mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 21:31:03 +00:00
2917efad7c
git-svn-id: https://svn.eduke32.com/eduke32@6018 1a8010ca-5511-0410-912e-c29ae57300e0
371 lines
9.8 KiB
Text
371 lines
9.8 KiB
Text
# EDuke32 Makefile for Microsoft NMake
|
|
|
|
obj=obj
|
|
|
|
ENGINE_ROOT=build
|
|
ENGINE_SRC=$(ENGINE_ROOT)\src
|
|
ENGINE_INC=$(ENGINE_ROOT)\include
|
|
ENGINE_OBJ=$(ENGINE_ROOT)\$(obj)
|
|
|
|
DUKE3D_SRC=source
|
|
DUKE3D_OBJ=$(DUKE3D_SRC)\$(obj)
|
|
DUKE3D_INC=$(DUKE3D_SRC)
|
|
DUKE3D_RSRC=rsrc
|
|
|
|
MACT_ROOT=$(DUKE3D_SRC)\jmact
|
|
MACT_SRC=$(MACT_ROOT)
|
|
MACT_INC=$(MACT_ROOT)
|
|
MACT_OBJ=$(MACT_ROOT)\$(obj)
|
|
|
|
AUDIOLIB_ROOT=$(DUKE3D_SRC)\jaudiolib
|
|
AUDIOLIB_OBJ=$(AUDIOLIB_ROOT)\$(obj)
|
|
AUDIOLIB_INC=$(AUDIOLIB_ROOT)\include
|
|
AUDIOLIB_SRC=$(AUDIOLIB_ROOT)\src
|
|
|
|
ENET_ROOT=$(DUKE3D_SRC)\enet
|
|
ENET_OBJ=$(ENET_ROOT)\$(obj)
|
|
ENET_INC=$(ENET_ROOT)\include
|
|
ENET_SRC=$(ENET_ROOT)\src
|
|
|
|
o=obj
|
|
res=res
|
|
asm=masm
|
|
|
|
|
|
|
|
|
|
CPLUSPLUS=1
|
|
|
|
!ifndef WINBITS
|
|
WINBITS=32
|
|
!endif
|
|
|
|
WINLIB=\$(WINBITS)
|
|
|
|
!if ($(WINBITS)==32)
|
|
WINMACHINE=/MACHINE:X86
|
|
!elseif ($(WINBITS)==64)
|
|
WINMACHINE=/MACHINE:X64
|
|
!endif
|
|
|
|
# the WDK allows us to link against msvcrt.dll instead of msvcrxxx.dll
|
|
# this path should match build\Makefile.msvc
|
|
# WDKROOT="H:\WinDDK\7600.16385.1"
|
|
PLATFORM=platform\Windows
|
|
AUDIOINC=source\jaudiolib\third-party\common
|
|
AUDIOPLATFORM=source\jaudiolib\third-party\Windows
|
|
|
|
!ifndef RENDERTYPE
|
|
RENDERTYPE=WIN
|
|
!endif
|
|
!ifndef MIXERTYPE
|
|
MIXERTYPE=WIN
|
|
!endif
|
|
|
|
!ifdef DEBUG
|
|
# debugging options
|
|
flags_cl=/Od /Zi # /analyze
|
|
flags_link=/DEBUG
|
|
!else
|
|
# release options
|
|
flags_cl=/O2 /GL /MP # /I$(WDKROOT)\inc\crt /I$(WDKROOT)\inc\api
|
|
!if ($(WINBITS)!=64)
|
|
flags_cl=$(flags_cl) /arch:SSE
|
|
!endif
|
|
flags_link=/RELEASE /LTCG # /LIBPATH:$(WDKROOT)\lib\wxp\i386 /LIBPATH:$(WDKROOT)\lib\Crt\i386
|
|
!endif
|
|
|
|
ENGINEOPTS=/DUSE_OPENGL /DPOLYMER /DSTARTUP_WINDOW /DUSE_LIBPNG /DUSE_LIBVPX /DHAVE_VORBIS /DHAVE_XMP
|
|
|
|
!ifdef CPLUSPLUS
|
|
ENGINEOPTS=$(ENGINEOPTS) /TP
|
|
!endif
|
|
|
|
!if ($(WINBITS)==64)
|
|
NOASM=1
|
|
!endif
|
|
|
|
CC=cl
|
|
AS=ml
|
|
LINK=link /nologo /opt:ref
|
|
MT=mt
|
|
