mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-06 04:52:16 +00:00
74d7485a19
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
996 lines
32 KiB
C
996 lines
32 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#else
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#include <unistd.h>
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#include <netinet/in.h>
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#ifndef __BEOS__
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#include <arpa/inet.h>
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#endif
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#ifdef __sun
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#include <sys/filio.h>
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#endif
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <netdb.h>
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#define SOCKET int
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#define INVALID_HANDLE_VALUE (-1)
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#define INVALID_SOCKET (-1)
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#define SOCKET_ERROR (-1)
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#define closesocket close
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#define ioctlsocket ioctl
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#define LPHOSTENT struct hostent *
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#include "compat.h"
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#include <sys/time.h>
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static int GetTickCount(void)
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{
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struct timeval tv;
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int ti;
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if (gettimeofday(&tv,NULL) < 0) return 0;
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// tv is sec.usec, GTC gives msec
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ti = tv.tv_sec * 1000;
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ti += tv.tv_usec / 1000;
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return ti;
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}
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#endif
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#ifdef KSFORBUILD
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# include "compat.h"
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# include "baselayer.h"
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# define printf initprintf
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#endif
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#ifndef min
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#define min(a,b) ((a)<(b)?(a):(b))
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#endif
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#define MAXPLAYERS 16
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#define MAXPAKSIZ 576
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#define PAKRATE 250 //Packet rate/sec limit ... necessary?
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int packetrate = PAKRATE;
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#define SIMMIS 0 //Release:0 Test:100 Packets per 256 missed.
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#define SIMLAG 0 //Release:0 Test: 10 Packets to delay receipt
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static int simlagcnt[MAXPLAYERS];
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static char simlagfif[MAXPLAYERS][SIMLAG+1][MAXPAKSIZ+2];
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#if ((SIMMIS != 0) || (SIMLAG != 0))
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#pragma message("\n\nWARNING! INTENTIONAL PACKET LOSS SIMULATION IS ENABLED!\nREMEMBER TO CHANGE SIMMIS&SIMLAG to 0 before RELEASE!\n\n")
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#endif
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int myconnectindex, numplayers;
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int connecthead, connectpoint2[MAXPLAYERS];
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static int tims, lastsendtims[MAXPLAYERS];
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static char pakbuf[MAXPAKSIZ];
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#define FIFSIZ 512 //16384/40 = 6min:49sec
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static int ipak[MAXPLAYERS][FIFSIZ], icnt0[MAXPLAYERS];
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static int opak[MAXPLAYERS][FIFSIZ], ocnt0[MAXPLAYERS], ocnt1[MAXPLAYERS];
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static char pakmem[4194304]; static int pakmemi = 1;
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#define NETPORT 0x5bd9
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static SOCKET mysock;
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static int myip, myport = NETPORT, otherip[MAXPLAYERS], otherport[MAXPLAYERS];
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static int snatchip = 0, snatchport = 0, danetmode = 255, netready = 0;
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#ifdef _WIN32
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int wsainitialized = 0;
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#endif
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/*Addfaz NatFree Start*/
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int natfree; //NatFree mode flag
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int nfCurrentPlayer = 0; //Current NatFree player counter. Will only talk with one player at a time
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int nfFinished = 0; //Flag that determines NatFree has found all players and set the correct port numbers [normal routines can then take place]
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int HeardFrom[MAXPLAYERS]; //For connecthead
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int HeardFrom2[MAXPLAYERS]; //For others
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int nfCheckCP(int other) //Check if target player is our current NatFree Player
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{
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if (!natfree || nfFinished)
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return 1;
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else
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if (nfCurrentPlayer == other) return 1;
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return 0;
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}
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int nfCheckHF(int other) //function to check if we've heard from a player
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{
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if (HeardFrom[other] == 1)
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return 1;
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else
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return 0;
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}
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void nfIncCP() //function to handle currentplayer increment
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{
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if (natfree && !nfFinished)
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{
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nfCurrentPlayer++; //Increment player counter
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if (nfCurrentPlayer == myconnectindex) nfCurrentPlayer++; //Bypass my index
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if (nfCurrentPlayer >= numplayers)
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{
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nfFinished = 1; //Set NatFree finished flag. Perform non-natfree networking routines
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initprintf("natfree: all players accounted for.\n");
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return;
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}
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}
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}
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/*Addfaz NatFree End*/
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void netuninit()
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{
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if (mysock != (SOCKET)INVALID_HANDLE_VALUE) closesocket(mysock);
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#ifdef _WIN32
