raze-gles/source
Christoph Oelckers 0157446ad1 - thorough cleanup of the Shadow Warrior music code.
This was one huge mess where nothing fit together.
Also added an enhancement that the CD Audio boss theme tracks are also played when CD music is generally off, because these have no equivalent in MIDI. This needs to be checked if it's stylistically ok, though.
2019-12-07 19:57:19 +01:00
..
audiolib SW: Fix "MV_GetVoice(): bad handle" log spam 2019-11-26 18:08:43 +01:00
blood - simplified the music playing interface a bit. 2019-12-07 18:28:30 +01:00
build - toupperlookup was no longer referenced anywhere. 2019-12-07 10:56:35 +01:00
common - thorough cleanup of the Shadow Warrior music code. 2019-12-07 19:57:19 +01:00
duke3d - thorough cleanup of the Shadow Warrior music code. 2019-12-07 19:57:19 +01:00
glad - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
glbackend - renamed the remaining file system access wrappers in cache1d.h 2019-12-07 10:31:27 +01:00
libsmackerdec - cleaned out the remaining wrappers from cache1d.h and use the file system directly instead. 2019-12-07 10:49:23 +01:00
mact - removed no longer needed parts from input.cpp. 2019-12-01 11:38:13 +01:00
platform Merge branch 'master' into menu_for_real 2019-12-05 21:08:46 +01:00
rr - thorough cleanup of the Shadow Warrior music code. 2019-12-07 19:57:19 +01:00
sw - thorough cleanup of the Shadow Warrior music code. 2019-12-07 19:57:19 +01:00
thirdparty - save custom data as JSON. 2019-11-15 18:57:26 +01:00
zmusic - added GZDoom's resource management classes. 2019-10-28 23:46:15 +01:00
CMakeLists.txt - refactor of the quote storage. 2019-12-04 00:28:28 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00