mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-05 20:41:06 +00:00
fcf9beae6a
Credit to Plagman for the idea and doing the work on the game side, which is included in this commit. (Building as C++ will give us features with which we can make improvements and optimizations on the multiplayer code and Polymer.) git-svn-id: https://svn.eduke32.com/eduke32@3116 1a8010ca-5511-0410-912e-c29ae57300e0
289 lines
8.2 KiB
Text
289 lines
8.2 KiB
Text
# Shared make information between Build engine and games
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ENGINELIB=libengine.a
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EDITORLIB=libbuild.a
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SDLCONFIG = /usr/local/bin/sdl-config
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SDLNAME = SDL
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ifeq ($(wildcard $(SDLCONFIG)),$(SDLCONFIG))
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# $(info Detected locally installed SDL 1.X)
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SDLROOT = /usr/local
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else
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# Swap the commenting in the following two lines to
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# enable SDL 2.X detection
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SDLCONFIG = /usr/local/file_that_does_not_exist
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# SDLCONFIG = /usr/local/bin/sdl2-config
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ifeq ($(wildcard $(SDLCONFIG)),$(SDLCONFIG))
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# $(info Detected locally installed SDL 2.X)
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SDLROOT = /usr/local
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SDLNAME = SDL2
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else
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# $(info Detected system-wide installed SDL 1.X)
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SDLCONFIG = /usr/bin/sdl-config
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endif
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endif
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SDL_FRAMEWORK = 0
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ifeq (4,$(GCC_MAJOR))
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L_SSP := -lssp
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endif
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BUILDCFLAGS=$(ARCH)
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BUILDLDFLAGS=$(ARCH)
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ifeq ($(PLATFORM),LINUX)
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STDCPPLIB=
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else
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# Overridden for OSes that don't have the cutdown stdc++ that is supc++
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STDCPPLIB= -lsupc++
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endif
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ifeq ($(PLATFORM),LINUX)
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RENDERTYPE=SDL
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BUILDCFLAGS+= -DHAVE_INTTYPES
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GTKCOMPAT32=0
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ifeq ($(findstring x86_64,$(shell uname -m)),x86_64)
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ifeq (1,$(BUILD32_ON_64))
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# On my 64bit Gentoo these are the 32bit emulation libs
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LIBS+= -m32 -L/emul/linux/x86/usr/lib
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BUILDCFLAGS+= -m32
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# Override WITHOUT_GTK=0
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GTKCOMPAT32=1
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else
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override NOASM=1
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endif
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endif
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endif
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ifeq ($(PLATFORM),DARWIN)
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RENDERTYPE = SDL
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STDCPPLIB = -lstdc++
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BUILDCFLAGS += -DHAVE_INTTYPES
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GTKCOMPAT32 = 0
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SDL_FRAMEWORK = 1
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ifeq (1,$(DARWIN9))
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BUILDCFLAGS += -DDARWIN9
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endif
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ifeq (1,$(BUILD32_ON_64))
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ARCH=-arch i386
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else
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# ASM won't work on PowerPC or x86_64
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override NOASM = 1
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endif
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endif
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ifeq ($(PLATFORM),WINDOWS)
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RENDERTYPE ?= WIN
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BUILDCFLAGS+= -DHAVE_INTTYPES
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EXESUFFIX=.exe
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LIBS+= -lmingwex -lwinmm -L$(DXROOT)/lib -lwsock32 -lcomctl32
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#-lshfolder
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# STDCPPLIB=-lstdc++
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endif
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ifeq ($(PLATFORM),BSD)
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RENDERTYPE=SDL
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BUILDCFLAGS+= -DHAVE_INTTYPES
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ifneq ($(findstring i386, $(SYSARCH)), i386)
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override NOASM=1
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endif
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STDCPPLIB=-lstdc++
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endif
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ifeq ($(PLATFORM),BEOS)
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RENDERTYPE=SDL
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STDCPPLIB=-lstdc++
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endif
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ifeq ($(PLATFORM),SKYOS)
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RENDERTYPE=SDL
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EXESUFFIX=.app
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override NOASM=1
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BUILDCFLAGS+= -DUNDERSCORES
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SDLCONFIG=
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SDLCONFIG_CFLAGS=-I/boot/programs/sdk/include/sdl
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LIBS+= -lSDL -lnet
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endif
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ifeq ($(PLATFORM),WII)
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/wii_rules