CFLAGS= /MT /J /nologo $(flags_cl) \
|
|
/I$(DUKE3D_INC) /I$(ENGINE_INC)\msvc /I$(ENGINE_INC) /I$(MACT_ROOT) /I$(AUDIOLIB_ROOT)\include /I$(ENET_ROOT)\include \
|
|
/W2 $(ENGINEOPTS) \
|
|
/I$(PLATFORM)\include /I$(AUDIOINC)\include /DRENDERTYPE$(RENDERTYPE)=1 /DMIXERTYPE$(MIXERTYPE)=1 /DSDL_USEFOLDER /DSDL_TARGET=2
|
|
|
|
ENET_CFLAGS=/I$(ENET_INC) /I$(ENET_SRC)
|
|
AUDIOLIB_CFLAGS=/I$(AUDIOLIB_INC) /I$(AUDIOLIB_SRC)
|
|
|
|
LIBS=user32.lib gdi32.lib shell32.lib winmm.lib ws2_32.lib comctl32.lib shlwapi.lib oleaut32.lib ole32.lib imm32.lib version.lib \
|
|
libogg.a libvorbis.a libvorbisfile.a libxmp-lite.a libvpx.a libpng_mini.a libz_mini.a \
|
|
dxguid.lib dsound.lib advapi32.lib libcompat-to-msvc.a
|
|
|
|
!if ("$(RENDERTYPE)"=="SDL")
|
|
LIBS=libSDL2main.a libSDL2.a $(LIBS)
|
|
!endif
|
|
|
|
LIBS=/NODEFAULTLIB:glu32.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcrtd.lib /NODEFAULTLIB:libcmt.lib \
|
|
/NODEFAULTLIB:libcmtd.lib $(LIBS)
|
|
|
|
# NOASM When defined, uses C instead of assembly code
|
|
!ifdef NOASM
|
|
CFLAGS=$(CFLAGS) /DNOASM
|
|
!endif
|
|
|
|
ASFLAGS=/nologo /coff /c
|
|
EXESUFFIX=.exe
|
|
!ifdef DEBUG
|
|
CFLAGS=$(CFLAGS) /DDEBUGGINGAIDS /D "_CRT_SECURE_NO_DEPRECATE"
|
|
LIBS=$(LIBS) msvcrtd.lib
|
|
!else
|
|
# comment msvcrt_winxp.obj if not using the WDK
|
|
LIBS=$(LIBS) msvcrt.lib # msvcrt_winxp.obj
|
|
!endif
|
|
|
|
ENGINE_OBJS= \
|
|
!ifdef NOASM
|
|
$(ENGINE_OBJ)\a-c.$o \
|
|
!else
|
|
$(ENGINE_OBJ)\a.$o \
|
|
!endif
|
|
$(ENGINE_OBJ)\baselayer.$o \
|
|
$(ENGINE_OBJ)\cache1d.$o \
|
|
$(ENGINE_OBJ)\common.$o \
|
|
$(ENGINE_OBJ)\compat.$o \
|
|
$(ENGINE_OBJ)\crc32.$o \
|
|
$(ENGINE_OBJ)\defs.$o \
|
|
$(ENGINE_OBJ)\colmatch.$o \
|
|
$(ENGINE_OBJ)\engine.$o \
|
|
$(ENGINE_OBJ)\clip.$o \
|
|
$(ENGINE_OBJ)\2d.$o \
|
|
$(ENGINE_OBJ)\tiles.$o \
|
|
$(ENGINE_OBJ)\hash.$o \
|
|
$(ENGINE_OBJ)\palette.$o \
|
|
$(ENGINE_OBJ)\glbuild.$o \
|
|
$(ENGINE_OBJ)\texcache.$o \
|
|
$(ENGINE_OBJ)\kplib.$o \
|
|
$(ENGINE_OBJ)\hightile.$o \
|
|
$(ENGINE_OBJ)\polymost.$o \
|
|
$(ENGINE_OBJ)\polymer.$o \
|
|
$(ENGINE_OBJ)\mdsprite.$o \
|
|
$(ENGINE_OBJ)\voxmodel.$o \
|
|
$(ENGINE_OBJ)\dxtfilter.$o \
|
|
$(ENGINE_OBJ)\textfont.$o \
|
|
$(ENGINE_OBJ)\smalltextfont.$o \
|
|
$(ENGINE_OBJ)\lz4.$o \
|
|
$(ENGINE_OBJ)\md4.$o \
|
|
$(ENGINE_OBJ)\mmulti_null.$o \
|
|
