mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-14 08:30:58 +00:00
77dc743f09
And use these in jmact/mathutil.c's FindDistance2D()/FindDistance3D(). The main use is to allow passing dx/dy instead of sprite positions; the code that actually uses this is not committed. git-svn-id: https://svn.eduke32.com/eduke32@4579 1a8010ca-5511-0410-912e-c29ae57300e0
44 lines
1.3 KiB
C
44 lines
1.3 KiB
C
/*
|
|
* mathutil.c
|
|
* Mathematical utility functions to emulate MACT
|
|
*
|
|
* by Jonathon Fowler
|
|
*
|
|
* Since we weren't given the source for MACT386.LIB so I've had to do some
|
|
* creative interpolation here.
|
|
*
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
/*
|
|
Duke Nukem Copyright (C) 1996, 2003 3D Realms Entertainment
|
|
|
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
|
|
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#include "common.h"
|
|
|
|
int32_t FindDistance2D(int32_t x, int32_t y)
|
|
{
|
|
return sepldist(x, y);
|
|
}
|
|
|
|
int32_t FindDistance3D(int32_t x, int32_t y, int32_t z)
|
|
{
|
|
return sepdist(x, y, z);
|
|
}
|