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if (wsainitialized)
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WSACleanup();
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#endif
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}
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static int set_socket_blockmode(SOCKET socket, int onOrOff)
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{
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#ifdef _WIN32
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unsigned int flags;
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#else
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signed int flags;
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#endif
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int rc = 0;
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/* set socket to be (non-)blocking. */
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#ifdef _WIN32
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flags = (onOrOff) ? 0 : 1;
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rc = (ioctlsocket(socket, FIONBIO, (void *)&flags) == 0);
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#else
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flags = fcntl(socket, F_GETFL, 0);
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if (flags != -1)
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{
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if (onOrOff)
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flags &= ~O_NONBLOCK;
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else
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flags |= O_NONBLOCK;
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rc = (fcntl(socket, F_SETFL, flags) == 0);
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}
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#endif
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return(rc);
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}
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int netinit(int portnum)
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{
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LPHOSTENT lpHostEnt;
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char hostnam[256];
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struct sockaddr_in ip;
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int i;
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#ifdef _WIN32
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if (wsainitialized == 0)
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{
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WSADATA ws;
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if (WSAStartup(0x101,&ws) == SOCKET_ERROR) return(0);
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wsainitialized = 1;
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}
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#endif
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mysock = socket(AF_INET,SOCK_DGRAM,0); if (mysock == INVALID_SOCKET) return(0);
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#ifdef __BEOS__
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i = 1; if (setsockopt(mysock,SOL_SOCKET,SO_NONBLOCK,&i,sizeof(i)) < 0) return(0);
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#else
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// i = 1; if (ioctlsocket(mysock,FIONBIO,(unsigned int *)&i) == SOCKET_ERROR) return(0);
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if (!set_socket_blockmode(mysock,0)) return(0);
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#endif
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ip.sin_family = AF_INET;
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ip.sin_addr.s_addr = INADDR_ANY;
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ip.sin_port = htons(portnum);
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if (bind(mysock,(struct sockaddr *)&ip,sizeof(ip)) != SOCKET_ERROR)
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{
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myport = portnum;
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if (gethostname(hostnam,sizeof(hostnam)) != SOCKET_ERROR)
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if ((lpHostEnt = gethostbyname(hostnam)))
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{
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myip = ip.sin_addr.s_addr = *(int *)lpHostEnt->h_addr;
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printf("mmulti: This machine's IP is %s\n", inet_ntoa(ip.sin_addr));
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}
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return(1);
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}
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return(0);
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}
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int netsend(int other, char *dabuf, int bufsiz) //0:buffer full... can't send
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{
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struct sockaddr_in ip;
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if (!otherip[other]) return(0);
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/*Addfaz NatFree Start*/
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if (natfree && !nfFinished)
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{
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if (other == connecthead && !nfCheckHF(connecthead))
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return(0); //Only greet the connecthead if we've heard from them.
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if (myconnectindex != connecthead)
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{
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if (!nfCheckCP(other) && other != connecthead)
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return(0); //Only connect to currentplayer or connecthead
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else if (!nfCheckCP(other) && !nfCheckHF(other))
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return(0);
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}
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}
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/*Addfaz NatFree End*/
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ip.sin_family = AF_INET;
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ip.sin_addr.s_addr = otherip[other];
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ip.sin_port = otherport[other];
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return(sendto(mysock,dabuf,bufsiz,0,(struct sockaddr *)&ip,sizeof(struct sockaddr_in)) != SOCKET_ERROR);
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}
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int netread(int *other, char *dabuf, int bufsiz) //0:no packets in buffer
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{
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struct sockaddr_in ip;
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int i;
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i = sizeof(ip);
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if (recvfrom(mysock,dabuf,bufsiz,0,(struct sockaddr *)&ip,(socklen_t *)&i) == -1) return(0);
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#if (SIMMIS > 0)
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if ((rand()&255) < SIMMIS) return(0);
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#endif
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snatchip = (int)ip.sin_addr.s_addr; snatchport = (int)ip.sin_port;
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(*other) = myconnectindex;
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for (i=0;i<MAXPLAYERS;i++)
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if ((otherip[i] == snatchip) && (otherport[i] == snatchport))
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{(*other) = i; break; }
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/*Addfaz NatFree Start*/
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if (natfree && !nfFinished)
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{
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if (!nfCheckHF((*other))) //Check if have heard from this player already
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{
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if (otherip[nfCurrentPlayer] == snatchip) //Check IP Matches
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{
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if (!nfCheckHF(nfCurrentPlayer) && !HeardFrom2[nfCurrentPlayer])
