIEW 0x1700
|
|
#define GL_PROJECTION 0x1701
|
|
#define GL_COLOR_INDEX 0x1900
|
|
#define GL_LUMINANCE 0x1909
|
|
#define GL_LUMINANCE_ALPHA 0x190A
|
|
#define GL_BITMAP 0x1A00
|
|
#define GL_RENDER 0x1C00
|
|
#define GL_FEEDBACK 0x1C01
|
|
#define GL_SELECT 0x1C02
|
|
#define GL_FLAT 0x1D00
|
|
#define GL_SMOOTH 0x1D01
|
|
#define GL_S 0x2000
|
|
#define GL_T 0x2001
|
|
#define GL_R 0x2002
|
|
#define GL_Q 0x2003
|
|
#define GL_MODULATE 0x2100
|
|
#define GL_DECAL 0x2101
|
|
#define GL_TEXTURE_ENV_MODE 0x2200
|
|
#define GL_TEXTURE_ENV_COLOR 0x2201
|
|
#define GL_TEXTURE_ENV 0x2300
|
|
#define GL_EYE_LINEAR 0x2400
|
|
#define GL_OBJECT_LINEAR 0x2401
|
|
#define GL_SPHERE_MAP 0x2402
|
|
#define GL_TEXTURE_GEN_MODE 0x2500
|
|
#define GL_OBJECT_PLANE 0x2501
|
|
#define GL_EYE_PLANE 0x2502
|
|
#define GL_CLAMP 0x2900
|
|
#define GL_CLIP_PLANE0 0x3000
|
|
#define GL_CLIP_PLANE1 0x3001
|
|
#define GL_CLIP_PLANE2 0x3002
|
|
#define GL_CLIP_PLANE3 0x3003
|
|
#define GL_CLIP_PLANE4 0x3004
|
|
#define GL_CLIP_PLANE5 0x3005
|
|
#define GL_LIGHT0 0x4000
|
|
#define GL_LIGHT1 0x4001
|
|
#define GL_LIGHT2 0x4002
|
|
#define GL_LIGHT3 0x4003
|
|
#define GL_LIGHT4 0x4004
|
|
#define GL_LIGHT5 0x4005
|
|
#define GL_LIGHT6 0x4006
|
|
#define GL_LIGHT7 0x4007
|
|
#define GL_COLOR_LOGIC_OP 0x0BF2
|
|
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
|
#define GL_POLYGON_OFFSET_POINT 0x2A01
|
|
#define GL_POLYGON_OFFSET_LINE 0x2A02
|
|
#define GL_POLYGON_OFFSET_FILL 0x8037
|
|
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
|
#define GL_TEXTURE_BINDING_1D 0x8068
|
|
#define GL_TEXTURE_BINDING_2D 0x8069
|
|
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
|
#define GL_TEXTURE_RED_SIZE 0x805C
|
|
#define GL_TEXTURE_GREEN_SIZE 0x805D
|
|
#define GL_TEXTURE_BLUE_SIZE 0x805E
|
|
#define GL_TEXTURE_ALPHA_SIZE 0x805F
|
|
#define GL_DOUBLE 0x140A
|
|
#define GL_PROXY_TEXTURE_1D 0x8063
|
|
#define GL_PROXY_TEXTURE_2D 0x8064
|
|
#define GL_R3_G3_B2 0x2A10
|
|
#define GL_RGB4 0x804F
|
|
#define GL_RGB5 0x8050
|
|
#define GL_RGB8 0x8051
|
|
#define GL_RGB10 0x8052
|
|
#define GL_RGB12 0x8053
|
|
#define GL_RGB16 0x8054
|
|
#define GL_RGBA2 0x8055
|
|
#define GL_RGBA4 0x8056
|
|
#define GL_RGB5_A1 0x8057
|
|
#define GL_RGBA8 0x8058
|
|
#define GL_RGB10_A2 0x8059
|
|
#define GL_RGBA12 0x805A
|
|
#define GL_RGBA16 0x805B
|
|
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
|
|
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
|
|
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
|
|
#define GL_VERTEX_ARRAY_POINTER 0x808E
|
|
#define GL_NORMAL_ARRAY_POINTER 0x808F
|
|
#define GL_COLOR_ARRAY_POINTER 0x8090
|
|
#define GL_INDEX_ARRAY_POINTER 0x8091
|
|
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
|
|
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
|
|
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
|
|
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
|
|
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
|
#define GL_INDEX_LOGIC_OP 0x0BF1
|
|
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
|
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
|
|
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
|
|
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
|
|
#define GL_VERTEX_ARRAY 0x8074
|
|
#define GL_NORMAL_ARRAY 0x8075
|
|
#define GL_COLOR_ARRAY 0x8076
|
|
#define GL_INDEX_ARRAY 0x8077
|
|
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
|
#define GL_EDGE_FLAG_ARRAY 0x8079
|
|
#define GL_VERTEX_ARRAY_SIZE 0x807A
|
|
#define GL_VERTEX_ARRAY_TYPE 0x807B
|
|
#define GL_VERTEX_ARRAY_STRIDE 0x807C
|
|
#define GL_NORMAL_ARRAY_TYPE 0x807E
|
|
#define GL_NORMAL_ARRAY_STRIDE 0x807F
|
|
#define GL_COLOR_ARRAY_SIZE 0x8081
|
|
#define GL_COLOR_ARRAY_TYPE 0x8082
|
|
#define GL_COLOR_ARRAY_STRIDE 0x8083
|
|
#define GL_INDEX_ARRAY_TYPE 0x8085
|
|
#define GL_INDEX_ARRAY_STRIDE 0x8086
|
|
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
|
|
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
|
|
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
|
|
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
|
|
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
|
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
|
#define GL_TEXTURE_PRIORITY 0x8066
|
|
#define GL_TEXTURE_RESIDENT 0x8067
|
|
#define GL_ALPHA4 0x803B
|
|
#define GL_ALPHA8 0x803C
|
|
#define GL_ALPHA12 0x803D
|
|
#define GL_ALPHA16 0x803E
|
|
#define GL_LUMINANCE4 0x803F
|
|
#define GL_LUMINANCE8 0x8040
|
|
#define GL_LUMINANCE12 0x8041
|
|
#define GL_LUMINANCE16 0x8042
|
|
#define GL_LUMINANCE4_ALPHA4 0x8043
|
|
#define GL_LUMINANCE6_ALPHA2 0x8044
|
|
#define GL_LUMINANCE8_ALPHA8 0x8045
|
|
#define GL_LUMINANCE12_ALPHA4 0x8046
|
|
#define GL_LUMINANCE12_ALPHA12 0x8047
|
|
#define GL_LUMINANCE16_ALPHA16 0x8048
|
|
#define GL_INTENSITY 0x8049
|
|
#define GL_INTENSITY4 0x804A
|
|
#define GL_INTENSITY8 0x804B
|
|
#define GL_INTENSITY12 0x804C
|
|
#define GL_INTENSITY16 0x804D
|
|
#define GL_V2F 0x2A20
|
|
#define GL_V3F 0x2A21
|
|
#define GL_C4UB_V2F 0x2A22
|
|
#define GL_C4UB_V3F 0x2A23
|
|
#define GL_C3F_V3F 0x2A24
|
|
#define GL_N3F_V3F 0x2A25
|
|
#define GL_C4F_N3F_V3F 0x2A26
|
|
#define GL_T2F_V3F 0x2A27
|
|
#define GL_T4F_V4F 0x2A28
|
|
#define GL_T2F_C4UB_V3F 0x2A29
|
|
#define GL_T2F_C3F_V3F 0x2A2A
|
|
#define GL_T2F_N3F_V3F 0x2A2B
|
|
#define GL_T2F_C4F_N3F_V3F 0x2A2C
|
|
#define GL_T4F_C4F_N3F_V4F 0x2A2D
|
|
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
|
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
|
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
|
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
|
|
#define GL_TEXTURE_BINDING_3D 0x806A
|
|
#define GL_PACK_SKIP_IMAGES 0x806B
|
|
#define GL_PACK_IMAGE_HEIGHT 0x806C
|
|
#define GL_UNPACK_SKIP_IMAGES 0x806D
|
|
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
|
#define GL_TEXTURE_3D 0x806F
|
|
#define GL_PROXY_TEXTURE_3D 0x8070
|
|
#define GL_TEXTURE_DEPTH 0x8071
|
|
#define GL_TEXTURE_WRAP_R 0x8072
|
|
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
|
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
|
|
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
|
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
|
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
|
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
|
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
|
#define GL_BGR 0x80E0
|
|
#define GL_BGRA 0x80E1
|
|
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
|
#define GL_MAX_ELEMENTS_INDICES 0x80E9
|
|
#define GL_CLAMP_TO_EDGE 0x812F
|
|
#define GL_TEXTURE_MIN_LOD 0x813A
|
|
#define GL_TEXTURE_MAX_LOD 0x813B
|
|
#define GL_TEXTURE_BASE_LEVEL 0x813C
|
|
#define GL_TEXTURE_MAX_LEVEL 0x813D
|
|
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
|
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
|
|
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
|
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
|
|
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
|
#define GL_RESCALE_NORMAL 0x803A
|
|
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
|
|
#define GL_SINGLE_COLOR 0x81F9
|
|
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
|
|
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
|
#define GL_TEXTURE0 0x84C0
|
|
#define GL_TEXTURE1 0x84C1
|
|
#define GL_TEXTURE2 0x84C2
|
|
#define GL_TEXTURE3 0x84C3
|
|
#define GL_TEXTURE4 0x84C4
|
|
#define GL_TEXTURE5 0x84C5
|
|
#define GL_TEXTURE6 0x84C6
|
|
#define GL_TEXTURE7 0x84C7
|
|
#define GL_TEXTURE8 0x84C8
|
|
#define GL_TEXTURE9 0x84C9
|
|
#define GL_TEXTURE10 0x84CA
|
|
#define GL_TEXTURE11 0x84CB
|
|
#define GL_TEXTURE12 0x84CC
|
|
#define GL_TEXTURE13 0x84CD
|
|
#define GL_TEXTURE14 0x84CE
|
|
#define GL_TEXTURE15 0x84CF
|
|
#define GL_TEXTURE16 0x84D0
|
|
#define GL_TEXTURE17 0x84D1
|
|
#define GL_TEXTURE18 0x84D2
|
|
#define GL_TEXTURE19 0x84D3
|
|
#define GL_TEXTURE20 0x84D4
|
|
#define GL_TEXTURE21 0x84D5
|
|
#define GL_TEXTURE22 0x84D6
|
|
#define GL_TEXTURE23 0x84D7
|
|
#define GL_TEXTURE24 0x84D8
|
|
#define GL_TEXTURE25 0x84D9
|
|
#define GL_TEXTURE26 0x84DA
|
|
#define GL_TEXTURE27 0x84DB
|
|
#define GL_TEXTURE28 0x84DC
|
|
#define GL_TEXTURE29 0x84DD
|
|
#define GL_TEXTURE30 0x84DE
|
|
#define GL_TEXTURE31 0x84DF
|
|
#define GL_ACTIVE_TEXTURE 0x84E0
|
|
#define GL_MULTISAMPLE 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
|
#define GL_SAMPLE_COVERAGE 0x80A0
|
|
#define GL_SAMPLE_BUFFERS 0x80A8
|
|
#define GL_SAMPLES 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
|
#define GL_TEXTURE_CUBE_MAP 0x8513
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
|
#define GL_COMPRESSED_RGB 0x84ED
|
|
#define GL_COMPRESSED_RGBA 0x84EE
|
|
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
|
|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
|
|
#define GL_TEXTURE_COMPRESSED 0x86A1
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
|
#define GL_CLAMP_TO_BORDER 0x812D
|
|
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
|
|
#define GL_MAX_TEXTURE_UNITS 0x84E2
|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
|
|
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
|
|
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
|
|
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
|
|
#define GL_MULTISAMPLE_BIT 0x20000000
|
|
#define GL_NORMAL_MAP 0x8511
|
|
#define GL_REFLECTION_MAP 0x8512
|
|
#define GL_COMPRESSED_ALPHA 0x84E9
|
|
#define GL_COMPRESSED_LUMINANCE 0x84EA
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
|
|
#define GL_COMPRESSED_INTENSITY 0x84EC
|
|
#define GL_COMBINE 0x8570
|
|
#define GL_COMBINE_RGB 0x8571
|
|
#define GL_COMBINE_ALPHA 0x8572
|
|
#define GL_SOURCE0_RGB 0x8580
|
|
#define GL_SOURCE1_RGB 0x8581
|
|
#define GL_SOURCE2_RGB 0x8582
|
|
#define GL_SOURCE0_ALPHA 0x8588
|
|
#define GL_SOURCE1_ALPHA 0x8589
|
|
#define GL_SOURCE2_ALPHA 0x858A
|
|
#define GL_OPERAND0_RGB 0x8590
|
|
#define GL_OPERAND1_RGB 0x8591
|
|
#define GL_OPERAND2_RGB 0x8592
|
|
#define GL_OPERAND0_ALPHA 0x8598
|
|
#define GL_OPERAND1_ALPHA 0x8599
|
|
#define GL_OPERAND2_ALPHA 0x859A
|
|
#define GL_RGB_SCALE 0x8573
|
|
#define GL_ADD_SIGNED 0x8574
|
|
#define GL_INTERPOLATE 0x8575
|
|
#define GL_SUBTRACT 0x84E7
|
|
#define GL_CONSTANT 0x8576
|
|
#define GL_PRIMARY_COLOR 0x8577
|
|
#define GL_PREVIOUS 0x8578
|
|
#define GL_DOT3_RGB 0x86AE
|
|
#define GL_DOT3_RGBA 0x86AF
|
|
#define GL_BLEND_DST_RGB 0x80C8
|
|
#define GL_BLEND_SRC_RGB 0x80C9
|
|
#define GL_BLEND_DST_ALPHA 0x80CA
|
|
#define GL_BLEND_SRC_ALPHA 0x80CB
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
|
|
#define GL_DEPTH_COMPONENT16 0x81A5
|
|
#define GL_DEPTH_COMPONENT24 0x81A6
|
|
#define GL_DEPTH_COMPONENT32 0x81A7
|
|
#define GL_MIRRORED_REPEAT 0x8370
|
|
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
|
|
#define GL_TEXTURE_LOD_BIAS 0x8501
|
|
#define GL_INCR_WRAP 0x8507
|
|
#define GL_DECR_WRAP 0x8508
|
|
#define GL_TEXTURE_DEPTH_SIZE 0x884A
|
|
#define GL_TEXTURE_COMPARE_MODE 0x884C
|
|
#define GL_TEXTURE_COMPARE_FUNC 0x884D
|
|
#define GL_POINT_SIZE_MIN 0x8126
|
|
#define GL_POINT_SIZE_MAX 0x8127
|
|
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
|
|
#define GL_GENERATE_MIPMAP 0x8191
|
|
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
|
#define GL_FOG_COORDINATE_SOURCE 0x8450
|
|
#define GL_FOG_COORDINATE 0x8451
|
|
#define GL_FRAGMENT_DEPTH 0x8452
|
|
#define GL_CURRENT_FOG_COORDINATE 0x8453
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY 0x8457
|
|
#define GL_COLOR_SUM 0x8458
|
|
#define GL_CURRENT_SECONDARY_COLOR 0x8459
|
|
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
|
|
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
|
|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
|
|
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
|
|
#define GL_SECONDARY_COLOR_ARRAY 0x845E
|
|
#define GL_TEXTURE_FILTER_CONTROL 0x8500
|
|
#define GL_DEPTH_TEXTURE_MODE 0x884B
|
|
#define GL_COMPARE_R_TO_TEXTURE 0x884E
|
|
#define GL_BLEND_COLOR 0x8005
|
|
#define GL_BLEND_EQUATION 0x8009
|
|
#define GL_CONSTANT_COLOR 0x8001
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
|
#define GL_CONSTANT_ALPHA 0x8003
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
|
#define GL_FUNC_ADD 0x8006
|
|
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
|
#define GL_FUNC_SUBTRACT 0x800A
|
|
#define GL_MIN 0x8007
|
|
#define GL_MAX 0x8008
|
|
#define GL_BUFFER_SIZE 0x8764
|
|
#define GL_BUFFER_USAGE 0x8765
|
|
#define GL_QUERY_COUNTER_BITS 0x8864
|
|
#define GL_CURRENT_QUERY 0x8865
|
|
#define GL_QUERY_RESULT 0x8866
|
|
#define GL_QUERY_RESULT_AVAILABLE 0x8867
|
|
#define GL_ARRAY_BUFFER 0x8892
|
|
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
|
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
|
#define GL_READ_ONLY 0x88B8
|
|
#define GL_WRITE_ONLY 0x88B9
|
|
#define GL_READ_WRITE 0x88BA
|
|
#define GL_BUFFER_ACCESS 0x88BB
|
|
#define GL_BUFFER_MAPPED 0x88BC
|
|
#define GL_BUFFER_MAP_POINTER 0x88BD
|
|
#define GL_STREAM_DRAW 0x88E0
|
|
#define GL_STREAM_READ 0x88E1
|
|
#define GL_STREAM_COPY 0x88E2
|
|
#define GL_STATIC_DRAW 0x88E4
|
|
#define GL_STATIC_READ 0x88E5
|
|
#define GL_STATIC_COPY 0x88E6
|
|
#define GL_DYNAMIC_DRAW 0x88E8
|
|
#define GL_DYNAMIC_READ 0x88E9
|
|
#define GL_DYNAMIC_COPY 0x88EA
|
|
#define GL_SAMPLES_PASSED 0x8914
|
|
#define GL_SRC1_ALPHA 0x8589
|
|
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
|
|
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
|
|
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
|
|
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
|
|
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
|
|
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
|
|
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
|
|
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
|
|
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
|
|
#define GL_FOG_COORD_SRC 0x8450
|
|
#define GL_FOG_COORD 0x8451
|
|
#define GL_CURRENT_FOG_COORD 0x8453
|
|
#define GL_FOG_COORD_ARRAY_TYPE 0x8454
|
|
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
|
|
#define GL_FOG_COORD_ARRAY_POINTER 0x8456
|
|
#define GL_FOG_COORD_ARRAY 0x8457
|
|
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
|
|
#define GL_SRC0_RGB 0x8580
|
|
#define GL_SRC1_RGB 0x8581
|
|
#define GL_SRC2_RGB 0x8582
|
|
#define GL_SRC0_ALPHA 0x8588
|
|
#define GL_SRC2_ALPHA 0x858A
|
|
#define GL_BLEND_EQUATION_RGB 0x8009
|
|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
|
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
|
|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
|
#define GL_STENCIL_BACK_FUNC 0x8800
|
|
#define GL_STENCIL_BACK_FAIL 0x8801
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
|
#define GL_MAX_DRAW_BUFFERS 0x8824
|
|
#define GL_DRAW_BUFFER0 0x8825
|
|
#define GL_DRAW_BUFFER1 0x8826
|
|
#define GL_DRAW_BUFFER2 0x8827
|
|
#define GL_DRAW_BUFFER3 0x8828
|
|
#define GL_DRAW_BUFFER4 0x8829
|
|
#define GL_DRAW_BUFFER5 0x882A
|
|
#define GL_DRAW_BUFFER6 0x882B
|
|
#define GL_DRAW_BUFFER7 0x882C
|
|
#define GL_DRAW_BUFFER8 0x882D
|
|
#define GL_DRAW_BUFFER9 0x882E
|
|
#define GL_DRAW_BUFFER10 0x882F
|
|
#define GL_DRAW_BUFFER11 0x8830
|
|
#define GL_DRAW_BUFFER12 0x8831
|
|
#define GL_DRAW_BUFFER13 0x8832
|
|
#define GL_DRAW_BUFFER14 0x8833
|
|
#define GL_DRAW_BUFFER15 0x8834
|
|
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
|
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
|
#define GL_FRAGMENT_SHADER 0x8B30
|
|
#define GL_VERTEX_SHADER 0x8B31
|
|
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
|
|
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
|
|
#define GL_MAX_VARYING_FLOATS 0x8B4B
|
|
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
|
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
|
#define GL_SHADER_TYPE 0x8B4F
|
|
#define GL_FLOAT_VEC2 0x8B50
|
|
#define GL_FLOAT_VEC3 0x8B51
|
|
#define GL_FLOAT_VEC4 0x8B52
|
|
#define GL_INT_VEC2 0x8B53
|
|
#define GL_INT_VEC3 0x8B54
|
|
#define GL_INT_VEC4 0x8B55
|
|
#define GL_BOOL 0x8B56
|
|
#define GL_BOOL_VEC2 0x8B57
|
|
#define GL_BOOL_VEC3 0x8B58
|
|
#define GL_BOOL_VEC4 0x8B59
|
|
#define GL_FLOAT_MAT2 0x8B5A
|
|
#define GL_FLOAT_MAT3 0x8B5B
|
|
#define GL_FLOAT_MAT4 0x8B5C
|
|
#define GL_SAMPLER_1D 0x8B5D
|
|
#define GL_SAMPLER_2D 0x8B5E
|
|
#define GL_SAMPLER_3D 0x8B5F
|
|
#define GL_SAMPLER_CUBE 0x8B60
|
|
#define GL_SAMPLER_1D_SHADOW 0x8B61
|
|
#define GL_SAMPLER_2D_SHADOW 0x8B62
|
|
#define GL_DELETE_STATUS 0x8B80
|
|
#define GL_COMPILE_STATUS 0x8B81
|
|
#define GL_LINK_STATUS 0x8B82
|
|
#define GL_VALIDATE_STATUS 0x8B83
|
|
#define GL_INFO_LOG_LENGTH 0x8B84
|
|
#define GL_ATTACHED_SHADERS 0x8B85
|
|
#define GL_ACTIVE_UNIFORMS 0x8B86
|
|
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
|
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
|
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
|
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
|
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
|
|
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
|
#define GL_CURRENT_PROGRAM 0x8B8D
|
|
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
|
|
#define GL_LOWER_LEFT 0x8CA1
|
|
#define GL_UPPER_LEFT 0x8CA2
|
|
#define GL_STENCIL_BACK_REF 0x8CA3
|
|
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
|
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
|
|
#define GL_POINT_SPRITE 0x8861
|
|
#define GL_COORD_REPLACE 0x8862
|
|
#define GL_MAX_TEXTURE_COORDS 0x8871
|
|
#define GL_FIXED 0x140C
|
|
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
|
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
|
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
|
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
|
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
|
#define GL_SHADER_COMPILER 0x8DFA
|
|
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
|
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
|
#define GL_LOW_FLOAT 0x8DF0
|
|
#define GL_MEDIUM_FLOAT 0x8DF1
|
|
#define GL_HIGH_FLOAT 0x8DF2
|
|
#define GL_LOW_INT 0x8DF3
|
|
#define GL_MEDIUM_INT 0x8DF4
|
|
#define GL_HIGH_INT 0x8DF5
|
|
#define GL_FRAMEBUFFER 0x8D40
|
|
#define GL_RENDERBUFFER 0x8D41
|
|
#define GL_RGB565 0x8D62
|
|
#define GL_STENCIL_INDEX8 0x8D48
|
|
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
|
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
|
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
|
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
|
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
|
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
|
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
|
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
|
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
|
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
|
#define GL_DEPTH_ATTACHMENT 0x8D00
|
|
#define GL_STENCIL_ATTACHMENT 0x8D20
|
|
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
|
