mirror of
https://github.com/ZDoom/raze-gles.git
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c757725e65
git-svn-id: https://svn.eduke32.com/eduke32@7360 1a8010ca-5511-0410-912e-c29ae57300e0
1010 lines
26 KiB
C++
1010 lines
26 KiB
C++
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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Copyright (C) 2015 EDuke32 developers
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Copyright (C) 2015 Voidpoint, LLC
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**********************************************************************
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module: MULTIVOC.C
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author: James R. Dose
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date: December 20, 1993
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Routines to provide multichannel digitized sound playback for
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Sound Blaster compatible sound cards.
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(c) Copyright 1993 James R. Dose. All Rights Reserved.
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**********************************************************************/
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#include "compat.h"
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#include "pragmas.h"
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#include "linklist.h"
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#include "drivers.h"
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#include "pitch.h"
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#include "multivoc.h"
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#include "_multivc.h"
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#include "fx_man.h"
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static void MV_StopVoice(VoiceNode *voice);
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static void MV_ServiceVoc(void);
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static VoiceNode *MV_GetVoice(int32_t handle);
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static const int16_t *MV_GetVolumeTable(int32_t vol);
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#define IS_QUIET(ptr) ((void const *)(ptr) == (void *)&MV_VolumeTable[0])
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static int32_t MV_ReverbLevel;
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static int32_t MV_ReverbDelay;
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static int16_t *MV_ReverbTable = NULL;
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static int16_t MV_VolumeTable[MV_MAXVOLUME + 1][256];
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Pan MV_PanTable[MV_NUMPANPOSITIONS][MV_MAXVOLUME + 1];
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int32_t MV_Installed = FALSE;
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static int32_t MV_TotalVolume = MV_MAXTOTALVOLUME;
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static int32_t MV_MaxVoices = 1;
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static int32_t MV_BufferSize = MV_MIXBUFFERSIZE;
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static int32_t MV_BufferLength;
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static int32_t MV_NumberOfBuffers = MV_NUMBEROFBUFFERS;
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static int32_t MV_Channels = 1;
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static int32_t MV_ReverseStereo = FALSE;
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int32_t MV_MixRate;
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static int32_t MV_BufferEmpty[MV_NUMBEROFBUFFERS];
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char *MV_MixBuffer[MV_NUMBEROFBUFFERS + 1];
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static VoiceNode *MV_Voices = NULL;
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static VoiceNode VoiceList;
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static VoiceNode VoicePool;
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static int32_t MV_MixPage = 0;
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void (*MV_Printf)(const char *fmt, ...) = NULL;
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static void (*MV_CallBackFunc)(uint32_t) = NULL;
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char *MV_MixDestination;
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const int16_t *MV_LeftVolume;
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const int16_t *MV_RightVolume;
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int32_t MV_SampleSize = 1;
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int32_t MV_RightChannelOffset;
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int32_t MV_ErrorCode = MV_NotInstalled;
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float MV_GlobalVolume = 1.f;
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static int32_t lockdepth = 0;
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static FORCE_INLINE void DisableInterrupts(void)
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{
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if (!lockdepth++)
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SoundDriver_Lock();
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}
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static FORCE_INLINE void RestoreInterrupts(void)
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{
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if (!--lockdepth)
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SoundDriver_Unlock();
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else if (lockdepth < 0 && MV_Printf)
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MV_Printf("RestoreInterrupts(): lockdepth < 0!\n");
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}
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const char *MV_ErrorString(int32_t ErrorNumber)
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{
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switch (ErrorNumber)
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{
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case MV_Error:
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return MV_ErrorString(MV_ErrorCode);
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case MV_Ok:
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return "Multivoc ok.";
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case MV_NotInstalled:
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return "Multivoc not installed.";
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case MV_DriverError:
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return SoundDriver_ErrorString(SoundDriver_GetError());
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case MV_NoVoices:
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return "No free voices available to Multivoc.";
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case MV_NoMem:
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return "Out of memory in Multivoc.";
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case MV_VoiceNotFound:
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return "No voice with matching handle found.";
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case MV_InvalidFile:
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return "Invalid file passed in to Multivoc.";
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default:
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return "Unknown Multivoc error code.";
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}
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}
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static bool MV_Mix(VoiceNode *voice, int const buffer)
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{
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if (voice->length == 0 && voice->GetSound(voice) != KeepPlaying)
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return false;
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int32_t length = MV_MIXBUFFERSIZE;