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RANLIB=powerpc-eabi-ranlib
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STRIP=powerpc-eabi-strip
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RENDERTYPE=SDL
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EXESUFFIX=.elf
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override USE_OPENGL=0
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override NOASM=1
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override WITHOUT_GTK=1
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# -msdata=eabi
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BUILDCFLAGS+= -g -mtune=750 -meabi -mhard-float \
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-DGEKKO -DHAVE_INTTYPES -D__POWERPC__ \
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-I$(LIBOGC_INC) -I$(LIBOGC_INC)/SDL -I$(PORTLIBS)/include
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SDLCONFIG=
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LIBS+= -lSDL_mixer -lsmpeg -lSDL -laesnd
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endif
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ifeq ($(PLATFORM),QNX)
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RENDERTYPE=SDL
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override USE_OPENGL=0
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override NOASM=1
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STDCPPLIB=-lstdc++
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LIBS+= -lsocket
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endif
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ifeq ($(PLATFORM),SUNOS)
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RENDERTYPE=SDL
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override USE_OPENGL=0
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override NOASM=1
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STDCPPLIB=-lstdc++
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LIBS+= -lsocket -lnsl
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endif
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ifeq ($(PLATFORM),SYLLABLE)
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RENDERTYPE=SDL
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override USE_OPENGL=0
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override NOASM=1
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endif
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ifeq ($(RENDERTYPE),SDL)
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ifeq ($(SDL_FRAMEWORK),1)
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LIBS += -Wl,-framework,SDL
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SDLCONFIG_CFLAGS+= -I$(APPLE_FRAMEWORKS)/SDL.framework/Headers
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else
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ifneq ($(SDLCONFIG),)
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SDLCONFIG_LIBS+= $(shell $(SDLCONFIG) --libs)
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LIBS+= $(SDLCONFIG_LIBS)
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SDLCONFIG_CFLAGS+=$(shell $(SDLCONFIG) --cflags)
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endif
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endif
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ifeq (1,$(WITHOUT_GTK))
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HAVE_GTK2=0
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else
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ifneq (No,$(shell pkg-config --exists gtk+-2.0 || echo No))
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HAVE_GTK2=1
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# On my 64bit Gentoo box I have Cairo enabled which means the libs list includes
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# -lpangocairo-1.0 and -lcairo, however the 32bit compatibility libraries don't
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# include cairo, so we need to filter out those -l switches in order to link
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ifneq ($(LINKED_GTK),0)
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ifeq ($(GTKCOMPAT32),1)
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LIBS+= $(shell pkg-config --libs gtk+-2.0 | sed 's/\s-l\(pango\)\{0,1\}cairo\S*\s/ /g')
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else
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LIBS+= $(shell pkg-config --libs gtk+-2.0)
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endif
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endif
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else
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HAVE_GTK2=0
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endif
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endif
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else
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ifeq ($(RENDERTYPE),WIN)
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LIBS+= -mwindows -ldxguid
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endif
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endif
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BUILDCFLAGS+= -DRENDERTYPE$(RENDERTYPE)=1 $(W_STRICT_OVERFLOW)
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ifneq (0,$(USE_OPENGL))
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BUILDCFLAGS+= -DUSE_OPENGL
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endif
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ifneq (0,$(NOASM))
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BUILDCFLAGS+= -DNOASM
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endif
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ifneq (0,$(LINKED_GTK))
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BUILDCFLAGS+= -DLINKED_GTK
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endif
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ifneq (0,$(POLYMER))
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ifneq (0,$(USE_OPENGL))
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BUILDCFLAGS+= -DPOLYMER
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endif
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endif
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ifneq ($(EXESUFFIX_OVERRIDE),)
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EXESUFFIX=$(EXESUFFIX_OVERRIDE)
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endif
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STATICSTDCPP?=
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ifeq (1,$(STATICSTDCPP))
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STATICSTDCPP= -static
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endif
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ifeq (0,$(STATICSTDCPP))
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STATICSTDCPP= -shared
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endif
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ifneq ($(PLATFORM),WINDOWS)
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ifneq ($(PLATFORM),WII)
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LIBS+= -ldl
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endif
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LIBS+= -pthread
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endif
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ifeq ($(PLATFORM),WINDOWS)
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ifneq ($(USE_LIBPNG),0)
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# XXX: these assume that the compiler runs from build/. Ugh.
