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raze-gles
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raze-gles
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games
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sw
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Christoph Oelckers
62d0d3712e
- use a sprite flag to mark mapped sprites.
...
This avoids another global array which needs to be addressed by sprite index.
2021-10-14 15:09:43 +02:00
..
src
- use a sprite flag to mark mapped sprites.
2021-10-14 15:09:43 +02:00
all.cpp
Merge branch 'scriptable_cutscenes' into newrenderer
2021-05-02 22:37:46 +02:00