mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 03:30:46 +00:00
af5128bcdd
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
78 lines
2.8 KiB
C
78 lines
2.8 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
|
|
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
|
|
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
Original Source: 1994 - Jim Dose
|
|
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#ifndef __FX_MAN_H
|
|
#define __FX_MAN_H
|
|
|
|
|
|
enum FX_ERRORS
|
|
{
|
|
FX_Warning = -2,
|
|
FX_Error = -1,
|
|
FX_Ok = 0,
|
|
FX_ASSVersion,
|
|
FX_FMODInit
|
|
};
|
|
|
|
|
|
char *FX_ErrorString( int32_t ErrorNumber );
|
|
int32_t FX_Init( int32_t SoundCard, int32_t numvoices, int32_t numchannels, int32_t samplebits, uint32_t mixrate );
|
|
int32_t FX_Shutdown( void );
|
|
int32_t FX_SetCallBack( void ( *function )( uint32_t ) );
|
|
void FX_SetVolume( int32_t volume );
|
|
|
|
void FX_SetReverseStereo( int32_t setting );
|
|
int32_t FX_GetReverseStereo( void );
|
|
void FX_SetReverb( int32_t reverb );
|
|
void FX_SetReverbDelay( int32_t delay );
|
|
|
|
int32_t FX_VoiceAvailable( int32_t priority );
|
|
|
|
int32_t FX_PlayLoopedVOC( char *ptr, int32_t loopstart, int32_t loopend,
|
|
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
|
|
uint32_t callbackval );
|
|
int32_t FX_PlayLoopedWAV( char *ptr, int32_t loopstart, int32_t loopend,
|
|
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
|
|
uint32_t callbackval );
|
|
int32_t FX_PlayVOC3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
|
|
int32_t priority, uint32_t callbackval );
|
|
int32_t FX_PlayWAV3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
|
|
int32_t priority, uint32_t callbackval );
|
|
|
|
int32_t FX_Pan3D( int32_t handle, int32_t angle, int32_t distance );
|
|
int32_t FX_StopSound( int32_t handle );
|
|
int32_t FX_StopAllSounds( void );
|
|
|
|
int32_t FX_LoadSample(char *ptr, int32_t size, uint32_t number, int32_t priority);
|
|
int32_t FX_SampleLoaded(uint32_t number);
|
|
|
|
int32_t FX_PlayLoopedSound(int32_t,int32_t,uint32_t);
|
|
int32_t FX_PlayPositionedSound(int32_t,int32_t,int32_t,uint32_t);
|
|
|
|
int32_t FX_SimulateCallbacks(void);
|
|
|
|
#endif
|