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{
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if (otherport[nfCurrentPlayer] != snatchport) //If Port numbers do not match
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{
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initprintf("natfree: port number for player %d changed from %d to %d.\n",nfCurrentPlayer,otherport[nfCurrentPlayer],snatchport);
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otherport[nfCurrentPlayer] = snatchport; //Correct the port number
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}
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}
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(*other) = nfCurrentPlayer; //Set pointer
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if (!nfCheckHF(nfCurrentPlayer) && myconnectindex != connecthead)
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{
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HeardFrom[nfCurrentPlayer] = 1;
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}
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}
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}
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else
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{
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HeardFrom[i] = 1;
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HeardFrom2[i] = 1;
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}
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}
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/*Addfaz NatFree Endt*/
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#if (SIMLAG > 1)
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i = simlagcnt[*other]%(SIMLAG+1);
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*(short *)&simlagfif[*other][i][0] = bufsiz; memcpy(&simlagfif[*other][i][2],dabuf,bufsiz);
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simlagcnt[*other]++; if (simlagcnt[*other] < SIMLAG+1) return(0);
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i = simlagcnt[*other]%(SIMLAG+1);
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bufsiz = *(short *)&simlagfif[*other][i][0]; memcpy(dabuf,&simlagfif[*other][i][2],bufsiz);
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#endif
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return(1);
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}
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int isvalidipaddress(char *st)
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{
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int i, bcnt, num;
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bcnt = 0; num = 0;
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for (i=0;st[i];i++)
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{
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if (st[i] == '.') { bcnt++; num = 0; continue; }
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if (st[i] == ':')
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{
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if (bcnt != 3) return(0);
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num = 0;
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for (i++;st[i];i++)
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{
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if ((st[i] >= '0') && (st[i] <= '9'))
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{ num = num*10+st[i]-'0'; if (num >= 65536) return(0); }
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else return(0);
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}
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return(1);
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}
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if ((st[i] >= '0') && (st[i] <= '9'))
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{ num = num*10+st[i]-'0'; if (num >= 256) return(0); }
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}
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return(bcnt == 3);
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}
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//---------------------------------- Obsolete variables&functions ----------------------------------
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char syncstate = 0;
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void setpackettimeout(int datimeoutcount, int daresendagaincount) {}
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void genericmultifunction(int other, char *bufptr, int messleng, int command) {}
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int getoutputcirclesize() { return(0); }
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void setsocket(int newsocket) { }
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void flushpackets() {}
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void sendlogon() {}
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void sendlogoff() {}
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//--------------------------------------------------------------------------------------------------
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static int crctab16[256];
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static void initcrc16()
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{
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int i, j, k, a;
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for (j=0;j<256;j++)
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{
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for (i=7,k=(j<<8),a=0;i>=0;i--,k=((k<<1)&65535))
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{
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if ((k^a)&0x8000) a = ((a<<1)&65535)^0x1021;
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else a = ((a<<1)&65535);
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}
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crctab16[j] = (a&65535);
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}
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}
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#define updatecrc16(crc,dat) crc = (((crc<<8)&65535)^crctab16[((((unsigned short)crc)>>8)&65535)^dat])
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static unsigned short getcrc16(char *buffer, int bufleng)
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{
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int i, j;
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j = 0;
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for (i=bufleng-1;i>=0;i--) updatecrc16(j,buffer[i]);
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return((unsigned short)(j&65535));
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}
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void uninitmultiplayers() { netuninit(); }
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int getpacket(int *, char *);
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static void initmultiplayers_reset(void)
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{
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int i;
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initcrc16();
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memset(icnt0,0,sizeof(icnt0));
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memset(ocnt0,0,sizeof(ocnt0));
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memset(ocnt1,0,sizeof(ocnt1));
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memset(ipak,0,sizeof(ipak));
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//memset(opak,0,sizeof(opak)); //Don't need to init opak
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//memset(pakmem,0,sizeof(pakmem)); //Don't need to init pakmem
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#if (SIMLAG > 1)
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memset(simlagcnt,0,sizeof(simlagcnt));
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#endif
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lastsendtims[0] = GetTickCount();
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for (i=1;i<MAXPLAYERS;i++) lastsendtims[i] = lastsendtims[0];
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numplayers = 1; myconnectindex = 0;
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memset(otherip,0,sizeof(otherip));
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for (i=0;i<MAXPLAYERS;i++) otherport[i] = htons(NETPORT);
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}
