raze-gles/source/blood/src/config.cpp
2019-09-22 08:39:22 +02:00

1024 lines
32 KiB
C++

//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 Nuke.YKT
This file is part of NBlood.
NBlood is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h" // Must come before everything else!
#include "baselayer.h"
#include "common_game.h"
#include "build.h"
#include "cache1d.h"
#include "hash.h"
#include "scriplib.h"
#include "renderlayer.h"
#include "function.h"
#include "blood.h"
#include "config.h"
#include "gamedefs.h"
#include "globals.h"
#include "screen.h"
#include "sound.h"
#include "tile.h"
#include "view.h"
#if defined RENDERTYPESDL && defined SDL_TARGET && SDL_TARGET > 1
# include "sdl_inc.h"
#endif
// we load this in to get default button and key assignments
// as well as setting up function mappings
#define __SETUP__ // JBF 20031211
#include "_functio.h"
BEGIN_BLD_NS
hashtable_t h_gamefuncs = { NUMGAMEFUNCTIONS<<1, NULL };
int32_t MouseDeadZone, MouseBias;
int32_t SmoothInput;
int32_t MouseFunctions[MAXMOUSEBUTTONS][2];
int32_t MouseDigitalFunctions[MAXMOUSEAXES][2];
int32_t MouseAnalogueAxes[MAXMOUSEAXES];
int32_t MouseAnalogueScale[MAXMOUSEAXES];
int32_t JoystickFunctions[MAXJOYBUTTONSANDHATS][2];
int32_t JoystickDigitalFunctions[MAXJOYAXES][2];
int32_t JoystickAnalogueAxes[MAXJOYAXES];
int32_t JoystickAnalogueScale[MAXJOYAXES];
int32_t JoystickAnalogueDead[MAXJOYAXES];
int32_t JoystickAnalogueSaturate[MAXJOYAXES];
uint8_t KeyboardKeys[NUMGAMEFUNCTIONS][2];
int32_t scripthandle;
int32_t setupread;
int32_t MusicRestartsOnLoadToggle;
int32_t configversion;
int32_t CheckForUpdates;
int32_t LastUpdateCheck;
int32_t useprecache;
char CommbatMacro[MAXRIDECULE][MAXRIDECULELENGTH];
char szPlayerName[MAXPLAYERNAME];
int32_t gTurnSpeed;
int32_t gDetail;
int32_t gMouseAim;
int32_t gAutoAim;
int32_t gWeaponSwitch;
int32_t gAutoRun;
int32_t gViewInterpolate;
int32_t gViewHBobbing;
int32_t gViewVBobbing;
int32_t gFollowMap;
int32_t gOverlayMap;
int32_t gRotateMap;
int32_t gAimReticle;
int32_t gSlopeTilting;
int32_t gMessageState;
int32_t gMessageCount;
int32_t gMessageTime;
int32_t gMessageFont;
int32_t gbAdultContent;
char gzAdultPassword[9];
int32_t gDoppler;
int32_t gShowWeapon;
int32_t gMouseSensitivity;
int32_t gMouseAiming;
int32_t gMouseAimingFlipped;
int32_t gRunKeyMode;
bool gNoClip;
bool gInfiniteAmmo;
bool gFullMap;
int32_t gUpscaleFactor;
int32_t gLevelStats;
int32_t gPowerupDuration;
int32_t gShowMapTitle;
int32_t gFov;
int32_t gCenterHoriz;
int32_t gDeliriumBlur;
//////////
int gWeaponsV10x;
/////////
int32_t CONFIG_FunctionNameToNum(const char *func)
{
int32_t i;
if (!func)
return -1;
i = hash_find(&h_gamefuncs,func);
if (i < 0)
{
char *str = Bstrtolower(Xstrdup(func));
i = hash_find(&h_gamefuncs,str);
Bfree(str);
return i;
}
return i;
}
char *CONFIG_FunctionNumToName(int32_t func)
{
if ((unsigned)func >= (unsigned)NUMGAMEFUNCTIONS)
return NULL;
return gamefunctions[func];
}
int32_t CONFIG_AnalogNameToNum(const char *func)
{
if (!func)
return -1;
if (!Bstrcasecmp(func,"analog_turning"))
{
return analog_turning;
}
