mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 15:21:48 +00:00
fcf9beae6a
Credit to Plagman for the idea and doing the work on the game side, which is included in this commit. (Building as C++ will give us features with which we can make improvements and optimizations on the multiplayer code and Polymer.) git-svn-id: https://svn.eduke32.com/eduke32@3116 1a8010ca-5511-0410-912e-c29ae57300e0
40 lines
1.5 KiB
Batchfile
40 lines
1.5 KiB
Batchfile
@echo off
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setlocal ENABLEEXTENSIONS DISABLEDELAYEDEXPANSION
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set PATH=C:\devkitPro\devkitPPC\bin;C:\devkitPro\msys\bin;C:\MinGW\bin;C:\MinGW\msys\1.0\bin;%PATH%
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:: Detect versioning systems and pull the revision number:
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for /f "delims=" %%G in ('svn info 2^>^&1 ^| grep Revision ^| cut -d " " -f 2') do @set rev=r%%G
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if not "%rev%"=="" set vc=svn
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if "%rev%"=="" for /f "delims=" %%G in ('git svn info 2^>^&1 ^| grep Revision ^| cut -d " " -f 2') do @set rev=r%%G
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if not "%rev%"=="" set vc=git
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if "%rev%"=="" set vc=none
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if not "%rev%"=="" echo s_buildRev = "%rev%";>source\rev.h
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if "%rev%"=="" set rev=rXXXX
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:: Get the current date:
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for /f "delims=" %%G in ('"C:\MinGW\msys\1.0\bin\date.exe" +%%Y%%m%%d') do @set currentdate=%%G
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:: Build:
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set buildparameters=PLATFORM=WII %*
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make veryclean %buildparameters%
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make OPTLEVEL=2 LTO=0 %buildparameters%
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if not exist "eduke32.elf" goto end
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:: Package data:
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xcopy /e /q /y Wii\apps apps\
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for %%G in (eduke32) do for %%H in (.elf) do if exist "%%~G%%~H" move /y "%%~G%%~H" "apps\%%~G\boot%%~H"
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for %%G in (eduke32) do for %%H in (.elf.map) do if exist "%%~G%%~H" del /f /q "%%~G%%~H"
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"echo.exe" -e " <version>%rev%</version>\n <release_date>%currentdate%</release_date>" | "cat.exe" Wii\meta_1.xml - Wii\meta_2.xml >"apps\eduke32\meta.xml"
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if exist "*.txt" copy /y "*.txt" "apps\eduke32\"
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"ls.exe" -l -R apps
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:end
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:: Clean up revision number:
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if "%vc%"=="svn" svn revert source\rev.h
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if "%vc%"=="git" git checkout source\rev.h
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endlocal
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