raze-gles/polymer/eduke32/source/sw/src/cache.h

40 lines
1.4 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 1997, 2005 - 3D Realms Entertainment
This file is part of Shadow Warrior version 1.2
Shadow Warrior is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Original Source: 1997 - Frank Maddin and Jim Norwood
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------
#define CACHE_NONE 0 // don't use this - this is for ken
#define CACHE_LOCK_MAX 255
#define CACHE_LOCK_START 200
#define CACHE_UNLOCK_START 1
#define CACHE_UNLOCK_MAX 199
#define CACHE_SOUND_PRECACHE 0
#define CACHE_SOUND_PLAY 1
void SetupPreCache(void);
void PreCacheRange(short start_pic, short end_pic);
void DoTheCache(void);
void precache(void);