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uint32_t FixedPointBufferSize = voice->FixedPointBufferSize;
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MV_MixDestination = MV_MixBuffer[buffer];
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MV_LeftVolume = voice->LeftVolume;
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MV_RightVolume = voice->RightVolume;
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if ((MV_Channels == 2) && (IS_QUIET(MV_LeftVolume)))
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{
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MV_LeftVolume = MV_RightVolume;
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MV_MixDestination += MV_RightChannelOffset;
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}
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// Add this voice to the mix
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do
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{
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uint32_t const rate = voice->RateScale;
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uint32_t const position = voice->position;
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int32_t voclength;
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// Check if the last sample in this buffer would be
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// beyond the length of the sample block
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if ((position + FixedPointBufferSize) >= voice->length)
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{
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if (position >= voice->length)
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{
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voice->GetSound(voice);
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return true;
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}
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voclength = (voice->length - position + rate - voice->channels) / rate;
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}
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else
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voclength = length;
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float const gv = MV_GlobalVolume;
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if (voice->priority == FX_MUSIC_PRIORITY)
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MV_GlobalVolume = 1.f;
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voice->position = voice->mix(voice, voclength);
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MV_GlobalVolume = gv;
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length -= voclength;
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if (voice->position >= voice->length)
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{
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// Get the next block of sound
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if (voice->GetSound(voice) == NoMoreData)
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return false;
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if (length > (voice->channels - 1))
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{
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// Get the position of the last sample in the buffer
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FixedPointBufferSize = voice->RateScale * (length - voice->channels);
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}
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}
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} while (length > 0);
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return true;
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}
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void MV_PlayVoice(VoiceNode *voice)
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{
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DisableInterrupts();
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LL_SortedInsertion(&VoiceList, voice, prev, next, VoiceNode, priority);
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RestoreInterrupts();
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}
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static void MV_CleanupVoice(VoiceNode *voice)
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{
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if (MV_CallBackFunc)
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MV_CallBackFunc(voice->callbackval);
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switch (voice->wavetype)
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{
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#ifdef HAVE_VORBIS
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case FMT_VORBIS: MV_ReleaseVorbisVoice(voice); break;
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#endif
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#ifdef HAVE_FLAC
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case FMT_FLAC: MV_ReleaseFLACVoice(voice); break;
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#endif
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case FMT_XA: MV_ReleaseXAVoice(voice); break;
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#ifdef HAVE_XMP
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case FMT_XMP: MV_ReleaseXMPVoice(voice); break;
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#endif
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default: break;
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}
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voice->handle = 0;
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}
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static void MV_StopVoice(VoiceNode *voice)
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{
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MV_CleanupVoice(voice);
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DisableInterrupts();
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// move the voice from the play list to the free list
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LL_Remove(voice, next, prev);
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LL_Add((VoiceNode*) &VoicePool, voice, next, prev);
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RestoreInterrupts();
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}
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/*---------------------------------------------------------------------
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JBF: no synchronisation happens inside MV_ServiceVoc nor the
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supporting functions it calls. This would cause a deadlock
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between the mixer thread in the driver vs the nested
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locking in the user-space functions of MultiVoc. The call
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to MV_ServiceVoc is synchronised in the driver.
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---------------------------------------------------------------------*/
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static void MV_ServiceVoc(void)
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{
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// Toggle which buffer we'll mix next
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if (++MV_MixPage >= MV_NumberOfBuffers)
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MV_MixPage -= MV_NumberOfBuffers;
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if (MV_ReverbLevel == 0)
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{
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// Initialize buffer
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//Commented out so that the buffer is always cleared.
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//This is so the guys at Echo Speech can mix into the
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//buffer even when no sounds are playing.