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// Multiplayer command line summary. Assume myconnectindex always = 0 for 192.168.1.2
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//
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// /n0 (mast/slav) 2 player: 3 player:
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// 192.168.1.2 game /n0 game /n0:3
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// 192.168.1.100 game /n0 192.168.1.2 game /n0 192.168.1.2
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// 192.168.1.4 game /n0 192.168.1.2
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//
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// /n1 (peer-peer) 2 player: 3 player:
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// 192.168.1.2 game /n1 192.168.1.100 game /n1 192.168.1.100 192.168.1.4
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// 192.168.1.100 game 192.168.1.2 /n1 game 192.168.1.2 /n1 192.168.1.4
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// 192.168.1.4 game 192.168.1.2 192.168.1.100 /n1
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int initmultiplayersparms(int argc, char **argv)
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{
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int i, j, daindex, portnum = NETPORT;
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char *st;
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initmultiplayers_reset();
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danetmode = 255; daindex = 0;
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// go looking for the port, if specified
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for (i=0;i<argc;i++)
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{
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if (argv[i][0] != '-' && argv[i][0] != '/') continue;
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if ((argv[i][1] == 'p' || argv[i][1] == 'P') && argv[i][2])
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{
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char *p;
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j = strtol(argv[i]+2, &p, 10);
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if (!(*p) && j > 1024 && j<65535) portnum = j;
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printf("mmulti: Using port %d\n", portnum);
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}
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}
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netinit(portnum);
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for (i=0;i<argc;i++)
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{
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//if (((argv[i][0] == '/') || (argv[i][0] == '-')) &&
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// ((argv[i][1] == 'N') || (argv[i][1] == 'n')) &&
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// ((argv[i][2] == 'E') || (argv[i][2] == 'e')) &&
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// ((argv[i][3] == 'T') || (argv[i][3] == 't')) &&
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// (!argv[i][4]))
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// { foundnet = 1; continue; }
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//if (!foundnet) continue;
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if ((argv[i][0] == '-') || (argv[i][0] == '/'))
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{
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if ((argv[i][1] == 'N') || (argv[i][1] == 'n') || (argv[i][1] == 'I') || (argv[i][1] == 'i'))
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{
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numplayers = 2;
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if (argv[i][2] == '0')
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{
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danetmode = 0;
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if ((argv[i][3] == ':') && (argv[i][4] >= '0') && (argv[i][4] <= '9'))
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{
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numplayers = (argv[i][4]-'0');
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if ((argv[i][5] >= '0') && (argv[i][5] <= '9')) numplayers = numplayers*10+(argv[i][5]-'0');
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printf("mmulti: %d-player game\n", numplayers);
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}
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printf("mmulti: Master-slave mode\n");
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}
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else if (argv[i][2] == '1')
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{
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danetmode = 1;
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myconnectindex = daindex; daindex++;
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printf("mmulti: Peer-to-peer mode\n");
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}
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continue;
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}
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else if ((argv[i][1] == 'P') || (argv[i][1] == 'p')) continue;
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}
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st = strdup(argv[i]); if (!st) break;
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if (isvalidipaddress(st))
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{
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if ((danetmode == 1) && (daindex == myconnectindex)) daindex++;
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for (j=0;st[j];j++)
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{
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if (st[j] == ':')
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{ otherport[daindex] = htons((unsigned short)atol(&st[j+1])); st[j] = 0; break; }
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}
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otherip[daindex] = inet_addr(st);
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printf("mmulti: Player %d at %s:%d\n",daindex,st,ntohs(otherport[daindex]));
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daindex++;
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}
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else
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{
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LPHOSTENT lph;
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unsigned short pt = htons(NETPORT);
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for (j=0;st[j];j++)
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if (st[j] == ':')
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{ pt = htons((unsigned short)atol(&st[j+1])); st[j] = 0; break; }
|
|
if ((lph = gethostbyname(st)))
|
|
{
|
|
if ((danetmode == 1) && (daindex == myconnectindex)) daindex++;
|
|
otherip[daindex] = *(int *)lph->h_addr;
|
|
otherport[daindex] = pt;
|
|
printf("mmulti: Player %d at %s:%d (%s)\n",daindex,
|
|
inet_ntoa(*(struct in_addr *)lph->h_addr),ntohs(pt),argv[i]);
|
|
daindex++;
|
|
}
|
|
else printf("mmulti: Failed resolving %s\n",argv[i]);
|
|
}
|
|
free(st);
|
|
}
|
|
if ((danetmode == 255) && (daindex)) { numplayers = 2; danetmode = 0; } //an IP w/o /n# defaults to /n0
|
|
if ((numplayers >= 2) && (daindex) && (!danetmode)) myconnectindex = 1;
|
|
if (daindex > numplayers) numplayers = daindex;
|
|
|
|
//for(i=0;i<numplayers;i++)
|
|
// printf("Player %d: %d.%d.%d.%d:%d\n",i,otherip[i]&255,(otherip[i]>>8)&255,(otherip[i]>>16)&255,((unsigned int)otherip[i])>>24,ntohs(otherport[i]));
|
|
|
|
connecthead = 0;
|
|
for (i=0;i<numplayers-1;i++) connectpoint2[i] = i+1;
|
|
connectpoint2[numplayers-1] = -1;
|
|
|
|
// return (((!danetmode) && (numplayers >= 2)) || (numplayers == 2));
|
|
return (numplayers >= 2);
|
|
}
|
|
|
|
int initmultiplayerscycle(void)
|
|
{
|
|
int i, k;
|
|
extern int totalclock;
|
|
|
|
idle();
|
|
|
|
getpacket(&i,0);
|
|
|
|
tims = GetTickCount();
|
|
if (myconnectindex == connecthead) //Player 0 only
|
|
{
|
|
for (i=numplayers-1;i>0;i--)
|
|
if (!otherip[i]) break;
|
|
if (!i)
|
|
{
|
|
nfIncCP(); //Addfaz NatFree
|
|
netready = 1; //Player 0 is ready
|
|
return 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (netready) return 0;
|
|
if (tims < lastsendtims[connecthead]) lastsendtims[connecthead] = tims;
|
|
if (tims >= lastsendtims[connecthead]+250) //1000/PAKRATE)
|
|
{
|
|
lastsendtims[connecthead] = tims;
|
|
|
|
// short crc16ofs; //offset of crc16
|
|
// int icnt0; //-1 (special packet for MMULTI.C's player collection)
|
|
// ...