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
|
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
|
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
|
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
|
#define GL_VERSION_ES_CL_1_0 1
|
|
#define GL_VERSION_ES_CM_1_1 1
|
|
#define GL_VERSION_ES_CL_1_1 1
|
|
#ifndef GL_VERSION_1_0
|
|
#define GL_VERSION_1_0 1
|
|
GLAPI int GLAD_GL_VERSION_1_0;
|
|
typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
|
|
GLAPI PFNGLCULLFACEPROC glad_glCullFace;
|
|
#define glCullFace glad_glCullFace
|
|
typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
|
|
GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
|
|
#define glFrontFace glad_glFrontFace
|
|
typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
|
|
GLAPI PFNGLHINTPROC glad_glHint;
|
|
#define glHint glad_glHint
|
|
typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
|
|
GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
|
|
#define glLineWidth glad_glLineWidth
|
|
typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
|
|
GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
|
|
#define glPointSize glad_glPointSize
|
|
typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
|
|
GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
|
|
#define glPolygonMode glad_glPolygonMode
|
|
typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
|
GLAPI PFNGLSCISSORPROC glad_glScissor;
|
|
#define glScissor glad_glScissor
|
|
typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
|
|
GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
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#define glTexParameterf glad_glTexParameterf
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typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
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GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
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#define glTexParameterfv glad_glTexParameterfv
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typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
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GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
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#define glTexParameteri glad_glTexParameteri
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typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
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GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
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#define glTexParameteriv glad_glTexParameteriv
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typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
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GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
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#define glTexImage1D glad_glTexImage1D
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typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
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GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
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#define glTexImage2D glad_glTexImage2D
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typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
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GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
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#define glDrawBuffer glad_glDrawBuffer
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typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
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GLAPI PFNGLCLEARPROC glad_glClear;
|
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#define glClear glad_glClear
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typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
|
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#define glClearColor glad_glClearColor
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typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
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GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
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#define glClearStencil glad_glClearStencil
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typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
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GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
|
|
#define glClearDepth glad_glClearDepth
|
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typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
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GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
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#define glStencilMask glad_glStencilMask
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typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
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GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
|
|
#define glColorMask glad_glColorMask
|
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typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
|
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GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
|
|
#define glDepthMask glad_glDepthMask
|
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typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
|
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GLAPI PFNGLDISABLEPROC glad_glDisable;
|
|
#define glDisable glad_glDisable
|
|
typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
|
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GLAPI PFNGLENABLEPROC glad_glEnable;
|
|
#define glEnable glad_glEnable
|
|
typedef void (APIENTRYP PFNGLFINISHPROC)(void);
|
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GLAPI PFNGLFINISHPROC glad_glFinish;
|
|
#define glFinish glad_glFinish
|
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typedef void (APIENTRYP PFNGLFLUSHPROC)(void);
|
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GLAPI PFNGLFLUSHPROC glad_glFlush;
|
|
#define glFlush glad_glFlush
|
|
typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
|
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GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
|
|
#define glBlendFunc glad_glBlendFunc
|
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typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
|
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GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
|
|
#define glLogicOp glad_glLogicOp
|
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typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
|
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GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
|
|
#define glStencilFunc glad_glStencilFunc
|
|
typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
|
|
GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
|
|
#define glStencilOp glad_glStencilOp
|
|
typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
|
|
GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
|
|
#define glDepthFunc glad_glDepthFunc
|
|
typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
|
|
GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
|
|
#define glPixelStoref glad_glPixelStoref
|
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typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
|
|
GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
|
|
#define glPixelStorei glad_glPixelStorei
|
|
typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
|
|
GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
|
|
#define glReadBuffer glad_glReadBuffer
|
|
typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
|
GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
|
|
#define glReadPixels glad_glReadPixels
|
|
typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
|
|
GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
|
|
#define glGetBooleanv glad_glGetBooleanv
|
|
typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
|
|
GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
|
|
#define glGetDoublev glad_glGetDoublev
|
|
typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void);
|
|
GLAPI PFNGLGETERRORPROC glad_glGetError;
|
|
#define glGetError glad_glGetError
|
|
typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
|
|
GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
|
|
#define glGetFloatv glad_glGetFloatv
|
|
typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
|
|
GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
|
|
#define glGetIntegerv glad_glGetIntegerv
|
|
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
|
|
GLAPI PFNGLGETSTRINGPROC glad_glGetString;
|
|
#define glGetString glad_glGetString
|
|
typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
|
|
GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
|
|
#define glGetTexImage glad_glGetTexImage
|
|
typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
|
|
GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
|
|
#define glGetTexParameterfv glad_glGetTexParameterfv
|
|
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
|
|
#define glGetTexParameteriv glad_glGetTexParameteriv
|
|
typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
|
GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
|
|
#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
|
|
typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
|
|
#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
|
|
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
|
|
GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
|
|
#define glIsEnabled glad_glIsEnabled
|
|
typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
|
|
GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
|
|
#define glDepthRange glad_glDepthRange
|
|
typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
|
GLAPI PFNGLVIEWPORTPROC glad_glViewport;
|
|
#define glViewport glad_glViewport
|
|
typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
|
|
GLAPI PFNGLNEWLISTPROC glad_glNewList;
|
|
#define glNewList glad_glNewList
|
|
typedef void (APIENTRYP PFNGLENDLISTPROC)(void);
|
|
GLAPI PFNGLENDLISTPROC glad_glEndList;
|
|
#define glEndList glad_glEndList
|
|
typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list);
|
|
GLAPI PFNGLCALLLISTPROC glad_glCallList;
|
|
#define glCallList glad_glCallList
|
|
typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
|
|
GLAPI PFNGLCALLLISTSPROC glad_glCallLists;
|
|
#define glCallLists glad_glCallLists
|
|
typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
|
|
GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists;
|
|
#define glDeleteLists glad_glDeleteLists
|
|
typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range);
|
|
GLAPI PFNGLGENLISTSPROC glad_glGenLists;
|
|
#define glGenLists glad_glGenLists
|
|
typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base);
|
|
GLAPI PFNGLLISTBASEPROC glad_glListBase;
|
|
#define glListBase glad_glListBase
|
|
typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode);
|
|
GLAPI PFNGLBEGINPROC glad_glBegin;
|
|
#define glBegin glad_glBegin
|
|
typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
|
|
GLAPI PFNGLBITMAPPROC glad_glBitmap;
|
|
#define glBitmap glad_glBitmap
|
|
typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
|
|
GLAPI PFNGLCOLOR3BPROC glad_glColor3b;
|
|
#define glColor3b glad_glColor3b
|
|
typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v);
|
|
GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv;
|
|
#define glColor3bv glad_glColor3bv
|
|
typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
|
|
GLAPI PFNGLCOLOR3DPROC glad_glColor3d;
|
|
#define glColor3d glad_glColor3d
|
|
typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv;
|
|
#define glColor3dv glad_glColor3dv
|
|
typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
|
|
GLAPI PFNGLCOLOR3FPROC glad_glColor3f;
|
|
#define glColor3f glad_glColor3f
|
|
typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv;
|
|
#define glColor3fv glad_glColor3fv
|
|
typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
|
|
GLAPI PFNGLCOLOR3IPROC glad_glColor3i;
|
|
#define glColor3i glad_glColor3i
|
|
typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v);
|
|
GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv;
|
|
#define glColor3iv glad_glColor3iv
|
|
typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
|
|
GLAPI PFNGLCOLOR3SPROC glad_glColor3s;
|
|
#define glColor3s glad_glColor3s
|
|
typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv;
|
|
#define glColor3sv glad_glColor3sv
|
|
typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
|
|
GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub;
|
|
#define glColor3ub glad_glColor3ub
|
|
typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v);
|
|
GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv;
|
|
#define glColor3ubv glad_glColor3ubv
|
|
typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
|
|
GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui;
|
|
#define glColor3ui glad_glColor3ui
|
|
typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v);
|
|
GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv;
|
|
#define glColor3uiv glad_glColor3uiv
|
|
typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
|
|
GLAPI PFNGLCOLOR3USPROC glad_glColor3us;
|
|
#define glColor3us glad_glColor3us
|
|
typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v);
|
|
GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv;
|
|
#define glColor3usv glad_glColor3usv
|
|
typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
|
|
GLAPI PFNGLCOLOR4BPROC glad_glColor4b;
|
|
#define glColor4b glad_glColor4b
|
|
typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v);
|
|
GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv;
|
|
#define glColor4bv glad_glColor4bv
|
|
typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
|
|
GLAPI PFNGLCOLOR4DPROC glad_glColor4d;
|
|
#define glColor4d glad_glColor4d
|
|
typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv;
|
|
#define glColor4dv glad_glColor4dv
|
|
typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
|
GLAPI PFNGLCOLOR4FPROC glad_glColor4f;
|
|
#define glColor4f glad_glColor4f
|
|
typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv;
|
|
#define glColor4fv glad_glColor4fv
|
|
typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
|
|
GLAPI PFNGLCOLOR4IPROC glad_glColor4i;
|
|
#define glColor4i glad_glColor4i
|
|
typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v);
|
|
GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv;
|
|
#define glColor4iv glad_glColor4iv
|
|
typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
|
|
GLAPI PFNGLCOLOR4SPROC glad_glColor4s;
|
|
#define glColor4s glad_glColor4s
|
|
typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv;
|
|
#define glColor4sv glad_glColor4sv
|
|
typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
|
|
GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub;
|
|
#define glColor4ub glad_glColor4ub
|
|
typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v);
|
|
GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv;
|
|
#define glColor4ubv glad_glColor4ubv
|
|
typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
|
|
GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui;
|
|
#define glColor4ui glad_glColor4ui
|
|
typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v);
|
|
GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv;
|
|
#define glColor4uiv glad_glColor4uiv
|
|
typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
|
|
GLAPI PFNGLCOLOR4USPROC glad_glColor4us;
|
|
#define glColor4us glad_glColor4us
|
|
typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v);
|
|
GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv;
|
|
#define glColor4usv glad_glColor4usv
|
|
typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag);
|
|
GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag;
|
|
#define glEdgeFlag glad_glEdgeFlag
|
|
typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
|
|
GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
|
|
#define glEdgeFlagv glad_glEdgeFlagv
|
|
typedef void (APIENTRYP PFNGLENDPROC)(void);
|
|
GLAPI PFNGLENDPROC glad_glEnd;
|
|
#define glEnd glad_glEnd
|
|
typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c);
|
|
GLAPI PFNGLINDEXDPROC glad_glIndexd;
|
|
#define glIndexd glad_glIndexd
|
|
typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c);
|
|
GLAPI PFNGLINDEXDVPROC glad_glIndexdv;
|
|
#define glIndexdv glad_glIndexdv
|
|
typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c);
|
|
GLAPI PFNGLINDEXFPROC glad_glIndexf;
|
|
#define glIndexf glad_glIndexf
|
|
typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c);
|
|
GLAPI PFNGLINDEXFVPROC glad_glIndexfv;
|
|
#define glIndexfv glad_glIndexfv
|
|
typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c);
|
|
GLAPI PFNGLINDEXIPROC glad_glIndexi;
|
|
#define glIndexi glad_glIndexi
|
|
typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c);
|
|
GLAPI PFNGLINDEXIVPROC glad_glIndexiv;
|
|
#define glIndexiv glad_glIndexiv
|
|
typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c);
|
|
GLAPI PFNGLINDEXSPROC glad_glIndexs;
|
|
#define glIndexs glad_glIndexs
|
|
typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c);
|
|
GLAPI PFNGLINDEXSVPROC glad_glIndexsv;
|
|
#define glIndexsv glad_glIndexsv
|
|
typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
|
|
GLAPI PFNGLNORMAL3BPROC glad_glNormal3b;
|
|
#define glNormal3b glad_glNormal3b
|
|
typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v);
|
|
GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv;
|
|
#define glNormal3bv glad_glNormal3bv
|
|
typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
|
|
GLAPI PFNGLNORMAL3DPROC glad_glNormal3d;
|
|
#define glNormal3d glad_glNormal3d
|
|
typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv;
|
|
#define glNormal3dv glad_glNormal3dv
|
|
typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
|
|
GLAPI PFNGLNORMAL3FPROC glad_glNormal3f;
|
|
#define glNormal3f glad_glNormal3f
|
|
typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv;
|
|
#define glNormal3fv glad_glNormal3fv
|
|
typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
|
|
GLAPI PFNGLNORMAL3IPROC glad_glNormal3i;
|
|
#define glNormal3i glad_glNormal3i
|
|
typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v);
|
|
GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv;
|
|
#define glNormal3iv glad_glNormal3iv
|
|
typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
|
|
GLAPI PFNGLNORMAL3SPROC glad_glNormal3s;
|
|
#define glNormal3s glad_glNormal3s