if (!Bstrcasecmp(func,"analog_strafing"))
{
return analog_strafing;
}
if (!Bstrcasecmp(func,"analog_moving"))
{
return analog_moving;
}
if (!Bstrcasecmp(func,"analog_lookingupanddown"))
{
return analog_lookingupanddown;
}
return -1;
}
const char *CONFIG_AnalogNumToName(int32_t func)
{
switch (func)
{
case analog_turning:
return "analog_turning";
case analog_strafing:
return "analog_strafing";
case analog_moving:
return "analog_moving";
case analog_lookingupanddown:
return "analog_lookingupanddown";
}
return NULL;
}
void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN], bool lazy/*=false*/)
{
static char const s_gamefunc_[] = "gamefunc_";
int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
if (!lazy)
{
Bmemset(KeyboardKeys, 0xff, sizeof(KeyboardKeys));
CONTROL_ClearAllBinds();
}
for (int i=0; i < ARRAY_SSIZE(gamefunctions); ++i)
{
if (gamefunctions[i][0] == '\0')
continue;
auto &key = KeyboardKeys[i];
int const default0 = KB_StringToScanCode(keyptr[i<<1]);
int const default1 = KB_StringToScanCode(keyptr[(i<<1)+1]);
// skip the function if the default key is already used
// or the function is assigned to another key
if (lazy && (key[0] != 0xff || (CONTROL_KeyIsBound(default0) && Bstrlen(CONTROL_KeyBinds[default0].cmdstr) > strlen_gamefunc_
&& CONFIG_FunctionNameToNum(CONTROL_KeyBinds[default0].cmdstr + strlen_gamefunc_) >= 0)))
{
#if 0 // defined(DEBUGGINGAIDS)
if (key[0] != 0xff)
initprintf("Skipping %s bound to %s\n", keyptr[i<<1], CONTROL_KeyBinds[default0].cmdstr);
#endif
continue;
}
key[0] = default0;
key[1] = default1;
if (key[0])
CONTROL_FreeKeyBind(key[0]);
if (key[1])
CONTROL_FreeKeyBind(key[1]);
if (i == gamefunc_Show_Console)
OSD_CaptureKey(key[0]);
else
CONFIG_MapKey(i, key[0], 0, key[1], 0);
}
}
void CONFIG_SetDefaults(void)
{
scripthandle = -1;
#ifdef __ANDROID__
droidinput.forward_sens = 5.f;
droidinput.gameControlsAlpha = 0.5;
droidinput.hideStick = 0;
droidinput.pitch_sens = 5.f;
droidinput.quickSelectWeapon = 1;
droidinput.strafe_sens = 5.f;
droidinput.toggleCrouch = 1;
droidinput.yaw_sens = 5.f;
gSetup.xdim = droidinfo.screen_width;
gSetup.ydim = droidinfo.screen_height;
#else
# if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1
uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
if (inited == 0)
SDL_Init(SDL_INIT_VIDEO);
else if (!(inited & SDL_INIT_VIDEO))
SDL_InitSubSystem(SDL_INIT_VIDEO);
SDL_DisplayMode dm;
if (SDL_GetDesktopDisplayMode(0, &dm) == 0)
{
gSetup.xdim = dm.w;
gSetup.ydim = dm.h;
}
else
# endif
{
gSetup.xdim = 1024;
gSetup.ydim = 768;
}
#endif
#ifdef USE_OPENGL
gSetup.bpp = 32;
#else
gSetup.bpp = 8;
#endif
#if defined(_WIN32)
MixRate = 44100;
#elif defined __ANDROID__
MixRate = droidinfo.audio_sample_rate;
#else
MixRate = 48000;
#endif
#if defined GEKKO || defined __OPENDINGUX__
NumVoices = 32;
#else
NumVoices = 64;
#endif
#ifdef GEKKO
gSetup.usejoystick = 1;
#else
gSetup.usejoystick = 0;
#endif
gSetup.forcesetup = 1;
gSetup.noautoload = 1;
gSetup.fullscreen = 1;
gSetup.usemouse = 1;
//ud.config.AmbienceToggle = 1;
//ud.config.AutoAim = 1;
CheckForUpdates = 1;
FXVolume = 255;
MouseBias = 0;