|
|
// unsigned short crc16; //CRC16 of everything except crc16
|
|
k = 2;
|
|
*(int *)&pakbuf[k] = -1; k += 4;
|
|
pakbuf[k++] = 0xaa;
|
|
*(unsigned short *)&pakbuf[0] = (unsigned short)k;
|
|
*(unsigned short *)&pakbuf[k] = getcrc16(pakbuf,k); k += 2;
|
|
netsend(connecthead,pakbuf,k);
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void initmultiplayers(int argc, char **argv, char damultioption, char dacomrateoption, char dapriority)
|
|
{
|
|
int i, j, k, otims;
|
|
|
|
if (initmultiplayersparms(argc,argv))
|
|
{
|
|
#if 0
|
|
//Console code seems to crash Win98 upon quitting game
|
|
//it's not necessary and it's not portable anyway
|
|
char tbuf[1024];
|
|
unsigned int u;
|
|
HANDLE hconsout;
|
|
AllocConsole();
|
|
SetConsoleTitle("Multiplayer status...");
|
|
hconsout = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
otims = 0;
|
|
#endif
|
|
while (initmultiplayerscycle())
|
|
{
|
|
#if 0
|
|
if ((tims < otims) || (tims > otims+100))
|
|
{
|
|
otims = tims;
|
|
sprintf(tbuf,"\rWait for players (%d/%d): ",myconnectindex,numplayers);
|
|
for (i=0;i<numplayers;i++)
|
|
{
|
|
if (i == myconnectindex) { strcat(tbuf,"<me> "); continue; }
|
|
if (!otherip[i]) { strcat(tbuf,"?.?.?.?:? "); continue; }
|
|
sprintf(&tbuf[strlen(tbuf)],"%d.%d.%d.%d:%04x ",otherip[i]&255,(otherip[i]>>8)&255,(otherip[i]>>16)&255,(((unsigned int)otherip[i])>>24),otherport[i]);
|
|
}
|
|
WriteConsole(hconsout,tbuf,strlen(tbuf),&u,0);
|
|
}
|
|
}
|
|
FreeConsole();
|
|
#else
|
|
}
|
|
#endif
|
|
}
|
|
netready = 1;
|
|
}
|
|
|
|
void dosendpackets(int other) //Host to send intially, client to send to others once heard from host.
|
|
{
|
|
int i, j, k;
|
|
|
|
if (!otherip[other]) return;
|
|
|
|
//Packet format:
|
|
// short crc16ofs; //offset of crc16
|
|
// int icnt0; //earliest unacked packet
|
|
// char ibits[32]; //ack status of packets icnt0<=i<icnt0+256
|
|
// while (short leng) //leng: !=0 for packet, 0 for no more packets
|
|
// {
|
|
// int ocnt; //index of following packet data
|
|
// char pak[leng]; //actual packet data :)
|
|
// }
|
|
// unsigned short crc16; //CRC16 of everything except crc16
|
|
|
|
|
|
tims = GetTickCount();
|
|
if (tims < lastsendtims[other]) lastsendtims[other] = tims;
|
|
if (tims < lastsendtims[other]+1000/packetrate) return;
|
|
lastsendtims[other] = tims;
|
|
|
|
k = 2;
|
|
*(int *)&pakbuf[k] = icnt0[other]; k += 4;
|
|
memset(&pakbuf[k],0,32);
|
|
for (i=icnt0[other];i<icnt0[other]+256;i++)
|
|
if (ipak[other][i&(FIFSIZ-1)])
|
|
pakbuf[((i-icnt0[other])>>3)+k] |= (1<<((i-icnt0[other])&7));
|
|
k += 32;
|
|
|
|
while ((ocnt0[other] < ocnt1[other]) && (!opak[other][ocnt0[other]&(FIFSIZ-1)])) ocnt0[other]++;
|
|
for (i=ocnt0[other];i<ocnt1[other];i++)
|
|
{
|
|
j = *(short *)&pakmem[opak[other][i&(FIFSIZ-1)]]; if (!j) continue; //packet already acked
|
|
if (k+6+j+4 > (int)sizeof(pakbuf)) break;
|
|
|
|
*(unsigned short *)&pakbuf[k] = (unsigned short)j; k += 2;
|
|
*(int *)&pakbuf[k] = i; k += 4;
|
|
memcpy(&pakbuf[k],&pakmem[opak[other][i&(FIFSIZ-1)]+2],j); k += j;
|
|
}
|
|
*(unsigned short *)&pakbuf[k] = 0; k += 2;
|
|
*(unsigned short *)&pakbuf[0] = (unsigned short)k;
|
|
*(unsigned short *)&pakbuf[k] = getcrc16(pakbuf,k); k += 2;
|
|
|
|
//printf("Send: "); for(i=0;i<k;i++) printf("%02x ",pakbuf[i]); printf("\n");
|
|
|
|
/*Addfaz NatFree Start*/
|
|
if (nfCheckCP(other) || !natfree) //Clients only if heard from host
|
|
netsend(other,pakbuf,k);
|
|
/*Addfaz NatFree End*/
|
|
}
|
|
|
|
void sendpacket(int other, char *bufptr, int messleng)
|
|
{
|
|
int i, j;
|
|
|
|
if (numplayers < 2) return;
|
|
|
|
if (pakmemi+messleng+2 > (int)sizeof(pakmem)) pakmemi = 1;
