Add glsurface.cpp/h and tilepacker.cpp/h to Visual Studio Project

git-svn-id: https://svn.eduke32.com/eduke32@6922 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
pogokeen 2018-06-13 19:15:26 +00:00
parent d5b669ebe5
commit ffee0f8ae9
4 changed files with 20 additions and 0 deletions

View file

@ -107,6 +107,7 @@
<ClInclude Include="..\..\source\build\include\fix16.hpp" /> <ClInclude Include="..\..\source\build\include\fix16.hpp" />
<ClInclude Include="..\..\source\build\include\fix16_int64.h" /> <ClInclude Include="..\..\source\build\include\fix16_int64.h" />
<ClInclude Include="..\..\source\build\include\glbuild.h" /> <ClInclude Include="..\..\source\build\include\glbuild.h" />
<ClInclude Include="..\..\source\build\include\glsurface.h" />
<ClInclude Include="..\..\source\build\include\gtkbits.h" /> <ClInclude Include="..\..\source\build\include\gtkbits.h" />
<ClInclude Include="..\..\source\build\include\hash.h" /> <ClInclude Include="..\..\source\build\include\hash.h" />
<ClInclude Include="..\..\source\build\include\hightile.h" /> <ClInclude Include="..\..\source\build\include\hightile.h" />
@ -142,6 +143,7 @@
<ClInclude Include="..\..\source\build\include\sdl_inc.h" /> <ClInclude Include="..\..\source\build\include\sdl_inc.h" />
<ClInclude Include="..\..\source\build\include\startwin.editor.h" /> <ClInclude Include="..\..\source\build\include\startwin.editor.h" />
<ClInclude Include="..\..\source\build\include\texcache.h" /> <ClInclude Include="..\..\source\build\include\texcache.h" />
<ClInclude Include="..\..\source\build\include\tilepacker.h" />
<ClInclude Include="..\..\source\build\include\tracker.hpp" /> <ClInclude Include="..\..\source\build\include\tracker.hpp" />
<ClInclude Include="..\..\source\build\include\tracker_operator.hpp" /> <ClInclude Include="..\..\source\build\include\tracker_operator.hpp" />
<ClInclude Include="..\..\source\build\include\tracker_operators.hpp" /> <ClInclude Include="..\..\source\build\include\tracker_operators.hpp" />
@ -269,6 +271,7 @@
<ClCompile Include="..\..\source\build\src\fix16.c" /> <ClCompile Include="..\..\source\build\src\fix16.c" />
<ClCompile Include="..\..\source\build\src\fix16_str.c" /> <ClCompile Include="..\..\source\build\src\fix16_str.c" />
<ClCompile Include="..\..\source\build\src\glbuild.cpp" /> <ClCompile Include="..\..\source\build\src\glbuild.cpp" />
<ClCompile Include="..\..\source\build\src\glsurface.cpp" />
<ClCompile Include="..\..\source\build\src\gtkbits.cpp" /> <ClCompile Include="..\..\source\build\src\gtkbits.cpp" />
<ClCompile Include="..\..\source\build\src\hash.cpp" /> <ClCompile Include="..\..\source\build\src\hash.cpp" />
<ClCompile Include="..\..\source\build\src\hightile.cpp" /> <ClCompile Include="..\..\source\build\src\hightile.cpp" />
@ -301,6 +304,7 @@
<ClCompile Include="..\..\source\build\src\startwin.editor.cpp" /> <ClCompile Include="..\..\source\build\src\startwin.editor.cpp" />
<ClCompile Include="..\..\source\build\src\texcache.cpp" /> <ClCompile Include="..\..\source\build\src\texcache.cpp" />
<ClCompile Include="..\..\source\build\src\textfont.cpp" /> <ClCompile Include="..\..\source\build\src\textfont.cpp" />
<ClCompile Include="..\..\source\build\src\tilepacker.cpp" />
<ClCompile Include="..\..\source\build\src\tiles.cpp" /> <ClCompile Include="..\..\source\build\src\tiles.cpp" />
<ClCompile Include="..\..\source\build\src\voxmodel.cpp" /> <ClCompile Include="..\..\source\build\src\voxmodel.cpp" />
<ClCompile Include="..\..\source\build\src\wiibits.cpp" /> <ClCompile Include="..\..\source\build\src\wiibits.cpp" />