MouseDeadZone = 0;
MusicToggle = 1;
MusicRestartsOnLoadToggle = 0;
MusicVolume = 195;
NumBits = 16;
NumChannels = 2;
ReverseStereo = 0;
gBrightness = 8;
//ud.config.ShowWeapons = 0;
SmoothInput = 1;
SoundToggle = 1;
CDAudioToggle = 0;
MusicDevice = 0;
//ud.config.VoiceToggle = 5; // bitfield, 1 = local, 2 = dummy, 4 = other players in DM
useprecache = 1;
configversion = 0;
//ud.crosshair = 1;
//ud.crosshairscale = 50;
//ud.default_skill = 1;
//ud.democams = 1;
gUpscaleFactor = 0;
//ud.display_bonus_screen = 1;
//ud.drawweapon = 1;
//ud.hudontop = 0;
//ud.idplayers = 1;
gLevelStats = 0;
gPowerupDuration = 1;
gShowMapTitle = 1;
//ud.lockout = 0;
//ud.m_marker = 1;
//ud.maxautosaves = 5;
//ud.menu_scrollbartilenum = -1;
//ud.menu_scrollbarz = 65536;
//ud.menu_scrollcursorz = 65536;
//ud.menu_slidebarmargin = 65536;
//ud.menu_slidebarz = 65536;
//ud.menu_slidecursorz = 65536;
//ud.menubackground = 1;
//ud.mouseaiming = 0;
//ud.mouseflip = 1;
//ud.msgdisptime = 120;
//ud.obituaries = 1;
//ud.pwlockout[0] = '\0';
gRunKeyMode = 0;
//ud.screen_size = 4;
//ud.screen_tilting = 1;
//ud.screenfade = 1;
//ud.shadow_pal = 4;
//ud.shadows = 1;
//ud.show_level_text = 1;
//ud.slidebar_paldisabled = 1;
//ud.statusbarflags = STATUSBAR_NOSHRINK;
//ud.statusbarmode = 1;
//ud.statusbarscale = 100;
//ud.team = 0;
//ud.textscale = 200;
//ud.viewbob = 1;
//ud.weaponscale = 100;
//ud.weaponsway = 1;
//ud.weaponswitch = 3; // new+empty
gFov = 90;
gCenterHoriz = 0;
gDeliriumBlur = 1;
gViewSize = 2;
gTurnSpeed = 92;
gDetail = 4;
gAutoRun = 0;
gViewInterpolate = 1;
gViewHBobbing = 1;
gViewVBobbing = 1;
gFollowMap = 1;
gOverlayMap = 0;
gRotateMap = 0;
gAimReticle = 0;
gSlopeTilting = 0;
gMessageState = 1;
gMessageCount = 4;
gMessageTime = 5;
gMessageFont = 0;
gbAdultContent = 0;
gDoppler = 1;
gShowWeapon = 0;
gzAdultPassword[0] = 0;
gMouseAimingFlipped = 0;
gMouseAim = 1;
gAutoAim = 1;
gWeaponSwitch = 1;
Bstrcpy(szPlayerName, "Player");
Bstrcpy(CommbatMacro[0], "I love the smell of napalm...");
Bstrcpy(CommbatMacro[1], "Is that gasoline I smell?");
Bstrcpy(CommbatMacro[2], "Ta da!");
Bstrcpy(CommbatMacro[3], "Who wants some, huh? Who's next?");
Bstrcpy(CommbatMacro[4], "I have something for you.");
Bstrcpy(CommbatMacro[5], "You just gonna stand there...");
Bstrcpy(CommbatMacro[6], "That'll teach ya!");
Bstrcpy(CommbatMacro[7], "Ooh, that wasn't a bit nice.");
Bstrcpy(CommbatMacro[8], "Amateurs!");
Bstrcpy(CommbatMacro[9], "Fool! You are already dead.");
CONFIG_SetDefaultKeys(keydefaults);
memset(MouseFunctions, -1, sizeof(MouseFunctions));
memset(MouseDigitalFunctions, -1, sizeof(MouseDigitalFunctions));
memset(JoystickFunctions, -1, sizeof(JoystickFunctions));
memset(JoystickDigitalFunctions, -1, sizeof(JoystickDigitalFunctions));
CONTROL_MouseSensitivity = DEFAULTMOUSESENSITIVITY;
for (int i=0; i<MAXMOUSEBUTTONS; i++)
{
MouseFunctions[i][0] = CONFIG_FunctionNameToNum(mousedefaults[i]);
CONTROL_MapButton(MouseFunctions[i][0], i, 0, controldevice_mouse);
if (i>=4) continue;
MouseFunctions[i][1] = CONFIG_FunctionNameToNum(mouseclickeddefaults[i]);
