raze-gles/polymer/eduke32
helixhorned 185597d3b3 LunaCON: proper handling of dynamic remappings with weapon defaults.
That is, the gamevars named WEAPONx_* in CON will now have the remapped value
if they were not overridden from CON ('gamevar' at file scope).
For C-CON, everything except signaling an override from the CON parser is in
place.

git-svn-id: https://svn.eduke32.com/eduke32@3848 1a8010ca-5511-0410-912e-c29ae57300e0
2013-06-02 14:07:56 +00:00
..
build Lunatic/classic: in TROR maps (V10), enable non-power-of-two wall drawing. 2013-06-01 20:09:39 +00:00
package Test commit from SVN since I may have bricked my local git clone. (r3796 doesn't show up as SVN-committed for me, partial commit?) The change itself is a very small tweak in m32help.hlp. 2013-05-20 19:50:35 +00:00
platform osxbuild.sh: Add 'clean' preset, deleting files missed by 'make veryclean'. 2013-04-17 20:34:54 +00:00
rsrc Support high DPI setups for the startup dialogs on Windows 2013-05-23 18:27:06 +00:00
source LunaCON: proper handling of dynamic remappings with weapon defaults. 2013-06-02 14:07:56 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
eduke32.vcxproj.filters Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile.common Lunatic: fix randgen module after md4 removal, run DEFS_BC_SIZE cmd only once. 2013-05-17 10:41:57 +00:00
Makefile.deps Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile.msvc Dynamicsoundremap. 2013-06-01 06:55:30 +00:00