View file

@ -573,6 +573,12 @@
<ClInclude Include="..\..\source\build\include\fix16_int64.h"> <ClInclude Include="..\..\source\build\include\fix16_int64.h">
<Filter>build\headers</Filter> <Filter>build\headers</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\source\build\include\glsurface.h">
<Filter>build\headers</Filter>
</ClInclude>
<ClInclude Include="..\..\source\build\include\tilepacker.h">
<Filter>build\headers</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\..\source\build\src\a-c.cpp"> <ClCompile Include="..\..\source\build\src\a-c.cpp">
@ -1019,6 +1025,12 @@
<ClCompile Include="..\..\source\audiolib\src\xmp.cpp"> <ClCompile Include="..\..\source\audiolib\src\xmp.cpp">
<Filter>audiolib\source</Filter> <Filter>audiolib\source</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\source\build\src\glsurface.cpp">
<Filter>build\source</Filter>
</ClCompile>
<ClCompile Include="..\..\source\build\src\tilepacker.cpp">
<Filter>build\source</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="msvc.mak"> <None Include="msvc.mak">

View file

@ -161,6 +161,7 @@ ENGINE_OBJS= \
$(ENGINE_OBJ)\hash.$o \ $(ENGINE_OBJ)\hash.$o \
$(ENGINE_OBJ)\palette.$o \ $(ENGINE_OBJ)\palette.$o \
$(ENGINE_OBJ)\glbuild.$o \ $(ENGINE_OBJ)\glbuild.$o \
$(ENGINE_OBJ)\glsurface.$o \
$(ENGINE_OBJ)\texcache.$o \ $(ENGINE_OBJ)\texcache.$o \
$(ENGINE_OBJ)\kplib.$o \ $(ENGINE_OBJ)\kplib.$o \
$(ENGINE_OBJ)\hightile.$o \ $(ENGINE_OBJ)\hightile.$o \
@ -168,6 +169,7 @@ ENGINE_OBJS= \
$(ENGINE_OBJ)\polymer.$o \ $(ENGINE_OBJ)\polymer.$o \
$(ENGINE_OBJ)\mdsprite.$o \ $(ENGINE_OBJ)\mdsprite.$o \
$(ENGINE_OBJ)\voxmodel.$o \ $(ENGINE_OBJ)\voxmodel.$o \
$(ENGINE_OBJ)\tilepacker.$o \
$(ENGINE_OBJ)\dxtfilter.$o \ $(ENGINE_OBJ)\dxtfilter.$o \
$(ENGINE_OBJ)\textfont.$o \ $(ENGINE_OBJ)\textfont.$o \
$(ENGINE_OBJ)\smalltextfont.$o \ $(ENGINE_OBJ)\smalltextfont.$o \