$(ENGINE_OBJ)\osd.$o \
|
|
$(ENGINE_OBJ)\pragmas.$o \
|
|
$(ENGINE_OBJ)\scriptfile.$o \
|
|
$(ENGINE_OBJ)\mutex.$o \
|
|
$(ENGINE_OBJ)\winbits.$o \
|
|
$(ENGINE_OBJ)\xxhash.$o \
|
|
$(ENGINE_OBJ)\screenshot.$o \
|
|
$(ENGINE_OBJ)\mhk.$o
|
|
|
|
ENGINE_EDITOR_OBJS=$(ENGINE_OBJ)\build.$o \
|
|
$(ENGINE_OBJ)\startwin.editor.$o \
|
|
$(ENGINE_OBJ)\config.$o
|
|
|
|
ENET_OBJS=$(ENET_OBJ)\callbacks.$o \
|
|
$(ENET_OBJ)\host.$o \
|
|
$(ENET_OBJ)\list.$o \
|
|
$(ENET_OBJ)\packet.$o \
|
|
$(ENET_OBJ)\peer.$o \
|
|
$(ENET_OBJ)\protocol.$o \
|
|
$(ENET_OBJ)\win32.$o \
|
|
$(ENET_OBJ)\compress.$o
|
|
|
|
AUDIOLIB_OBJS=$(AUDIOLIB_OBJ)\drivers.$o \
|
|
$(AUDIOLIB_OBJ)\fx_man.$o \
|
|
$(AUDIOLIB_OBJ)\multivoc.$o \
|
|
$(AUDIOLIB_OBJ)\mix.$o \
|
|
$(AUDIOLIB_OBJ)\mixst.$o \
|
|
$(AUDIOLIB_OBJ)\pitch.$o \
|
|
$(AUDIOLIB_OBJ)\formats.$o \
|
|
$(AUDIOLIB_OBJ)\vorbis.$o \
|
|
$(AUDIOLIB_OBJ)\flac.$o \
|
|
$(AUDIOLIB_OBJ)\xa.$o \
|
|
$(AUDIOLIB_OBJ)\xmp.$o \
|
|
$(AUDIOLIB_OBJ)\driver_nosound.$o
|
|
|
|
MACT_OBJS=$(DUKE3D_OBJ)\file_lib.$o \
|
|
$(DUKE3D_OBJ)\control.$o \
|
|
$(DUKE3D_OBJ)\keyboard.$o \
|
|
$(DUKE3D_OBJ)\joystick.$o \
|
|
$(DUKE3D_OBJ)\scriplib.$o
|
|
|
|
DUKE3D_OBJS=$(DUKE3D_OBJ)\game.$o \
|
|
$(DUKE3D_OBJ)\actors.$o \
|
|
$(DUKE3D_OBJ)\anim.$o \
|
|
$(DUKE3D_OBJ)\animsounds.$o \
|
|
$(DUKE3D_OBJ)\animvpx.$o \
|
|
$(DUKE3D_OBJ)\cheats.$o \
|
|
$(DUKE3D_OBJ)\sbar.$o \
|
|
$(DUKE3D_OBJ)\screentext.$o \
|
|
$(DUKE3D_OBJ)\screens.$o \
|
|
$(DUKE3D_OBJ)\cmdline.$o \
|
|
$(DUKE3D_OBJ)\common.$o \
|
|
$(DUKE3D_OBJ)\demo.$o \
|
|
$(DUKE3D_OBJ)\gamedef.$o \
|
|
$(DUKE3D_OBJ)\gameexec.$o \
|
|
$(DUKE3D_OBJ)\gamevars.$o \
|
|
$(DUKE3D_OBJ)\global.$o \
|
|
$(DUKE3D_OBJ)\input.$o \
|
|
$(DUKE3D_OBJ)\menus.$o \
|
|
$(DUKE3D_OBJ)\namesdyn.$o \
|
|
$(DUKE3D_OBJ)\net.$o \
|
|
$(DUKE3D_OBJ)\player.$o \
|
|
$(DUKE3D_OBJ)\premap.$o \
|
|
$(DUKE3D_OBJ)\savegame.$o \
|
|
$(DUKE3D_OBJ)\sector.$o \
|
|
$(DUKE3D_OBJ)\rev.$o \
|
|
$(DUKE3D_OBJ)\rts.$o \
|
|
$(DUKE3D_OBJ)\config.$o \
|
|
$(DUKE3D_OBJ)\animlib.$o\
|
|
$(DUKE3D_OBJ)\osdfuncs.$o \
|
|
$(DUKE3D_OBJ)\osdcmds.$o \
|
|
$(DUKE3D_OBJ)\grpscan.$o \
|
|
$(DUKE3D_OBJ)\winbits.$o \
|
|
$(DUKE3D_OBJ)\gameres.$(res) \
|
|
$(DUKE3D_OBJ)\startwin.game.$o \
|
|
$(MACT_OBJS) \
|
|
$(DUKE3D_OBJ)\sounds.$o \
|
|
$(DUKE3D_OBJ)\soundsdyn.$o \
|
|
!ifdef DEBUG
|
|