CONTROL_MapButton(MouseFunctions[i][1], i, 1, controldevice_mouse);
}
for (int i=0; i<MAXMOUSEAXES; i++)
{
MouseAnalogueScale[i] = DEFAULTMOUSEANALOGUESCALE;
CONTROL_SetAnalogAxisScale(i, MouseAnalogueScale[i], controldevice_mouse);
MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2]);
MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2+1]);
CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][0], 0, controldevice_mouse);
CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][1], 1, controldevice_mouse);
MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(mouseanalogdefaults[i]);
CONTROL_MapAnalogAxis(i, MouseAnalogueAxes[i], controldevice_mouse);
}
for (int i=0; i<MAXJOYBUTTONSANDHATS; i++)
{
JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(joystickdefaults[i]);
JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(joystickclickeddefaults[i]);
CONTROL_MapButton(JoystickFunctions[i][0], i, 0, controldevice_joystick);
CONTROL_MapButton(JoystickFunctions[i][1], i, 1, controldevice_joystick);
}
for (int i=0; i<MAXJOYAXES; i++)
{
JoystickAnalogueScale[i] = DEFAULTJOYSTICKANALOGUESCALE;
JoystickAnalogueDead[i] = DEFAULTJOYSTICKANALOGUEDEAD;
JoystickAnalogueSaturate[i] = DEFAULTJOYSTICKANALOGUESATURATE;
CONTROL_SetAnalogAxisScale(i, JoystickAnalogueScale[i], controldevice_joystick);
JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2]);
JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2+1]);
CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(joystickanalogdefaults[i]);
CONTROL_MapAnalogAxis(i, JoystickAnalogueAxes[i], controldevice_joystick);
}
}
// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup
void CONFIG_MapKey(int which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
{
int const keys[] = { key1, key2, oldkey1, oldkey2 };
char buf[2*MAXGAMEFUNCLEN];
char tempbuf[128];
if (which == gamefunc_Show_Console)
OSD_CaptureKey(key1);
for (int k = 0; (unsigned)k < ARRAY_SIZE(keys); k++)
{
if (keys[k] == 0xff || !keys[k])
continue;
int match = 0;
for (; sctokeylut[match].key; match++)
{
if (keys[k] == sctokeylut[match].sc)
break;
}
tempbuf[0] = 0;
for (int i=NUMGAMEFUNCTIONS-1; i>=0; i--)
{
if (KeyboardKeys[i][0] == keys[k] || KeyboardKeys[i][1] == keys[k])
{
Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i));
Bstrcat(tempbuf,buf);
}
}
int const len = Bstrlen(tempbuf);
if (len >= 2)
{
tempbuf[len-2] = 0; // cut off the trailing "; "
CONTROL_BindKey(keys[k], tempbuf, 1, sctokeylut[match].key ? sctokeylut[match].key : "<?>");
}
else
{
CONTROL_FreeKeyBind(keys[k]);
}
}
}
void CONFIG_SetupMouse(void)
{
if (scripthandle < 0)
return;
char str[80];
char temp[80];
for (int i=0; i<MAXMOUSEBUTTONS; i++)
{
Bsprintf(str,"MouseButton%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
MouseFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseButtonClicked%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
MouseFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
}
// map over the axes
for (int i=0; i<MAXMOUSEAXES; i++)
{
Bsprintf(str,"MouseAnalogAxes%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
