mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-08 22:10:23 +00:00
c1c01f0e0b
DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4541 1a8010ca-5511-0410-912e-c29ae57300e0
74 lines
1.6 KiB
C
74 lines
1.6 KiB
C
/*
|
|
* mouse.c
|
|
* MACT library -to- JonoF's Build Port Mouse Glue
|
|
*
|
|
* by Jonathon Fowler
|
|
*
|
|
* Since we don't have the source to the MACT library I've had to
|
|
* concoct some magic to glue its idea of controllers into that of
|
|
* my Build port.
|
|
*
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
/*
|
|
Duke Nukem Copyright (C) 1996, 2003 3D Realms Entertainment
|
|
|
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
|
|
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#include "compat.h"
|
|
|
|
#include "mouse.h"
|
|
#include "baselayer.h"
|
|
|
|
int32_t Mouse_Init(void)
|
|
{
|
|
initmouse();
|
|
return ((inputdevices & 2) == 2);
|
|
}
|
|
|
|
|
|
void MOUSE_Shutdown(void)
|
|
{
|
|
uninitmouse();
|
|
}
|
|
|
|
#if 0
|
|
void MOUSE_ShowCursor(void)
|
|
{
|
|
}
|
|
|
|
|
|
void MOUSE_HideCursor(void)
|
|
{
|
|
}
|
|
#endif
|
|
|
|
int32_t MOUSE_GetButtons(void)
|
|
{
|
|
int32_t buttons;
|
|
|
|
readmousebstatus(&buttons);
|
|
|
|
return buttons;
|
|
}
|
|
|
|
|
|
|
|
|