mirror of
https://github.com/ZDoom/raze-gles.git
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1024 lines
32 KiB
C++
1024 lines
32 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#include "baselayer.h"
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#include "common_game.h"
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#include "build.h"
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#include "cache1d.h"
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#include "hash.h"
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#include "scriplib.h"
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#include "renderlayer.h"
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#include "function.h"
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#include "blood.h"
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#include "config.h"
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#include "gamedefs.h"
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#include "globals.h"
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#include "screen.h"
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#include "sound.h"
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#include "tile.h"
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#include "view.h"
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#if defined RENDERTYPESDL && defined SDL_TARGET && SDL_TARGET > 1
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# include "sdl_inc.h"
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#endif
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// we load this in to get default button and key assignments
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// as well as setting up function mappings
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#define __SETUP__ // JBF 20031211
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#include "_functio.h"
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BEGIN_BLD_NS
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hashtable_t h_gamefuncs = { NUMGAMEFUNCTIONS<<1, NULL };
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int32_t MouseDeadZone, MouseBias;
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int32_t SmoothInput;
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int32_t MouseFunctions[MAXMOUSEBUTTONS][2];
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int32_t MouseDigitalFunctions[MAXMOUSEAXES][2];
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int32_t MouseAnalogueAxes[MAXMOUSEAXES];
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int32_t MouseAnalogueScale[MAXMOUSEAXES];
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int32_t JoystickFunctions[MAXJOYBUTTONSANDHATS][2];
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int32_t JoystickDigitalFunctions[MAXJOYAXES][2];
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int32_t JoystickAnalogueAxes[MAXJOYAXES];
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int32_t JoystickAnalogueScale[MAXJOYAXES];
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int32_t JoystickAnalogueDead[MAXJOYAXES];
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int32_t JoystickAnalogueSaturate[MAXJOYAXES];
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uint8_t KeyboardKeys[NUMGAMEFUNCTIONS][2];
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int32_t scripthandle;
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int32_t setupread;
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int32_t MusicRestartsOnLoadToggle;
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int32_t configversion;
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int32_t CheckForUpdates;
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int32_t LastUpdateCheck;
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int32_t useprecache;
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char CommbatMacro[MAXRIDECULE][MAXRIDECULELENGTH];
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char szPlayerName[MAXPLAYERNAME];
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int32_t gTurnSpeed;
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int32_t gDetail;
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int32_t gMouseAim;
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int32_t gAutoAim;
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int32_t gWeaponSwitch;
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int32_t gAutoRun;
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int32_t gViewInterpolate;
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int32_t gViewHBobbing;
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int32_t gViewVBobbing;
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int32_t gFollowMap;
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int32_t gOverlayMap;
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int32_t gRotateMap;
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int32_t gAimReticle;
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int32_t gSlopeTilting;
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int32_t gMessageState;
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int32_t gMessageCount;
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int32_t gMessageTime;
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int32_t gMessageFont;
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int32_t gbAdultContent;
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char gzAdultPassword[9];
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int32_t gDoppler;
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int32_t gShowWeapon;
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int32_t gMouseSensitivity;
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int32_t gMouseAiming;
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int32_t gMouseAimingFlipped;
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int32_t gRunKeyMode;