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if (!MV_BufferEmpty[MV_MixPage])
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{
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Bmemset(MV_MixBuffer[MV_MixPage], 0, MV_BufferSize);
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MV_BufferEmpty[ MV_MixPage ] = TRUE;
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}
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}
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else
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{
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char const *const end = MV_MixBuffer[0] + MV_BufferLength;
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char *dest = MV_MixBuffer[MV_MixPage];
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char const *source = MV_MixBuffer[MV_MixPage] - MV_ReverbDelay;
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if (source < MV_MixBuffer[ 0 ])
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source += MV_BufferLength;
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int32_t length = MV_BufferSize;
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while (length > 0)
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{
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int const count = (source + length > end) ? (end - source) : length;
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MV_16BitReverb(source, dest, MV_ReverbTable, count / 2);
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// if we go through the loop again, it means that we've wrapped around the buffer
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source = MV_MixBuffer[ 0 ];
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dest += count;
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length -= count;
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}
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}
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// Play any waiting voices
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//DisableInterrupts();
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if (!VoiceList.next || VoiceList.next == &VoiceList)
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return;
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VoiceNode *voice = VoiceList.next;
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int iter = 0;
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VoiceNode *next;
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do
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{
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next = voice->next;
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if (++iter > MV_MaxVoices && MV_Printf)
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MV_Printf("more iterations than voices! iter: %d\n",iter);
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if (voice->Paused)
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continue;
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MV_BufferEmpty[ MV_MixPage ] = FALSE;
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// Is this voice done?
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if (!MV_Mix(voice, MV_MixPage))
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{
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MV_CleanupVoice(voice);
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LL_Remove(voice, next, prev);
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LL_Add((VoiceNode*) &VoicePool, voice, next, prev);
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}
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}
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while ((voice = next) != &VoiceList);
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//RestoreInterrupts();
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}
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static VoiceNode *MV_GetVoice(int32_t handle)
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{
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if (handle < MV_MINVOICEHANDLE || handle > MV_MaxVoices)
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{
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if (MV_Printf)
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MV_Printf("MV_GetVoice(): bad handle (%d)!\n", handle);
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return NULL;
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}
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DisableInterrupts();
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for (VoiceNode *voice = VoiceList.next; voice != &VoiceList; voice = voice->next)
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{
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if (handle == voice->handle)
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{
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RestoreInterrupts();
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return voice;
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}
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}
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RestoreInterrupts();
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MV_SetErrorCode(MV_VoiceNotFound);
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return NULL;
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}
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VoiceNode *MV_BeginService(int32_t handle)
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{
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if (!MV_Installed)
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return NULL;
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VoiceNode *voice = MV_GetVoice(handle);
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if (voice == NULL)
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{
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MV_SetErrorCode(MV_VoiceNotFound);
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return NULL;
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}
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DisableInterrupts();
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return voice;
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}
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static inline void MV_EndService(void) { RestoreInterrupts(); }
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int32_t MV_VoicePlaying(int32_t handle)
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{
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return (MV_Installed && MV_GetVoice(handle)) ? TRUE : FALSE;
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}
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int32_t MV_KillAllVoices(void)
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{
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if (!MV_Installed)
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return MV_Error;
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DisableInterrupts();
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if (&VoiceList == VoiceList.next)
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{
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RestoreInterrupts();
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return MV_Ok;
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}
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VoiceNode * voice = VoiceList.prev;
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// Remove all the voices from the list
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while (voice != &VoiceList)
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{
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if (voice->priority == MV_MUSIC_PRIORITY)
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{
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voice = voice->prev;
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continue;
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}
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MV_Kill(voice->handle);
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voice = VoiceList.prev;
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}
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RestoreInterrupts();
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return MV_Ok;
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}
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int32_t MV_Kill(int32_t handle)
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{
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VoiceNode *voice = MV_BeginService(handle);
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if (voice == NULL)
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return MV_Error;
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MV_StopVoice(voice);
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MV_EndService();
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return MV_Ok;
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}
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int32_t MV_VoicesPlaying(void)
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{
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if (!MV_Installed)
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return 0;
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DisableInterrupts();
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int NumVoices = 0;
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for (VoiceNode *voice = VoiceList.next; voice != &VoiceList; voice = voice->next)
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NumVoices++;
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RestoreInterrupts();
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return NumVoices;
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}
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VoiceNode *MV_AllocVoice(int32_t priority)
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{
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VoiceNode *voice, *node;
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DisableInterrupts();
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// Check if we have any free voices
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if (LL_Empty(&VoicePool, next, prev))
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{
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// check if we have a higher priority than a voice that is playing.