$(DUKE3D_OBJ)\mdump.$o
|
|
!endif
|
|
|
|
DUKE3D_EDITOR_OBJS=$(DUKE3D_OBJ)\astub.$o \
|
|
$(DUKE3D_OBJ)\common.$o \
|
|
$(DUKE3D_OBJ)\grpscan.$o \
|
|
$(DUKE3D_OBJ)\m32common.$o \
|
|
$(DUKE3D_OBJ)\m32def.$o \
|
|
$(DUKE3D_OBJ)\m32vars.$o \
|
|
$(DUKE3D_OBJ)\m32exec.$o \
|
|
$(DUKE3D_OBJ)\sounds_mapster32.$o \
|
|
$(DUKE3D_OBJ)\rev.$o \
|
|
$(DUKE3D_OBJ)\buildres.$(res) \
|
|
!ifdef DEBUG
|
|
$(DUKE3D_OBJ)\mdump.$o
|
|
!endif
|
|
|
|
!if ("$(RENDERTYPE)"=="WIN")
|
|
ENGINE_OBJS=$(ENGINE_OBJS) $(ENGINE_OBJ)\winlayer.$o $(ENGINE_OBJ)\rawinput.$o
|
|
!endif
|
|
!if ("$(RENDERTYPE)"=="SDL")
|
|
ENGINE_OBJS=$(ENGINE_OBJS) $(ENGINE_OBJ)\sdlayer.$o
|
|
DUKE3D_OBJS=$(DUKE3D_OBJS) $(DUKE3D_OBJ)\game_icon.$o
|
|
DUKE3D_EDITOR_OBJS=$(DUKE3D_EDITOR_OBJS) $(DUKE3D_OBJ)\build_icon.$o
|
|
!endif
|
|
|
|
!if ("$(MIXERTYPE)"=="WIN")
|
|
DUKE3D_OBJS=$(DUKE3D_OBJS) $(DUKE3D_OBJ)\midi.$o $(DUKE3D_OBJ)\music.$o $(DUKE3D_OBJ)\mpu401.$o
|
|
AUDIOLIB_OBJS=$(AUDIOLIB_OBJS) $(AUDIOLIB_OBJ)\driver_directsound.$o
|
|
!endif
|
|
!if ("$(MIXERTYPE)"=="SDL")
|
|
DUKE3D_OBJS=$(DUKE3D_OBJS) $(DUKE3D_OBJ)\sdlmusic.$o
|
|
AUDIOLIB_OBJS=$(AUDIOLIB_OBJS) $(AUDIOLIB_OBJ)/driver_sdl.$o
|
|
!endif
|
|
|
|
DUKE3D_OBJS=$(DUKE3D_OBJS) $(MUSICOBJ)
|
|
DUKE3D_EDITOR_OBJS=$(DUKE3D_EDITOR_OBJS) $(MUSICOBJ)
|
|
|
|
|
|
CHECKDIR_ENGINE=@if not exist "$(ENGINE_OBJ)" mkdir "$(ENGINE_OBJ)"
|
|
CHECKDIR_DUKE3D=@if not exist "$(DUKE3D_OBJ)" mkdir "$(DUKE3D_OBJ)"
|
|
CHECKDIR_ENET=@if not exist "$(ENET_OBJ)" mkdir "$(ENET_OBJ)"
|
|
CHECKDIR_AUDIOLIB=@if not exist "$(AUDIOLIB_OBJ)" mkdir "$(AUDIOLIB_OBJ)"
|
|
|
|
|
|
# RULES
|
|
.SUFFIXES: .masm
|
|
|
|
{$(ENGINE_SRC)}.masm{$(ENGINE_OBJ)}.$o:
|
|
$(CHECKDIR_ENGINE)
|
|
$(AS) /c $(ASFLAGS) /Fo$@ $<
|
|
|
|
{$(ENGINE_SRC)\util}.c{$(ENGINE_OBJ)}.$o:
|
|
$(CHECKDIR_ENGINE)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(ENGINE_SRC)\misc}.rc{$(ENGINE_OBJ)}.$(res):
|
|
$(CHECKDIR_ENGINE)
|
|
$(RC) /i$(ENGINE_INC)\ /fo$@ /r $<
|
|
|
|
{$(ENGINE_SRC)}.c{$(ENGINE_OBJ)}.$o:
|
|
$(CHECKDIR_ENGINE)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(ENGINE_SRC)}.cc{$(ENGINE_OBJ)}.$o:
|
|
$(CHECKDIR_ENGINE)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(ENGINE_SRC)}.cpp{$(ENGINE_OBJ)}.$o:
|
|
$(CHECKDIR_ENGINE)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(ENGINE_SRC)}.cxx{$(ENGINE_OBJ)}.$o:
