raze-gles/source/common/sound
Christoph Oelckers 1a8f11e01d Merge branch 'master' into powerslave
# Conflicts:
#	source/build/src/sdlayer.cpp
#	source/common/menu/menu.cpp
#	source/sw/src/config.cpp
#	source/sw/src/game.cpp
2019-12-26 00:21:04 +01:00
..
backend - fixed crash on NAM. 2019-12-25 17:14:17 +01:00
thirdparty - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_environment.cpp - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_sound.cpp - ported Exhumed sound to OpenAL. 2019-12-25 23:37:16 +01:00
s_soundinternal.h - ported Exhumed sound to OpenAL. 2019-12-25 23:37:16 +01:00