|
|
typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv;
|
|
#define glNormal3sv glad_glNormal3sv
|
|
typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
|
|
GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
|
|
#define glRasterPos2d glad_glRasterPos2d
|
|
typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
|
|
#define glRasterPos2dv glad_glRasterPos2dv
|
|
typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
|
|
GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
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#define glRasterPos2f glad_glRasterPos2f
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typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v);
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GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
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#define glRasterPos2fv glad_glRasterPos2fv
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typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
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GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
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#define glRasterPos2i glad_glRasterPos2i
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typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v);
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GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
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#define glRasterPos2iv glad_glRasterPos2iv
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typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
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GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
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#define glRasterPos2s glad_glRasterPos2s
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typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v);
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GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
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#define glRasterPos2sv glad_glRasterPos2sv
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typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
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GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
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#define glRasterPos3d glad_glRasterPos3d
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typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v);
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GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
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#define glRasterPos3dv glad_glRasterPos3dv
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typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
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GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
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#define glRasterPos3f glad_glRasterPos3f
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typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v);
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GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
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#define glRasterPos3fv glad_glRasterPos3fv
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typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
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GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
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#define glRasterPos3i glad_glRasterPos3i
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typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v);
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GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
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#define glRasterPos3iv glad_glRasterPos3iv
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typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
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GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
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#define glRasterPos3s glad_glRasterPos3s
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typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v);
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GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
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#define glRasterPos3sv glad_glRasterPos3sv
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typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
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#define glRasterPos4d glad_glRasterPos4d
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typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v);
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GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
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#define glRasterPos4dv glad_glRasterPos4dv
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typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
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#define glRasterPos4f glad_glRasterPos4f
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typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v);
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GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
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#define glRasterPos4fv glad_glRasterPos4fv
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typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
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GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
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#define glRasterPos4i glad_glRasterPos4i
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typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v);
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GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
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#define glRasterPos4iv glad_glRasterPos4iv
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typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
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GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
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#define glRasterPos4s glad_glRasterPos4s
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typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v);
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GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
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#define glRasterPos4sv glad_glRasterPos4sv
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typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
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GLAPI PFNGLRECTDPROC glad_glRectd;
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#define glRectd glad_glRectd
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typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2);
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GLAPI PFNGLRECTDVPROC glad_glRectdv;
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#define glRectdv glad_glRectdv
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typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
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GLAPI PFNGLRECTFPROC glad_glRectf;
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#define glRectf glad_glRectf
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typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2);
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GLAPI PFNGLRECTFVPROC glad_glRectfv;
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#define glRectfv glad_glRectfv
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typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
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GLAPI PFNGLRECTIPROC glad_glRecti;
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#define glRecti glad_glRecti
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typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2);
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GLAPI PFNGLRECTIVPROC glad_glRectiv;
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#define glRectiv glad_glRectiv
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typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
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GLAPI PFNGLRECTSPROC glad_glRects;
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#define glRects glad_glRects
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typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2);
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GLAPI PFNGLRECTSVPROC glad_glRectsv;
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#define glRectsv glad_glRectsv
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typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s);
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GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
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#define glTexCoord1d glad_glTexCoord1d
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typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v);
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GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
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|
#define glTexCoord1dv glad_glTexCoord1dv
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typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s);
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GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
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|
#define glTexCoord1f glad_glTexCoord1f
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typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v);
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GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
|
|
#define glTexCoord1fv glad_glTexCoord1fv
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typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s);
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GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
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|
#define glTexCoord1i glad_glTexCoord1i
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typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v);
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GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
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|
#define glTexCoord1iv glad_glTexCoord1iv
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typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s);
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GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
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|
#define glTexCoord1s glad_glTexCoord1s
|
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typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v);
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GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
|
|
#define glTexCoord1sv glad_glTexCoord1sv
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typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
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GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
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|
#define glTexCoord2d glad_glTexCoord2d
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typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v);
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GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
|
|
#define glTexCoord2dv glad_glTexCoord2dv
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typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
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GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
|
|
#define glTexCoord2f glad_glTexCoord2f
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typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v);
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GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
|
|
#define glTexCoord2fv glad_glTexCoord2fv
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typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
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GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
|
|
#define glTexCoord2i glad_glTexCoord2i
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typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v);
|
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GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
|
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#define glTexCoord2iv glad_glTexCoord2iv
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typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
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GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
|
|
#define glTexCoord2s glad_glTexCoord2s
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typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
|
|
#define glTexCoord2sv glad_glTexCoord2sv
|
|
typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
|
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GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
|
|
#define glTexCoord3d glad_glTexCoord3d
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typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
|
|
#define glTexCoord3dv glad_glTexCoord3dv
|
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typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
|
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GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
|
|
#define glTexCoord3f glad_glTexCoord3f
|
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typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v);
|
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GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
|
|
#define glTexCoord3fv glad_glTexCoord3fv
|
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typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
|
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GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
|
|
#define glTexCoord3i glad_glTexCoord3i
|
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typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v);
|
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GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
|
|
#define glTexCoord3iv glad_glTexCoord3iv
|
|
typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
|
|
GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
|
|
#define glTexCoord3s glad_glTexCoord3s
|
|
typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
|
|
#define glTexCoord3sv glad_glTexCoord3sv
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
|
|
#define glTexCoord4d glad_glTexCoord4d
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
|
|
#define glTexCoord4dv glad_glTexCoord4dv
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
|
|
#define glTexCoord4f glad_glTexCoord4f
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
|
|
#define glTexCoord4fv glad_glTexCoord4fv
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
|
|
GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
|
|
#define glTexCoord4i glad_glTexCoord4i
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v);
|
|
GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
|
|
#define glTexCoord4iv glad_glTexCoord4iv
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
|
|
GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
|
|
#define glTexCoord4s glad_glTexCoord4s
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
|
|
#define glTexCoord4sv glad_glTexCoord4sv
|
|
typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
|
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GLAPI PFNGLVERTEX2DPROC glad_glVertex2d;
|
|
#define glVertex2d glad_glVertex2d
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typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v);
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GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv;
|
|
#define glVertex2dv glad_glVertex2dv
|
|
typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
|
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GLAPI PFNGLVERTEX2FPROC glad_glVertex2f;
|
|
#define glVertex2f glad_glVertex2f
|
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typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv;
|
|
#define glVertex2fv glad_glVertex2fv
|
|
typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y);
|
|
GLAPI PFNGLVERTEX2IPROC glad_glVertex2i;
|
|
#define glVertex2i glad_glVertex2i
|
|
typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v);
|
|
GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv;
|
|
#define glVertex2iv glad_glVertex2iv
|
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typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
|
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GLAPI PFNGLVERTEX2SPROC glad_glVertex2s;
|
|
#define glVertex2s glad_glVertex2s
|
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typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v);
|
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GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv;
|
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#define glVertex2sv glad_glVertex2sv
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typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
GLAPI PFNGLVERTEX3DPROC glad_glVertex3d;
|
|
#define glVertex3d glad_glVertex3d
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typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v);
|
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GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv;
|
|
#define glVertex3dv glad_glVertex3dv
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typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
|
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GLAPI PFNGLVERTEX3FPROC glad_glVertex3f;
|
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#define glVertex3f glad_glVertex3f
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typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv;
