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Fix shrunk player fist animation speed as requested on the forums. I didn't test this against the DOS version but it seems about right according to my memory. Let me know if it's still wrong and you care that much about it.
git-svn-id: https://svn.eduke32.com/eduke32@3614 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -2163,8 +2163,8 @@ void P_DisplayWeapon(int32_t snum)
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if (p->jetpack_on == 0)
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if (p->jetpack_on == 0)
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{
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{
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i = sprite[p->i].xvel;
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i = sprite[p->i].xvel;
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looking_arc += 32-(i>>1);
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looking_arc += 32-(i>>3);
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fistsign += i>>1;
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fistsign += i>>3;
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}
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}
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cw = weapon_xoffset;
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cw = weapon_xoffset;
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