|
|
opak[other][ocnt1[other]&(FIFSIZ-1)] = pakmemi;
|
|
*(short *)&pakmem[pakmemi] = messleng;
|
|
memcpy(&pakmem[pakmemi+2],bufptr,messleng); pakmemi += messleng+2;
|
|
ocnt1[other]++;
|
|
|
|
//printf("Send: "); for(i=0;i<messleng;i++) printf("%02x ",bufptr[i]); printf("\n");
|
|
|
|
dosendpackets(other);
|
|
}
|
|
|
|
//passing bufptr == 0 enables receive&sending raw packets but does not return any received packets
|
|
//(used as hack for player collection)
|
|
int getpacket(int *retother, char *bufptr)
|
|
{
|
|
int i, j, k, ic0, crc16ofs, messleng, other;
|
|
|
|
if (numplayers < 2) return(0);
|
|
|
|
if (netready)
|
|
{
|
|
for (i=connecthead;i>=0;i=connectpoint2[i])
|
|
{
|
|
if (i != myconnectindex) dosendpackets(i);
|
|
if ((!danetmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
|
|
}
|
|
}
|
|
|
|
while (netread(&other,pakbuf,sizeof(pakbuf)))
|
|
{
|
|
//Packet format:
|
|
// short crc16ofs; //offset of crc16
|
|
// int icnt0; //earliest unacked packet
|
|
// char ibits[32]; //ack status of packets icnt0<=i<icnt0+256
|
|
// while (short leng) //leng: !=0 for packet, 0 for no more packets
|
|
// {
|
|
// int ocnt; //index of following packet data
|
|
// char pak[leng]; //actual packet data :)
|
|
// }
|
|
// unsigned short crc16; //CRC16 of everything except crc16
|
|
k = 0;
|
|
crc16ofs = (int)(*(unsigned short *)&pakbuf[k]); k += 2;
|
|
|
|
//printf("Recv: "); for(i=0;i<crc16ofs+2;i++) printf("%02x ",pakbuf[i]); printf("\n");
|
|
|
|
if ((crc16ofs+2 <= (int)sizeof(pakbuf)) && (getcrc16(pakbuf,crc16ofs) == (*(unsigned short *)&pakbuf[crc16ofs])))
|
|
{
|
|
ic0 = *(int *)&pakbuf[k]; k += 4;
|
|
if (ic0 == -1)
|
|
{
|
|
//Slave sends 0xaa to Master at initmultiplayers() and waits for 0xab response
|
|
//Master responds to slave with 0xab whenever it receives a 0xaa - even if during game!
|
|
if ((pakbuf[k] == 0xaa) && (myconnectindex == connecthead))
|
|
{
|
|
for (other=1;other<numplayers;other++)
|
|
{
|
|
//Only send to others asking for a response
|
|
if ((otherip[other]) && ((otherip[other] != snatchip) || (otherport[other] != snatchport))) continue;
|
|
otherip[other] = snatchip;
|
|
otherport[other] = snatchport;
|
|
|
|
// short crc16ofs; //offset of crc16
|
|
// int icnt0; //-1 (special packet for MMULTI.C's player collection)
|
|
// ...
|
|
// unsigned short crc16; //CRC16 of everything except crc16
|
|
k = 2;
|
|
*(int *)&pakbuf[k] = -1; k += 4;
|
|
pakbuf[k++] = 0xab;
|
|
pakbuf[k++] = (char)other;
|
|
pakbuf[k++] = (char)numplayers;
|
|
*(unsigned short *)&pakbuf[0] = (unsigned short)k;
|
|
*(unsigned short *)&pakbuf[k] = getcrc16(pakbuf,k); k += 2;
|
|
|
|
/*Addfaz NatFree Start*/
|
|
if (natfree && !nfCheckHF(other))
|
|
{
|
|
initprintf("natfree: heard from player %d\n", other);
|
|
HeardFrom[other] = 1;
|
|
HeardFrom2[other] = 1;
|
|
nfIncCP();
|
|
}
|
|
/*Addfaz NatFree End*/
|
|
|
|
netsend(other,pakbuf,k);
|
|
break;
|
|
}
|
|
}
|
|
else if ((pakbuf[k] == 0xab) && (myconnectindex != connecthead))
|
|
{
|
|
if (((unsigned int)pakbuf[k+1] < (unsigned int)pakbuf[k+2]) &&
|
|
((unsigned int)pakbuf[k+2] < (unsigned int)MAXPLAYERS))
|
|
{
|
|
myconnectindex = (int)pakbuf[k+1];
|
|
numplayers = (int)pakbuf[k+2];
|
|
|
|
connecthead = 0;
|
|
for (i=0;i<numplayers-1;i++) connectpoint2[i] = i+1;
|
|
connectpoint2[numplayers-1] = -1;
|
|
|
|
otherip[connecthead] = snatchip;
|
|
otherport[connecthead] = snatchport;
|
|
netready = 1;
|
|
|
|
/*Addfaz NatFree Start*/
|
|
if (natfree)
|
|
{
|
|
initprintf("natfree: heard from player %d (head).\n", connecthead);
|
|
HeardFrom[connecthead] = 1;
|
|
HeardFrom2[connecthead] = 1;
|
|
nfIncCP();
|
|
}
