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13c125db02
Available in the game and editor. Provide test/shadexfog.lua, containing a function to creating a set of 32 shade tables corresponding to different shades of the same fog palookup table, together with some tests and convenience functions. Also, - Add gv.LUNATIC_CLIENT{,_EDUKE32,_MAPSTER32} - Add LUNATIC_FIRST_TIME in the global env for the game - defs_m32.lua: add reload() convenience function - Failed attempt at recreating the base shade table. It is NOT a linear ramp of the base palette colors to (0,0,0). That is, it's not created by build/util/transpal.exe! git-svn-id: https://svn.eduke32.com/eduke32@4236 1a8010ca-5511-0410-912e-c29ae57300e0 |
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.. | ||
doc | ||
include | ||
obj.gnu | ||
obj.msc | ||
rsrc | ||
src | ||
buildlic.txt | ||
MakeDistributions | ||
Makefile | ||
Makefile.deps | ||
Makefile.msvc | ||
Makefile.shared |