mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-18 18:21:38 +00:00
7c036eb073
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
230 lines
6.9 KiB
C
230 lines
6.9 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
|
|
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
|
|
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
Original Source: 1996 - Todd Replogle
|
|
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#ifndef _keyboard_public
|
|
#define _keyboard_public
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
#include "baselayer.h" // for the keyboard stuff
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
DEFINES
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
typedef uint8_t kb_scancode;
|
|
|
|
#define sc_None 0
|
|
#define sc_Bad 0xff
|
|
#define sc_Comma 0x33
|
|
#define sc_Period 0x34
|
|
#define sc_Return 0x1c
|
|
#define sc_Enter sc_Return
|
|
#define sc_Escape 0x01
|
|
#define sc_Space 0x39
|
|
#define sc_BackSpace 0x0e
|
|
#define sc_Tab 0x0f
|
|
#define sc_LeftAlt 0x38
|
|
#define sc_LeftControl 0x1d
|
|
#define sc_CapsLock 0x3a
|
|
#define sc_LeftShift 0x2a
|
|
#define sc_RightShift 0x36
|
|
#define sc_F1 0x3b
|
|
#define sc_F2 0x3c
|
|
#define sc_F3 0x3d
|
|
#define sc_F4 0x3e
|
|
#define sc_F5 0x3f
|
|
#define sc_F6 0x40
|
|
#define sc_F7 0x41
|
|
#define sc_F8 0x42
|
|
#define sc_F9 0x43
|
|
#define sc_F10 0x44
|
|
#define sc_F11 0x57
|
|
#define sc_F12 0x58
|
|
#define sc_Kpad_Star 0x37
|
|
#define sc_Pause 0x59
|
|
#define sc_ScrollLock 0x46
|
|
#define sc_NumLock 0x45
|
|
#define sc_Slash 0x35
|
|
#define sc_SemiColon 0x27
|
|
#define sc_Quote 0x28
|
|
#define sc_Tilde 0x29
|
|
#define sc_BackSlash 0x2b
|
|
|
|
#define sc_OpenBracket 0x1a
|
|
#define sc_CloseBracket 0x1b
|
|
|
|
#define sc_1 0x02
|
|
#define sc_2 0x03
|
|
#define sc_3 0x04
|
|
#define sc_4 0x05
|
|
#define sc_5 0x06
|
|
#define sc_6 0x07
|
|
#define sc_7 0x08
|
|
#define sc_8 0x09
|
|
#define sc_9 0x0a
|
|
#define sc_0 0x0b
|
|
#define sc_Minus 0x0c
|
|
#define sc_Equals 0x0d
|
|
#define sc_Plus 0x0d
|
|
|
|
#define sc_kpad_1 0x4f
|
|
#define sc_kpad_2 0x50
|
|
#define sc_kpad_3 0x51
|
|
#define sc_kpad_4 0x4b
|
|
#define sc_kpad_5 0x4c
|
|
#define sc_kpad_6 0x4d
|
|
#define sc_kpad_7 0x47
|
|
#define sc_kpad_8 0x48
|
|
#define sc_kpad_9 0x49
|
|
#define sc_kpad_0 0x52
|
|
#define sc_kpad_Minus 0x4a
|
|
#define sc_kpad_Plus 0x4e
|
|
#define sc_kpad_Period 0x53
|
|
|
|
#define sc_A 0x1e
|
|
#define sc_B 0x30
|
|
#define sc_C 0x2e
|
|
#define sc_D 0x20
|
|
#define sc_E 0x12
|
|
#define sc_F 0x21
|
|
#define sc_G 0x22
|
|
#define sc_H 0x23
|
|
#define sc_I 0x17
|
|
#define sc_J 0x24
|
|
#define sc_K 0x25
|
|
#define sc_L 0x26
|
|
#define sc_M 0x32
|
|
#define sc_N 0x31
|
|
#define sc_O 0x18
|
|
#define sc_P 0x19
|
|
#define sc_Q 0x10
|
|
