mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
Enable SAMESIZE_ACTOR_T described earlier.
git-svn-id: https://svn.eduke32.com/eduke32@2208 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
b3474c75b2
commit
ff6284ea8c
3 changed files with 3 additions and 3 deletions
|
@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
// Uncomment to have the same sizeof(actor_t) and sizeof(netactor_t) across
|
// Uncomment to have the same sizeof(actor_t) and sizeof(netactor_t) across
|
||||||
// 32- and 64-bit builds; KEEPINSYNC with same #define in gamedef.h:
|
// 32- and 64-bit builds; KEEPINSYNC with same #define in gamedef.h:
|
||||||
//#define SAMESIZE_ACTOR_T
|
#define SAMESIZE_ACTOR_T
|
||||||
|
|
||||||
#define MAXSLEEPDIST 16384
|
#define MAXSLEEPDIST 16384
|
||||||
#define SLEEPTIME 1536
|
#define SLEEPTIME 1536
|
||||||
|
|
|
@ -65,7 +65,7 @@ extern "C" {
|
||||||
|
|
||||||
// Uncomment to have the same sizeof(actor_t) and sizeof(netactor_t) across
|
// Uncomment to have the same sizeof(actor_t) and sizeof(netactor_t) across
|
||||||
// 32- and 64-bit builds; KEEPINSYNC with same #define in actors.h and gamedef.h:
|
// 32- and 64-bit builds; KEEPINSYNC with same #define in actors.h and gamedef.h:
|
||||||
//#define SAMESIZE_ACTOR_T
|
#define SAMESIZE_ACTOR_T
|
||||||
|
|
||||||
// increase by 3, because atomic GRP adds 1, and Shareware adds 2
|
// increase by 3, because atomic GRP adds 1, and Shareware adds 2
|
||||||
#ifdef YAX_ENABLE
|
#ifdef YAX_ENABLE
|
||||||
|
|
|
@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
// Uncomment to have the same sizeof(actor_t) and sizeof(netactor_t) across
|
// Uncomment to have the same sizeof(actor_t) and sizeof(netactor_t) across
|
||||||
// 32- and 64-bit builds; KEEPINSYNC with same #define in actors.h:
|
// 32- and 64-bit builds; KEEPINSYNC with same #define in actors.h:
|
||||||
//#define SAMESIZE_ACTOR_T
|
#define SAMESIZE_ACTOR_T
|
||||||
|
|
||||||
#define MAXGAMEEVENTS 128
|
#define MAXGAMEEVENTS 128
|
||||||
#define LABEL_HASPARM2 1
|
#define LABEL_HASPARM2 1
|
||||||
|
|
Loading…
Reference in a new issue