raze-gles/polymer/eduke32/build
helixhorned b79ee42553 Per-map ART tiles: don't back up or restore reserved tiles.
This prevents a crash and maybe other badnesses when e.g. loading a map
with ART tiles, doing something that allocates a reserved tile (such as
looking into a viewscreen), then loading another map where the tilesiz*
of TILE_VIEWSCR is restored to 0.

git-svn-id: https://svn.eduke32.com/eduke32@4259 1a8010ca-5511-0410-912e-c29ae57300e0
2014-01-15 20:29:09 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include Engine-side per-map ART file support. 2014-01-12 14:54:36 +00:00
obj.gnu Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
obj.msc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
rsrc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
src Per-map ART tiles: don't back up or restore reserved tiles. 2014-01-15 20:29:09 +00:00
MakeDistributions Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile Fix building stand-alone libcache1d.so. 2013-12-01 18:27:57 +00:00
Makefile.deps Some further texcache refactoring. Removes all of the texcache globals and shoves them into a struct for easy management. 2013-05-17 03:42:37 +00:00
Makefile.msvc Remove md4 library, since we aren't using it anywhere anymore 2013-05-15 02:17:44 +00:00
Makefile.shared Wii: Fix build and add custom headers and libs to SVN. (It's helpful to set up a build system from scratch.) 2013-10-13 09:08:31 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00