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LIBS+= -L../Windows/lib -lpng_mini -lz_mini
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BUILDCFLAGS+= -I../Windows/include
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endif
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else
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ifeq ($(PLATFORM),DARWIN)
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ifneq ($(USE_LIBPNG),0)
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BUILDCFLAGS+= -I/opt/local/include -I/sw/include -I/usr/local/include
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LIBS+= -L/opt/local/lib -L/usr/local/lib -lpng # -lz
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endif
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else
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ifneq ($(USE_LIBPNG),0)
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LIBS+= -lpng -lz
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endif
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endif
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endif
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ifeq ($(PLATFORM),WINDOWS)
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LIBS+= $(L_SSP) -Wl,--enable-auto-import
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LIBS+= -lwsock32 -lws2_32 -lwinmm #-L$(ENETROOT)
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endif
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ifeq ($(PRETTY_OUTPUT),1)
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BUILD_SETTINGS_COMPILER = \033[1;36mcompiler: \033[0;36m\"$(INVOCATION) $(OURCFLAGS)\"
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BUILD_SETTINGS_ASSEMBLER = \033[1;36massembler: \033[0;36m\"$(AS) $(OURASFLAGS)\"
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BUILD_SETTINGS_LINKER = \033[1;36mlinker: \033[0;36m\"$(OURLDFLAGS) $(LIBS) $(STATICSTDCPP) $(STDCPPLIB)\"
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ifeq (0,$(NOASM))
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BUILD_SETTINGS = printf "$(BUILD_SETTINGS_COMPILER)\n$(BUILD_SETTINGS_ASSEMBLER)\n$(BUILD_SETTINGS_LINKER)\033[0m\n"
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else
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BUILD_SETTINGS = printf "$(BUILD_SETTINGS_COMPILER)\n$(BUILD_SETTINGS_LINKER)\033[0m\n"
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endif
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BUILD_STARTED = printf "\033[K\033[1;36mBuild started using:\033[0m\n"; $(BUILD_SETTINGS)
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BUILD_ECHOFLAGS = printf "\033[K\033[1;36mEnded compilation in this directory using:\n$(BUILD_SETTINGS_COMPILER)\033[0m\n"
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BUILD_FINISHED = printf "\033[K\033[1;36mBuild successful:\033[0m\n"
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COMPILE_STATUS = printf "\033[K\033[0mBuilding object \033[1m$@\033[0m...\033[0m\r"
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ONESTEP_STATUS = printf "\033[K\033[0mBuilding executable \033[1m$@\033[0m...\033[0m\r"
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COMPILE_OK = printf "\033[K\033[0;32mBuilt object \033[1;32m$@\033[0;32m \033[0m\n"
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ONESTEP_OK = printf "\033[K\033[0;32mBuilt executable \033[1;32m$@\033[0;32m \033[0m\n"
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COMPILE_FAILED = printf "\033[K\033[0;31mFailed building \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
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ARCHIVE_STATUS = printf "\033[K\033[0mCreating library archive \033[1m$@\033[0m...\033[0m\r"
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ARCHIVE_OK = printf "\033[K\033[0;32mCreated library archive \033[1;32m$@\033[0;32m \033[0m\n"
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ARCHIVE_FAILED = printf "\033[K\033[0;31mFailed creating library archive \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
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LINK_STATUS = printf "\033[K\033[0;0mLinking executable \033[1m$@\033[0;0m...\033[0m\r"
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LINK_OK = printf "\033[K\033[0;32mLinked executable \033[1;32m$@\033[0;32m \033[0m\n"
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LINK_FAILED = printf "\033[K\033[0;31mFailed linking executable \033[1;31m$@\033[0;31m!\033[0m\n"; exit 1
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else
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BUILD_STARTED =
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BUILD_ECHOFLAGS =
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BUILD_FINISHED =
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COMPILE_STATUS =
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ONESTEP_STATUS =
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COMPILE_OK = true
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ONESTEP_OK = true
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COMPILE_FAILED = false; exit 1
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ARCHIVE_STATUS =
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ARCHIVE_OK = true
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ARCHIVE_FAILED = false; exit 1
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LINK_STATUS =
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LINK_OK = true
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LINK_FAILED = false; exit 1
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endif
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