raze-gles/polymer/eduke32
2016-01-03 20:07:17 +00:00
..
build Fix hard coded white and red color indexes used in on-screen debug output, to better operate with a palette dissimilar to Duke3D. 2015-12-28 02:04:36 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Mapster32: add byte array editorcolors[256] to m32script variables. 2015-11-20 20:26:51 +00:00
platform Update Xcode project to reflect recent filename changes. DONT_BUILD. 2015-09-26 00:21:22 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source No longer link to GOG.com when no game data is found. :( 2016-01-03 20:07:17 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Add colmatch to Android Makefile. DONT_BUILD. 2015-10-21 19:54:09 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2015-12-23 04:06:16 +00:00
eduke32.vcxproj Add colmatch.c to VS project. DONT_BUILD. 2015-10-20 07:15:12 +00:00
eduke32.vcxproj.filters Add colmatch.c to VS project. DONT_BUILD. 2015-10-20 07:15:12 +00:00
Makefile Build tools: Clean up transpal and link it to colmatch.c instead of including a separate copy of the (old!) getclosestcol code. 2015-09-27 21:18:16 +00:00
Makefile.common Always compile with "-Wno-missing-braces", as the warnings it hides are useless. "-Wmissing-field-initializers" (part of "-Wextra") should cover us. 2015-10-10 06:57:51 +00:00
Makefile.deps Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.msvc Add colmatch object to MSVC Makefile. DONT_BUILD. 2015-10-20 07:14:56 +00:00