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bool gNoClip;
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bool gInfiniteAmmo;
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bool gFullMap;
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int32_t gUpscaleFactor;
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int32_t gLevelStats;
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int32_t gPowerupDuration;
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int32_t gShowMapTitle;
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int32_t gFov;
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int32_t gCenterHoriz;
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int32_t gDeliriumBlur;
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//////////
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int gWeaponsV10x;
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/////////
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int32_t CONFIG_FunctionNameToNum(const char *func)
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{
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int32_t i;
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if (!func)
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return -1;
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i = hash_find(&h_gamefuncs,func);
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if (i < 0)
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{
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char *str = Bstrtolower(Xstrdup(func));
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i = hash_find(&h_gamefuncs,str);
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Bfree(str);
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return i;
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}
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return i;
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}
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char *CONFIG_FunctionNumToName(int32_t func)
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{
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if ((unsigned)func >= (unsigned)NUMGAMEFUNCTIONS)
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return NULL;
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return gamefunctions[func];
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}
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int32_t CONFIG_AnalogNameToNum(const char *func)
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{
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if (!func)
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return -1;
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if (!Bstrcasecmp(func,"analog_turning"))
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{
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return analog_turning;
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}
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if (!Bstrcasecmp(func,"analog_strafing"))
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{
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return analog_strafing;
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}
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if (!Bstrcasecmp(func,"analog_moving"))
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{
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return analog_moving;
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}
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if (!Bstrcasecmp(func,"analog_lookingupanddown"))
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{
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return analog_lookingupanddown;
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}
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return -1;
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}
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const char *CONFIG_AnalogNumToName(int32_t func)
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{
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switch (func)
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{
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case analog_turning:
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return "analog_turning";
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case analog_strafing:
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return "analog_strafing";
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case analog_moving:
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return "analog_moving";
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case analog_lookingupanddown:
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return "analog_lookingupanddown";
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}
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return NULL;
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}
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void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN], bool lazy/*=false*/)
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{
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static char const s_gamefunc_[] = "gamefunc_";
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int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
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if (!lazy)
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{
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Bmemset(KeyboardKeys, 0xff, sizeof(KeyboardKeys));
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CONTROL_ClearAllBinds();
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}
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for (int i=0; i < ARRAY_SSIZE(gamefunctions); ++i)
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{
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if (gamefunctions[i][0] == '\0')