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for (voice = node = VoiceList.next; node != &VoiceList; node = node->next)
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{
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if (node->priority < voice->priority)
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voice = node;
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}
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if (priority >= voice->priority && voice != &VoiceList && voice->handle >= MV_MINVOICEHANDLE)
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MV_Kill(voice->handle);
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if (LL_Empty(&VoicePool, next, prev))
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{
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// No free voices
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RestoreInterrupts();
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return NULL;
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}
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}
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voice = VoicePool.next;
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LL_Remove(voice, next, prev);
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RestoreInterrupts();
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int32_t vhan = MV_MINVOICEHANDLE;
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// Find a free voice handle
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do
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{
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if (++vhan < MV_MINVOICEHANDLE || vhan > MV_MaxVoices)
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vhan = MV_MINVOICEHANDLE;
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} while (MV_VoicePlaying(vhan));
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voice->handle = vhan;
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return voice;
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}
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int32_t MV_VoiceAvailable(int32_t priority)
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{
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// Check if we have any free voices
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if (!LL_Empty(&VoicePool, next, prev))
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return TRUE;
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DisableInterrupts();
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VoiceNode *voice, *node;
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// check if we have a higher priority than a voice that is playing.
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for (voice = node = VoiceList.next; node != &VoiceList; node = node->next)
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{
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if (node->priority < voice->priority)
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voice = node;
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}
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if ((voice == &VoiceList) || (priority < voice->priority))
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{
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RestoreInterrupts();
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return FALSE;
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}
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RestoreInterrupts();
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return TRUE;
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}
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void MV_SetVoicePitch(VoiceNode *voice, uint32_t rate, int32_t pitchoffset)
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{
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voice->SamplingRate = rate;
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voice->PitchScale = PITCH_GetScale(pitchoffset);
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voice->RateScale = (rate * voice->PitchScale) / MV_MixRate;
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// Multiply by MV_MIXBUFFERSIZE - 1
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voice->FixedPointBufferSize = (voice->RateScale * MV_MIXBUFFERSIZE) -
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voice->RateScale;
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}
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int32_t MV_SetPitch(int32_t handle, int32_t pitchoffset)
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{
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VoiceNode *voice = MV_BeginService(handle);
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if (voice == NULL)
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return MV_Error;
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MV_SetVoicePitch(voice, voice->SamplingRate, pitchoffset);
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MV_EndService();
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return MV_Ok;
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}
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int32_t MV_SetFrequency(int32_t handle, int32_t frequency)
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{
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VoiceNode *voice = MV_BeginService(handle);
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if (voice == NULL)
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return MV_Error;
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MV_SetVoicePitch(voice, frequency, 0);
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MV_EndService();
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return MV_Ok;
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}
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static inline const int16_t *MV_GetVolumeTable(int32_t vol) { return MV_VolumeTable[MIX_VOLUME(vol)]; }
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/*---------------------------------------------------------------------
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Function: MV_SetVoiceMixMode
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|
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Selects which method should be used to mix the voice.