View file

@ -21,6 +21,7 @@ $(ENGINE_OBJ)/mhk.$o: $(ENGINE_SRC)/mhk.cpp
$(ENGINE_OBJ)/palette.$o: $(ENGINE_SRC)/palette.cpp $(ENGINE_INC)/palette.h $(ENGINE_OBJ)/palette.$o: $(ENGINE_SRC)/palette.cpp $(ENGINE_INC)/palette.h
$(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.cpp $(ENGINE_INC)/lz4.h $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h $(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.cpp $(ENGINE_INC)/lz4.h $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h
$(ENGINE_OBJ)/texcache.$o: $(ENGINE_SRC)/texcache.cpp $(ENGINE_INC)/texcache.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/dxtfilter.h $(ENGINE_INC)/kplib.h $(ENGINE_OBJ)/texcache.$o: $(ENGINE_SRC)/texcache.cpp $(ENGINE_INC)/texcache.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/dxtfilter.h $(ENGINE_INC)/kplib.h
$(ENGINE_OBJ)/tilepacker.$o: $(ENGINE_SRC)/tilepacker.cpp $(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/tilepacker.h
$(ENGINE_OBJ)/dxtfilter.$o: $(ENGINE_SRC)/dxtfilter.cpp $(ENGINE_INC)/dxtfilter.h $(ENGINE_INC)/texcache.h $(ENGINE_OBJ)/dxtfilter.$o: $(ENGINE_SRC)/dxtfilter.cpp $(ENGINE_INC)/dxtfilter.h $(ENGINE_INC)/texcache.h
$(ENGINE_OBJ)/hightile.$o: $(ENGINE_SRC)/hightile.cpp $(ENGINE_INC)/kplib.h $(ENGINE_INC)/hightile.h $(ENGINE_OBJ)/hightile.$o: $(ENGINE_SRC)/hightile.cpp $(ENGINE_INC)/kplib.h $(ENGINE_INC)/hightile.h
$(ENGINE_OBJ)/voxmodel.$o: $(ENGINE_SRC)/voxmodel.cpp $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h $(ENGINE_OBJ)/voxmodel.$o: $(ENGINE_SRC)/voxmodel.cpp $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h
@ -28,6 +29,7 @@ $(ENGINE_OBJ)/mdsprite.$o: $(ENGINE_SRC)/mdsprite.cpp $(ENGINE_SRC)/engine_priv.
$(ENGINE_OBJ)/textfont.$o: $(ENGINE_SRC)/textfont.cpp $(ENGINE_OBJ)/textfont.$o: $(ENGINE_SRC)/textfont.cpp
$(ENGINE_OBJ)/smalltextfont.$o: $(ENGINE_SRC)/smalltextfont.cpp $(ENGINE_OBJ)/smalltextfont.$o: $(ENGINE_SRC)/smalltextfont.cpp
$(ENGINE_OBJ)/glbuild.$o: $(ENGINE_SRC)/glbuild.cpp $(ENGINE_INC)/glbuild.h $(ENGINE_INC)/baselayer.h $(GLAD_INC)/glad/glad.h $(ENGINE_OBJ)/glbuild.$o: $(ENGINE_SRC)/glbuild.cpp $(ENGINE_INC)/glbuild.h $(ENGINE_INC)/baselayer.h $(GLAD_INC)/glad/glad.h
$(ENGINE_OBJ)/glsurface.$o: $(ENGINE_SRC)/glsurface.cpp $(ENGINE_INC)/compat.h $(ENGINE_INC)/palette.h $(ENGINE_INC)/glsurface.h $(GLAD_INC)/glad/glad.h $(ENGINE_INC)/baselayer.h $(ENGINE_INC)/build.h
$(ENGINE_OBJ)/kplib.$o: $(ENGINE_SRC)/kplib.cpp $(ENGINE_INC)/compat.h $(ENGINE_INC)/kplib.h $(ENGINE_OBJ)/kplib.$o: $(ENGINE_SRC)/kplib.cpp $(ENGINE_INC)/compat.h $(ENGINE_INC)/kplib.h
$(ENGINE_OBJ)/md4.$o: $(ENGINE_SRC)/md4.cpp $(ENGINE_INC)/md4.h $(ENGINE_OBJ)/md4.$o: $(ENGINE_SRC)/md4.cpp $(ENGINE_INC)/md4.h
$(ENGINE_OBJ)/lz4.$o: $(ENGINE_SRC)/lz4.c $(ENGINE_INC)/lz4.h $(ENGINE_OBJ)/lz4.$o: $(ENGINE_SRC)/lz4.c $(ENGINE_INC)/lz4.h