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continue;
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auto &key = KeyboardKeys[i];
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int const default0 = KB_StringToScanCode(keyptr[i<<1]);
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int const default1 = KB_StringToScanCode(keyptr[(i<<1)+1]);
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// skip the function if the default key is already used
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// or the function is assigned to another key
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if (lazy && (key[0] != 0xff || (CONTROL_KeyIsBound(default0) && Bstrlen(CONTROL_KeyBinds[default0].cmdstr) > strlen_gamefunc_
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&& CONFIG_FunctionNameToNum(CONTROL_KeyBinds[default0].cmdstr + strlen_gamefunc_) >= 0)))
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{
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#if 0 // defined(DEBUGGINGAIDS)
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if (key[0] != 0xff)
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initprintf("Skipping %s bound to %s\n", keyptr[i<<1], CONTROL_KeyBinds[default0].cmdstr);
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#endif
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continue;
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}
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key[0] = default0;
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key[1] = default1;
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if (key[0])
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CONTROL_FreeKeyBind(key[0]);
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if (key[1])
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CONTROL_FreeKeyBind(key[1]);
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if (i == gamefunc_Show_Console)
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OSD_CaptureKey(key[0]);
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else
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CONFIG_MapKey(i, key[0], 0, key[1], 0);
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}
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}
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void CONFIG_SetDefaults(void)
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{
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scripthandle = -1;
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#ifdef __ANDROID__
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droidinput.forward_sens = 5.f;
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droidinput.gameControlsAlpha = 0.5;
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droidinput.hideStick = 0;
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droidinput.pitch_sens = 5.f;
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droidinput.quickSelectWeapon = 1;
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droidinput.strafe_sens = 5.f;
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droidinput.toggleCrouch = 1;
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droidinput.yaw_sens = 5.f;
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gSetup.xdim = droidinfo.screen_width;
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gSetup.ydim = droidinfo.screen_height;
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#else
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# if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1
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uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
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if (inited == 0)
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SDL_Init(SDL_INIT_VIDEO);
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else if (!(inited & SDL_INIT_VIDEO))
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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SDL_DisplayMode dm;
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if (SDL_GetDesktopDisplayMode(0, &dm) == 0)
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{
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gSetup.xdim = dm.w;
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gSetup.ydim = dm.h;
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}
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else
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# endif
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{
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gSetup.xdim = 1024;
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gSetup.ydim = 768;
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}
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#endif
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#ifdef USE_OPENGL
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gSetup.bpp = 32;
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#else
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gSetup.bpp = 8;
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#endif
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#if defined(_WIN32)
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MixRate = 44100;
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#elif defined __ANDROID__
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MixRate = droidinfo.audio_sample_rate;
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#else
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MixRate = 48000;
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#endif
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#if defined GEKKO || defined __OPENDINGUX__
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NumVoices = 32;
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#else
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NumVoices = 64;
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#endif