if (CONFIG_AnalogNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
Bsprintf(str,"MouseDigitalAxes%d_0",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseDigitalAxes%d_1",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseAnalogScale%d",i);
int32_t scale = MouseAnalogueScale[i];
SCRIPT_GetNumber(scripthandle, "Controls", str, &scale);
MouseAnalogueScale[i] = scale;
}
for (int i=0; i<MAXMOUSEBUTTONS; i++)
{
CONTROL_MapButton(MouseFunctions[i][0], i, 0, controldevice_mouse);
CONTROL_MapButton(MouseFunctions[i][1], i, 1, controldevice_mouse);
}
for (int i=0; i<MAXMOUSEAXES; i++)
{
CONTROL_MapAnalogAxis(i, MouseAnalogueAxes[i], controldevice_mouse);
CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][0], 0,controldevice_mouse);
CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][1], 1,controldevice_mouse);
CONTROL_SetAnalogAxisScale(i, MouseAnalogueScale[i], controldevice_mouse);
}
}
void CONFIG_SetupJoystick(void)
{
int32_t i;
char str[80];
char temp[80];
int32_t scale;
if (scripthandle < 0) return;
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
{
Bsprintf(str,"JoystickButton%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickButtonClicked%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
}
// map over the axes
for (i=0; i<MAXJOYAXES; i++)
{
Bsprintf(str,"JoystickAnalogAxes%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
if (CONFIG_AnalogNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
Bsprintf(str,"JoystickDigitalAxes%d_0",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickDigitalAxes%d_1",i);
temp[0] = 0;
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickAnalogScale%d",i);
scale = JoystickAnalogueScale[i];
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
JoystickAnalogueScale[i] = scale;
Bsprintf(str,"JoystickAnalogDead%d",i);
scale = JoystickAnalogueDead[i];
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
JoystickAnalogueDead[i] = scale;
Bsprintf(str,"JoystickAnalogSaturate%d",i);
scale = JoystickAnalogueSaturate[i];
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
JoystickAnalogueSaturate[i] = scale;
}
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
{
CONTROL_MapButton(JoystickFunctions[i][0], i, 0, controldevice_joystick);
CONTROL_MapButton(JoystickFunctions[i][1], i, 1, controldevice_joystick);
}
for (i=0; i<MAXJOYAXES; i++)
{
CONTROL_MapAnalogAxis(i, JoystickAnalogueAxes[i], controldevice_joystick);
CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
CONTROL_SetAnalogAxisScale(i, JoystickAnalogueScale[i], controldevice_joystick);
}
}
int CONFIG_ReadSetup(void)
{
char tempbuf[1024];
CONTROL_ClearAssignments();
CONFIG_SetDefaults();
setupread = 1;
pathsearchmode = 1;
if (scripthandle < 0)
{
if (buildvfs_exists(SetupFilename)) // JBF 20031211
scripthandle = SCRIPT_Load(SetupFilename);
#if !defined(EDUKE32_TOUCH_DEVICES) && !defined(EDUKE32_STANDALONE)
else if (buildvfs_exists(SETUPFILENAME))
{
int const i = wm_ynbox("Import Configuration Settings",
"The configuration file \"%s\" was not found. "
"Import configuration data from \"%s\"?",