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|
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16Bit 16Bit | 8Bit 16Bit 8Bit 16Bit |
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Mono Ster | Mono Mono Ster Ster | Mixer
|
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Out Out | In In In In |
|
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----------------------+---------------------------+-------------
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X | X | Mix16BitMono16
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X | X | Mix16BitMono
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X | X | Mix16BitStereo16
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X | X | Mix16BitStereo
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----------------------+---------------------------+-------------
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X | X | Mix16BitStereo16Stereo
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X | X | Mix16BitStereo8Stereo
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X | X | Mix16BitMono16Stereo
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X | X | Mix16BitMono8Stereo
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---------------------------------------------------------------------*/
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|
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void MV_SetVoiceMixMode(VoiceNode *voice)
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{
|
|
int32_t type = T_DEFAULT;
|
|
|
|
if (MV_Channels == 1)
|
|
type |= T_MONO;
|
|
else
|
|
{
|
|
if (IS_QUIET(voice->RightVolume))
|
|
type |= T_RIGHTQUIET;
|
|
else if (IS_QUIET(voice->LeftVolume))
|
|
type |= T_LEFTQUIET;
|
|
}
|
|
|
|
if (voice->bits == 16)
|
|
type |= T_16BITSOURCE;
|
|
|
|
if (voice->channels == 2)
|
|
{
|
|
type |= T_STEREOSOURCE;
|
|
type &= ~(T_RIGHTQUIET | T_LEFTQUIET);
|
|
}
|
|
|
|
switch (type)
|
|
{
|
|
case T_16BITSOURCE | T_LEFTQUIET:
|
|
MV_LeftVolume = MV_RightVolume;
|
|
fallthrough__;
|
|
case T_16BITSOURCE | T_MONO:
|
|
case T_16BITSOURCE | T_RIGHTQUIET: voice->mix = MV_Mix16BitMono16; break;
|
|
|
|
case T_LEFTQUIET:
|
|
MV_LeftVolume = MV_RightVolume;
|
|
fallthrough__;
|
|
case T_MONO:
|
|
case T_RIGHTQUIET: voice->mix = MV_Mix16BitMono; break;
|
|
|
|
case T_16BITSOURCE: voice->mix = MV_Mix16BitStereo16; break;
|
|
|
|
case T_SIXTEENBIT_STEREO: voice->mix = MV_Mix16BitStereo; break;
|
|
|
|
case T_16BITSOURCE | T_STEREOSOURCE: voice->mix = MV_Mix16BitStereo16Stereo; break;
|
|
|
|
case T_16BITSOURCE | T_STEREOSOURCE | T_MONO: voice->mix = MV_Mix16BitMono16Stereo; break;
|
|
|
|
case T_STEREOSOURCE: voice->mix = MV_Mix16BitStereo8Stereo; break;
|
|
|
|
case T_STEREOSOURCE | T_MONO: voice->mix = MV_Mix16BitMono8Stereo; break;
|
|
|
|
default: voice->mix = NULL; break;
|
|
}
|
|
}
|
|
|
|
void MV_SetVoiceVolume(VoiceNode *voice, int32_t vol, int32_t left, int32_t right, float volume)
|
|
{
|
|
if (MV_Channels == 1)
|
|
left = right = vol;
|
|
|
|
voice->LeftVolume = MV_GetVolumeTable(left);
|
|
|
|
if (left == right)
|
|
voice->RightVolume = voice->LeftVolume;
|
|
else
|
|
{
|
|
voice->RightVolume = MV_GetVolumeTable(right);
|
|
|
|
if (MV_ReverseStereo)
|
|
swapptr(&voice->LeftVolume, &voice->RightVolume);
|
|
}
|
|
|
|
voice->volume = volume;
|
|
|
|
MV_SetVoiceMixMode(voice);
|
|
}
|
|
|
|
int32_t MV_PauseVoice(int32_t handle, int32_t pause)
|
|
{
|
|
VoiceNode *voice = MV_BeginService(handle);
|
|
|
|
if (voice == NULL)
|
|
return MV_Error;
|
|
|
|
voice->Paused = pause;
|
|
MV_EndService();
|
|
|
|
return MV_Ok;
|
|
}
|
|
|
|
int32_t MV_GetPosition(int32_t handle, int32_t *position)
|
|
{
|
|