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#ifdef GEKKO
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gSetup.usejoystick = 1;
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#else
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gSetup.usejoystick = 0;
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#endif
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gSetup.forcesetup = 1;
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gSetup.noautoload = 1;
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gSetup.fullscreen = 1;
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gSetup.usemouse = 1;
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//ud.config.AmbienceToggle = 1;
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//ud.config.AutoAim = 1;
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CheckForUpdates = 1;
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FXVolume = 255;
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MouseBias = 0;
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MouseDeadZone = 0;
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MusicToggle = 1;
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MusicRestartsOnLoadToggle = 0;
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MusicVolume = 195;
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NumBits = 16;
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NumChannels = 2;
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ReverseStereo = 0;
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gBrightness = 8;
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//ud.config.ShowWeapons = 0;
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SmoothInput = 1;
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SoundToggle = 1;
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CDAudioToggle = 0;
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MusicDevice = 0;
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//ud.config.VoiceToggle = 5; // bitfield, 1 = local, 2 = dummy, 4 = other players in DM
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useprecache = 1;
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configversion = 0;
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//ud.crosshair = 1;
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//ud.crosshairscale = 50;
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//ud.default_skill = 1;
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//ud.democams = 1;
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gUpscaleFactor = 0;
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//ud.display_bonus_screen = 1;
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//ud.drawweapon = 1;
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//ud.hudontop = 0;
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//ud.idplayers = 1;
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gLevelStats = 0;
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gPowerupDuration = 1;
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gShowMapTitle = 1;
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//ud.lockout = 0;
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//ud.m_marker = 1;
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//ud.maxautosaves = 5;
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//ud.menu_scrollbartilenum = -1;
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//ud.menu_scrollbarz = 65536;
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//ud.menu_scrollcursorz = 65536;
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//ud.menu_slidebarmargin = 65536;
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//ud.menu_slidebarz = 65536;
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//ud.menu_slidecursorz = 65536;
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//ud.menubackground = 1;
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//ud.mouseaiming = 0;
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//ud.mouseflip = 1;
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//ud.msgdisptime = 120;
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//ud.obituaries = 1;
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//ud.pwlockout[0] = '\0';
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gRunKeyMode = 0;
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//ud.screen_size = 4;
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//ud.screen_tilting = 1;
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//ud.screenfade = 1;
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//ud.shadow_pal = 4;
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//ud.shadows = 1;
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//ud.show_level_text = 1;
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//ud.slidebar_paldisabled = 1;
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//ud.statusbarflags = STATUSBAR_NOSHRINK;
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//ud.statusbarmode = 1;
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//ud.statusbarscale = 100;
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//ud.team = 0;
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//ud.textscale = 200;
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//ud.viewbob = 1;
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//ud.weaponscale = 100;
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//ud.weaponsway = 1;
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//ud.weaponswitch = 3; // new+empty
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gFov = 90;
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gCenterHoriz = 0;
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gDeliriumBlur = 1;
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gViewSize = 2;
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gTurnSpeed = 92;
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gDetail = 4;
