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https://github.com/ZDoom/raze-gles.git
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2f4078d99e
This restores support for OpenGL implementations without persistent mapped buffers, and helps with strict core profile GLSL compilers |
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gl_buffers.cpp | ||
gl_buffers.h | ||
gl_debug.cpp | ||
gl_debug.h | ||
gl_framebuffer.cpp | ||
gl_framebuffer.h |