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msvc
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Light stuff
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2009-06-06 10:20:00 +00:00 |
a.h
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Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
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2009-07-09 02:29:48 +00:00 |
baselayer.h
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Fixes mouse on win32 and some other relatively minor issues, drops win9x support, adds BUILD_NOLARGEPAGES and BUILD_WIN9X environment var support to disable large page support and force 9x to pass OS version check, fixes issue with crosshair turning white during the next run after starting the game with a new cfg but quitting at the menu instead of entering a level
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2009-10-15 23:08:47 +00:00 |
build.h
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Ball-busting true client-server multiplayer prototype/alpha/whatever
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2009-12-05 09:22:43 +00:00 |
cache1d.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
compat.h
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Ball-busting true client-server multiplayer prototype/alpha/whatever
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2009-12-05 09:22:43 +00:00 |
crc32.h
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A bunch of multiplayer improvements
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2009-12-14 05:23:29 +00:00 |
dxdidf.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
dynamicgtk.h
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Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember
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2009-11-18 01:17:56 +00:00 |
editor.h
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Initial checkin of m32-script.
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2009-09-12 23:03:15 +00:00 |
glbuild.h
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Improved mouse aiming for Mapster32 (not yet in action)
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2009-07-11 22:20:15 +00:00 |
glext.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
gtkbits.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
hightile.h
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Adds specpower and specfactor definition tokens for textures.
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2009-03-28 12:14:37 +00:00 |
kplib.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
lzwnew.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
m32script.h
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Fix the build with POLYMER=0 or USE_OPENGL=0.
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2009-12-13 01:23:44 +00:00 |
malloc.c.h
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Ball-busting true client-server multiplayer prototype/alpha/whatever
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2009-12-05 09:22:43 +00:00 |
md4.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
mdsprite.h
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Fix a couple of minor issues
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2009-08-09 05:32:17 +00:00 |
mmulti_unstable.h
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Change multiplayer random ID generation scheme and remove some dead code
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2009-10-29 22:22:44 +00:00 |
nedmalloc.h
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Ball-busting true client-server multiplayer prototype/alpha/whatever
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2009-12-05 09:22:43 +00:00 |
osd.h
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Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
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2009-04-30 21:09:44 +00:00 |
osxbits.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
osxmain.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.h
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Proper editor picking code for Polymer. Also fixes a bunch of tabs that MSVC snuck in polymer.c.
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2009-12-07 07:01:44 +00:00 |
polymost.h
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more multiplayer crap
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2009-12-15 05:53:15 +00:00 |
pragmas.h
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Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
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2009-09-09 07:19:14 +00:00 |
quicklz.h
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more semi-tested multiplayer changes and sound callback fix
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2010-01-05 21:53:14 +00:00 |
scriptfile.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
sdl_inc.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
sdlayer.h
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MSVC fixes + clean out tree
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2009-06-05 20:09:13 +00:00 |
startwin.editor.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
winlayer.h
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MSVC fixes + clean out tree
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2009-06-05 20:09:13 +00:00 |