VoiceNode *voice = MV_BeginService(handle);
|
|
|
|
if (voice == NULL)
|
|
return MV_Error;
|
|
|
|
switch (voice->wavetype)
|
|
{
|
|
#ifdef HAVE_VORBIS
|
|
case FMT_VORBIS: *position = MV_GetVorbisPosition(voice); break;
|
|
#endif
|
|
#ifdef HAVE_FLAC
|
|
case FMT_FLAC: *position = MV_GetFLACPosition(voice); break;
|
|
#endif
|
|
case FMT_XA: *position = MV_GetXAPosition(voice); break;
|
|
#ifdef HAVE_XMP
|
|
case FMT_XMP: *position = MV_GetXMPPosition(voice); break;
|
|
#endif
|
|
default: break;
|
|
}
|
|
|
|
MV_EndService();
|
|
|
|
return MV_Ok;
|
|
}
|
|
|
|
int32_t MV_SetPosition(int32_t handle, int32_t position)
|
|
{
|
|
VoiceNode *voice = MV_BeginService(handle);
|
|
|
|
if (voice == NULL)
|
|
return MV_Error;
|
|
|
|
switch (voice->wavetype)
|
|
{
|
|
#ifdef HAVE_VORBIS
|
|
case FMT_VORBIS: MV_SetVorbisPosition(voice, position); break;
|
|
#endif
|
|
#ifdef HAVE_FLAC
|
|
case FMT_FLAC: MV_SetFLACPosition(voice, position); break;
|
|
#endif
|
|
case FMT_XA: MV_SetXAPosition(voice, position); break;
|
|
#ifdef HAVE_XMP
|
|
case FMT_XMP: MV_SetXMPPosition(voice, position); break;
|
|
#endif
|
|
default: break;
|
|
}
|
|
|
|
MV_EndService();
|
|
|
|
return MV_Ok;
|
|
}
|
|
|
|
int32_t MV_EndLooping(int32_t handle)
|
|
{
|
|
VoiceNode *voice = MV_BeginService(handle);
|
|
|
|
if (voice == NULL)
|
|
return MV_Error;
|
|
|
|
voice->LoopCount = 0;
|
|
voice->LoopStart = NULL;
|
|
voice->LoopEnd = NULL;
|
|
|
|
MV_EndService();
|
|
|
|
return MV_Ok;
|
|
}
|
|
|
|
int32_t MV_SetPan(int32_t handle, int32_t vol, int32_t left, int32_t right)
|
|
{
|
|
VoiceNode *voice = MV_BeginService(handle);
|
|
|
|
if (voice == NULL)
|
|
return MV_Error;
|
|
|
|
MV_SetVoiceVolume(voice, vol, left, right, voice->volume);
|
|
MV_EndService();
|
|
return MV_Ok;
|
|
}
|
|
|
|
int32_t MV_Pan3D(int32_t handle, int32_t angle, int32_t distance)
|
|
{
|
|
if (distance < 0)
|
|
{
|
|
distance = -distance;
|
|
angle += MV_NUMPANPOSITIONS / 2;
|
|
}
|
|
|
|
int const volume = MIX_VOLUME(distance);
|
|
|
|
angle &= MV_MAXPANPOSITION;
|
|
|
|
return MV_SetPan(handle, max(0, 255 - distance),
|
|
MV_PanTable[ angle ][ volume ].left,
|
|
MV_PanTable[ angle ][ volume ].right);
|
|
}
|
|
|
|
void MV_SetReverb(int32_t reverb)
|
|
{
|
|
MV_ReverbLevel = MIX_VOLUME(reverb);
|
|
MV_ReverbTable = &MV_VolumeTable[MV_ReverbLevel][0];
|
|
}
|
|
|
|
int32_t MV_GetMaxReverbDelay(void) { return MV_MIXBUFFERSIZE * MV_NumberOfBuffers; }
|
|
|
|
int32_t MV_GetReverbDelay(void) { return MV_ReverbDelay / MV_SampleSize; }
|
|
|
|
void MV_SetReverbDelay(int32_t delay)
|
|
{
|
|
MV_ReverbDelay = max(MV_MIXBUFFERSIZE, min(delay, MV_GetMaxReverbDelay())) * MV_SampleSize;
|
|
}
|
|
|
|
static int32_t MV_SetMixMode(int32_t numchannels)
|
|
{
|
|
if (!MV_Installed)
|
|
return MV_Error;
|
|
|
|
MV_Channels = 1 + (numchannels == 2);
|
|
MV_SampleSize = sizeof(int8_t) * MV_Channels * 2;
|
|
|
|
MV_BufferSize = MV_MIXBUFFERSIZE * MV_SampleSize;
|
|
MV_NumberOfBuffers = MV_TOTALBUFFERSIZE / MV_BufferSize;
|
|
MV_BufferLength = MV_TOTALBUFFERSIZE;
|
|
|
|
MV_RightChannelOffset = MV_SampleSize >> 1;
|
|
|
|
return MV_Ok;
|
|
}
|
|
|
|
static int32_t MV_StartPlayback(void)
|
|
{
|
|
// Initialize the buffers
|
|
Bmemset(MV_MixBuffer[0], 0, MV_TOTALBUFFERSIZE);
|
|
|
|
for (int buffer = 0; buffer < MV_NumberOfBuffers; buffer++)
|
|
MV_BufferEmpty[buffer] = TRUE;
|
|
|
|
MV_MixPage = 1;
|
|
|
|
if (SoundDriver_BeginPlayback(MV_MixBuffer[0], MV_BufferSize, MV_NumberOfBuffers, MV_ServiceVoc) != MV_Ok)
|
|
{
|
|
MV_SetErrorCode(MV_DriverError);
|
|
return MV_Error;
|
|
}
|
|
|
|
return MV_Ok;
|
|
}
|
|
|
|
static void MV_StopPlayback(void)
|
|
{
|
|
SoundDriver_StopPlayback();
|
|
|
|
// Make sure all callbacks are done.