|
|
#define glVertex3fv glad_glVertex3fv
|
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typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
|
|
GLAPI PFNGLVERTEX3IPROC glad_glVertex3i;
|
|
#define glVertex3i glad_glVertex3i
|
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typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v);
|
|
GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv;
|
|
#define glVertex3iv glad_glVertex3iv
|
|
typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
|
|
GLAPI PFNGLVERTEX3SPROC glad_glVertex3s;
|
|
#define glVertex3s glad_glVertex3s
|
|
typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv;
|
|
#define glVertex3sv glad_glVertex3sv
|
|
typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
GLAPI PFNGLVERTEX4DPROC glad_glVertex4d;
|
|
#define glVertex4d glad_glVertex4d
|
|
typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv;
|
|
#define glVertex4dv glad_glVertex4dv
|
|
typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
GLAPI PFNGLVERTEX4FPROC glad_glVertex4f;
|
|
#define glVertex4f glad_glVertex4f
|
|
typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv;
|
|
#define glVertex4fv glad_glVertex4fv
|
|
typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
|
|
GLAPI PFNGLVERTEX4IPROC glad_glVertex4i;
|
|
#define glVertex4i glad_glVertex4i
|
|
typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v);
|
|
GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv;
|
|
#define glVertex4iv glad_glVertex4iv
|
|
typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
|
|
GLAPI PFNGLVERTEX4SPROC glad_glVertex4s;
|
|
#define glVertex4s glad_glVertex4s
|
|
typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv;
|
|
#define glVertex4sv glad_glVertex4sv
|
|
typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation);
|
|
GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane;
|
|
#define glClipPlane glad_glClipPlane
|
|
typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
|
|
GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial;
|
|
#define glColorMaterial glad_glColorMaterial
|
|
typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param);
|
|
GLAPI PFNGLFOGFPROC glad_glFogf;
|
|
#define glFogf glad_glFogf
|
|
typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params);
|
|
GLAPI PFNGLFOGFVPROC glad_glFogfv;
|
|
#define glFogfv glad_glFogfv
|
|
typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param);
|
|
GLAPI PFNGLFOGIPROC glad_glFogi;
|
|
#define glFogi glad_glFogi
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|
typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params);
|
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GLAPI PFNGLFOGIVPROC glad_glFogiv;
|
|
#define glFogiv glad_glFogiv
|
|
typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
|
|
GLAPI PFNGLLIGHTFPROC glad_glLightf;
|
|
#define glLightf glad_glLightf
|
|
typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params);
|
|
GLAPI PFNGLLIGHTFVPROC glad_glLightfv;
|
|
#define glLightfv glad_glLightfv
|
|
typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
|
|
GLAPI PFNGLLIGHTIPROC glad_glLighti;
|
|
#define glLighti glad_glLighti
|
|
typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params);
|
|
GLAPI PFNGLLIGHTIVPROC glad_glLightiv;
|
|
#define glLightiv glad_glLightiv
|
|
typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
|
|
GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf;
|
|
#define glLightModelf glad_glLightModelf
|
|
typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params);
|
|
GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
|
|
#define glLightModelfv glad_glLightModelfv
|
|
typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
|
|
GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli;
|
|
#define glLightModeli glad_glLightModeli
|
|
typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params);
|
|
GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
|
|
#define glLightModeliv glad_glLightModeliv
|
|
typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
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GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple;
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#define glLineStipple glad_glLineStipple
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typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
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GLAPI PFNGLMATERIALFPROC glad_glMaterialf;
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#define glMaterialf glad_glMaterialf
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typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params);
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GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv;
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#define glMaterialfv glad_glMaterialfv
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typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
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GLAPI PFNGLMATERIALIPROC glad_glMateriali;
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#define glMateriali glad_glMateriali
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typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params);
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GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv;
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#define glMaterialiv glad_glMaterialiv
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typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask);
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GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
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#define glPolygonStipple glad_glPolygonStipple
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typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode);
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GLAPI PFNGLSHADEMODELPROC glad_glShadeModel;
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#define glShadeModel glad_glShadeModel
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typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
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GLAPI PFNGLTEXENVFPROC glad_glTexEnvf;
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#define glTexEnvf glad_glTexEnvf
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typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
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GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv;
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#define glTexEnvfv glad_glTexEnvfv
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typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
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GLAPI PFNGLTEXENVIPROC glad_glTexEnvi;
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#define glTexEnvi glad_glTexEnvi
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typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params);
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GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv;
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#define glTexEnviv glad_glTexEnviv
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typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
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GLAPI PFNGLTEXGENDPROC glad_glTexGend;
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#define glTexGend glad_glTexGend
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typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params);
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GLAPI PFNGLTEXGENDVPROC glad_glTexGendv;
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#define glTexGendv glad_glTexGendv
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typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
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GLAPI PFNGLTEXGENFPROC glad_glTexGenf;
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#define glTexGenf glad_glTexGenf
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typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params);
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GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv;
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#define glTexGenfv glad_glTexGenfv
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typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
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GLAPI PFNGLTEXGENIPROC glad_glTexGeni;
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#define glTexGeni glad_glTexGeni
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typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params);
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GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv;
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#define glTexGeniv glad_glTexGeniv
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typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer);
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GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
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#define glFeedbackBuffer glad_glFeedbackBuffer
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typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer);
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GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
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|
#define glSelectBuffer glad_glSelectBuffer
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typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode);
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GLAPI PFNGLRENDERMODEPROC glad_glRenderMode;
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#define glRenderMode glad_glRenderMode
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typedef void (APIENTRYP PFNGLINITNAMESPROC)(void);
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GLAPI PFNGLINITNAMESPROC glad_glInitNames;
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|
#define glInitNames glad_glInitNames
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typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name);
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GLAPI PFNGLLOADNAMEPROC glad_glLoadName;
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|
#define glLoadName glad_glLoadName
|
|
typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token);
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GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough;
|
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#define glPassThrough glad_glPassThrough
|
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typedef void (APIENTRYP PFNGLPOPNAMEPROC)(void);
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GLAPI PFNGLPOPNAMEPROC glad_glPopName;
|
|
#define glPopName glad_glPopName
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|
typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name);
|
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GLAPI PFNGLPUSHNAMEPROC glad_glPushName;
|
|
#define glPushName glad_glPushName
|
|
typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
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GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum;
|
|
#define glClearAccum glad_glClearAccum
|
|
typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c);
|
|
GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex;
|
|
#define glClearIndex glad_glClearIndex
|
|
typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask);
|
|
GLAPI PFNGLINDEXMASKPROC glad_glIndexMask;
|
|
#define glIndexMask glad_glIndexMask
|
|
typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value);
|
|
GLAPI PFNGLACCUMPROC glad_glAccum;
|
|
#define glAccum glad_glAccum
|
|
typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(void);
|
|
GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib;
|
|
#define glPopAttrib glad_glPopAttrib
|
|
typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask);
|
|
GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib;
|
|
#define glPushAttrib glad_glPushAttrib
|
|
typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
|
|
GLAPI PFNGLMAP1DPROC glad_glMap1d;
|
|
#define glMap1d glad_glMap1d
|
|
typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
|
|
GLAPI PFNGLMAP1FPROC glad_glMap1f;
|
|
#define glMap1f glad_glMap1f
|
|
typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
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|
GLAPI PFNGLMAP2DPROC glad_glMap2d;
|
|
#define glMap2d glad_glMap2d
|
|
typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
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GLAPI PFNGLMAP2FPROC glad_glMap2f;
|
|
#define glMap2f glad_glMap2f
|
|
typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
|
|
GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d;
|
|
#define glMapGrid1d glad_glMapGrid1d
|
|
typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
|
|
GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f;
|
|
#define glMapGrid1f glad_glMapGrid1f
|
|
typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
|
|
GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d;
|
|
#define glMapGrid2d glad_glMapGrid2d
|
|
typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
|
|
GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f;
|
|
#define glMapGrid2f glad_glMapGrid2f
|
|
typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u);
|
|
GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
|
|
#define glEvalCoord1d glad_glEvalCoord1d
|
|
typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u);
|
|
GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
|
|
#define glEvalCoord1dv glad_glEvalCoord1dv
|
|
typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u);
|
|
GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
|
|
#define glEvalCoord1f glad_glEvalCoord1f
|
|
typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
|
|
GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
|
|
#define glEvalCoord1fv glad_glEvalCoord1fv
|
|
typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
|
|
GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
|
|
#define glEvalCoord2d glad_glEvalCoord2d
|
|
typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u);
|
|
GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
|
|
#define glEvalCoord2dv glad_glEvalCoord2dv
|
|
typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
|
|
GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
|
|
#define glEvalCoord2f glad_glEvalCoord2f
|
|
typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
|
|
GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
|
|
#define glEvalCoord2fv glad_glEvalCoord2fv
|
|
typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
|
|
GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1;
|
|
#define glEvalMesh1 glad_glEvalMesh1
|
|
typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i);
|
|
GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1;
|
|
#define glEvalPoint1 glad_glEvalPoint1
|
|
typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
|
|
GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2;
|
|
#define glEvalMesh2 glad_glEvalMesh2
|
|
typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j);
|
|
GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2;
|
|
#define glEvalPoint2 glad_glEvalPoint2
|
|
typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
|
|
GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc;
|
|
#define glAlphaFunc glad_glAlphaFunc
|
|
typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
|
|
GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom;
|
|
#define glPixelZoom glad_glPixelZoom
|
|
typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
|
|
GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
|
|
#define glPixelTransferf glad_glPixelTransferf
|
|
typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
|
|
GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
|
|
#define glPixelTransferi glad_glPixelTransferi
|
|
typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values);
|
|
GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
|
|
#define glPixelMapfv glad_glPixelMapfv
|
|
typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values);
|
|
GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
|
|
#define glPixelMapuiv glad_glPixelMapuiv
|
|
typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values);
|
|
GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
|
|
#define glPixelMapusv glad_glPixelMapusv
|
|
typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
|
|
GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels;
|
|
#define glCopyPixels glad_glCopyPixels
|
|
typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
|
GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels;
|
|
#define glDrawPixels glad_glDrawPixels
|
|
typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation);
|
|
GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
|
|
#define glGetClipPlane glad_glGetClipPlane
|
|
typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
|
|
GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv;
|
|
#define glGetLightfv glad_glGetLightfv
|
|
typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv;
|
|
#define glGetLightiv glad_glGetLightiv
|
|
typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v);
|
|
GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv;
|
|
#define glGetMapdv glad_glGetMapdv
|
|
typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
|
|
GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv;
|
|
#define glGetMapfv glad_glGetMapfv
|
|
typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
|
|
GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv;
|
|
#define glGetMapiv glad_glGetMapiv
|
|
typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
|
|
GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
|
|
#define glGetMaterialfv glad_glGetMaterialfv
|
|
typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
|
|
#define glGetMaterialiv glad_glGetMaterialiv
|
|
typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
|
|
GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
|
|
#define glGetPixelMapfv glad_glGetPixelMapfv
|
|
typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
|
|
GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
|
|
#define glGetPixelMapuiv glad_glGetPixelMapuiv
|
|
typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
|
|
GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
|
|
