raze-gles/wadsrc
Christoph Oelckers 350acd2ac3 - scale the vertex coordinates that get output to the hardware by 1024.
This is needed to get a coordinate system that is compatible with GZDoom's so that its lighting code can be reused more easily.
2020-06-01 09:55:28 +02:00
..
static - scale the vertex coordinates that get output to the hardware by 1024. 2020-06-01 09:55:28 +02:00
CMakeLists.txt - renamed the project to "Raze". 2019-12-28 14:10:25 +01:00