raze-gles/polymer
helixhorned 1181121729 Revert "Move CONTROL_ProcessBinds() to CONTROL_GetInput()." [r3981]
That change confounded character-based input with e.g. HUD control
under certain circumstances, see
http://forums.duke4.net/topic/6845-eduke32-savegame-annoyances/

Also, BUILD_LUNATIC ... just for the hit.sect -> hit.sector change.

git-svn-id: https://svn.eduke32.com/eduke32@4093 1a8010ca-5511-0410-912e-c29ae57300e0
2013-10-11 13:43:39 +00:00
..
eduke32 Revert "Move CONTROL_ProcessBinds() to CONTROL_GetInput()." [r3981] 2013-10-11 13:43:39 +00:00
synthesis.sh synthesis.sh: remove 'psd' from 'not_src_packaged' (giving 'rm' error later). 2013-08-18 21:54:48 +00:00