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11e9b8f4ce
Mouse/touch/pointer support is yet to come. #SOON. Exposure to scripting is a LONG way off. Months. The spec and data structure needs time for comment and revision. The eventual scripting access will be Lua-only. git-svn-id: https://svn.eduke32.com/eduke32@4496 1a8010ca-5511-0410-912e-c29ae57300e0
70 lines
2.3 KiB
C
70 lines
2.3 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//-------------------------------------------------------------------------
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#ifndef __input_h__
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#define __input_h__
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extern int32_t I_CheckAllInput(void);
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extern void I_ClearAllInput(void);
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extern int32_t I_CheckInputWaiting(void);
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extern int32_t I_ClearInputWaiting(void);
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// Advance = Selecting a menu option || Saying "Yes" || Going forward in Help/Credits
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// Return = Closing a sub-menu || Saying "No"
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// Escape = Opening the menu in-game (should not be any gamefuncs)
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// Joysticks have separate functions to avoid spamming duplicated "ifdef GEKKO" everywhere.
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extern int32_t I_JoystickAdvanceTrigger(void);
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extern int32_t I_JoystickAdvanceTriggerClear(void);
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extern int32_t I_JoystickReturnTrigger(void);
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extern int32_t I_JoystickReturnTriggerClear(void);
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extern int32_t I_JoystickEscapeTrigger(void);
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extern int32_t I_JoystickEscapeTriggerClear(void);
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extern int32_t I_AdvanceTrigger(void);
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extern int32_t I_AdvanceTriggerClear(void);
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extern int32_t I_ReturnTrigger(void);
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extern int32_t I_ReturnTriggerClear(void);
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extern int32_t I_EscapeTrigger(void);
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extern int32_t I_EscapeTriggerClear(void);
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extern int32_t I_PanelUp(void);
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extern int32_t I_PanelUpClear(void);
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extern int32_t I_PanelDown(void);
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extern int32_t I_PanelDownClear(void);
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extern int32_t I_SliderLeft(void);
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extern int32_t I_SliderLeftClear(void);
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extern int32_t I_SliderRight(void);
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extern int32_t I_SliderRightClear(void);
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enum EnterTextFlags_t {
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INPUT_NUMERIC = 0x00000001,
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};
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extern int32_t I_EnterText(char *t, int32_t maxlength, int32_t flags);
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#endif
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