|
|
/*Addfaz NatFree End*/
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (ocnt0[other] < ic0) ocnt0[other] = ic0;
|
|
for (i=ic0;i<min(ic0+256,ocnt1[other]);i++)
|
|
if (pakbuf[((i-ic0)>>3)+k]&(1<<((i-ic0)&7)))
|
|
opak[other][i&(FIFSIZ-1)] = 0;
|
|
k += 32;
|
|
|
|
messleng = (int)(*(unsigned short *)&pakbuf[k]); k += 2;
|
|
while (messleng)
|
|
{
|
|
j = *(int *)&pakbuf[k]; k += 4;
|
|
if ((j >= icnt0[other]) && (!ipak[other][j&(FIFSIZ-1)]))
|
|
{
|
|
if (pakmemi+messleng+2 > (int)sizeof(pakmem)) pakmemi = 1;
|
|
ipak[other][j&(FIFSIZ-1)] = pakmemi;
|
|
*(short *)&pakmem[pakmemi] = messleng;
|
|
memcpy(&pakmem[pakmemi+2],&pakbuf[k],messleng); pakmemi += messleng+2;
|
|
}
|
|
k += messleng;
|
|
messleng = (int)(*(unsigned short *)&pakbuf[k]); k += 2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Return next valid packet from any player
|
|
if (!bufptr) return(0);
|
|
for (i=connecthead;i>=0;i=connectpoint2[i])
|
|
{
|
|
if (i != myconnectindex)
|
|
{
|
|
j = ipak[i][icnt0[i]&(FIFSIZ-1)];
|
|
if (j)
|
|
{
|
|
messleng = *(short *)&pakmem[j]; memcpy(bufptr,&pakmem[j+2],messleng);
|
|
*retother = i; ipak[i][icnt0[i]&(FIFSIZ-1)] = 0; icnt0[i]++;
|
|
//printf("Recv: "); for(i=0;i<messleng;i++) printf("%02x ",bufptr[i]); printf("\n");
|
|
|
|
/*Addfaz NatFree Start*/
|
|
if (natfree && !HeardFrom2[nfCurrentPlayer] && i == nfCurrentPlayer)
|
|
{
|
|
initprintf("natfree: heard from player %d.\n", i);
|
|
HeardFrom2[nfCurrentPlayer] = 1;
|
|
HeardFrom[nfCurrentPlayer] = 1;
|
|
nfIncCP();
|
|
}
|
|
/*Addfaz NatFree End*/
|
|
|
|
return(messleng);
|
|
}
|
|
}
|
|
if ((!danetmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
|
|
}
|
|
|
|
return(0);
|
|
}
|
|
|
|
int getexternaladdress(char *buffer, const char *host, int port)
|
|
{
|
|
int bytes_sent, i=0, j=0;
|
|
struct sockaddr_in dest_addr;
|
|
struct hostent *h;
|
|
char *req = "GET / HTTP/1.0\r\n\r\n";
|
|
char tempbuf[1024], ipaddr[32];
|
|
|
|
memset(buffer, 0, sizeof(buffer));
|
|
|
|
#ifdef _WIN32
|
|
if (wsainitialized == 0)
|
|
{
|
|
WSADATA ws;
|
|
|
|
if (WSAStartup(0x101,&ws) == SOCKET_ERROR)
|
|
{
|
|
initprintf("mmulti: Winsock error in getexternaladdress() (%d)\n",errno);
|
|
return(0);
|
|
}
|
|
wsainitialized = 1;
|
|
}
|
|
#endif
|
|
|
|
if ((h=gethostbyname(host)) == NULL)
|
|
{
|
|
initprintf("mmulti: gethostbyname() error in getexternaladdress() (%d)\n",h_errno);
|
|
return(0);
|
|
}
|
|
|
|
dest_addr.sin_addr.s_addr = ((struct in_addr *)(h->h_addr))->s_addr;
|
|
dest_addr.sin_family = AF_INET;
|
|
dest_addr.sin_port = htons(port);
|
|
|
|
memset(&(dest_addr.sin_zero), '\0', 8);
|
|
|
|
|
|
mysock = socket(PF_INET, SOCK_STREAM, 0);
|
|
|
|
if (mysock == INVALID_SOCKET)
|
|
{
|
|
initprintf("mmulti: socket() error in getexternaladdress() (%d)\n",errno);
|
|
return(0);
|
|
}
|
|
|
|
if (connect(mysock, (struct sockaddr *)&dest_addr, sizeof(struct sockaddr)) == SOCKET_ERROR)
|
|
{
|
|
initprintf("mmulti: connect() error in getexternaladdress() (%d)\n",errno);
|
|
return(0);
|
|
}
|
|
|
|
bytes_sent = send(mysock, req, strlen(req), 0);
|
|
if (bytes_sent == SOCKET_ERROR)
|
|
{
|
|
initprintf("mmulti: send() error in getexternaladdress() (%d)\n",errno);
|
|
return(0);
|
|
}
|
|
|
|
// initprintf("sent %d bytes\n",bytes_sent);
|
|
recv(mysock, (char *)&tempbuf, sizeof(tempbuf), 0);
|
|
closesocket(mysock);
|
|
|
|
for (i=0;(unsigned)i<strlen(tempbuf);i++)
|
|
{
|
|
if (tempbuf[i] == ':' && tempbuf[i+1] == ' ')
|
|
i += 2;
|
|
if (isdigit(tempbuf[i]) && (isdigit(tempbuf[i+1]) || (tempbuf[i+1] == '.')) && (isdigit(tempbuf[i+2]) || (tempbuf[i+2] == '.')) && (isdigit(tempbuf[i+3]) || (tempbuf[i+3] == '.')))