#define sc_R 0x13
|
|
#define sc_S 0x1f
|
|
#define sc_T 0x14
|
|
#define sc_U 0x16
|
|
#define sc_V 0x2f
|
|
#define sc_W 0x11
|
|
#define sc_X 0x2d
|
|
#define sc_Y 0x15
|
|
#define sc_Z 0x2c
|
|
|
|
// Extended scan codes
|
|
|
|
#define sc_UpArrow 0xc8 //0x5a
|
|
#define sc_DownArrow 0xd0 //0x6a
|
|
#define sc_LeftArrow 0xcb //0x6b
|
|
#define sc_RightArrow 0xcd //0x6c
|
|
#define sc_Insert 0xd2 //0x5e
|
|
#define sc_Delete 0xd3 //0x5f
|
|
#define sc_Home 0xc7 //0x61
|
|
#define sc_End 0xcf //0x62
|
|
#define sc_PgUp 0xc9 //0x63
|
|
#define sc_PgDn 0xd1 //0x64
|
|
#define sc_RightAlt 0xb8 //0x65
|
|
#define sc_RightControl 0x9d //0x66
|
|
#define sc_kpad_Slash 0xb5 //0x67
|
|
#define sc_kpad_Enter 0x9c //0x68
|
|
#define sc_PrintScreen 0xb7 //0x69
|
|
#define sc_LastScanCode 0x6e
|
|
|
|
// Ascii scan codes
|
|
|
|
#define asc_Enter 13
|
|
#define asc_Escape 27
|
|
#define asc_BackSpace 8
|
|
#define asc_Tab 9
|
|
#define asc_Space 32
|
|
|
|
#define MAXKEYBOARDSCAN 128
|
|
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
GLOBAL VARIABLES
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
//extern byte KB_KeyDown[ MAXKEYBOARDSCAN ]; // Keyboard state array
|
|
#define KB_KeyDown keystatus
|
|
extern kb_scancode KB_LastScan;
|
|
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
MACROS
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
#define KB_GetLastScanCode() ( KB_LastScan )
|
|
|
|
#define KB_SetLastScanCode( scancode ) { KB_LastScan = ( scancode ); }
|
|
|
|
#define KB_ClearLastScanCode() { KB_SetLastScanCode( sc_None ); }
|
|
|
|
#define KB_KeyPressed( scan ) ( keystatus[ ( scan ) ] != 0 )
|
|
|
|
#define KB_ClearKeyDown( scan ) { keystatus[ ( scan ) ] = FALSE; }
|
|
|
|
#define KB_UnBoundKeyPressed( scan ) ( keystatus[ ( scan ) ] != 0 && !KeyBindings[scan].cmd[0])
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
FUNCTION PROTOTYPES
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
int32_t KB_KeyWaiting( void ); // Checks if a character is waiting in the keyboard queue
|
|
char KB_Getch( void ); // Gets the next keypress
|
|
void KB_FlushKeyboardQueue( void ); // Empties the keyboard queue of all waiting characters.
|
|
void KB_ClearKeysDown( void ); // Clears all keys down flags.
|
|
char * KB_ScanCodeToString( kb_scancode scancode ); // convert scancode into a string
|
|
kb_scancode KB_StringToScanCode( char * string ); // convert a string into a scancode
|
|
void KB_TurnKeypadOn( void ); // turn the keypad on
|
|
void KB_TurnKeypadOff( void ); // turn the keypad off
|
|
int32_t KB_KeypadActive( void ); // check whether keypad is active
|
|
void KB_Startup( void );
|
|
void KB_Shutdown( void );
|
|
|
|
#define KB_FlushKeyBoardQueue KB_FlushKeyboardQueue
|
|
#define KB_GetCh KB_Getch
|
|
|
|
#ifdef __cplusplus
|
|
};
|
|
#endif
|
|
#endif
|