|
|
DisableInterrupts();
|
|
|
|
for (VoiceNode *voice = VoiceList.next, *next; voice != &VoiceList; voice = next)
|
|
{
|
|
next = voice->next;
|
|
MV_StopVoice(voice);
|
|
}
|
|
|
|
RestoreInterrupts();
|
|
}
|
|
|
|
static void MV_CalcVolume(int32_t MaxVolume)
|
|
{
|
|
// For each volume level, create a translation table with the
|
|
// appropriate volume calculated.
|
|
|
|
for (int volume = 0; volume <= MV_MAXVOLUME; volume++)
|
|
{
|
|
int const level = (volume * MaxVolume) / MV_MAXTOTALVOLUME;
|
|
|
|
for (int i = 0; i < 65536; i += 256)
|
|
MV_VolumeTable[volume][i / 256] = ((i - 0x8000) * level) / MV_MAXVOLUME;
|
|
}
|
|
}
|
|
|
|
static void MV_CalcPanTable(void)
|
|
{
|
|
const int32_t HalfAngle = MV_NUMPANPOSITIONS / 2;
|
|
const int32_t QuarterAngle = HalfAngle / 2;
|
|
|
|
for (int distance = 0; distance <= MV_MAXVOLUME; distance++)
|
|
{
|
|
const int32_t level = (255 * (MV_MAXVOLUME - distance)) / MV_MAXVOLUME;
|
|
|
|
for (int angle = 0; angle <= QuarterAngle; angle++)
|
|
{
|
|
const int32_t ramp = level - (level * angle) / QuarterAngle;
|
|
|
|
MV_PanTable[angle][distance].left = ramp;
|
|
MV_PanTable[angle][distance].right = level;
|
|
|
|
MV_PanTable[HalfAngle - angle][distance].left = ramp;
|
|
MV_PanTable[HalfAngle - angle][distance].right = level;
|
|
|
|
MV_PanTable[HalfAngle + angle][distance].left = level;
|
|
MV_PanTable[HalfAngle + angle][distance].right = ramp;
|
|
|
|
MV_PanTable[MV_MAXPANPOSITION - angle][distance].left = level;
|
|
MV_PanTable[MV_MAXPANPOSITION - angle][distance].right = ramp;
|
|
}
|
|
}
|
|
}
|
|
|
|
void MV_SetVolume(int32_t volume)
|
|
{
|
|
MV_TotalVolume = min(max(0, volume), MV_MAXTOTALVOLUME);
|
|
MV_GlobalVolume = (float)volume / 255.f;
|
|
// MV_CalcVolume(MV_TotalVolume);
|
|
}
|
|
|
|
int32_t MV_GetVolume(void) { return MV_TotalVolume; }
|
|
|
|
void MV_SetCallBack(void (*function)(uint32_t)) { MV_CallBackFunc = function; }
|
|
|
|
void MV_SetReverseStereo(int32_t setting) { MV_ReverseStereo = setting; }
|
|
|
|
int32_t MV_GetReverseStereo(void) { return MV_ReverseStereo; }
|
|
|
|
int32_t MV_Init(int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numchannels, void *initdata)
|
|
{
|
|
if (MV_Installed)
|
|
MV_Shutdown();
|
|
|
|
MV_SetErrorCode(MV_Ok);
|
|
|
|
// MV_TotalMemory + 2: FIXME, see valgrind_errors.log
|
|
int const totalmem = Voices * sizeof(VoiceNode) + MV_TOTALBUFFERSIZE + 2;
|
|
|
|
char *ptr = (char *) Xaligned_alloc(16, totalmem);
|
|
|
|
if (!ptr)
|
|
{
|
|
MV_SetErrorCode(MV_NoMem);
|
|
return MV_Error;
|
|
}
|
|
|
|
Bmemset(ptr, 0, totalmem);
|
|
|