#define glGetPixelMapusv glad_glGetPixelMapusv
|
|
typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
|
|
GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
|
|
#define glGetPolygonStipple glad_glGetPolygonStipple
|
|
typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
|
|
GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
|
|
#define glGetTexEnvfv glad_glGetTexEnvfv
|
|
typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
|
|
#define glGetTexEnviv glad_glGetTexEnviv
|
|
typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
|
|
GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
|
|
#define glGetTexGendv glad_glGetTexGendv
|
|
typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
|
|
GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
|
|
#define glGetTexGenfv glad_glGetTexGenfv
|
|
typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
|
|
#define glGetTexGeniv glad_glGetTexGeniv
|
|
typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list);
|
|
GLAPI PFNGLISLISTPROC glad_glIsList;
|
|
#define glIsList glad_glIsList
|
|
typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
|
GLAPI PFNGLFRUSTUMPROC glad_glFrustum;
|
|
#define glFrustum glad_glFrustum
|
|
typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(void);
|
|
GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
|
|
#define glLoadIdentity glad_glLoadIdentity
|
|
typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m);
|
|
GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
|
|
#define glLoadMatrixf glad_glLoadMatrixf
|
|
typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m);
|
|
GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
|
|
#define glLoadMatrixd glad_glLoadMatrixd
|
|
typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode);
|
|
GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode;
|
|
#define glMatrixMode glad_glMatrixMode
|
|
typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m);
|
|
GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
|
|
#define glMultMatrixf glad_glMultMatrixf
|
|
typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m);
|
|
GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
|
|
#define glMultMatrixd glad_glMultMatrixd
|
|
typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
|
GLAPI PFNGLORTHOPROC glad_glOrtho;
|
|
#define glOrtho glad_glOrtho
|
|
typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(void);
|
|
GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix;
|
|
#define glPopMatrix glad_glPopMatrix
|
|
typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(void);
|
|
GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix;
|
|
#define glPushMatrix glad_glPushMatrix
|
|
typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
|
|
GLAPI PFNGLROTATEDPROC glad_glRotated;
|
|
#define glRotated glad_glRotated
|
|
typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
|
GLAPI PFNGLROTATEFPROC glad_glRotatef;
|
|
#define glRotatef glad_glRotatef
|
|
typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
GLAPI PFNGLSCALEDPROC glad_glScaled;
|
|
#define glScaled glad_glScaled
|
|
typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
|
|
GLAPI PFNGLSCALEFPROC glad_glScalef;
|
|
#define glScalef glad_glScalef
|
|
typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
GLAPI PFNGLTRANSLATEDPROC glad_glTranslated;
|
|
#define glTranslated glad_glTranslated
|
|
typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
|
|
GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef;
|
|
#define glTranslatef glad_glTranslatef
|
|
#endif
|
|
#ifndef GL_VERSION_1_1
|
|
#define GL_VERSION_1_1 1
|
|
GLAPI int GLAD_GL_VERSION_1_1;
|
|
typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
|
|
GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
|
|
#define glDrawArrays glad_glDrawArrays
|
|
typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
|
|
GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
|
|
#define glDrawElements glad_glDrawElements
|
|
typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
|
|
GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
|
|
#define glGetPointerv glad_glGetPointerv
|
|
typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
|
|
GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
|
|
#define glPolygonOffset glad_glPolygonOffset
|
|
typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
|
|
GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
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#define glCopyTexImage1D glad_glCopyTexImage1D
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typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
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GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
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#define glCopyTexImage2D glad_glCopyTexImage2D
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typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
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GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
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#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
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typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
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#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
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typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
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|
GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
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|
#define glTexSubImage1D glad_glTexSubImage1D
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|
typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
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|
#define glTexSubImage2D glad_glTexSubImage2D
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typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
|
|
GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
|
|
#define glBindTexture glad_glBindTexture
|
|
typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
|
|
GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
|
|
#define glDeleteTextures glad_glDeleteTextures
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|
typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
|
|
GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
|
|
#define glGenTextures glad_glGenTextures
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typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
|
|
GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
|
|
#define glIsTexture glad_glIsTexture
|
|
typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i);
|
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GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement;
|
|
#define glArrayElement glad_glArrayElement
|
|
typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer;
|
|
#define glColorPointer glad_glColorPointer
|
|
typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
|
|
GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
|
|
#define glDisableClientState glad_glDisableClientState
|
|
typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
|
|
#define glEdgeFlagPointer glad_glEdgeFlagPointer
|
|
typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array);
|
|
GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
|
|
#define glEnableClientState glad_glEnableClientState
|
|
typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer;
|
|
#define glIndexPointer glad_glIndexPointer
|
|
typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
|
|
#define glInterleavedArrays glad_glInterleavedArrays
|
|
typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer;
|
|
#define glNormalPointer glad_glNormalPointer
|
|
typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
|
|
#define glTexCoordPointer glad_glTexCoordPointer
|
|
typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
|
|
#define glVertexPointer glad_glVertexPointer
|
|
typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
|
|
GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
|
|
#define glAreTexturesResident glad_glAreTexturesResident
|
|
typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
|
|
GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
|
|
#define glPrioritizeTextures glad_glPrioritizeTextures
|
|
typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c);
|
|
GLAPI PFNGLINDEXUBPROC glad_glIndexub;
|
|
#define glIndexub glad_glIndexub
|
|
typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c);
|
|
GLAPI PFNGLINDEXUBVPROC glad_glIndexubv;
|
|
#define glIndexubv glad_glIndexubv
|
|
typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void);
|
|
GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
|
|
#define glPopClientAttrib glad_glPopClientAttrib
|
|
typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
|
|
GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
|
|
#define glPushClientAttrib glad_glPushClientAttrib
|
|
#endif
|
|
#ifndef GL_VERSION_1_2
|
|
#define GL_VERSION_1_2 1
|
|
GLAPI int GLAD_GL_VERSION_1_2;
|
|
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
|
|
GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
|
|
#define glDrawRangeElements glad_glDrawRangeElements
|
|
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
|
|
GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
|
|
#define glTexImage3D glad_glTexImage3D
|
|
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
|
|
GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
|
|
#define glTexSubImage3D glad_glTexSubImage3D
|
|
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
|
|
#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
|
|
#endif
|
|
#ifndef GL_VERSION_1_3
|
|
#define GL_VERSION_1_3 1
|
|
GLAPI int GLAD_GL_VERSION_1_3;
|
|
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
|
|
GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
|
|
#define glActiveTexture glad_glActiveTexture
|
|
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
|
|
GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
|
|
#define glSampleCoverage glad_glSampleCoverage
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
|
|
GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
|
|
#define glCompressedTexImage3D glad_glCompressedTexImage3D
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
|
GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
|
|
#define glCompressedTexImage2D glad_glCompressedTexImage2D
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
|
|
GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
|
|
#define glCompressedTexImage1D glad_glCompressedTexImage1D
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
|
|
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
|
|
#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
|
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
|
|
#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
|
|
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
|
|
#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
|
|
typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
|
|
GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
|
|
#define glGetCompressedTexImage glad_glGetCompressedTexImage
|
|
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
|
|
GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
|
|
#define glClientActiveTexture glad_glClientActiveTexture
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
|
|
GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
|
|
#define glMultiTexCoord1d glad_glMultiTexCoord1d
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v);
|
|
GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
|
|
#define glMultiTexCoord1dv glad_glMultiTexCoord1dv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
|
|
GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
|
|
#define glMultiTexCoord1f glad_glMultiTexCoord1f
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
|
|
GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
|
|
#define glMultiTexCoord1fv glad_glMultiTexCoord1fv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
|
|
GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
|
|
#define glMultiTexCoord1i glad_glMultiTexCoord1i
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
|
|
GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
|
|
#define glMultiTexCoord1iv glad_glMultiTexCoord1iv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
|
|
GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
|
|
#define glMultiTexCoord1s glad_glMultiTexCoord1s
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v);
|
|
GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
|
|
#define glMultiTexCoord1sv glad_glMultiTexCoord1sv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
|
|
GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
|
|
#define glMultiTexCoord2d glad_glMultiTexCoord2d
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v);
|
|
GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
|
|
#define glMultiTexCoord2dv glad_glMultiTexCoord2dv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
|
|
GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
|
|
#define glMultiTexCoord2f glad_glMultiTexCoord2f
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
|
|
GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
|
|
#define glMultiTexCoord2fv glad_glMultiTexCoord2fv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
|
|
GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
|
|
#define glMultiTexCoord2i glad_glMultiTexCoord2i
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
|
|
GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
|
|
#define glMultiTexCoord2iv glad_glMultiTexCoord2iv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
|
|
GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
|
|
#define glMultiTexCoord2s glad_glMultiTexCoord2s
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
|
|
GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
|
|
#define glMultiTexCoord2sv glad_glMultiTexCoord2sv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
|
GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
|
|
#define glMultiTexCoord3d glad_glMultiTexCoord3d
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v);
|
|
GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
|
|
#define glMultiTexCoord3dv glad_glMultiTexCoord3dv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
|
|
#define glMultiTexCoord3f glad_glMultiTexCoord3f
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v);
|
|
GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
|
|
#define glMultiTexCoord3fv glad_glMultiTexCoord3fv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
|
|
GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
|
|
#define glMultiTexCoord3i glad_glMultiTexCoord3i
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v);
|
|
GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
|
|
#define glMultiTexCoord3iv glad_glMultiTexCoord3iv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
|
|
GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
|
|
#define glMultiTexCoord3s glad_glMultiTexCoord3s
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v);
|
|
GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
|
|
#define glMultiTexCoord3sv glad_glMultiTexCoord3sv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
|
|
#define glMultiTexCoord4d glad_glMultiTexCoord4d
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v);
|
|
GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
|
|
#define glMultiTexCoord4dv glad_glMultiTexCoord4dv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
|
|
#define glMultiTexCoord4f glad_glMultiTexCoord4f
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v);
|
|
GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
|
|
#define glMultiTexCoord4fv glad_glMultiTexCoord4fv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
|
|
GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
|
|
#define glMultiTexCoord4i glad_glMultiTexCoord4i
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v);
|
|
GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
|
|
#define glMultiTexCoord4iv glad_glMultiTexCoord4iv
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
|
|
GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
|
|
#define glMultiTexCoord4s glad_glMultiTexCoord4s
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v);
|
|
GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
|
|
#define glMultiTexCoord4sv glad_glMultiTexCoord4sv
|
|
typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m);
|
|
GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
|
|
#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf
|
|
typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
|
|
GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
|
|
#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd
|
|
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
|
|
GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
|
|
#define glMultTransposeMatrixf glad_glMultTransposeMatrixf
|
|
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
|
|
GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
|
|
#define glMultTransposeMatrixd glad_glMultTransposeMatrixd
|
|
#endif
|
|
#ifndef GL_VERSION_1_4
|
|
#define GL_VERSION_1_4 1
|
|
GLAPI int GLAD_GL_VERSION_1_4;
|
|
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
|
|
#define glBlendFuncSeparate glad_glBlendFuncSeparate
|
|
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
|
|
GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
|
|
#define glMultiDrawArrays glad_glMultiDrawArrays
|
|
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
|
|
GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
|
|
#define glMultiDrawElements glad_glMultiDrawElements
|
|
typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
|
|
GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
|
|
#define glPointParameterf glad_glPointParameterf
|
|
typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
|
|
GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
|
|
#define glPointParameterfv glad_glPointParameterfv
|
|
typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
|
|
GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
|
|
#define glPointParameteri glad_glPointParameteri
|
|
typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
|
|
GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
|
|
#define glPointParameteriv glad_glPointParameteriv
|
|
typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord);
|
|
GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf;
|
|
#define glFogCoordf glad_glFogCoordf
|
|
typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord);
|
|
GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
|
|
#define glFogCoordfv glad_glFogCoordfv
|
|
typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord);
|
|
GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd;
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#define glFogCoordd glad_glFogCoordd
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typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord);
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GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
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#define glFogCoorddv glad_glFogCoorddv
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typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
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GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
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#define glFogCoordPointer glad_glFogCoordPointer
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
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GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
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#define glSecondaryColor3b glad_glSecondaryColor3b
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v);
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GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
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|
#define glSecondaryColor3bv glad_glSecondaryColor3bv
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
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GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
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#define glSecondaryColor3d glad_glSecondaryColor3d
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v);
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GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
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|
#define glSecondaryColor3dv glad_glSecondaryColor3dv
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
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GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
|
|
#define glSecondaryColor3f glad_glSecondaryColor3f
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v);
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GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
|
|
#define glSecondaryColor3fv glad_glSecondaryColor3fv
|
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
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GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
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#define glSecondaryColor3i glad_glSecondaryColor3i
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v);
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GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
|
|
#define glSecondaryColor3iv glad_glSecondaryColor3iv
|
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
|
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GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
|
|
#define glSecondaryColor3s glad_glSecondaryColor3s
|
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typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
|
|
#define glSecondaryColor3sv glad_glSecondaryColor3sv
|
|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
|
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GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
|
|
#define glSecondaryColor3ub glad_glSecondaryColor3ub
|
|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v);
|
|
GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
|
|
#define glSecondaryColor3ubv glad_glSecondaryColor3ubv
|
|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
|
|
GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
|
|
#define glSecondaryColor3ui glad_glSecondaryColor3ui
|
|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v);
|
|
GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
|
|
#define glSecondaryColor3uiv glad_glSecondaryColor3uiv
|
|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
|
|
GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
|
|
#define glSecondaryColor3us glad_glSecondaryColor3us
|
|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v);
|
|
GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
|
|
#define glSecondaryColor3usv glad_glSecondaryColor3usv
|
|
typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
|
|
#define glSecondaryColorPointer glad_glSecondaryColorPointer
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
|
|
GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
|
|
#define glWindowPos2d glad_glWindowPos2d
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
|
|
#define glWindowPos2dv glad_glWindowPos2dv
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
|
|
GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
|
|
#define glWindowPos2f glad_glWindowPos2f
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
|
|
#define glWindowPos2fv glad_glWindowPos2fv
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
|
|
GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
|
|
#define glWindowPos2i glad_glWindowPos2i
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v);
|
|
GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
|
|
#define glWindowPos2iv glad_glWindowPos2iv
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
|
|
GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
|
|
#define glWindowPos2s glad_glWindowPos2s
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
|
|
#define glWindowPos2sv glad_glWindowPos2sv
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
|
|
#define glWindowPos3d glad_glWindowPos3d
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v);
|
|
GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
|
|
#define glWindowPos3dv glad_glWindowPos3dv
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
|
|
GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
|
|
#define glWindowPos3f glad_glWindowPos3f
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v);
|
|
GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
|
|
#define glWindowPos3fv glad_glWindowPos3fv
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
|
|
GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
|
|
#define glWindowPos3i glad_glWindowPos3i
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v);
|
|
GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
|
|
#define glWindowPos3iv glad_glWindowPos3iv
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
|
|
GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
|
|
#define glWindowPos3s glad_glWindowPos3s
|
|
typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v);
|
|
GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
|
|
#define glWindowPos3sv glad_glWindowPos3sv
|
|
typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
|
GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
|
|
#define glBlendColor glad_glBlendColor
|
|
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
|
|
GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
|
|
#define glBlendEquation glad_glBlendEquation
|
|
#endif
|
|
#ifndef GL_VERSION_1_5
|
|
#define GL_VERSION_1_5 1
|
|
GLAPI int GLAD_GL_VERSION_1_5;
|
|
typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
|
|
GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
|
|
#define glGenQueries glad_glGenQueries
|
|
typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
|
|
GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
|
|
#define glDeleteQueries glad_glDeleteQueries
|
|
typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
|
|
GLAPI PFNGLISQUERYPROC glad_glIsQuery;
|
|
#define glIsQuery glad_glIsQuery
|
|
typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
|
|
GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
|
|
#define glBeginQuery glad_glBeginQuery
|
|
typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
|
|
GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
|
|
#define glEndQuery glad_glEndQuery
|
|
typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
|
|
#define glGetQueryiv glad_glGetQueryiv
|
|
typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
|
|
#define glGetQueryObjectiv glad_glGetQueryObjectiv
|
|
typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
|
|
GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
|
|
#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
|
|
typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
|
|
GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
|
|
#define glBindBuffer glad_glBindBuffer
|
|
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
|
|
GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
|
|
#define glDeleteBuffers glad_glDeleteBuffers
|
|
typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
|
|
GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
|
|
#define glGenBuffers glad_glGenBuffers
|
|
typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
|
|
GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
|
|
#define glIsBuffer glad_glIsBuffer
|
|
typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
|
GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
|
|
#define glBufferData glad_glBufferData
|
|
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
|
GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
|
|
#define glBufferSubData glad_glBufferSubData
|
|
typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
|
|
GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
|
|
#define glGetBufferSubData glad_glGetBufferSubData
|
|
typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
|
|
GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
|
|
#define glMapBuffer glad_glMapBuffer
|
|
typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
|
|
GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
|
|
#define glUnmapBuffer glad_glUnmapBuffer
|
|
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
|
|
#define glGetBufferParameteriv glad_glGetBufferParameteriv
|
|
typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
|
|
GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
|
|
#define glGetBufferPointerv glad_glGetBufferPointerv
|
|
#endif
|
|
#ifndef GL_VERSION_2_0
|
|
#define GL_VERSION_2_0 1
|
|
GLAPI int GLAD_GL_VERSION_2_0;
|
|
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
|
|
GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
|
|
#define glBlendEquationSeparate glad_glBlendEquationSeparate
|
|
typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
|
|
GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
|
|
#define glDrawBuffers glad_glDrawBuffers
|
|
typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
|
GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
|
|
#define glStencilOpSeparate glad_glStencilOpSeparate
|
|
typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
|
|
GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
|
|
#define glStencilFuncSeparate glad_glStencilFuncSeparate
|
|
typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
|
|
GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
|
|
#define glStencilMaskSeparate glad_glStencilMaskSeparate
|
|
typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
|
|
GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
|
|
#define glAttachShader glad_glAttachShader
|
|
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
|
|
GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
|
|
#define glBindAttribLocation glad_glBindAttribLocation
|
|
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
|
|
GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
|
|
#define glCompileShader glad_glCompileShader
|
|
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
|
|
GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
|
|
#define glCreateProgram glad_glCreateProgram
|
|
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
|
|
GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
|
|
#define glCreateShader glad_glCreateShader
|
|
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
|
|
GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
|
|
#define glDeleteProgram glad_glDeleteProgram
|
|
typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
|
|
GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
|
|
#define glDeleteShader glad_glDeleteShader
|
|
typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
|
|
GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
|
|
#define glDetachShader glad_glDetachShader
|
|
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
|
GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
|
|
#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
|
|
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
|
GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
|
|
#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
|
|
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
|
GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
|
|
#define glGetActiveAttrib glad_glGetActiveAttrib
|
|
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
|
GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
|
|
#define glGetActiveUniform glad_glGetActiveUniform
|
|
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
|
GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
|
|
#define glGetAttachedShaders glad_glGetAttachedShaders
|
|
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
|
|
GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
|
|
#define glGetAttribLocation glad_glGetAttribLocation
|
|
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
|
|
#define glGetProgramiv glad_glGetProgramiv
|
|
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
|
GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
|
|
#define glGetProgramInfoLog glad_glGetProgramInfoLog
|
|
typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
|
|
#define glGetShaderiv glad_glGetShaderiv
|
|
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
|
GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
|
|
#define glGetShaderInfoLog glad_glGetShaderInfoLog
|
|
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
|
GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
|
|
#define glGetShaderSource glad_glGetShaderSource
|
|
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
|
|
GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
|
|
#define glGetUniformLocation glad_glGetUniformLocation
|
|
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
|
|
GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
|
|
#define glGetUniformfv glad_glGetUniformfv
|
|
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
|
|
GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
|
|
#define glGetUniformiv glad_glGetUniformiv
|
|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
|
|
GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
|
|
#define glGetVertexAttribdv glad_glGetVertexAttribdv
|
|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
|
|
GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
|
|
#define glGetVertexAttribfv glad_glGetVertexAttribfv
|
|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
|
|
#define glGetVertexAttribiv glad_glGetVertexAttribiv
|
|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
|
|
GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
|
|
#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
|
|
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
|
|
GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
|
|
#define glIsProgram glad_glIsProgram
|
|
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
|
|
GLAPI PFNGLISSHADERPROC glad_glIsShader;
|
|
#define glIsShader glad_glIsShader
|
|
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
|
|
GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
|
|
#define glLinkProgram glad_glLinkProgram
|
|
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
|
GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
|
|
#define glShaderSource glad_glShaderSource
|
|
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
|
|
GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
|
|
#define glUseProgram glad_glUseProgram
|
|
typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
|
|
GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
|
|
#define glUniform1f glad_glUniform1f
|
|
typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
|
|
GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
|
|
#define glUniform2f glad_glUniform2f
|
|
typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
|
GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
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#define glUniform3f glad_glUniform3f
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typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
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GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
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#define glUniform4f glad_glUniform4f
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typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
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GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
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#define glUniform1i glad_glUniform1i
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typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
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GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
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#define glUniform2i glad_glUniform2i
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typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
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GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
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#define glUniform3i glad_glUniform3i
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typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
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#define glUniform4i glad_glUniform4i
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typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
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GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
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#define glUniform1fv glad_glUniform1fv
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typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
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GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
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#define glUniform2fv glad_glUniform2fv
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typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
