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synced 2024-11-11 07:11:39 +00:00
- removed a few unused bits of code.
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5 changed files with 0 additions and 21 deletions
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@ -1135,7 +1135,6 @@ int GameInterface::app_main()
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#endif
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#endif
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//gSysRes.Init(pUserRFF ? pUserRFF : "BLOOD.RFF");
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//gSysRes.Init(pUserRFF ? pUserRFF : "BLOOD.RFF");
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//gGuiRes.Init("GUI.RFF");
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//gGuiRes.Init("GUI.RFF");
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//gSoundRes.Init(pUserSoundRFF ? pUserSoundRFF : "SOUNDS.RFF");
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HookReplaceFunctions();
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HookReplaceFunctions();
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@ -37,8 +37,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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BEGIN_BLD_NS
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Resource& gSoundRes = fileSystem;
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int soundRates[13] = {
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int soundRates[13] = {
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11025,
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11025,
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11025,
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11025,
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@ -54,6 +54,4 @@ void sndProcess(void);
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void sndTerm(void);
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void sndTerm(void);
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void sndInit(void);
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void sndInit(void);
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extern Resource &gSoundRes;
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END_BLD_NS
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END_BLD_NS
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@ -66,8 +66,6 @@ static inline void realloc_copy(char **fn, const char *buf)
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int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens);
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int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens);
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int32_t G_CheckCmdSwitch(int32_t argc, char const * const * argv, const char *str);
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int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char *ext);
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int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char *ext);
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// Approximations to 2D and 3D Euclidean distances. Initial EDuke32 SVN import says
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// Approximations to 2D and 3D Euclidean distances. Initial EDuke32 SVN import says
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@ -57,20 +57,6 @@ int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens)
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//////////
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//////////
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int32_t G_CheckCmdSwitch(int32_t argc, char const * const * argv, const char *str)
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{
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int32_t i;
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for (i=0; i<argc; i++)
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{
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if (str && !Bstrcasecmp(argv[i], str))
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return 1;
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}
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return 0;
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}
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////
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// Copy FN to WBUF and append an extension if it's not there, which is checked
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// Copy FN to WBUF and append an extension if it's not there, which is checked
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// case-insensitively.
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// case-insensitively.
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