|
|
{
|
|
while (isdigit(tempbuf[i]) || (tempbuf[i] == '.'))
|
|
{
|
|
ipaddr[j] = tempbuf[i];
|
|
i++, j++;
|
|
}
|
|
ipaddr[j++] = '\0';
|
|
break;
|
|
}
|
|
}
|
|
memcpy(buffer,&ipaddr,j);
|
|
return(1);
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
int getversionfromwebsite(char *buffer) // FIXME: this probably belongs in game land
|
|
{
|
|
int bytes_sent, i=0, j=0;
|
|
struct sockaddr_in dest_addr;
|
|
struct hostent *h;
|
|
char *host = "eduke32.sourceforge.net";
|
|
char *req = "GET http://eduke32.sourceforge.net/VERSION HTTP/1.0\r\n\r\n";
|
|
char tempbuf[2048],otherbuf[16],ver[16];
|
|
|
|
#ifdef _WIN32
|
|
if (wsainitialized == 0)
|
|
{
|
|
WSADATA ws;
|
|
|
|
if (WSAStartup(0x101,&ws) == SOCKET_ERROR)
|
|
{
|
|
initprintf("update: Winsock error in getversionfromwebsite() (%d)\n",errno);
|
|
return(0);
|
|
}
|
|
wsainitialized = 1;
|
|
}
|
|
#endif
|
|
|
|
if ((h=gethostbyname(host)) == NULL)
|
|
{
|
|
initprintf("update: gethostbyname() error in getversionfromwebsite() (%d)\n",h_errno);
|
|
return(0);
|
|
}
|
|
|
|
dest_addr.sin_addr.s_addr = ((struct in_addr *)(h->h_addr))->s_addr;
|
|
dest_addr.sin_family = AF_INET;
|
|
dest_addr.sin_port = htons(80);
|
|
|
|
memset(&(dest_addr.sin_zero), '\0', 8);
|
|
|
|
|
|
mysock = socket(PF_INET, SOCK_STREAM, 0);
|
|
|
|
if (mysock == INVALID_SOCKET)
|
|
{
|
|
initprintf("update: socket() error in getversionfromwebsite() (%d)\n",errno);
|
|
return(0);
|
|
}
|
|
|
|
if (connect(mysock, (struct sockaddr *)&dest_addr, sizeof(struct sockaddr)) == SOCKET_ERROR)
|
|
{
|
|
initprintf("update: connect() error in getversionfromwebsite() (%d)\n",errno);
|
|
return(0);
|
|
}
|
|
|
|
bytes_sent = send(mysock, req, strlen(req), 0);
|
|
if (bytes_sent == SOCKET_ERROR)
|
|
{
|
|
initprintf("update: send() error in getversionfromwebsite() (%d)\n",errno);
|
|
return(0);
|
|
}
|
|
|
|
// initprintf("sent %d bytes\n",bytes_sent);
|
|
recv(mysock, (char *)&tempbuf, sizeof(tempbuf), 0);
|
|
closesocket(mysock);
|
|
|
|
memcpy(&otherbuf,&tempbuf,sizeof(otherbuf));
|
|
|
|
strtok(otherbuf," ");
|
|
if (atol(strtok(NULL," ")) == 200)
|
|
{
|
|
for (i=0;(unsigned)i<strlen(tempbuf);i++) // HACK: all of this needs to die a fiery death; we just skip to the content
|
|
{
|
|
// instead of actually parsing any of the http headers
|
|
if (i > 4)
|
|
if (tempbuf[i-1] == '\n' && tempbuf[i-2] == '\r' && tempbuf[i-3] == '\n' && tempbuf[i-4] == '\r')
|
|
{
|
|
while (j < 9)
|
|
{
|
|
ver[j] = tempbuf[i];
|
|
i++, j++;
|
|
}
|
|
ver[j] = '\0';
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (j)
|
|
{
|
|
strcpy(buffer,ver);
|
|
return(1);
|
|
}
|
|
}
|
|
return(0);
|
|
}
|
|
#endif
|