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GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
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#define glUniform3fv glad_glUniform3fv
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typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
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GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
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#define glUniform4fv glad_glUniform4fv
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typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
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GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
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#define glUniform1iv glad_glUniform1iv
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typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
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GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
|
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#define glUniform2iv glad_glUniform2iv
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typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
|
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GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
|
|
#define glUniform3iv glad_glUniform3iv
|
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typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
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GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
|
|
#define glUniform4iv glad_glUniform4iv
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typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
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GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
|
|
#define glUniformMatrix2fv glad_glUniformMatrix2fv
|
|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
|
GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
|
|
#define glUniformMatrix3fv glad_glUniformMatrix3fv
|
|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
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GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
|
|
#define glUniformMatrix4fv glad_glUniformMatrix4fv
|
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typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
|
|
GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
|
|
#define glValidateProgram glad_glValidateProgram
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
|
|
GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
|
|
#define glVertexAttrib1d glad_glVertexAttrib1d
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
|
|
GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
|
|
#define glVertexAttrib1dv glad_glVertexAttrib1dv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
|
|
GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
|
|
#define glVertexAttrib1f glad_glVertexAttrib1f
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
|
|
GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
|
|
#define glVertexAttrib1fv glad_glVertexAttrib1fv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
|
|
GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
|
|
#define glVertexAttrib1s glad_glVertexAttrib1s
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
|
|
GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
|
|
#define glVertexAttrib1sv glad_glVertexAttrib1sv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
|
|
#define glVertexAttrib2d glad_glVertexAttrib2d
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
|
|
GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
|
|
#define glVertexAttrib2dv glad_glVertexAttrib2dv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
|
|
GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
|
|
#define glVertexAttrib2f glad_glVertexAttrib2f
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
|
|
GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
|
|
#define glVertexAttrib2fv glad_glVertexAttrib2fv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
|
|
GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
|
|
#define glVertexAttrib2s glad_glVertexAttrib2s
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
|
|
GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
|
|
#define glVertexAttrib2sv glad_glVertexAttrib2sv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
|
|
#define glVertexAttrib3d glad_glVertexAttrib3d
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
|
|
GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
|
|
#define glVertexAttrib3dv glad_glVertexAttrib3dv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
|
|
#define glVertexAttrib3f glad_glVertexAttrib3f
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
|
|
GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
|
|
#define glVertexAttrib3fv glad_glVertexAttrib3fv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
|
|
GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
|
|
#define glVertexAttrib3s glad_glVertexAttrib3s
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
|
|
GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
|
|
#define glVertexAttrib3sv glad_glVertexAttrib3sv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
|
|
GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
|
|
#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
|
|
GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
|
|
#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
|
|
GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
|
|
#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
|
|
#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
|
|
GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
|
|
#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
|
|
GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
|
|
#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
|
|
GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
|
|
#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
|
|
GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
|
|
#define glVertexAttrib4bv glad_glVertexAttrib4bv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
|
|
#define glVertexAttrib4d glad_glVertexAttrib4d
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
|
|
GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
|
|
#define glVertexAttrib4dv glad_glVertexAttrib4dv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
|
|
#define glVertexAttrib4f glad_glVertexAttrib4f
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
|
|
GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
|
|
#define glVertexAttrib4fv glad_glVertexAttrib4fv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
|
|
GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
|
|
#define glVertexAttrib4iv glad_glVertexAttrib4iv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
|
|
#define glVertexAttrib4s glad_glVertexAttrib4s
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
|
|
GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
|
|
#define glVertexAttrib4sv glad_glVertexAttrib4sv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
|
|
GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
|
|
#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
|
|
GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
|
|
#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
|
|
GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
|
|
#define glVertexAttrib4usv glad_glVertexAttrib4usv
|
|
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
|
|
#define glVertexAttribPointer glad_glVertexAttribPointer
|
|
#endif
|
|
#ifndef GL_ES_VERSION_2_0
|
|
#define GL_ES_VERSION_2_0 1
|
|
GLAPI int GLAD_GL_ES_VERSION_2_0;
|
|
typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
|
|
GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
|
|
#define glBindFramebuffer glad_glBindFramebuffer
|
|
typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
|
|
GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
|
|
#define glBindRenderbuffer glad_glBindRenderbuffer
|
|
typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
|
|
GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
|
|
#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
|
|
typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d);
|
|
GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
|
|
#define glClearDepthf glad_glClearDepthf
|
|
typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
|
|
GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
|
|
#define glDeleteFramebuffers glad_glDeleteFramebuffers
|
|
typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
|
|
GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
|
|
#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
|
|
typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
|
|
GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
|
|
#define glDepthRangef glad_glDepthRangef
|
|
typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
|
GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
|
|
#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
|
|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
|
GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
|
|
#define glFramebufferTexture2D glad_glFramebufferTexture2D
|
|
typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
|
|
GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
|
|
#define glGenerateMipmap glad_glGenerateMipmap
|
|
typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
|
|
GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
|
|
#define glGenFramebuffers glad_glGenFramebuffers
|
|
typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
|
|
GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
|
|
#define glGenRenderbuffers glad_glGenRenderbuffers
|
|
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
|
|
#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
|
|
typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
|
GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
|
|
#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
|
|
typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
|
GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
|
|
#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
|
|
typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
|
|
GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
|
|
#define glIsFramebuffer glad_glIsFramebuffer
|
|
typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
|
|
GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
|
|
#define glIsRenderbuffer glad_glIsRenderbuffer
|
|
typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(void);
|
|
GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
|
|
#define glReleaseShaderCompiler glad_glReleaseShaderCompiler
|
|
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
|
GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
|
|
#define glRenderbufferStorage glad_glRenderbufferStorage
|
|
typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
|
|
GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary;
|
|
#define glShaderBinary glad_glShaderBinary
|
|
#endif
|
|
#ifndef GL_VERSION_ES_CM_1_0
|
|
#define GL_VERSION_ES_CM_1_0 1
|
|
GLAPI int GLAD_GL_VERSION_ES_CM_1_0;
|
|
typedef void (APIENTRYP PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat *eqn);
|
|
GLAPI PFNGLCLIPPLANEFPROC glad_glClipPlanef;
|
|
#define glClipPlanef glad_glClipPlanef
|
|
typedef void (APIENTRYP PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
|
GLAPI PFNGLFRUSTUMFPROC glad_glFrustumf;
|
|
#define glFrustumf glad_glFrustumf
|
|
typedef void (APIENTRYP PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat *equation);
|
|
GLAPI PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef;
|
|
#define glGetClipPlanef glad_glGetClipPlanef
|
|
typedef void (APIENTRYP PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
|
GLAPI PFNGLORTHOFPROC glad_glOrthof;
|
|
#define glOrthof glad_glOrthof
|
|
typedef void (APIENTRYP PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref);
|
|
GLAPI PFNGLALPHAFUNCXPROC glad_glAlphaFuncx;
|
|
#define glAlphaFuncx glad_glAlphaFuncx
|
|
typedef void (APIENTRYP PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
|
GLAPI PFNGLCLEARCOLORXPROC glad_glClearColorx;
|
|
#define glClearColorx glad_glClearColorx
|
|
typedef void (APIENTRYP PFNGLCLEARDEPTHXPROC)(GLfixed depth);
|
|
GLAPI PFNGLCLEARDEPTHXPROC glad_glClearDepthx;
|
|
#define glClearDepthx glad_glClearDepthx
|
|
typedef void (APIENTRYP PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed *equation);
|
|
GLAPI PFNGLCLIPPLANEXPROC glad_glClipPlanex;
|
|
#define glClipPlanex glad_glClipPlanex
|
|
typedef void (APIENTRYP PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
|
GLAPI PFNGLCOLOR4XPROC glad_glColor4x;
|
|
#define glColor4x glad_glColor4x
|
|
typedef void (APIENTRYP PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f);
|
|
GLAPI PFNGLDEPTHRANGEXPROC glad_glDepthRangex;
|
|
#define glDepthRangex glad_glDepthRangex
|
|
typedef void (APIENTRYP PFNGLFOGXPROC)(GLenum pname, GLfixed param);
|
|
GLAPI PFNGLFOGXPROC glad_glFogx;
|
|
#define glFogx glad_glFogx
|
|
typedef void (APIENTRYP PFNGLFOGXVPROC)(GLenum pname, const GLfixed *param);
|
|
GLAPI PFNGLFOGXVPROC glad_glFogxv;
|
|
#define glFogxv glad_glFogxv
|
|
typedef void (APIENTRYP PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
|
GLAPI PFNGLFRUSTUMXPROC glad_glFrustumx;
|
|
#define glFrustumx glad_glFrustumx
|
|
typedef void (APIENTRYP PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed *equation);
|
|
GLAPI PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex;
|
|
#define glGetClipPlanex glad_glGetClipPlanex
|
|
typedef void (APIENTRYP PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed *params);
|
|
GLAPI PFNGLGETFIXEDVPROC glad_glGetFixedv;
|
|
#define glGetFixedv glad_glGetFixedv
|
|
typedef void (APIENTRYP PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed *params);
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GLAPI PFNGLGETLIGHTXVPROC glad_glGetLightxv;
|
|
#define glGetLightxv glad_glGetLightxv
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typedef void (APIENTRYP PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed *params);
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GLAPI PFNGLGETMATERIALXVPROC glad_glGetMaterialxv;
|
|
#define glGetMaterialxv glad_glGetMaterialxv
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typedef void (APIENTRYP PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed *params);
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|
GLAPI PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv;
|
|
#define glGetTexEnvxv glad_glGetTexEnvxv
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|
typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed *params);
|
|
GLAPI PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv;
|
|
#define glGetTexParameterxv glad_glGetTexParameterxv
|
|
typedef void (APIENTRYP PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param);
|
|
GLAPI PFNGLLIGHTMODELXPROC glad_glLightModelx;
|
|
#define glLightModelx glad_glLightModelx
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|
typedef void (APIENTRYP PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed *param);
|
|
GLAPI PFNGLLIGHTMODELXVPROC glad_glLightModelxv;
|
|
#define glLightModelxv glad_glLightModelxv
|
|
typedef void (APIENTRYP PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param);
|
|
GLAPI PFNGLLIGHTXPROC glad_glLightx;
|
|
#define glLightx glad_glLightx
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|
typedef void (APIENTRYP PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed *params);
|
|
GLAPI PFNGLLIGHTXVPROC glad_glLightxv;
|
|
#define glLightxv glad_glLightxv
|
|
typedef void (APIENTRYP PFNGLLINEWIDTHXPROC)(GLfixed width);
|
|
GLAPI PFNGLLINEWIDTHXPROC glad_glLineWidthx;
|
|
#define glLineWidthx glad_glLineWidthx
|
|
typedef void (APIENTRYP PFNGLLOADMATRIXXPROC)(const GLfixed *m);
|
|
GLAPI PFNGLLOADMATRIXXPROC glad_glLoadMatrixx;
|
|
#define glLoadMatrixx glad_glLoadMatrixx
|
|
typedef void (APIENTRYP PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param);
|
|
GLAPI PFNGLMATERIALXPROC glad_glMaterialx;
|
|
#define glMaterialx glad_glMaterialx
|
|
typedef void (APIENTRYP PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed *param);
|
|
GLAPI PFNGLMATERIALXVPROC glad_glMaterialxv;
|
|
#define glMaterialxv glad_glMaterialxv
|
|
typedef void (APIENTRYP PFNGLMULTMATRIXXPROC)(const GLfixed *m);
|
|
GLAPI PFNGLMULTMATRIXXPROC glad_glMultMatrixx;
|
|
#define glMultMatrixx glad_glMultMatrixx
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
|
GLAPI PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x;
|
|
#define glMultiTexCoord4x glad_glMultiTexCoord4x
|
|
typedef void (APIENTRYP PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz);
|
|
GLAPI PFNGLNORMAL3XPROC glad_glNormal3x;
|
|
#define glNormal3x glad_glNormal3x
|
|
typedef void (APIENTRYP PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
|
GLAPI PFNGLORTHOXPROC glad_glOrthox;
|
|
#define glOrthox glad_glOrthox
|
|
typedef void (APIENTRYP PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param);
|
|
GLAPI PFNGLPOINTPARAMETERXPROC glad_glPointParameterx;
|
|
#define glPointParameterx glad_glPointParameterx
|
|
typedef void (APIENTRYP PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed *params);
|
|
GLAPI PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv;
|
|
#define glPointParameterxv glad_glPointParameterxv
|
|
typedef void (APIENTRYP PFNGLPOINTSIZEXPROC)(GLfixed size);
|
|
GLAPI PFNGLPOINTSIZEXPROC glad_glPointSizex;
|
|
#define glPointSizex glad_glPointSizex
|
|
typedef void (APIENTRYP PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units);
|
|
GLAPI PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx;
|
|
#define glPolygonOffsetx glad_glPolygonOffsetx
|
|
typedef void (APIENTRYP PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
|
GLAPI PFNGLROTATEXPROC glad_glRotatex;
|
|
#define glRotatex glad_glRotatex
|
|
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert);
|
|
GLAPI PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex;
|
|
#define glSampleCoveragex glad_glSampleCoveragex
|
|
typedef void (APIENTRYP PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z);
|
|
GLAPI PFNGLSCALEXPROC glad_glScalex;
|
|
#define glScalex glad_glScalex
|
|
typedef void (APIENTRYP PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param);
|
|
GLAPI PFNGLTEXENVXPROC glad_glTexEnvx;
|
|
#define glTexEnvx glad_glTexEnvx
|
|
typedef void (APIENTRYP PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed *params);
|
|
GLAPI PFNGLTEXENVXVPROC glad_glTexEnvxv;
|
|
#define glTexEnvxv glad_glTexEnvxv
|
|