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gAutoRun = 0;
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gViewInterpolate = 1;
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gViewHBobbing = 1;
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gViewVBobbing = 1;
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gFollowMap = 1;
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gOverlayMap = 0;
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gRotateMap = 0;
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gAimReticle = 0;
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gSlopeTilting = 0;
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gMessageState = 1;
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gMessageCount = 4;
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gMessageTime = 5;
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gMessageFont = 0;
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gbAdultContent = 0;
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gDoppler = 1;
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gShowWeapon = 0;
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gzAdultPassword[0] = 0;
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gMouseAimingFlipped = 0;
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gMouseAim = 1;
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gAutoAim = 1;
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gWeaponSwitch = 1;
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Bstrcpy(szPlayerName, "Player");
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Bstrcpy(CommbatMacro[0], "I love the smell of napalm...");
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Bstrcpy(CommbatMacro[1], "Is that gasoline I smell?");
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Bstrcpy(CommbatMacro[2], "Ta da!");
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Bstrcpy(CommbatMacro[3], "Who wants some, huh? Who's next?");
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Bstrcpy(CommbatMacro[4], "I have something for you.");
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Bstrcpy(CommbatMacro[5], "You just gonna stand there...");
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Bstrcpy(CommbatMacro[6], "That'll teach ya!");
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Bstrcpy(CommbatMacro[7], "Ooh, that wasn't a bit nice.");
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Bstrcpy(CommbatMacro[8], "Amateurs!");
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Bstrcpy(CommbatMacro[9], "Fool! You are already dead.");
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CONFIG_SetDefaultKeys(keydefaults);
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memset(MouseFunctions, -1, sizeof(MouseFunctions));
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memset(MouseDigitalFunctions, -1, sizeof(MouseDigitalFunctions));
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memset(JoystickFunctions, -1, sizeof(JoystickFunctions));
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memset(JoystickDigitalFunctions, -1, sizeof(JoystickDigitalFunctions));
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CONTROL_MouseSensitivity = DEFAULTMOUSESENSITIVITY;
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for (int i=0; i<MAXMOUSEBUTTONS; i++)
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{
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MouseFunctions[i][0] = CONFIG_FunctionNameToNum(mousedefaults[i]);
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CONTROL_MapButton(MouseFunctions[i][0], i, 0, controldevice_mouse);
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if (i>=4) continue;
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MouseFunctions[i][1] = CONFIG_FunctionNameToNum(mouseclickeddefaults[i]);
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CONTROL_MapButton(MouseFunctions[i][1], i, 1, controldevice_mouse);
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}
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for (int i=0; i<MAXMOUSEAXES; i++)
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{
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MouseAnalogueScale[i] = DEFAULTMOUSEANALOGUESCALE;
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CONTROL_SetAnalogAxisScale(i, MouseAnalogueScale[i], controldevice_mouse);
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MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2]);
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MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2+1]);
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CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][0], 0, controldevice_mouse);
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CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][1], 1, controldevice_mouse);
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MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(mouseanalogdefaults[i]);
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CONTROL_MapAnalogAxis(i, MouseAnalogueAxes[i], controldevice_mouse);
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}
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for (int i=0; i<MAXJOYBUTTONSANDHATS; i++)
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{
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JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(joystickdefaults[i]);
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JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(joystickclickeddefaults[i]);
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CONTROL_MapButton(JoystickFunctions[i][0], i, 0, controldevice_joystick);
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CONTROL_MapButton(JoystickFunctions[i][1], i, 1, controldevice_joystick);
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}
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for (int i=0; i<MAXJOYAXES; i++)