SetupFilename, SETUPFILENAME);
if (i)
scripthandle = SCRIPT_Load(SETUPFILENAME);
}
#endif
}
pathsearchmode = 0;
if (scripthandle < 0)
return -1;
// Nuke: make cvar
///////
SCRIPT_GetNumber(scripthandle, "Game Options", "WeaponsV10x", &gWeaponsV10x);
///////
char commmacro[] = "CommbatMacro# ";
for (int i = 0; i < MAXRIDECULE; i++)
{
commmacro[13] = i+'0';
SCRIPT_GetString(scripthandle, "Comm Setup",commmacro,&CommbatMacro[i][0]);
}
Bmemset(tempbuf, 0, sizeof(tempbuf));
SCRIPT_GetString(scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
char nameBuf[64];
while (Bstrlen(OSD_StripColors(nameBuf, tempbuf)) > 10)
tempbuf[Bstrlen(tempbuf) - 1] = '\0';
Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
//SCRIPT_GetString(scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
SCRIPT_GetNumber(scripthandle, "Setup", "ConfigVersion", &configversion);
SCRIPT_GetNumber(scripthandle, "Setup", "ForceSetup", &gSetup.forcesetup);
SCRIPT_GetNumber(scripthandle, "Setup", "NoAutoLoad", &gSetup.noautoload);
int32_t cachesize;
SCRIPT_GetNumber(scripthandle, "Setup", "CacheSize", &cachesize);
if (cachesize > MAXCACHE1DSIZE)
MAXCACHE1DSIZE = cachesize;
if (gNoSetup == 0 && g_modDir[0] == '/')
{
struct Bstat st;
SCRIPT_GetString(scripthandle, "Setup","ModDir",&g_modDir[0]);
if (Bstat(g_modDir, &st))
{
if ((st.st_mode & S_IFDIR) != S_IFDIR)
{
initprintf("Invalid mod dir in cfg!\n");
Bsprintf(g_modDir,"/");
}
}
}
//if (g_grpNamePtr == NULL && g_addonNum == 0)
//{
// SCRIPT_GetStringPtr(scripthandle, "Setup", "SelectedGRP", &g_grpNamePtr);
// if (g_grpNamePtr && !Bstrlen(g_grpNamePtr))
// g_grpNamePtr = dup_filename(G_DefaultGrpFile());
//}
//
//if (!NAM_WW2GI)
//{
// SCRIPT_GetNumber(scripthandle, "Screen Setup", "Out", &ud.lockout);
// SCRIPT_GetString(scripthandle, "Screen Setup", "Password", &ud.pwlockout[0]);
//}
windowx = -1;
windowy = -1;
SCRIPT_GetNumber(scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenBPP", &gSetup.bpp);
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenHeight", &gSetup.ydim);
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenMode", &gSetup.fullscreen);
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenWidth", &gSetup.xdim);
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
if (gSetup.bpp < 8) gSetup.bpp = 32;
#ifdef POLYMER
int32_t rendmode = 0;
SCRIPT_GetNumber(scripthandle, "Screen Setup", "Polymer", &rendmode);
glrendmode = (rendmode > 0) ? REND_POLYMER : REND_POLYMOST;
#endif
//SCRIPT_GetNumber(scripthandle, "Misc", "Executions", &ud.executions);
#ifdef _WIN32
SCRIPT_GetNumber(scripthandle, "Updates", "CheckForUpdates", &CheckForUpdates);
SCRIPT_GetNumber(scripthandle, "Updates", "LastUpdateCheck", &LastUpdateCheck);
#endif
setupread = 1;
return 0;
}
void CONFIG_WriteSettings(void) // save binds and aliases to <cfgname>_settings.cfg
{
char *ptr = Xstrdup(SetupFilename);
char filename[BMAX_PATH];
if (!Bstrcmp(SetupFilename, SETUPFILENAME))
Bsprintf(filename, "settings.cfg");
else
Bsprintf(filename, "%s_settings.cfg", strtok(ptr, "."));
BFILE *fp = Bfopen(filename, "wt");
if (fp)
{
Bfprintf(fp,"unbindall\n");
