raze-gles/source/sw
NY00123 039458d14d sw/src/draw.cpp:drawscreen: Removing the PF_DEAD test
in 1a3c9e3a15ba788607dfd96ebcc75a2198be6d69 was a mistake.
The interpolation should still apply, albeit not while
the viewing angle is changed via the player's own input.
We should also continue interpolating in coop view.
2020-06-07 10:19:48 +02:00
..
src sw/src/draw.cpp:drawscreen: Removing the PF_DEAD test 2020-06-07 10:19:48 +02:00
CMakeLists.txt SW: Make game compile after upstream backports. 2020-05-21 18:47:37 +02:00