raze-gles/source/core/rendering/i_video.h

39 lines
709 B
C++

#ifndef __I_VIDEO_H__
#define __I_VIDEO_H__
#include <cstdint>
class DFrameBuffer;
class IVideo
{
public:
virtual ~IVideo() {}
virtual DFrameBuffer *CreateFrameBuffer() = 0;
bool SetResolution();
virtual void DumpAdapters();
};
void I_InitGraphics();
void I_ShutdownGraphics();
extern IVideo *Video;
void I_PolyPresentInit();
uint8_t *I_PolyPresentLock(int w, int h, bool vsync, int &pitch);
void I_PolyPresentUnlock(int x, int y, int w, int h);
void I_PolyPresentDeinit();
// Pause a bit.
// [RH] Despite the name, it apparently never waited for the VBL, even in
// the original DOS version (if the Heretic/Hexen source is any indicator).
void I_WaitVBL(int count);
#endif // __I_VIDEO_H__