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{
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JoystickAnalogueScale[i] = DEFAULTJOYSTICKANALOGUESCALE;
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JoystickAnalogueDead[i] = DEFAULTJOYSTICKANALOGUEDEAD;
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JoystickAnalogueSaturate[i] = DEFAULTJOYSTICKANALOGUESATURATE;
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CONTROL_SetAnalogAxisScale(i, JoystickAnalogueScale[i], controldevice_joystick);
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JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2]);
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JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2+1]);
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CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
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CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
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JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(joystickanalogdefaults[i]);
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CONTROL_MapAnalogAxis(i, JoystickAnalogueAxes[i], controldevice_joystick);
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}
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}
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// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup
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void CONFIG_MapKey(int which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
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{
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int const keys[] = { key1, key2, oldkey1, oldkey2 };
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char buf[2*MAXGAMEFUNCLEN];
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char tempbuf[128];
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if (which == gamefunc_Show_Console)
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OSD_CaptureKey(key1);
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for (int k = 0; (unsigned)k < ARRAY_SIZE(keys); k++)
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{
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if (keys[k] == 0xff || !keys[k])
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continue;
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int match = 0;
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for (; sctokeylut[match].key; match++)
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{
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if (keys[k] == sctokeylut[match].sc)
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break;
|
|
}
|
|
|
|
tempbuf[0] = 0;
|
|
|
|
for (int i=NUMGAMEFUNCTIONS-1; i>=0; i--)
|
|
{
|
|
if (KeyboardKeys[i][0] == keys[k] || KeyboardKeys[i][1] == keys[k])
|
|
{
|
|
Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i));
|
|
Bstrcat(tempbuf,buf);
|
|
}
|
|
}
|
|
|
|
int const len = Bstrlen(tempbuf);
|
|
|
|
if (len >= 2)
|
|
{
|
|
tempbuf[len-2] = 0; // cut off the trailing "; "
|
|
CONTROL_BindKey(keys[k], tempbuf, 1, sctokeylut[match].key ? sctokeylut[match].key : "<?>");
|
|
}
|
|
else
|
|
{
|
|
CONTROL_FreeKeyBind(keys[k]);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CONFIG_SetupMouse(void)
|
|
{
|
|
if (scripthandle < 0)
|
|
return;
|
|
|
|
char str[80];
|
|
char temp[80];
|
|
|
|
for (int i=0; i<MAXMOUSEBUTTONS; i++)
|
|
{
|
|
Bsprintf(str,"MouseButton%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
|
MouseFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"MouseButtonClicked%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
|
MouseFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
|
|
}
|
|
|
|
// map over the axes
|
|
for (int i=0; i<MAXMOUSEAXES; i++)
|
|
{
|
|
Bsprintf(str,"MouseAnalogAxes%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
if (CONFIG_AnalogNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
|
|
MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
|
|
|
|
Bsprintf(str,"MouseDigitalAxes%d_0",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
|
|
MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"MouseDigitalAxes%d_1",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
|
|
MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"MouseAnalogScale%d",i);
|
|
int32_t scale = MouseAnalogueScale[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str, &scale);
|
|
MouseAnalogueScale[i] = scale;
|
|
}
|
|
|
|
for (int i=0; i<MAXMOUSEBUTTONS; i++)
|
|
{
|
|
CONTROL_MapButton(MouseFunctions[i][0], i, 0, controldevice_mouse);
|
|
CONTROL_MapButton(MouseFunctions[i][1], i, 1, controldevice_mouse);
|
|
}
|
|
for (int i=0; i<MAXMOUSEAXES; i++)
|
|
{
|
|
CONTROL_MapAnalogAxis(i, MouseAnalogueAxes[i], controldevice_mouse);
|
|
CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][0], 0,controldevice_mouse);
|
|
CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][1], 1,controldevice_mouse);
|
|
CONTROL_SetAnalogAxisScale(i, MouseAnalogueScale[i], controldevice_mouse);
|
|
}
|
|
}
|
|
|
|
|
|
void CONFIG_SetupJoystick(void)
|
|
{
|
|
int32_t i;
|
|
char str[80];
|
|
char temp[80];
|
|
int32_t scale;
|
|
|
|
if (scripthandle < 0) return;
|
|
|
|
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
|
|
{
|
|
Bsprintf(str,"JoystickButton%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
|
JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"JoystickButtonClicked%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
|
JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
|
|
}
|
|
|
|
// map over the axes
|
|
for (i=0; i<MAXJOYAXES; i++)
|
|
{
|
|
Bsprintf(str,"JoystickAnalogAxes%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
if (CONFIG_AnalogNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
|
|
JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
|
|
|
|
Bsprintf(str,"JoystickDigitalAxes%d_0",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
|
|
JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"JoystickDigitalAxes%d_1",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
|
|
JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"JoystickAnalogScale%d",i);
|
|
scale = JoystickAnalogueScale[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
|
JoystickAnalogueScale[i] = scale;
|
|
|
|
Bsprintf(str,"JoystickAnalogDead%d",i);
|
|
scale = JoystickAnalogueDead[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
|
JoystickAnalogueDead[i] = scale;
|
|
|
|
Bsprintf(str,"JoystickAnalogSaturate%d",i);
|
|
scale = JoystickAnalogueSaturate[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
|
JoystickAnalogueSaturate[i] = scale;
|
|
}
|
|
|
|
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
|
|
{
|
|
CONTROL_MapButton(JoystickFunctions[i][0], i, 0, controldevice_joystick);
|
|
CONTROL_MapButton(JoystickFunctions[i][1], i, 1, controldevice_joystick);
|
|
}
|
|
for (i=0; i<MAXJOYAXES; i++)
|
|
{
|
|
CONTROL_MapAnalogAxis(i, JoystickAnalogueAxes[i], controldevice_joystick);
|
|
CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
|
|
CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
|
|
CONTROL_SetAnalogAxisScale(i, JoystickAnalogueScale[i], controldevice_joystick);
|
|
}
|
|
}
|
|
|
|
|
|
int CONFIG_ReadSetup(void)
|
|
{
|
|
char tempbuf[1024];
|
|
|
|
CONTROL_ClearAssignments();
|
|
CONFIG_SetDefaults();
|
|
|
|
setupread = 1;
|
|
pathsearchmode = 1;
|
|
|
|
if (scripthandle < 0)
|
|
{
|
|
if (buildvfs_exists(SetupFilename)) // JBF 20031211
|
|
scripthandle = SCRIPT_Load(SetupFilename);
|
|
#if !defined(EDUKE32_TOUCH_DEVICES) && !defined(EDUKE32_STANDALONE)
|
|
else if (buildvfs_exists(SETUPFILENAME))
|
|
{
|
|
int const i = wm_ynbox("Import Configuration Settings",
|
|
"The configuration file \"%s\" was not found. "
|
|
"Import configuration data from \"%s\"?",
|
|
SetupFilename, SETUPFILENAME);
|
|
if (i)
|
|
scripthandle = SCRIPT_Load(SETUPFILENAME);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
pathsearchmode = 0;
|
|
|
|
if (scripthandle < 0)
|
|
return -1;
|
|
|
|
// Nuke: make cvar
|
|
///////
|
|
SCRIPT_GetNumber(scripthandle, "Game Options", "WeaponsV10x", &gWeaponsV10x);
|
|
///////
|
|
|
|
char commmacro[] = "CommbatMacro# ";
|
|
|
|
for (int i = 0; i < MAXRIDECULE; i++)
|
|
{
|
|
commmacro[13] = i+'0';
|
|
SCRIPT_GetString(scripthandle, "Comm Setup",commmacro,&CommbatMacro[i][0]);
|
|
}
|
|
|
|
Bmemset(tempbuf, 0, sizeof(tempbuf));
|
|
SCRIPT_GetString(scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
|
|
|
|
char nameBuf[64];
|
|
|
|
while (Bstrlen(OSD_StripColors(nameBuf, tempbuf)) > 10)
|
|
tempbuf[Bstrlen(tempbuf) - 1] = '\0';
|
|
|
|
Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
|
|
|
|
//SCRIPT_GetString(scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
|
|
|
|
SCRIPT_GetNumber(scripthandle, "Setup", "ConfigVersion", &configversion);
|
|
SCRIPT_GetNumber(scripthandle, "Setup", "ForceSetup", &gSetup.forcesetup);
|
|
SCRIPT_GetNumber(scripthandle, "Setup", "NoAutoLoad", &gSetup.noautoload);
|
|
|
|
int32_t cachesize;
|
|
SCRIPT_GetNumber(scripthandle, "Setup", "CacheSize", &cachesize);
|
|
|
|
if (cachesize > MAXCACHE1DSIZE)
|
|
MAXCACHE1DSIZE = cachesize;
|
|
|
|
if (gNoSetup == 0 && g_modDir[0] == '/')
|
|
{
|
|
struct Bstat st;
|
|
SCRIPT_GetString(scripthandle, "Setup","ModDir",&g_modDir[0]);
|
|
|
|
if (Bstat(g_modDir, &st))
|
|
{
|
|
if ((st.st_mode & S_IFDIR) != S_IFDIR)
|
|
{
|
|
initprintf("Invalid mod dir in cfg!\n");
|
|
Bsprintf(g_modDir,"/");
|
|
}
|
|
}
|
|
}
|
|
|
|
//if (g_grpNamePtr == NULL && g_addonNum == 0)
|
|
//{
|
|
// SCRIPT_GetStringPtr(scripthandle, "Setup", "SelectedGRP", &g_grpNamePtr);
|
|
// if (g_grpNamePtr && !Bstrlen(g_grpNamePtr))
|
|
// g_grpNamePtr = dup_filename(G_DefaultGrpFile());
|
|
//}
|
|
//
|
|
//if (!NAM_WW2GI)
|
|
//{
|
|
// SCRIPT_GetNumber(scripthandle, "Screen Setup", "Out", &ud.lockout);
|
|
// SCRIPT_GetString(scripthandle, "Screen Setup", "Password", &ud.pwlockout[0]);
|
|
//}
|
|
|
|
windowx = -1;
|
|
windowy = -1;
|
|
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenBPP", &gSetup.bpp);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenHeight", &gSetup.ydim);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenMode", &gSetup.fullscreen);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenWidth", &gSetup.xdim);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
|
|
|
|
if (gSetup.bpp < 8) gSetup.bpp = 32;
|
|
|
|
#ifdef POLYMER
|
|
int32_t rendmode = 0;
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "Polymer", &rendmode);
|
|
glrendmode = (rendmode > 0) ? REND_POLYMER : REND_POLYMOST;
|
|
#endif
|
|
|
|
//SCRIPT_GetNumber(scripthandle, "Misc", "Executions", &ud.executions);
|
|
|
|
#ifdef _WIN32
|
|
SCRIPT_GetNumber(scripthandle, "Updates", "CheckForUpdates", &CheckForUpdates);
|
|
SCRIPT_GetNumber(scripthandle, "Updates", "LastUpdateCheck", &LastUpdateCheck);
|
|
#endif
|
|
|
|
setupread = 1;
|
|
return 0;
|
|
}
|
|
|
|
|
|
void CONFIG_WriteSettings(void) // save binds and aliases to <cfgname>_settings.cfg
|
|
{
|
|
char *ptr = Xstrdup(SetupFilename);
|
|
char filename[BMAX_PATH];
|
|
|
|
if (!Bstrcmp(SetupFilename, SETUPFILENAME))
|
|
Bsprintf(filename, "settings.cfg");
|
|
else
|
|
Bsprintf(filename, "%s_settings.cfg", strtok(ptr, "."));
|
|
|
|
BFILE *fp = Bfopen(filename, "wt");
|
|
|
|
if (fp)
|
|
{
|
|
Bfprintf(fp,"unbindall\n");
|
|
|
|
for (int i=0; i<MAXBOUNDKEYS+MAXMOUSEBUTTONS; i++)
|
|
{
|
|
if (CONTROL_KeyIsBound(i))
|
|
{
|
|
Bfprintf(fp, "bind \"%s\"%s \"%s\"\n", CONTROL_KeyBinds[i].key,
|
|
CONTROL_KeyBinds[i].repeat ? "" : " norepeat",
|
|
CONTROL_KeyBinds[i].cmdstr);
|
|
}
|
|
}
|
|
|
|
OSD_WriteAliases(fp);
|
|
|
|
if (g_isAlterDefaultCrosshair)
|
|
Bfprintf(fp, "crosshaircolor %d %d %d\n", CrosshairColors.r, CrosshairColors.g, CrosshairColors.b);
|
|
|
|
OSD_WriteCvars(fp);
|
|
|
|
Bfclose(fp);
|
|
Bfree(ptr);
|
|
|
|
OSD_Printf("Wrote %s\n", filename);
|
|
|
|
return;
|
|
}
|
|
|
|
OSD_Printf("Error writing %s: %s\n", filename, strerror(errno));
|
|
|
|