for (int i=0; i<MAXBOUNDKEYS+MAXMOUSEBUTTONS; i++)
{
if (CONTROL_KeyIsBound(i))
{
Bfprintf(fp, "bind \"%s\"%s \"%s\"\n", CONTROL_KeyBinds[i].key,
CONTROL_KeyBinds[i].repeat ? "" : " norepeat",
CONTROL_KeyBinds[i].cmdstr);
}
}
OSD_WriteAliases(fp);
if (g_isAlterDefaultCrosshair)
Bfprintf(fp, "crosshaircolor %d %d %d\n", CrosshairColors.r, CrosshairColors.g, CrosshairColors.b);
OSD_WriteCvars(fp);
Bfclose(fp);
Bfree(ptr);
OSD_Printf("Wrote %s\n", filename);
return;
}
OSD_Printf("Error writing %s: %s\n", filename, strerror(errno));
Bfree(ptr);
}
void CONFIG_WriteSetup(uint32_t flags)
{
char buf[128];
if (!setupread) return;
if (scripthandle < 0)
scripthandle = SCRIPT_Init(SetupFilename);
//SCRIPT_PutNumber(scripthandle, "Misc", "Executions", ud.executions, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Setup", "CacheSize", MAXCACHE1DSIZE, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Setup", "ConfigVersion", BYTEVERSION, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Setup", "ForceSetup", gSetup.forcesetup, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Setup", "NoAutoLoad", gSetup.noautoload, FALSE, FALSE);
#ifdef POLYMER
SCRIPT_PutNumber(scripthandle, "Screen Setup", "Polymer", glrendmode == REND_POLYMER, FALSE, FALSE);
#endif
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenBPP", gSetup.bpp, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenHeight", gSetup.ydim, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenMode", gSetup.fullscreen, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenWidth", gSetup.xdim, FALSE, FALSE);
//if (g_grpNamePtr && !g_addonNum)
// SCRIPT_PutString(scripthandle, "Setup", "SelectedGRP", g_grpNamePtr);
#ifdef STARTUP_SETUP_WINDOW
if (gNoSetup == 0)
SCRIPT_PutString(scripthandle, "Setup", "ModDir", &g_modDir[0]);
#endif
// exit early after only updating the values that can be changed from the startup window
if (flags & 1)
{
SCRIPT_Save(scripthandle, SetupFilename);
SCRIPT_Free(scripthandle);
return;
}
SCRIPT_PutNumber(scripthandle, "Screen Setup", "MaxRefreshFreq", maxrefreshfreq, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPosX", windowx, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPosY", windowy, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPositioning", windowpos, FALSE, FALSE);
//if (!NAM_WW2GI)
//{
// SCRIPT_PutNumber(scripthandle, "Screen Setup", "Out",ud.lockout,FALSE,FALSE);
// SCRIPT_PutString(scripthandle, "Screen Setup", "Password",ud.pwlockout);
//}
#ifdef _WIN32
SCRIPT_PutNumber(scripthandle, "Updates", "CheckForUpdates", CheckForUpdates, FALSE, FALSE);
SCRIPT_PutNumber(scripthandle, "Updates", "LastUpdateCheck", LastUpdateCheck, FALSE, FALSE);
#endif
if (gSetup.usemouse)
{
for (int i=0; i<MAXMOUSEBUTTONS; i++)
{
if (CONFIG_FunctionNumToName(MouseFunctions[i][0]))
{
Bsprintf(buf, "MouseButton%d", i);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseFunctions[i][0]));
}
if (i >= (MAXMOUSEBUTTONS-2)) continue;
if (CONFIG_FunctionNumToName(MouseFunctions[i][1]))
{
