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git-svn-id: https://svn.eduke32.com/eduke32@452 1a8010ca-5511-0410-912e-c29ae57300e0
220 lines
6.1 KiB
Makefile
Executable file
220 lines
6.1 KiB
Makefile
Executable file
# OpenAL
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# http://www.openal.org/
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USEAL=1
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LINKAL=0
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ALCFLAGS=
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ALLIBS=-lopenal
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ALDLWIN=openal32.dll
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ALDLLIN=libopenal.so
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# DirectX SDK (Win32)
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# http://www.microsoft.com/downloads/details.aspx?FamilyID=edb98ffa-a59c-4c23-9b92-ba304f188314&DisplayLang=en
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DIRECTXCFLAGS=
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DIRECTXLIBS=-ldxguid
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# OggVorbis
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# http://www.vorbis.com/
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USEVORBIS=1
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LINKVORBIS=0
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VORBISCFLAGS=
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VORBISLIBS=-lvorbisfile -lvorbis -logg
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VORBISDLWIN=vorbisfile.dll
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VORBISDLLIN=libvorbisfile.so
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# FLAC
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# http://flac.sf.net/
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USEFLAC=0
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LINKFLAC=0
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FLACCFLAGS=
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FLACLIBS=-lflac
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FLACDLWIN=libflac.dll
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FLACDLLIN=libFLAC.so
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# MPEG Audio via mpadec
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# http://mpadec.sf.net/
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USEMPADEC=1
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LINKMPADEC=1
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MPADECCFLAGS=-Impadec
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MPADECLIBS=mpadec/libmpadec.a
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MPADECDLWIN=mpadec.dll
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MPADECDLLIN=libmpadec.so
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# libSDL 1.2 or better (used just for the test app on Win32, for CDA and sound everywhere else)
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# http://www.libsdl.org/
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SDLCFLAGS=$(shell sdl-config --cflags)
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SDLLIBS=$(shell sdl-config --libs)
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# Directories for library SDKs on Windows
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# I keep my third-party libraries each in a directory on their own.
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SDKDIRECTX=c:/sdks/directx/dx61/
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SDKOPENAL=c:/sdks/OpenAL/
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SDKVORBIS=c:/sdks/oggvorbis-gcc3/
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SDKFLAC=c:/sdks/flac/
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obj=obj
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src=src
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inc=inc
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o=o
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libfile=libjfaud.a
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# Linux-specific options
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ifeq ($(shell uname -s),Linux)
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exe=
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platformcflags=$(SDLCFLAGS)
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platformobjs=$(obj)/cda_sdl.$o $(obj)/waveout_sdl.$o
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platformlibs=
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SDLCFLAGS+= -DSDL_main=main
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ALCFLAGS:= $(ALCFLAGS) -DALDL=\"$(ALDLLIN)\"
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VORBISCFLAGS:= $(VORBISCFLAGS) -DVORBISDL=\"$(VORBISDLLIN)\"
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FLACCFLAGS:= $(FLACCFLAGS) -DFLACDL=\"$(FLACDLLIN)\"
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MPADECCFLAGS:=$(MPADECCFLAGS) -DMPADECDL=\"$(MPADECDLLIN)\"
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MPADECBUILD=libmpadec.so
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endif
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# *BSD-specific options
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ifeq ($(findstring BSD,$(shell uname -s)),BSD)
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exe=
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platformcflags=$(SDLCFLAGS)
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platformobjs=$(obj)/cda_sdl.$o $(obj)/waveout_sdl.$o
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platformlibs=
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ALCFLAGS:= $(ALCFLAGS) -DALDL=\"$(ALDLLIN)\"
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VORBISCFLAGS:= $(VORBISCFLAGS) -DVORBISDL=\"$(VORBISDLLIN)\"
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FLACCFLAGS:= $(FLACCFLAGS) -DFLACDL=\"$(FLACDLLIN)\"
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MPADECCFLAGS:=$(MPADECCFLAGS) -DMPADECDL=\"$(MPADECDLLIN)\"
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MPADECBUILD=libmpadec.so
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endif
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# MinGW32-specific options
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ifeq ($(findstring MINGW,$(shell uname -s)),MINGW)
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exe=.exe
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platformcflags=-I$(SDKDIRECTX)include $(DIRECTXCFLAGS)
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platformobjs=$(obj)/cda_win32.$o $(obj)/midisynth_win32.$o $(obj)/waveout_dsound.$o
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platformlibs=-lwinmm -L$(SDKDIRECTX)lib $(DIRECTXLIBS)
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ALCFLAGS:=-I$(SDKOPENAL)Include $(ALCFLAGS) -DALDL=\"$(ALDLWIN)\"
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ALLIBS=-L$(SDKOPENAL)libs -lopenal32
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VORBISCFLAGS:=-I$(SDKVORBIS)include $(VORBISCFLAGS) -DVORBISDL=\"$(VORBISDLWIN)\"
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VORBISLIBS:=-L$(SDKVORBIS)lib $(VORBISLIBS)
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FLACCFLAGS:=-I$(SDKFLAC)include $(FLACCFLAGS) -DFLACDL=\"$(FLACDLWIN)\"
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FLACLIBS:=-L$(SDKFLAC)bin $(FLACLIBS)
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MPADECCFLAGS:=$(MPADECCFLAGS) -DMPADECDL=\"$(MPADECDLWIN)\"
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MPADECBUILD=mpadec.dll
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endif
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OURCFLAGS=-fno-rtti -fno-exceptions -g -I$(inc) $(platformcflags) #-DDEBUG
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LIBS=$(platformlibs)
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dependencies=
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OURCFLAGS+= -DUSEAL=$(USEAL)
