1354d52c05
* Remove fix16.h/cpp and utilise library from m_fixed.h. * Extend m_fixed.h with two inline functions for int to/from float operations. * Replace fix16_floor operations with those from xs_Float.h * Replace multiple Q16.16 conversions from 0 to just be 0. * Replaced all found in-game bit-shifts and multiplications/divisions with inline functions from m_fixed.h * Replaced many casts of FRACUNIT as double in SW's panel.cpp as it is converted to double by way of type promotion. * Fixed missed precision fixes in SW's panel.cpp where some types weren't declared correctly. * Replaced 100+ `Cos()/Sin() >> 16` operations for Blood with inline functions `CosScale16()/SinScale16()`. |
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.github/workflows | ||
bin/windows/zmusic | ||
build-doc | ||
cmake | ||
libraries | ||
package/common | ||
platform/Windows | ||
soundfont | ||
source | ||
tools | ||
wadsrc | ||
.gitattributes | ||
.gitignore | ||
AUTHORS.md | ||
CMakeLists.txt | ||
README.md |
Welcome to Raze!
Raze is a fork of EDuke32 backed by GZDoom tech and combines EDuke32, PCExhumed, NBlood, and RedNukem in a single package.
Copyright (c) 1998-2020 ZDoom + GZDoom teams, and contributors
Doom Source (c) 1997 id Software, Raven Software, and contributors
EDuke32 Source (c) 2005-2020 EDuke32 teams, and contributors
NBlood source (c) 2019 Nuke.YKT
PCExhumed source (c) 2019 sirlemonhead, Nuke.YKT
Duke Nukem 3D Source (c) 1996-2003 3D Realms
Shadow Warrior Source (c) 1997-2005 3D Realms
"Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman Ken Silverman's official web site: http://www.advsys.net/ken See the included license file "BUILDLIC.TXT" for license info.
Please see license files for individual contributor licenses
Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.
Non-Build code is licensed under the GPL v2
https://www.gnu.org/licenses/old-licenses/gpl-2.0.html
How to build Raze
To build Raze, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform - use this repository instead of GZDoom's.