|
|
$(CHECKDIR_ENGINE)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(ENET_SRC)}.c{$(ENET_OBJ)}.$o:
|
|
$(CHECKDIR_ENET)
|
|
$(CC) /c $(CFLAGS) $(ENET_CFLAGS) /Fo$@ $<
|
|
|
|
{$(AUDIOLIB_SRC)}.c{$(AUDIOLIB_OBJ)}.$o:
|
|
$(CHECKDIR_AUDIOLIB)
|
|
$(CC) /c $(CFLAGS) $(AUDIOLIB_CFLAGS) /Fo$@ $<
|
|
|
|
{$(DUKE3D_SRC)\}.masm{$(DUKE3D_OBJ)\}.$o:
|
|
$(CHECKDIR_DUKE3D)
|
|
$(AS) /c $(ASFLAGS) /Fo$@ $<
|
|
|
|
{$(MACT_ROOT)\}.c{$(DUKE3D_OBJ)\}.$o:
|
|
$(CHECKDIR_DUKE3D)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(DUKE3D_SRC)\util}.c{$(DUKE3D_OBJ)\}.$o:
|
|
$(CHECKDIR_DUKE3D)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(DUKE3D_SRC)\}.c{$(DUKE3D_OBJ)\}.$o:
|
|
$(CHECKDIR_DUKE3D)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(DUKE3D_RSRC)\}.c{$(DUKE3D_OBJ)\}.$o:
|
|
$(CHECKDIR_DUKE3D)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(DUKE3D_SRC)\}.cpp{$(DUKE3D_OBJ)\}.$o:
|
|
$(CHECKDIR_DUKE3D)
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(DUKE3D_SRC)\misc}.rc{$(DUKE3D_OBJ)\}.$(res):
|
|
$(CHECKDIR_DUKE3D)
|
|
$(RC) /i$(ENGINE_INC)\ /i$(DUKE3D_SRC)\ /i$(DUKE3D_RSRC)\ /DPOLYMER /fo$@ /r $<
|
|
|
|
|
|
# TARGETS
|
|
all: eduke32$(EXESUFFIX) mapster32$(EXESUFFIX)
|
|
|
|
eduke32$(EXESUFFIX): $(DUKE3D_OBJS) $(ENGINE_OBJS) $(AUDIOLIB_OBJS) $(ENET_OBJS)
|
|
$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS $(WINMACHINE) /LIBPATH:$(PLATFORM)\lib$(WINLIB) /LIBPATH:$(AUDIOPLATFORM)\lib$(WINLIB) $(flags_link) /MAP $** $(LIBS)
|
|
$(MT) -manifest $(DUKE3D_RSRC)\manifest.game.xml -hashupdate -outputresource:$@ -out:$@.manifest
|
|
|
|
mapster32$(EXESUFFIX): $(DUKE3D_EDITOR_OBJS) $(ENGINE_OBJS) $(ENGINE_EDITOR_OBJS) $(AUDIOLIB_OBJS)
|
|
$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS $(WINMACHINE) /LIBPATH:$(PLATFORM)\lib$(WINLIB) /LIBPATH:$(AUDIOPLATFORM)\lib$(WINLIB) $(flags_link) /MAP $** $(LIBS)
|
|
$(MT) -manifest $(DUKE3D_RSRC)\manifest.build.xml -hashupdate -outputresource:$@ -out:$@.manifest
|
|
|
|
!include Makefile.deps
|
|
!include $(ENGINE_ROOT)\Makefile.deps
|
|
|
|
# PHONIES
|
|
|
|
clean:
|
|
-del /Q eduke32$(EXESUFFIX) mapster32$(EXESUFFIX) $(DUKE3D_OBJS) $(DUKE3D_EDITOR_OBJS) *.pdb *.map *.manifest
|
|
|
|
veryclean: clean
|
|
-del /Q $(ENGINE_OBJS) $(ENGINE_EDITOR_OBJS) $(ENET_OBJS) $(AUDIOLIB_OBJS)
|