raze-gles/source/games/sw/all.cpp
2021-05-02 22:37:46 +02:00

63 lines
1.5 KiB
C++

#include "src/actor.cpp"
#include "src/ai.cpp"
#include "src/break.cpp"
#include "src/bunny.cpp"
#include "src/cache.cpp"
#include "src/cheats.cpp"
#include "src/colormap.cpp"
#include "src/coolg.cpp"
#include "src/coolie.cpp"
#include "src/copysect.cpp"
#include "src/draw.cpp"
#include "src/eel.cpp"
#include "src/game.cpp"
#include "src/girlninj.cpp"
#include "src/goro.cpp"
#include "src/hornet.cpp"
#include "src/input.cpp"
#include "src/interpso.cpp"
#include "src/inv.cpp"
#include "src/jsector.cpp"
#include "src/jweapon.cpp"
#include "src/lava.cpp"
#include "src/light.cpp"
#include "src/mclip.cpp"
#include "src/menus.cpp"
#include "src/miscactr.cpp"
#include "src/morph.cpp"
#include "src/network.cpp"
#include "src/ninja.cpp"
#include "src/osdcmds.cpp"
#include "src/panel.cpp"
#include "src/player.cpp"
#include "src/predict.cpp"
#include "src/quake.cpp"
#include "src/ripper.cpp"
#include "src/ripper2.cpp"
#include "src/rooms.cpp"
#include "src/rotator.cpp"
#include "src/save.cpp"
#include "src/saveable.cpp"
#include "src/sbar.cpp"
#include "src/scrip2.cpp"
#include "src/sector.cpp"
#include "src/serp.cpp"
#include "src/skel.cpp"
#include "src/skull.cpp"
#include "src/slidor.cpp"
#include "src/sounds.cpp"
#include "src/spike.cpp"
#include "src/sprite.cpp"
#include "src/sumo.cpp"
#include "src/text.cpp"
#include "src/track.cpp"
#include "src/vator.cpp"
#include "src/vis.cpp"
#include "src/wallmove.cpp"
#include "src/warp.cpp"
#include "src/weapon.cpp"
#include "src/zilla.cpp"
#include "src/zombie.cpp"
#include "src/d_menu.cpp"
#include "src/_polymost.cpp"