Bfree(ptr);
|
|
}
|
|
|
|
void CONFIG_WriteSetup(uint32_t flags)
|
|
{
|
|
char buf[128];
|
|
if (!setupread) return;
|
|
|
|
if (scripthandle < 0)
|
|
scripthandle = SCRIPT_Init(SetupFilename);
|
|
|
|
//SCRIPT_PutNumber(scripthandle, "Misc", "Executions", ud.executions, FALSE, FALSE);
|
|
|
|
SCRIPT_PutNumber(scripthandle, "Setup", "CacheSize", MAXCACHE1DSIZE, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Setup", "ConfigVersion", BYTEVERSION, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Setup", "ForceSetup", gSetup.forcesetup, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Setup", "NoAutoLoad", gSetup.noautoload, FALSE, FALSE);
|
|
|
|
#ifdef POLYMER
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "Polymer", glrendmode == REND_POLYMER, FALSE, FALSE);
|
|
#endif
|
|
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenBPP", gSetup.bpp, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenHeight", gSetup.ydim, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenMode", gSetup.fullscreen, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenWidth", gSetup.xdim, FALSE, FALSE);
|
|
|
|
//if (g_grpNamePtr && !g_addonNum)
|
|
// SCRIPT_PutString(scripthandle, "Setup", "SelectedGRP", g_grpNamePtr);
|
|
|
|
#ifdef STARTUP_SETUP_WINDOW
|
|
if (gNoSetup == 0)
|
|
SCRIPT_PutString(scripthandle, "Setup", "ModDir", &g_modDir[0]);
|
|
#endif
|
|
// exit early after only updating the values that can be changed from the startup window
|
|
if (flags & 1)
|
|
{
|
|
SCRIPT_Save(scripthandle, SetupFilename);
|
|
SCRIPT_Free(scripthandle);
|
|
return;
|
|
}
|
|
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "MaxRefreshFreq", maxrefreshfreq, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPosX", windowx, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPosY", windowy, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPositioning", windowpos, FALSE, FALSE);
|
|
|
|
//if (!NAM_WW2GI)
|
|
//{
|
|
// SCRIPT_PutNumber(scripthandle, "Screen Setup", "Out",ud.lockout,FALSE,FALSE);
|
|
// SCRIPT_PutString(scripthandle, "Screen Setup", "Password",ud.pwlockout);
|
|
//}
|
|
|
|
#ifdef _WIN32
|
|
SCRIPT_PutNumber(scripthandle, "Updates", "CheckForUpdates", CheckForUpdates, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Updates", "LastUpdateCheck", LastUpdateCheck, FALSE, FALSE);
|
|
#endif
|
|
|
|
if (gSetup.usemouse)
|
|
{
|
|
for (int i=0; i<MAXMOUSEBUTTONS; i++)
|
|
{
|
|
if (CONFIG_FunctionNumToName(MouseFunctions[i][0]))
|
|
{
|
|
Bsprintf(buf, "MouseButton%d", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseFunctions[i][0]));
|
|
}
|
|
|
|
if (i >= (MAXMOUSEBUTTONS-2)) continue;
|
|
|
|
if (CONFIG_FunctionNumToName(MouseFunctions[i][1]))
|
|
{
|
|
Bsprintf(buf, "MouseButtonClicked%d", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseFunctions[i][1]));
|
|
}
|
|
}
|
|
|
|
for (int i=0; i<MAXMOUSEAXES; i++)
|
|
{
|
|
if (CONFIG_AnalogNumToName(MouseAnalogueAxes[i]))
|
|
{
|
|
Bsprintf(buf, "MouseAnalogAxes%d", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_AnalogNumToName(MouseAnalogueAxes[i]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0]))
|
|
{
|
|
Bsprintf(buf, "MouseDigitalAxes%d_0", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1]))
|
|
{
|
|
Bsprintf(buf, "MouseDigitalAxes%d_1", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1]));
|
|
}
|
|
|
|
if (MouseAnalogueScale[i] != DEFAULTMOUSEANALOGUESCALE)
|
|
{
|
|
Bsprintf(buf, "MouseAnalogScale%d", i);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, MouseAnalogueScale[i], FALSE, FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gSetup.usejoystick)
|
|
{
|
|
for (int dummy=0; dummy<MAXJOYBUTTONSANDHATS; dummy++)
|
|
{
|
|
if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][0]))
|
|
{
|
|
Bsprintf(buf, "JoystickButton%d", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][0]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][1]))
|
|
{
|
|
Bsprintf(buf, "JoystickButtonClicked%d", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][1]));
|
|
}
|
|
}
|
|
for (int dummy=0; dummy<MAXJOYAXES; dummy++)
|
|
{
|
|
if (CONFIG_AnalogNumToName(JoystickAnalogueAxes[dummy]))
|
|
{
|
|
Bsprintf(buf, "JoystickAnalogAxes%d", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_AnalogNumToName(JoystickAnalogueAxes[dummy]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0]))
|
|
{
|
|
Bsprintf(buf, "JoystickDigitalAxes%d_0", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][1]))
|
|
{
|
|
Bsprintf(buf, "JoystickDigitalAxes%d_1", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][1]));
|
|
}
|
|
|
|
if (JoystickAnalogueScale[dummy] != DEFAULTJOYSTICKANALOGUESCALE)
|
|
{
|
|
Bsprintf(buf, "JoystickAnalogScale%d", dummy);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueScale[dummy], FALSE, FALSE);
|
|
}
|
|
|
|
if (JoystickAnalogueDead[dummy] != DEFAULTJOYSTICKANALOGUEDEAD)
|
|
{
|
|
Bsprintf(buf, "JoystickAnalogDead%d", dummy);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueDead[dummy], FALSE, FALSE);
|
|
}
|
|
|
|
if (JoystickAnalogueSaturate[dummy] != DEFAULTJOYSTICKANALOGUESATURATE)
|
|
{
|
|
Bsprintf(buf, "JoystickAnalogSaturate%d", dummy);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueSaturate[dummy], FALSE, FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
SCRIPT_PutString(scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
|
|
|
|
//SCRIPT_PutString(scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
|
|
|
|
char commmacro[] = "CommbatMacro# ";
|
|
|
|
for (int dummy = 0; dummy < MAXRIDECULE; dummy++)
|
|
{
|
|
commmacro[13] = dummy+'0';
|
|
SCRIPT_PutString(scripthandle, "Comm Setup",commmacro,&CommbatMacro[dummy][0]);
|
|
}
|
|
|
|
///////
|
|
SCRIPT_PutNumber(scripthandle, "Game Options", "WeaponsV10x", gWeaponsV10x, FALSE, FALSE);
|
|
///////
|
|
|
|
SCRIPT_Save(scripthandle, SetupFilename);
|
|
|
|
if ((flags & 2) == 0)
|
|
SCRIPT_Free(scripthandle);
|
|
|
|
OSD_Printf("Wrote %s\n",SetupFilename);
|
|
CONFIG_WriteSettings();
|
|
Bfflush(NULL);
|
|
}
|
|
|
|
|
|
END_BLD_NS
|