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ifeq ($(USEAL),1)
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OURCFLAGS+= -DLINKAL=$(LINKAL)
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ifeq ($(LINKAL),1)
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LIBS+= $(ALLIBS)
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endif
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endif
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OURCFLAGS+= -DUSEVORBIS=$(USEVORBIS)
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ifeq ($(USEVORBIS),1)
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OURCFLAGS+= -DLINKVORBIS=$(LINKVORBIS)
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ifeq ($(LINKVORBIS),1)
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LIBS+= $(VORBISLIBS)
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endif
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endif
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OURCFLAGS+= -DUSEFLAC=$(USEFLAC)
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ifeq ($(USEFLAC),1)
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OURCFLAGS+= -DLINKFLAC=$(LINKFLAC)
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ifeq ($(LINKFLAC),1)
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LIBS+= $(FLACLIBS)
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endif
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endif
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OURCFLAGS+= -DUSEMPADEC=$(USEMPADEC)
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ifeq ($(USEMPADEC),1)
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OURCFLAGS+= -DLINKMPADEC=$(LINKMPADEC)
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ifeq ($(LINKMPADEC),1)
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LIBS+= $(MPADECLIBS)
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endif
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dependencies+= libmpadec
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endif
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# JFAud can be built natively in both a 64bit and 32bit environment
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# but the JF ports that use it are currently only 32bit games, so
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# setting NBIT=32 on the make command line will force a 32bit compile
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NBIT=32
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ifeq ($(NBIT),32)
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ifeq ($(findstring x86_64,$(shell uname -m)),x86_64)
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# on my 64bit Gentoo these are the 32bit emulation libs
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LIBS+= -m32 -L/emul/linux/x86/usr/lib
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OURCFLAGS+= -m32
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endif
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endif
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CC=gcc
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CXX=gcc
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AR=ar
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OURCXXFLAGS=$(OURCFLAGS)
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libraryobjs=$(obj)/jfaud.$o $(obj)/soundcache.$o \
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$(obj)/mixer.$o $(obj)/nullmixer.$o $(obj)/almixer.$o $(obj)/softwaremixer.$o \
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$(obj)/file.$o $(obj)/stdfile.$o \
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$(obj)/pcmbuffer.$o $(obj)/midibuffer.$o \
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$(obj)/soundfile.$o $(obj)/waveformfile.$o $(obj)/midifile.$o \
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$(obj)/waveformfile_raw.$o $(obj)/waveformfile_riffwave.$o $(obj)/waveformfile_aiff.$o \
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$(obj)/waveformfile_voc.$o $(obj)/waveformfile_au.$o $(obj)/waveformfile_oggvorbis.$o \
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$(obj)/waveformfile_flac.$o $(obj)/waveformfile_mpeg.$o \
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$(obj)/midifile_smf.$o $(obj)/midiseq.$o $(obj)/midisynth.$o \
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$(obj)/cda_null.$o $(obj)/waveout.$o $(obj)/dynlib.$o $(obj)/crc32.$o $(platformobjs)
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testprogobjs=$(obj)/jfaudtest.$o $(libfile)
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# module-specific CFLAGS declaration variables
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almixer_cpp_CFLAGS=$(ALCFLAGS)
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jfaud_cpp_CFLAGS=$(ALCFLAGS)
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waveformfile_oggvorbis_cpp_CFLAGS=$(VORBISCFLAGS)
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waveformfile_flac_cpp_CFLAGS=$(FLACCFLAGS)
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waveformfile_mpeg_cpp_CFLAGS=$(MPADECCFLAGS)
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waveformfile_cpp_CFLAGS=$(VORBISCFLAGS) $(FLACCFLAGS) $(MPADECCFLAGS)
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.PHONY: all test clean veryclean
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all: $(libfile)
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test: jfaudtest$(exe)
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jfaudtest$(exe): $(testprogobjs) $(dependencies)
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$(CXX) -g -o $@ $(testprogobjs) $(SDLLIBS) $(LIBS) -lm -lsupc++
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$(libfile): $(libraryobjs)
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$(AR) cr $@ $^
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ranlib $@
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sinclude Makefile.deps
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$(obj)/jfaudtest.$o: $(src)/jfaudtest.cpp $(inc)/jfaud.hpp $(inc)/file.hpp $(inc)/mixer.hpp $(inc)/waveformfile.hpp $(inc)/soundfile.hpp $(inc)/pcmbuffer.hpp $(inc)/buffer.hpp $(inc)/cda.hpp $(inc)/sysdefs.h
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$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(SDLCFLAGS) -c -o $@ $<
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$(obj)/%.$o: $(src)/%.cpp
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$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $($(subst .,_,$(notdir $<))_CFLAGS) -c -o $@ $<
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# for reconstructing the dependencies makefile
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.PHONY: deps
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deps: $(libraryobjs:.$o=.dep)
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perl processdeps.pl $(obj) $(src) $(inc) $^ > Makefile.deps.new
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rm -f $^
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$(obj)/%.dep: $(src)/%.cpp
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$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $($(subst .,_,$(notdir $<))_CFLAGS) -MM -c -o $@ $<
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# housekeeping
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clean:
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-rm -f $(libraryobjs) jfaudtest$(exe) $(obj)/jfaudtest.$o
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-cd mpadec && $(MAKE) clean
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veryclean: clean
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-rm -f $(libfile)
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# for building libmpadec
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.PHONY: libmpadec
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libmpadec:
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cd mpadec && $(MAKE) libmpadec.a $(MPADECBUILD) NBIT=$(NBIT)
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