raze-gles/polymer/eduke32/source/lunatic/doc
helixhorned a9fb9e6356 Lunatic: add a 'lastokcol' argument to engine.nearcolor() and document it.
On the C side, slightly rewrite (now) getclosestcol_lim() for clarity.

git-svn-id: https://svn.eduke32.com/eduke32@4308 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-08 14:37:58 +00:00
..
din_w_collapse.png Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
din_w_crushing.png Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
din_w_explosive.png Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
din_w_toxic.png Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
how_to_build_lunatic.txt Lunatic: Add pre-compiled LPeg 0.12 for 32-bit Windows (MinGW). 2013-07-19 12:49:13 +00:00
lpeg-lunatic.patch Lunatic: slight Makefile tweak for Windows preparation. 2013-07-07 20:59:14 +00:00
lunacon.txt LunaCON: add and document -Wnever-used-gamevar and -Wnever-read-gamevar. 2014-02-08 14:37:47 +00:00
lunatic.conf
lunatic.txt Lunatic: add a 'lastokcol' argument to engine.nearcolor() and document it. 2014-02-08 14:37:58 +00:00
lunatic_sh.style Lunatic doc: add Lua source code highlighting using GNU Source-highlight. 2013-10-24 17:48:19 +00:00
Makefile Lunatic: document fundamentals of shade tables, but not 'engine' API yet. 2014-01-02 00:08:39 +00:00