typedef void (APIENTRYP PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param);
|
|
GLAPI PFNGLTEXPARAMETERXPROC glad_glTexParameterx;
|
|
#define glTexParameterx glad_glTexParameterx
|
|
typedef void (APIENTRYP PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed *params);
|
|
GLAPI PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv;
|
|
#define glTexParameterxv glad_glTexParameterxv
|
|
typedef void (APIENTRYP PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z);
|
|
GLAPI PFNGLTRANSLATEXPROC glad_glTranslatex;
|
|
#define glTranslatex glad_glTranslatex
|
|
#endif
|
|
#define GL_MAP_READ_BIT 0x0001
|
|
#define GL_MAP_WRITE_BIT 0x0002
|
|
#define GL_MAP_PERSISTENT_BIT 0x0040
|
|
#define GL_MAP_COHERENT_BIT 0x0080
|
|
#define GL_DYNAMIC_STORAGE_BIT 0x0100
|
|
#define GL_CLIENT_STORAGE_BIT 0x0200
|
|
#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
|
|
#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
|
|
#define GL_BUFFER_STORAGE_FLAGS 0x8220
|
|
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
|
|
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
|
|
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
|
|
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
|
|
#define GL_DEBUG_SOURCE_API_ARB 0x8246
|
|
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
|
|
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
|
|
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
|
|
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
|
|
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
|
|
#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
|
|
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
|
|
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
|
|
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
|
|
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
|
|
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
|
|
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
|
|
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
|
|
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
|
|
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
|
|
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
|
|
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
|
|
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
|
|
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
|
|
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
|
|
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
|
|
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
|
|
#define GL_OBJECT_TYPE 0x9112
|
|
#define GL_SYNC_CONDITION 0x9113
|
|
#define GL_SYNC_STATUS 0x9114
|
|
#define GL_SYNC_FLAGS 0x9115
|
|
#define GL_SYNC_FENCE 0x9116
|
|
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
|
|
#define GL_UNSIGNALED 0x9118
|
|
#define GL_SIGNALED 0x9119
|
|
#define GL_ALREADY_SIGNALED 0x911A
|
|
#define GL_TIMEOUT_EXPIRED 0x911B
|
|
#define GL_CONDITION_SATISFIED 0x911C
|
|
#define GL_WAIT_FAILED 0x911D
|
|
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
|
|
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
|
|
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
|
|
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
|
|
#define GL_FOG_COORDINATE_EXT 0x8451
|
|
#define GL_FRAGMENT_DEPTH_EXT 0x8452
|
|
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
|
|
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
|
|
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
|
|
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
|
|
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
|
|
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
|
|
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
|
|
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
|
|
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
|
|
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
|
|
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
|
|
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
|
|
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
|
|
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
|
|
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
|
|
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
|
|
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
|
|
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
|
|
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
|
|
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
|
|
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
|
|
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
|
|
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
|
|
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
|
|
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
|
|
#define GL_FRAMEBUFFER_EXT 0x8D40
|
|
#define GL_RENDERBUFFER_EXT 0x8D41
|
|
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
|
|
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
|
|
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
|
|
#define GL_STENCIL_INDEX1_EXT 0x8D46
|
|
#define GL_STENCIL_INDEX4_EXT 0x8D47
|
|
#define GL_STENCIL_INDEX8_EXT 0x8D48
|
|
#define GL_STENCIL_INDEX16_EXT 0x8D49
|
|
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
|
|
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
|
|
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
|
|
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
|
|
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
|
|
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
|
|
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
|
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
|
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
|
#define GL_FOG_DISTANCE_MODE_NV 0x855A
|
|
#define GL_EYE_RADIAL_NV 0x855B
|
|
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
|
|
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
|
|
#define GL_FOG_FUNC_SGIS 0x812A
|
|
#define GL_FOG_FUNC_POINTS_SGIS 0x812B
|
|
#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
|
|
#define GL_FOG_OFFSET_SGIX 0x8198
|
|
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
|
|
#ifndef GL_ARB_buffer_storage
|
|
#define GL_ARB_buffer_storage 1
|
|
GLAPI int GLAD_GL_ARB_buffer_storage;
|
|
typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
|
|
GLAPI PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
|
|
#define glBufferStorage glad_glBufferStorage
|
|
#endif
|
|
#ifndef GL_ARB_debug_output
|
|
#define GL_ARB_debug_output 1
|
|
GLAPI int GLAD_GL_ARB_debug_output;
|
|
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
|
GLAPI PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB;
|
|
#define glDebugMessageControlARB glad_glDebugMessageControlARB
|
|
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
|
GLAPI PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB;
|
|
#define glDebugMessageInsertARB glad_glDebugMessageInsertARB
|
|
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void *userParam);
|
|
GLAPI PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB;
|
|
#define glDebugMessageCallbackARB glad_glDebugMessageCallbackARB
|
|
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
|
GLAPI PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
|
|
#define glGetDebugMessageLogARB glad_glGetDebugMessageLogARB
|
|
#endif
|
|
#ifndef GL_ARB_map_buffer_range
|
|
#define GL_ARB_map_buffer_range 1
|
|
GLAPI int GLAD_GL_ARB_map_buffer_range;
|
|
typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
|
GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
|
|
#define glMapBufferRange glad_glMapBufferRange
|
|
typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
|
|
GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
|
|
#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
|
|
#endif
|
|
#ifndef GL_ARB_sync
|
|
#define GL_ARB_sync 1
|
|
GLAPI int GLAD_GL_ARB_sync;
|
|
typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
|
|
GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
|
|
#define glFenceSync glad_glFenceSync
|
|
typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
|
|
GLAPI PFNGLISSYNCPROC glad_glIsSync;
|
|
#define glIsSync glad_glIsSync
|
|
typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
|
|
GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
|
|
#define glDeleteSync glad_glDeleteSync
|
|
typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
|
|
GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
|
|
#define glClientWaitSync glad_glClientWaitSync
|
|
typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
|
|
GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
|
|
#define glWaitSync glad_glWaitSync
|
|
typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
|
|
GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
|
|
#define glGetInteger64v glad_glGetInteger64v
|
|
typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
|
GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
|
|
#define glGetSynciv glad_glGetSynciv
|
|
#endif
|
|
#ifndef GL_ARB_texture_rectangle
|
|
#define GL_ARB_texture_rectangle 1
|
|
GLAPI int GLAD_GL_ARB_texture_rectangle;
|
|
#endif
|
|
#ifndef GL_EXT_fog_coord
|
|
#define GL_EXT_fog_coord 1
|
|
GLAPI int GLAD_GL_EXT_fog_coord;
|
|
typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC)(GLfloat coord);
|
|
GLAPI PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT;
|
|
#define glFogCoordfEXT glad_glFogCoordfEXT
|
|
typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC)(const GLfloat *coord);
|
|
GLAPI PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT;
|
|
#define glFogCoordfvEXT glad_glFogCoordfvEXT
|
|
typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC)(GLdouble coord);
|
|
GLAPI PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT;
|
|
#define glFogCoorddEXT glad_glFogCoorddEXT
|
|
typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC)(const GLdouble *coord);
|
|
GLAPI PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT;
|
|
#define glFogCoorddvEXT glad_glFogCoorddvEXT
|
|
typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void *pointer);
|
|
GLAPI PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT;
|
|
#define glFogCoordPointerEXT glad_glFogCoordPointerEXT
|
|
#endif
|
|
#ifndef GL_EXT_framebuffer_object
|
|
#define GL_EXT_framebuffer_object 1
|
|
GLAPI int GLAD_GL_EXT_framebuffer_object;
|
|
typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
|
|
GLAPI PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
|
|
#define glIsRenderbufferEXT glad_glIsRenderbufferEXT
|
|
typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
|
|
GLAPI PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
|
|
#define glBindRenderbufferEXT glad_glBindRenderbufferEXT
|
|
typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
|
|
GLAPI PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
|
|
#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT
|
|
typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
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GLAPI PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
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#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT
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typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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GLAPI PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
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#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT
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typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
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GLAPI PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
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#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT
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typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
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GLAPI PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
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#define glIsFramebufferEXT glad_glIsFramebufferEXT
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typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
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GLAPI PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
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#define glBindFramebufferEXT glad_glBindFramebufferEXT
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typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
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GLAPI PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
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#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT
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typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
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GLAPI PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
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#define glGenFramebuffersEXT glad_glGenFramebuffersEXT
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typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
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GLAPI PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
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#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT
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typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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GLAPI PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
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#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT
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typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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GLAPI PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
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#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT
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typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
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GLAPI PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
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#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT
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typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
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GLAPI PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
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#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT
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typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
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GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
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#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT
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typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
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GLAPI PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
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#define glGenerateMipmapEXT glad_glGenerateMipmapEXT
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#endif
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#ifndef GL_EXT_texture_compression_s3tc
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#define GL_EXT_texture_compression_s3tc 1
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GLAPI int GLAD_GL_EXT_texture_compression_s3tc;
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#endif
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_EXT_texture_filter_anisotropic 1
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GLAPI int GLAD_GL_EXT_texture_filter_anisotropic;
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#endif
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#ifndef GL_NV_fog_distance
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#define GL_NV_fog_distance 1
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GLAPI int GLAD_GL_NV_fog_distance;
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#endif
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#ifndef GL_NV_multisample_filter_hint
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#define GL_NV_multisample_filter_hint 1
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GLAPI int GLAD_GL_NV_multisample_filter_hint;
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#endif
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#ifndef GL_SGIS_fog_function
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#define GL_SGIS_fog_function 1
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GLAPI int GLAD_GL_SGIS_fog_function;
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typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat *points);
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GLAPI PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS;
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#define glFogFuncSGIS glad_glFogFuncSGIS
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typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC)(GLfloat *points);
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GLAPI PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS;
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#define glGetFogFuncSGIS glad_glGetFogFuncSGIS
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#endif
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#ifndef GL_SGIX_fog_offset
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#define GL_SGIX_fog_offset 1
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GLAPI int GLAD_GL_SGIX_fog_offset;
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#endif
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#ifndef GL_EXT_texture_compression_s3tc
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#define GL_EXT_texture_compression_s3tc 1
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GLAPI int GLAD_GL_EXT_texture_compression_s3tc;
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#endif
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_EXT_texture_filter_anisotropic 1
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GLAPI int GLAD_GL_EXT_texture_filter_anisotropic;
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#endif
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_EXT_texture_filter_anisotropic 1
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GLAPI int GLAD_GL_EXT_texture_filter_anisotropic;
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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