|
MV_Voices = (VoiceNode *)ptr;
|
|
ptr += Voices * sizeof(VoiceNode);
|
|
|
|
MV_MaxVoices = Voices;
|
|
|
|
LL_Reset((VoiceNode*) &VoiceList, next, prev);
|
|
LL_Reset((VoiceNode*) &VoicePool, next, prev);
|
|
|
|
for (int index = 0; index < Voices; index++)
|
|
LL_Add((VoiceNode*) &VoicePool, &MV_Voices[ index ], next, prev);
|
|
|
|
MV_SetReverseStereo(FALSE);
|
|
|
|
ASS_SoundDriver = soundcard;
|
|
|
|
// Initialize the sound card
|
|
|
|
if (SoundDriver_Init(&MixRate, &numchannels, initdata) != MV_Ok)
|
|
MV_SetErrorCode(MV_DriverError);
|
|
|
|
if (MV_ErrorCode != MV_Ok)
|
|
{
|
|
ALIGNED_FREE_AND_NULL(MV_Voices);
|
|
|
|
return MV_Error;
|
|
}
|
|
|
|
MV_Installed = TRUE;
|
|
MV_CallBackFunc = NULL;
|
|
MV_ReverbLevel = 0;
|
|
MV_ReverbTable = NULL;
|
|
|
|
// Set the sampling rate
|
|
MV_MixRate = MixRate;
|
|
|
|
// Set Mixer to play stereo digitized sound
|
|
MV_SetMixMode(numchannels);
|
|
MV_ReverbDelay = MV_BufferSize * 3;
|
|
|
|
// Make sure we don't cross a physical page
|
|
MV_MixBuffer[ MV_NumberOfBuffers ] = ptr;
|
|
for (int buffer = 0; buffer < MV_NumberOfBuffers; buffer++)
|
|
{
|
|
MV_MixBuffer[ buffer ] = ptr;
|
|
ptr += MV_BufferSize;
|
|
}
|
|
|
|
// Calculate pan table
|
|
MV_CalcPanTable();
|
|
MV_CalcVolume(MV_MAXTOTALVOLUME);
|
|
|
|
// Start the playback engine
|
|
if (MV_StartPlayback() != MV_Ok)
|
|
{
|
|
// Preserve error code while we shutdown.
|
|
int status = MV_ErrorCode;
|
|
MV_Shutdown();
|
|
MV_SetErrorCode(status);
|
|
return MV_Error;
|
|
}
|
|
|
|
return MV_Ok;
|
|
}
|
|
|
|
int32_t MV_Shutdown(void)
|
|
{
|
|
if (!MV_Installed)
|
|
return MV_Ok;
|
|
|
|
MV_KillAllVoices();
|
|
|
|
MV_Installed = FALSE;
|
|
|
|
// Stop the sound playback engine
|
|
MV_StopPlayback();
|
|
|
|
// Shutdown the sound card
|
|
SoundDriver_Shutdown();
|
|
|
|
// Free any voices we allocated
|
|
ALIGNED_FREE_AND_NULL(MV_Voices);
|
|
|
|
LL_Reset((VoiceNode*) &VoiceList, next, prev);
|
|
LL_Reset((VoiceNode*) &VoicePool, next, prev);
|
|
|
|
MV_MaxVoices = 1;
|
|
|
|
// Release the descriptor from our mix buffer
|
|
for (int buffer = 0; buffer < MV_NUMBEROFBUFFERS; buffer++)
|
|
MV_MixBuffer[ buffer ] = NULL;
|
|
|
|
MV_SetErrorCode(MV_NotInstalled);
|
|
|
|
return MV_Ok;
|
|
}
|
|
|
|
void MV_SetPrintf(void (*function)(const char *, ...)) { MV_Printf = function; }
|
|
|
|
const char *loopStartTags[loopStartTagCount] = { "LOOP_START", "LOOPSTART", "LOOP" };
|
|
const char *loopEndTags[loopEndTagCount] = { "LOOP_END", "LOOPEND" };
|
|
const char *loopLengthTags[loopLengthTagCount] = { "LOOP_LENGTH", "LOOPLENGTH" };
|