Bsprintf(buf, "MouseButtonClicked%d", i);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseFunctions[i][1]));
}
}
for (int i=0; i<MAXMOUSEAXES; i++)
{
if (CONFIG_AnalogNumToName(MouseAnalogueAxes[i]))
{
Bsprintf(buf, "MouseAnalogAxes%d", i);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_AnalogNumToName(MouseAnalogueAxes[i]));
}
if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0]))
{
Bsprintf(buf, "MouseDigitalAxes%d_0", i);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0]));
}
if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1]))
{
Bsprintf(buf, "MouseDigitalAxes%d_1", i);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1]));
}
if (MouseAnalogueScale[i] != DEFAULTMOUSEANALOGUESCALE)
{
Bsprintf(buf, "MouseAnalogScale%d", i);
SCRIPT_PutNumber(scripthandle, "Controls", buf, MouseAnalogueScale[i], FALSE, FALSE);
}
}
}
if (gSetup.usejoystick)
{
for (int dummy=0; dummy<MAXJOYBUTTONSANDHATS; dummy++)
{
if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][0]))
{
Bsprintf(buf, "JoystickButton%d", dummy);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][0]));
}
if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][1]))
{
Bsprintf(buf, "JoystickButtonClicked%d", dummy);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][1]));
}
}
for (int dummy=0; dummy<MAXJOYAXES; dummy++)
{
if (CONFIG_AnalogNumToName(JoystickAnalogueAxes[dummy]))
{
Bsprintf(buf, "JoystickAnalogAxes%d", dummy);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_AnalogNumToName(JoystickAnalogueAxes[dummy]));
}
if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0]))
{
Bsprintf(buf, "JoystickDigitalAxes%d_0", dummy);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0]));
}
if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][1]))
{
Bsprintf(buf, "JoystickDigitalAxes%d_1", dummy);
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][1]));
}
if (JoystickAnalogueScale[dummy] != DEFAULTJOYSTICKANALOGUESCALE)
{
Bsprintf(buf, "JoystickAnalogScale%d", dummy);
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueScale[dummy], FALSE, FALSE);
}
if (JoystickAnalogueDead[dummy] != DEFAULTJOYSTICKANALOGUEDEAD)
{
Bsprintf(buf, "JoystickAnalogDead%d", dummy);
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueDead[dummy], FALSE, FALSE);
}
if (JoystickAnalogueSaturate[dummy] != DEFAULTJOYSTICKANALOGUESATURATE)
{
Bsprintf(buf, "JoystickAnalogSaturate%d", dummy);
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueSaturate[dummy], FALSE, FALSE);
}
}
}
SCRIPT_PutString(scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
//SCRIPT_PutString(scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
char commmacro[] = "CommbatMacro# ";
for (int dummy = 0; dummy < MAXRIDECULE; dummy++)
{
commmacro[13] = dummy+'0';
SCRIPT_PutString(scripthandle, "Comm Setup",commmacro,&CommbatMacro[dummy][0]);
}
///////
SCRIPT_PutNumber(scripthandle, "Game Options", "WeaponsV10x", gWeaponsV10x, FALSE, FALSE);
///////
SCRIPT_Save(scripthandle, SetupFilename);
if ((flags & 2) == 0)
SCRIPT_Free(scripthandle);
OSD_Printf("Wrote %s\n",SetupFilename);
CONFIG_WriteSettings();
Bfflush(NULL);
}
END_BLD_NS